SV OU Working on my 1st team

Goon? (Weavile) (F) @ Choice Band
Ability: Pressure
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Triple Axel
- Ice Shard
- Low Kick
Good knock of and ice type user
it's supposed to come in play get some good ice sweeps or provide some nice knock of stab attacks to get rid of annoying items. Opted for using band because its supposed to be switched in and out often so band doesnt have much of a draw back


Scary af (Volcarona) (F) @ Heavy-Duty Boots
Ability: Flame Body
Tera Type: Ground
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Fiery Dance
- Giga Drain
- Bug Buzz
Nice set up special attacker
q dance and f dance provide nice s attack setup with giga drain providing healing this can be really annoying for opponents. heavy duty boots because no hazards removers on the team


Whoosh! (Dragonite) (F) @ Choice Band
Ability: Multiscale
Tera Type: Normal
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Outrage
- Extreme Speed
- Earthquake
- Fire Punch
Tera normal e speed sweep
at first i used this with boots but then decided to switch to band to boost its sweep potencial. Other moves to cover some weaknesses and be of help when espeed isnt viable


Garry (Pecharunt) @ Heavy-Duty Boots
Ability: Poison Puppeteer
Tera Type: Water
EVs: 252 HP / 228 Def / 28 Spe
Bold Nature
- Parting Shot
- Malignant Chain
- Hex
- Recover
Physical Bulk
NIce defence and ballanced stats with good synnergy with its ability signature move and hex makes him one of my favourite physical walls


:c (Ogerpon-Wellspring) @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ivy Cudgel
- Horn Leech
- Taunt
- U-turn
Pivot special attacker
water absorb horn leach is a great response to water types and u turn allows it to swich in and out when its needed. ivy crudgel beaing a strong stab water move provides great response to some mons


Oral Support (Heatran) (F) @ Leftovers
Ability: Flash Fire
Shiny: Yes
Tera Type: Grass
EVs: 252 HP / 4 Def / 212 SpD / 40 Spe
Calm Nature
- Magma Storm
- Taunt
- Earth Power
- Stealth Rock
Special wall
ment to tank special attackers. used heatran cause i like it as a special wall and potencial rock setter.

I'm new to pokemon showdown so my team building isn't great but through trial and error i managed to make this team and i hope to get some possible improvements from experienced players

Here is a pokepast link;
https://pokepast.es/ae643b3009bced50
 
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You need hazard removal. That's the first thing that come to mind. Your damage dealers are weavile and dragonite, who are both band and are weak to Stealth Rock. For this reason I think Defensive Great Tusk as a spinner and a physical wall would be better for this team. Second, You get wrecked by Kyurem. Now that its being suspected, later you might ot have to worry about this but right now Kyurem is going to Wreck this Team with Specs Ice Beam/Draco Meteor/Earth Power. So instead of Ogrepon I would advise using Scizor over it, being able to resist all the moves of the standard Specs or Dragon Dance Sets (You might have to be careful of Earth Power tho)and threaten Kyurem that doesn't have Tera Fire and Tera Blast (which isn't really popular i think) with Bullet Punch and Swords Dance while being able to pivot out when needed makes it a better choice tha a mon that gets OHKOed by a Freeze Dry from a Kyurem.
 
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