VGC Wonder Room + Trick Room: How to Improve?

ALL MONS ARE AT LEVEL 50

:ss/araquanid:
Araquanid @ Life orb
Nature: Brave
Ability: water bubble
Liquidation|Lunge|Poison Jab|Wonder Room
252 Atk|252 Sp Def| 4 HP

Good physical attacker with potential to lower physical stats (atk with lunge, def with liquidation) while dealing damage. Also a good dynamax target with the ability to change whether to rain (for disruption) as well as affecting sp atk on both sides of the field with bug and poison. Tertiary wonder room setter, as well as water and bug coverage. Poison jab to help deal with fairies in case bronzong was not brought.

:ss/appletun:
Appletun @ Eject Pack
Nature: Quiet
Ability: Thick Fat
Protect|Leech Seed|Apple Acid|Draco Meteor
252 Sp Atk|(I dont remember the exact EV spreads, but its enough to make def and sp def even at 115 each, and some in HP, which is at 187)

Bulky, safe lead. Draco meteor + eject pack allows for turn 2 switch outs (after tr is set up) while leech seed before draco also allows for passive health recovery for the mon that switches in. Apple acid also assists in guaranteeing lowered spdef.

:ss/hatterene:
Hatterene @ Leftovers
Nature: Quiet
Ability: Magic Bounce
Trick Room|Psychic|Dark Pulse|Mystical Fire
252 Sp Atk|252 Def|4HP

Secondary trick room setter, as well as special sweeper and good dynamax target. Mystical fire lowers sp atk, which is why it's more physically bulky (without wonder room of course) as well as allowing it to change weather to sun if need be. Dark pulse for ghost coverage. Psychic for stab. Magic bounce to rebound hazards and taunts, allowing for guaranteed trick room, assuming it wasnt doubled down on.

:ss/bronzong:
Bronzong @ Mental Herb
Nature: Relaxed
Ability: Levitate
Trick Room|Wonder Room|Iron Head|Zen Headbutt
(Again, not sure on exact EV spreads, but stats are HP 153|Atk 114|Def/Sp Def 168 each)

Primary room setter. Mental herb coupled with its even bulk allows guaranteed trick room 1st turn, wonder room second. Levitate allows it to couple nicely with rhydon, while iron head and zen headbutt, while standard, allow for possible flinching.

:ss/rhydon:
Rhydon @ Eviolite
Nature: Brave
Ability: Lightning Rod
Protect|Earthquake|Brick Break|Rock Slide
252 Atk|252 Def|4 HP

Physical sweeper and dynamax target. Boosts for atk and spdef are nice, as well as sandstorm setting for disruption/gaining a spdef boost. Lightning rod let's it protect araquanid, as well as give the team thunder wave immunity. Paired with wonder room setter allows it to take multiple (super effective) hits, and brick break clears screens.

:ss/grimmsnarl:
Grimmsnarl @ Weakness policy
Nature: Sassy
Ability: Prankster
Sucker Punch|Wonder Room|Spirit Break|Stomping Tantrum
252 Atk|252 Sp Def|4HP

Secondary wonder room setter, as well as another potential dynamax target. Spirit break is fairy stab coverage that also lowers sp atk guaranteed. Stomping tantrum is good counters to poison and steel types, and its power is doubled if sucker punch fails the previous turn. With its priority wonder room, and if used with good predictions, it can tank a super effective hit and become a decent physical sweeper, possibly ohkoing with sucker punch.

Pointers and suggestions are greatly appreciated: current W/L ratio in ranked is 6-4. looking to improve the team and have it function enough to win more than it loses.

Tidbits:
1) After a wonder room, a single earthquake from rhydon can ohko a duraludon and a torkoal simultaneously
2) after a wonder room, rhydon can tank a max overgrowth from charizard
3) wonder room doesnt have negative priority anymore, meaning that prankster lets it go first, which is definitely handy

and please dont just say "just use pure trick room lol" because thats not the point here; i want to be unexpected and take something seemingly unusable and make it viable.

Here is a pokepaste of the team: https://pokepast.es/de0c7ddb3faf365e
 
Last edited by a moderator:
Hi, welcome to Smogon! I'm locking your RMT for the time being as the forum rules require that you provide at least 3 lines of descriptions for each Pokemon to explain their roles. Please read the rules carefully and take a look at Team Showcase to see the level of detail we require. PM me with updated descriptions and I'll be happy to unlock this.

edit: opened
 
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