National Dex Wonderful Frog(Tank Mega Venusaur) qc 2/2 gp(1/1)

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Dahness

this poison dream
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Tank (Venusaur) @ Venusaurite
Ability: Chlorophyll
Tera Type: Grass
EVs: 252 HP / 156 SpA / 100 Spe
Modest Nature
IVs: 0 Atk
- Giga Drain
- Sludge Bomb
- Earth Power
- Synthesis


[SET COMMENTS]
Boasting decent bulk boosted further by its great defensive typing and ability, Mega Venusaur is a good tank capable of answering Pokemon like Ogerpon-W, Iron Valiant, and Zamazenta. Earth Power lets Mega Venusaur get consistent damage against crucial targets like Kingambit, Gholdengo, Toxapex, and Raging Bolt that could otherwise switch in on Mega Venusaur's STAB moves. Synthesis allows it to reliably answer Pokemon such as Tapu Koko and Urshifu-R throughout the course of a game. It helps patch up Mega Venusaur's weakness to entry hazards, (AC) and it also pairs well with Sludge Bomb's chance of poison, allowing it to stall turns as the poison chips away at the foe's HP. The granted EV spread helps Mega Venusaur in the bulk department while also allowing it to deal significant damage to important targets. 100 Speed EVs allow Mega Venusaur to outrun uninvested Landorus-T and Jolly Kingambit.

Mega Venusaur fits best on bulky balance and bulky offense teams where its role as an answer with good damage-dealing potential to common Pokemon such as Urshifu-R, Tapu Koko, and Zamazenta is appreciated. Mega Venusaur is one of the best Ogerpon-W answers in the tier, being able to tank its hits no matter the set. This is a crucial role to fulfill for bulkier teams, as Ogerpon-W often proves problematic for these structures. Mega Venusaur's ability to take on Water-and Fairy-types like Alomomola, Ogerpon-W, and Iron Valiant can be useful for Ground-and Dark-types like Gliscor, Great Tusk, Landorus-T, and Ting-Lu. In return, they can help against Galarian Slowking, and the former three can also remove entry hazards. Mega Venusaur is quite weak to Spikes, and as such, having a hazard remover is crucial. Mega Venusaur can also be good support for Kingambit, Terapagos, and Roaring Moon by switching into common Fighting-types like Zamazenta, Great Tusk, and Urshifu-R. Terapagos can remove hazards for Mega Venusaur,and Roaring Moon can take care of Mega Charizard Y. Psychic-types like Tapu Lele and Mega Latios give Mega Venusaur trouble. Steel-types like Gholdengo, Melmetal, (AC) and Heatran can help with this issue. Mega Venusaur also has a poor matchup into Flying-types such as Tornadus-T, Moltres, and Zapdos; in this regard, Tapu Koko and Raging Bolt make for great partners.



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(Tank) (Venusaur) @ Venusaurite
Ability: Overgrow
Venusaur @ Venusaurite
Ability: Overgrow
EVs: 248 HP / 156 SpA / 104 Spe
Modest Nature
IVs: 0 Atk
- Giga Drain
- Sludge Bomb
- Earth Power
- Synthesis

[SET COMMENTS]
Boasting decent bulk boosted further by its ability, Mega Venusaur is a great tank capable of dishing out great damage. Its typing also adds to this, causing Pokemon like Ogerpon-W and Gliscor unable to deal significant damage against it. mvenu doesnt rly dish out great damage, merge the sentences to say its capable of answering the mons u mentioned + val/zama caus thats more relevant to its usage Earth Power lets it get consistent damage against crucial targets like Kingambit, Gholdengo, Toxapex and Raging Bolt who could otherwise switch in on Mega Venusaurs STAB moves. Synthesis is a great tool for recovery, allowing Mega Venusaur to restore health in crucial moments. talk about how synthesis lets it more reliably answer mons like zama, wetpon and val over a game It also pairs well with Sludge Bomb's chance of poison, allowing it to stall turns and chip away the opponent's HP with poison.

Mega Venusaur fits best on bulky balance teams, where its role as an wall answer to common Pokemon such as Ogerpon-Wellspring with good damage dealing potential is appreciated. Its ability to take on Water and Fairy-types like who? can be useful for Pokemon naturally weak to those types like Gliscor, Great Tusk, Lando-T, and Ting Lu and Samurott-Hisui too mant examples. It can also be a good lifeline for Kingambit, Terapagos and Roaring Moon by having a good matchup against Fighting-Types like who? this sentence is also rly weirdly phrased, would prob be easier to follow by just saying it switches in on fighting types for them. Dragon-types such as Raging Bolt and Garchomp can be a great aid to Mega Venusaur, proving useful against Pokemon like Mega Charizard Y and Zapdos this is a bit of a weird point ngl. Psychic-types like Tapu Lele, Mega Medicham and Mega Latios prove problematic for Mega Venusaur, however Gholdengo and can help it patch up this weakness. id mention more steel-types that can switch in on these, and mayb nuke the mmedi mention caus ghold loses to fire punch mmedi anyway

add credits
Would like to see again b4 giving 1/2
 
done
(Tank) (Venusaur) @ Venusaurite
Ability: Overgrow
Venusaur @ Venusaurite
Ability: Overgrow
EVs: 248 HP / 156 SpA / 104 Spe
Modest Nature
IVs: 0 Atk
- Giga Drain
- Sludge Bomb
- Earth Power
- Synthesis

[SET COMMENTS]
Boasting decent bulk boosted further by its ability, Mega Venusaur is a great tank capable of dishing out great damage. Its typing also adds to this, causing Pokemon like Ogerpon-W and Gliscor unable to deal significant damage against it. mvenu doesnt rly dish out great damage, merge the sentences to say its capable of answering the mons u mentioned + val/zama caus thats more relevant to its usage Earth Power lets it get consistent damage against crucial targets like Kingambit, Gholdengo, Toxapex and Raging Bolt who could otherwise switch in on Mega Venusaurs STAB moves. Synthesis is a great tool for recovery, allowing Mega Venusaur to restore health in crucial moments. talk about how synthesis lets it more reliably answer mons like zama, wetpon and val over a game It also pairs well with Sludge Bomb's chance of poison, allowing it to stall turns and chip away the opponent's HP with poison.

Mega Venusaur fits best on bulky balance teams, where its role as an wall answer to common Pokemon such as Ogerpon-Wellspring with good damage dealing potential is appreciated. Its ability to take on Water and Fairy-types like who? can be useful for Pokemon naturally weak to those types like Gliscor, Great Tusk, Lando-T, and Ting Lu and Samurott-Hisui too mant examples. It can also be a good lifeline for Kingambit, Terapagos and Roaring Moon by having a good matchup against Fighting-Types like who? this sentence is also rly weirdly phrased, would prob be easier to follow by just saying it switches in on fighting types for them. Dragon-types such as Raging Bolt and Garchomp can be a great aid to Mega Venusaur, proving useful against Pokemon like Mega Charizard Y and Zapdos this is a bit of a weird point ngl. Psychic-types like Tapu Lele, Mega Medicham and Mega Latios prove problematic for Mega Venusaur, however Gholdengo and can help it patch up this weakness. id mention more steel-types that can switch in on these, and mayb nuke the mmedi mention caus ghold loses to fire punch mmedi anyway

add credits
Would like to see again b4 giving 1/2
done
 
Tank (Venusaur) @ Venusaurite
Ability: Overgrow
Venusaur @ Venusaurite
Ability: Overgrow
EVs: 248 HP / 156 SpA / 104 Spe
Modest Nature
IVs: 0 Atk
- Giga Drain
- Sludge Bomb
- Earth Power
- Synthesis

[SET COMMENTS]
Boasting decent bulk boosted further by its ability, Mega Venusaur is a great tank capable of answerng Pokemon like Ogerpon-W, Iron Valiant and Zamazenta. Earth Power lets it get consistent damage against crucial targets like Kingambit, Gholdengo, Toxapex and Raging Bolt who could otherwise switch in on Mega Venusaurs STAB moves. Synthesis allows it to reliably answer Zamazenta, Iron Valiant and Ogerpon-W throughout the course of a game. mayb mention it helping with venu being hazard weak It also pairs well with Sludge Bomb's chance of poison, allowing it to stall turns and chip away the opponent's HP with poison.

Mega Venusaur fits best on bulky balance teams, where its role as an answer to common Pokemon such as Ogerpon-Wellspring with good damage dealing potential is appreciated. Its ability to take on Water and Fairy-types like Alomomola, Ogerpon-W and Iron Valiant can be useful for Pokemon naturally weak to those types like Gliscor, Great Tusk, Lando-T and Ting Lu. what can they do in return? It can also be a good lifeline for Kingambit, Terapagos and Roaring Moon by switching into common Figting-types like Zamazenta, Great Tusk and Urshifu-R. what can they do in return? Psychic-types like Tapu Lele and Mega Latios prove problematic for Mega Venusaur, however Gholdengo, Heatran and Melmetal can help it patch up this weakness. what can mvenu do in return?


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1/2 gj
 
Last edited:
Tank (Venusaur) @ Venusaurite
Ability: Overgrow
Venusaur @ Venusaurite
Ability: Overgrow
EVs: 248 HP / 156 SpA / 104 Spe
Modest Nature
IVs: 0 Atk
- Giga Drain
- Sludge Bomb
- Earth Power
- Synthesis

[SET COMMENTS]
Boasting decent bulk boosted further by its ability, Mega Venusaur is a great tank capable of answerng Pokemon like Ogerpon-W, Iron Valiant and Zamazenta. Earth Power lets it get consistent damage against crucial targets like Kingambit, Gholdengo, Toxapex and Raging Bolt who could otherwise switch in on Mega Venusaurs STAB moves. Synthesis allows it to reliably answer Zamazenta, Iron Valiant and Ogerpon-W throughout the course of a game. mayb mention it helping with venu being hazard weak It also pairs well with Sludge Bomb's chance of poison, allowing it to stall turns and chip away the opponent's HP with poison.

Mega Venusaur fits best on bulky balance teams, where its role as an answer to common Pokemon such as Ogerpon-Wellspring with good damage dealing potential is appreciated. Its ability to take on Water and Fairy-types like Alomomola, Ogerpon-W and Iron Valiant can be useful for Pokemon naturally weak to those types like Gliscor, Great Tusk, Lando-T and Ting Lu. what can they do in return? It can also be a good lifeline for Kingambit, Terapagos and Roaring Moon by switching into common Figting-types like Zamazenta, Great Tusk and Urshifu-R. what can they do in return? Psychic-types like Tapu Lele and Mega Latios prove problematic for Mega Venusaur, however Gholdengo, Heatran and Melmetal can help it patch up this weakness. what can mvenu do in return?


[SET CREDITS]

Written by:
https://www.smogon.com/forums/members/dahness.574893/

Quality checked by:
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1/2 gj
DONE, RECORD TIME!!
 
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ank (Venusaur) @ Venusaurite
Ability: Overgrow
Venusaur @ Venusaurite
Ability: Overgrow
EVs: 248 HP / 156 SpA / 104 Spe 252 HP / 156 SpA / 100 Spe We internally decided to change it to this spread, outruns 0 Speed Lando and Jolly Gambit which is more relevant.
Modest Nature
IVs: 0 Atk
- Giga Drain
- Sludge Bomb
- Earth Power
- Synthesis

[SET COMMENTS]
Boasting decent bulk boosted mention its very useful defensive typing. further by its ability, Mega Venusaur is a great tank capable of answerng Pokemon like Ogerpon-W, Iron Valiant and Zamazenta. Earth Power lets it get consistent damage against crucial targets like Kingambit, Gholdengo, Toxapex and Raging Bolt who could otherwise switch in on Mega Venusaurs STAB moves. Synthesis allows it to reliably answer Zamazenta, Iron Valiant and Ogerpon-W throughout the course of a game. IK this is from a previous check but use some different examples since you already use these; Tapu Koko or Watershifu would be a good mention. It patches up Mega Venusaur's weakness to hazards and it also pairs well with Sludge Bomb's chance of poison, allowing it to stall turns and chip away the opponent's HP with poison. Talk about what the EV spread does, we should generally be explaining non-standard EV spreads.

Mega Venusaur fits best on bulky balance teams, It can definitely fit on bulky offense as well. where its role as an answer to common Pokemon such as Ogerpon-Wellspring with good damage dealing potential is appreciated. I think you should really emphasize that is arguably the best Ogerpon check in the tier, and why this is a helpful trait to have. Its ability to take on Water and Fairy-types like Alomomola, Ogerpon-W and Iron Valiant can be useful for Pokemon naturally weak to those types like Gliscor, Great Tusk, Lando-T and Ting Lu. Talk about how the former three can also remove hazards for it. In return, they can help against Slowking-Galar. It can also be a good lifeline for Kingambit, Terapagos and Roaring Moon by switching into common Figting-types like Zamazenta, Great Tusk and Urshifu-R. Terapagos can remove hazards for Mega Venusaur and Roaring Moon can remove Mega Charizard Y.Psychic-types like Tapu Lele and Mega Latios prove problematic for Mega Venusaur, however Gholdengo, Heatran and Melmetal can help it patch up this weakness. Mega Venusaur can take advatange of their checks, Pokemon like Great Tusk, Landorus and Gliscor all struggle against the starter. I don't like the way that this is phrased, it kinda feels like you're just randomly talking about these ground-types with no connection to the previous statement. Also Gliscor isn't that threatened by Mega Venu, it just spikes all over you and can PP stall a bit.

Make sure you mention a poor matchup vs. Torn-T, Moltres, and other Flying-types; you can probably put that into the Steel-type mention.



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I would like to have another look at this before I stamp it. Please review the Grammar standards; there are a lot of Pokemon that are not referred to correctly.
 
Sputnik all of the suggested changes have been added, lmk ur opinion on it! Imma give the analysis an overall look after the 2/2 so i can correct all the small mistakes regarding gp
 
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Tank (Venusaur) @ Venusaurite
Ability: Overgrow
Venusaur @ Venusaurite
Ability: Overgrow
EVs: 252 HP / 156 SpA / 100 Spe
Modest Nature
IVs: 0 Atk
- Giga Drain
- Sludge Bomb
- Earth Power
- Synthesis

[SET COMMENTS]
Boasting decent bulk boosted further by its great defensive typing and ability, Mega Venusaur is a great tank capable of answerng Pokemon like Ogerpon-W, Iron Valiant and Zamazenta. Earth Power lets it get consistent damage against crucial targets like Kingambit, Gholdengo, Toxapex and Raging Bolt who could otherwise switch in on Mega Venusaurs STAB moves. Synthesis allows it to reliably answer Pokemon such as Tapu Koko and Urshifu-R throughout the course of a game. It helps patches up Mega Venusaur's weakness to hazards and it also pairs well with Sludge Bomb's chance of poison, allowing it to stall turns and chip away the opponent's HP with poison. The granted EV spread helps Mega Venusaur in the bulk department while also generally being able to deal significant damage to important targets. 100 Speed outruns 0 Speed Landorus-T and Jolly nature Kingambit which is very relevant.

Mega Venusaur fits best on bulky balance and bulky offense teams where its role as an answer to common Pokemon such as Ogerpon-Wellspring Put a few non-wellspring examples here since you devote a sentence to it after this with good damage dealing potential is appreciated. Mega Venusaur is one of the best Ogerpon-W answers in the tier, being able to tank its hits no matter what set is running. This is a crucial role to fulfil for bulkier teams, as Ogerpon-W often proves problematic for these structures. Its ability to take on Water and Fairy-types like Alomomola, Ogerpon-W and Iron Valiant can be useful for Pokemon naturally weak to those types like Gliscor, Great Tusk, Lando-T and Ting Lu. In return, they can help against Slowking-Galar and the former three can also remove hazards. Emphasize that entry hazard removal is super important when using mega venusaur bc of the spikes weakness. It can also be a good lifeline for Kingambit, Terapagos and Roaring Moon by switching into common Figting-types like Zamazenta, Great Tusk and Urshifu-R. Terapagos can remove hazards for Mega Venusaur and Roaring Moon can remove Mega Charizard Y. Psychic-types like Tapu Lele and Mega Latios give Mega Venusaur trouble. Steel-types like Gholdengo, Melmetal and Heatran can be great with this issue. The starter also has a poor matchup into Flying-types such as Tornadus-T, Moltres and Zapdos. Tapu Koko and Raging Bolt are great parteners in this regard.



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Well implemented and well done, QC 2/2
sputnik_qc.gif
 
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amcheck arriving
would consider waiting for coach to clear but up to u
Tank (Venusaur) @ Venusaurite
Ability: Overgrow Isn't Chlorophyll optimal?
Venusaur @ Venusaurite Ability: Overgrow
EVs: 252 HP / 156 SpA / 100 Spe
Modest Nature
IVs: 0 Atk
- Giga Drain
- Sludge Bomb
- Earth Power
- Synthesis

[SET COMMENTS]
Boasting decent bulk boosted further by its great defensive typing and ability, Mega Venusaur is a great good repetition tank capable of answering Pokemon like Ogerpon-W, Iron Valiant, (AC) and Zamazenta. Earth Power lets it Mega Venusaur get consistent damage against crucial targets like Kingambit, Gholdengo, Toxapex, (AC) and Raging Bolt, (AC) who could otherwise switch in on Mega Venusaur's STAB moves. Synthesis allows it to reliably answer Pokemon such as Tapu Koko and Urshifu-R throughout the course of a game. It helps patch up Mega Venusaur's weakness to entry hazards, (AC) and it also pairs well with Sludge Bomb's chance of poison Bomb dex info, allowing it to stall turns and chip away the opponent's foe's HP with poison. The granted given EV spread helps Mega Venusaur in the bulk department while also generally ambiguity allowing it being able to deal significant damage to important targets. 100 Speed outruns 0 Speed EVs allow Mega Venusaur to outspeed uninvested defensive > uninvested (?) Landorus-T and Jolly nature Kingambit.

Mega Venusaur fits best on bulky balance and bulky offense teams where its role as an answer with good damage-dealing potential moved for clarity to common Pokemon such as Urshifu-R, Tapu Koko, (AC) and Zamazenta with good damage dealing potential is appreciated. Mega Venusaur is one of the best Ogerpon-W answers in the tier, being able to tank its hits no matter what set is it's running. This is a crucial role to fulfil fulfill for bulkier teams, as Ogerpon-W often proves problematic for these structures. Its Mega Venusaur's ability to take on Water- and Fairy-types like Alomomola, Ogerpon-W, (AC) and Iron Valiant can be useful for Pokemon dex info? Ground-types naturally weak to those types like Gliscor, Great Tusk, Landorus-T, (AC) and Ting Lu. In return, they can help against Slowking-Galar Galarian Slowking, (AC) and former or latter only work in groups of 2 the former first three can also remove entry hazards. Mega Venusaur is notoriously weak to Spikes and as such, having a hazard remover removal is crucial. It Mega Venusaur clarity can also be a good lifeline for Kingambit, Terapagos, (AC) and Roaring Moon by switching into common Fighting-types like Zamazenta, Great Tusk, (AC) and Urshifu-R. Terapagos can remove hazards for Mega Venusaur, (AC) separate ideas and Roaring Moon can remove Mega Charizard Y. Psychic-types like Tapu Lele and Mega Latios give Mega Venusaur trouble (RP), (AC) but Steel-types like Gholdengo, Melmetal, (AC) and Heatran can be great help with this issue. The starter Mega Venusaur also has a poor matchup into Flying-types such as Tornadus-T, Moltres, (AC) and Zapdos (RP); (ASC) in this regard, (AC) Tapu Koko and Raging Bolt are make great partners in this regard.

"> Roaring Moon can remove Mega Charizard Y." Coach, would this get removed or not? Since there's no prior mention of Yard being a threat.
Also last 4 sentences felt kinda choppy so I fused them but it might be too subjective
 
gp 1/1
GP Team done
credit us both
add remove comment
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Tank (Venusaur) @ Venusaurite
Ability: Overgrow Isn't Chlorophyll optimal? (for context, chlorophyll is used on both SSNDOU's and SMOU's MVenu sets, so i recommend you double check with QC team on this point.)
Venusaur @ Venusaurite Ability: Overgrow

EVs: 252 HP / 156 SpA / 100 Spe
Modest Nature
IVs: 0 Atk
- Giga Drain
- Sludge Bomb
- Earth Power
- Synthesis

[SET COMMENTS]
Boasting decent bulk boosted further by its great defensive typing and ability, Mega Venusaur is a great good repetition tank capable of answering Pokemon like Ogerpon-W, Iron Valiant, (AC) and Zamazenta. Earth Power lets it Mega Venusaur get consistent damage against crucial targets like Kingambit, Gholdengo, Toxapex, (AC) and Raging Bolt that who could otherwise switch in on Mega Venusaur's STAB moves. Synthesis allows it to reliably answer Pokemon such as Tapu Koko and Urshifu-R throughout the course of a game. It helps patch up Mega Venusaur's weakness to entry hazards, (AC) and it also pairs well with Sludge Bomb's chance of poison, allowing it to stall turns and chip as the poison chips away at the opponent's foe's HP with poison. (reworded for clarity, as this comes off weird) The granted EV spread helps Mega Venusaur in the bulk department while also generally ambiguity allowing it being able to deal significant damage to important targets. 100 Speed outruns 0 Speed EVs allow Mega Venusaur to outrun uninvested Landorus-T and Jolly nature Kingambit.

Mega Venusaur fits best on bulky balance and bulky offense teams where its role as an answer with good damage-dealing potential moved for clarity to common Pokemon such as Urshifu-R, Tapu Koko, (AC) and Zamazenta with good damage dealing potential is appreciated. Mega Venusaur is one of the best Ogerpon-W answers in the tier, being able to tank its hits no matter the what set is running. (I think you meant “it's” > “is” here. either way, the “it” is ambiguous here, so this should ckear things up.) This is a crucial role to fulfil fulfill for bulkier teams, as Ogerpon-W often proves problematic for these structures. Its Mega Venusaur's ability to take on Water- (Add hyphen) and Fairy-types like Alomomola, Ogerpon-W, (AC) and Iron Valiant can be useful for Pokemon naturally weak to those types (well, yeah, but you got categories? this is a bit too basic. say something like “Ground-, Fighting-, and Dark-types” or whatever because this isn’t saying too much at the moment.) like Gliscor, Great Tusk, Landorus-T, (AC) and Ting-Lu (Add hyphen). In return, they can help against Slowking-Galar Galarian Slowking, (AC) and the former three can also remove entry hazards. Mega Venusaur is notoriously (“notoriously” is a bit subjective, but it also doesn’t convey much; go for a different word like “quite” / “extremely” / “very”) weak to Spikes, (AC) and as such, having a hazard remover is crucial. It Mega Venusaur clarity can also be a good lifeline support for Kingambit, Terapagos, (AC) and Roaring Moon by switching into common Fighting-types like Zamazenta, Great Tusk, (AC) and Urshifu-R. (a “lifeline” to me, would be something that pulls a pokemon back from the brink of uselessness, like Healing Wish or Heal Bell. saying a pokemon itself is a lifeline in this context, can be seen as a bit overly dramatic.) Terapagos can remove hazards for Mega Venusaur, (AC) separate ideas and Roaring Moon can remove take care of (repetitive) Mega Charizard Y. Psychic-types like Tapu Lele and Mega Latios give Mega Venusaur trouble. Steel-types like Gholdengo, Melmetal, (AC) and Heatran can be great help with this issue. The starter Mega Venusaur also has a poor matchup into Flying-types such as Tornadus-T, Moltres, (AC) and Zapdos (RP); (ASC) in this regard, (AC) Tapu Koko and Raging Bolt are make for great partners in this regard. (these sentences were mushed together to lower choppiness and add more sentence variety.)
 
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