Well hello guys! This is my first thread, and my first monotype team - Poison, a type that's stereotyped to be weak and rather useless save for a few moves like Toxic. Without further ado, I present my team!
Koga (Crobat) (M) @
Trait: Inner Focus
EVs: 128 HP / 128 Atk / 64 Def / 60 SDef / 128 Spd
Jolly Nature (+Spd, -SAtk)
- Taunt
- Roost
- Super Fang
- Acrobatics
I use Crobat here as lead. It's set is meant to be rather bulky. Taunt on slower leads/set ups. After taunting, either SF/Acro on whoever. Pretty self explanatory. Slower than leads like Aerodactyl, Crobat, etc so I go for the Acro/Super Fang instead of Taunt. Currently wondering if I should switch the Roost for U-Turn since I can only survive OHKOs like half the time.
Horatian (Drapion) (M) @ Choice Band
Trait: Battle Armor
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Pursuit
- Whirlwind
- Earthquake
- Aqua Tail
My Psychic-immune Pokemon. With Psychic as a rather common counter to stop a team full of Poison-types, I switch in Drapion to the unsuspecting Psychic attack. Usual switch-ins are Gengar, Alakazam, Starmie, etc. Go for the Pursuit which OHKOs the first 2 most of the time, if they don't switch anyway. I have found that my team has a problem with setups so I stuck the Whirlwind there... Maybe I should switch the item to Life Orb? :o
Monarch (Nidoking) (M) @ Choice Scarf
Trait: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Earth Power
- Flamethrower
- Thunderbolt
- Ice Beam
Mm, my Electric immunity for Crobat and Tentacruel counters. Also act as a revenge kill thanks to Sheer Force and Choice Scarf. Also bait/setup for Psychic/Ground. This thing works out to be rather beastly and unexpected, IMO. Most people expect a Physical Nido, or do not suspect the versatile type coverage set.
Protocol (Weezing) (M) @ Black Sludge
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 SDef
Bold Nature (+Def, -Atk)
- Flamethrower
- Thunderbolt
- Haze
- Pain Split
Basically a Sp. Wall, though I don't really use it well. :/ Haze is for set ups, where I'll switch Weezing in since he can take hits like a boss. Flamethrower for unsuspecting Scizors/Forretress/Ferrothorn. Thunderbolt for Gyarados. Pain Split to heal, yadda yadda.
Glasglow (Gengar) (M) @ Black Sludge
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Shadow Ball
- Focus Blast
- Hidden Power [Fire]
Normal, Fighting and Ground immunity makes Gengar rather easy to switch into. Substitute on the free switch. Hidden Power for Scizor, etc. Hidden Power for T-tar, and Chansey if you're up for a stall wall, feeling ballsy etc.
Gems (Tentacruel) (F) @ Black Sludge
Trait: Liquid Ooze
EVs: 252 HP / 184 Def / 72 SDef
Hardy Nature
- Toxic Spikes
- Surf
- Rest
- Sleep Talk
My firewall. Switch in to fires, and set up the Spikes if possible. A rather decent wall, with Rest + Sleep Talk. Might change Surf to Scald for the influx of Steel and Flying types. :/
The Immunities:
Ground - Crobat, Gengar, Weezing
Psychic - Drapion
Fighting - Gengar
Electric - Nidoking
Fighting - Gengar
Normal - Gengar
Weaknesses:
Usually lose to set up teams. :/
Being outplayed and out-predicted
Walled to death
Strengths
Pretty fun
Britney Spears sings about your team
Cool
Messes up Baton Passing team with great prediction
Messes up a lot of teams, in fact, with great prediction
Funny to watch your opponents ragequit when you keep switching in to immunities
Additional comments
Maybe I should stick a Toxicroak with Dry Skin somewhere for Water immunity? :/
Edit: Oh and this team competes with OU tiers and below. :)
Edit2: Updated team @ http://www.smogon.com/forums/showpost.php?p=3742685&postcount=8
Koga (Crobat) (M) @
Trait: Inner Focus
EVs: 128 HP / 128 Atk / 64 Def / 60 SDef / 128 Spd
Jolly Nature (+Spd, -SAtk)
- Taunt
- Roost
- Super Fang
- Acrobatics
I use Crobat here as lead. It's set is meant to be rather bulky. Taunt on slower leads/set ups. After taunting, either SF/Acro on whoever. Pretty self explanatory. Slower than leads like Aerodactyl, Crobat, etc so I go for the Acro/Super Fang instead of Taunt. Currently wondering if I should switch the Roost for U-Turn since I can only survive OHKOs like half the time.
Horatian (Drapion) (M) @ Choice Band
Trait: Battle Armor
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Pursuit
- Whirlwind
- Earthquake
- Aqua Tail
My Psychic-immune Pokemon. With Psychic as a rather common counter to stop a team full of Poison-types, I switch in Drapion to the unsuspecting Psychic attack. Usual switch-ins are Gengar, Alakazam, Starmie, etc. Go for the Pursuit which OHKOs the first 2 most of the time, if they don't switch anyway. I have found that my team has a problem with setups so I stuck the Whirlwind there... Maybe I should switch the item to Life Orb? :o
Monarch (Nidoking) (M) @ Choice Scarf
Trait: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Earth Power
- Flamethrower
- Thunderbolt
- Ice Beam
Mm, my Electric immunity for Crobat and Tentacruel counters. Also act as a revenge kill thanks to Sheer Force and Choice Scarf. Also bait/setup for Psychic/Ground. This thing works out to be rather beastly and unexpected, IMO. Most people expect a Physical Nido, or do not suspect the versatile type coverage set.
Protocol (Weezing) (M) @ Black Sludge
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 SDef
Bold Nature (+Def, -Atk)
- Flamethrower
- Thunderbolt
- Haze
- Pain Split
Basically a Sp. Wall, though I don't really use it well. :/ Haze is for set ups, where I'll switch Weezing in since he can take hits like a boss. Flamethrower for unsuspecting Scizors/Forretress/Ferrothorn. Thunderbolt for Gyarados. Pain Split to heal, yadda yadda.
Glasglow (Gengar) (M) @ Black Sludge
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Shadow Ball
- Focus Blast
- Hidden Power [Fire]
Normal, Fighting and Ground immunity makes Gengar rather easy to switch into. Substitute on the free switch. Hidden Power for Scizor, etc. Hidden Power for T-tar, and Chansey if you're up for a stall wall, feeling ballsy etc.
Gems (Tentacruel) (F) @ Black Sludge
Trait: Liquid Ooze
EVs: 252 HP / 184 Def / 72 SDef
Hardy Nature
- Toxic Spikes
- Surf
- Rest
- Sleep Talk
My firewall. Switch in to fires, and set up the Spikes if possible. A rather decent wall, with Rest + Sleep Talk. Might change Surf to Scald for the influx of Steel and Flying types. :/
The Immunities:
Ground - Crobat, Gengar, Weezing
Psychic - Drapion
Fighting - Gengar
Electric - Nidoking
Fighting - Gengar
Normal - Gengar
Weaknesses:
Usually lose to set up teams. :/
Being outplayed and out-predicted
Walled to death
Strengths
Pretty fun
Britney Spears sings about your team
Cool
Messes up Baton Passing team with great prediction
Messes up a lot of teams, in fact, with great prediction
Funny to watch your opponents ragequit when you keep switching in to immunities
Additional comments
Maybe I should stick a Toxicroak with Dry Skin somewhere for Water immunity? :/
Edit: Oh and this team competes with OU tiers and below. :)
Edit2: Updated team @ http://www.smogon.com/forums/showpost.php?p=3742685&postcount=8