I’m a total noob at this so this is my first official OU team. And it got me 8/9 wins in showdown. But then a whirlwind tropius team beat half of my team. Are there any better adjustments or stat/ability changes I can do?
Dragonite @ Leftovers
Ability: Multiscale
EVs: 128 HP / 196 Atk / 184 Spe
Jolly Nature
- Roost
- Dragon Claw
- Dragon Dance
- Earthquake
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 128 Def / 128 SpD
Calm Nature
- Stored Power
- Cosmic Power
- Moonblast
- Moonlight
Gengar @ Focus Sash
Ability: Levitate
EVs: 252 SpA / 252 Spe
Timid Nature
- Sludge Wave
- Dazzling Gleam
- Destiny Bond
- Shadow Ball
Wobbuffet @ Leftovers
Ability: Shadow Tag
EVs: 252 HP / 128 Def / 128 SpD
Bold Nature
- Encore
- Counter
- Mirror Coat
- Safeguard
Kyurem-Black @ White herb
Ability: Teravolt
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fusion Bolt
- Freeze Shock
- Roost
- Iron Head
Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP / 128 Def / 128 SpD
Careful Nature
- Toxic Spikes
- Stealth Rock
- Explosion
- Spikes
Wobbuffet for the win!
Dragonite @ Leftovers
Ability: Multiscale
EVs: 128 HP / 196 Atk / 184 Spe
Jolly Nature
- Roost
- Dragon Claw
- Dragon Dance
- Earthquake
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 128 Def / 128 SpD
Calm Nature
- Stored Power
- Cosmic Power
- Moonblast
- Moonlight
Gengar @ Focus Sash
Ability: Levitate
EVs: 252 SpA / 252 Spe
Timid Nature
- Sludge Wave
- Dazzling Gleam
- Destiny Bond
- Shadow Ball
Wobbuffet @ Leftovers
Ability: Shadow Tag
EVs: 252 HP / 128 Def / 128 SpD
Bold Nature
- Encore
- Counter
- Mirror Coat
- Safeguard
Kyurem-Black @ White herb
Ability: Teravolt
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fusion Bolt
- Freeze Shock
- Roost
- Iron Head
Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP / 128 Def / 128 SpD
Careful Nature
- Toxic Spikes
- Stealth Rock
- Explosion
- Spikes
Wobbuffet for the win!