This is a team I use frequently on Shoddy. It does pretty well, but before I actually build it, I want to try to fix a few problems it has.
Skarmory @ Occa Berry
Impish
160 HP 100 ATK 248 DEF
Drill Peck
Roost
Stealth Rock
Whirlwind
My lead/physical wall. I haven't heard of too many Skarm leads, so this works to my advantage. If facing a wall/physical sweeper, I simply SR, otherwise, I usually switch to Bliss.
Alakazam @ Choice Specs
Timid
4 HP 252 SA 252 SP
Energy Ball
Psychic
Focus Blast
Shadow Ball
One of my special sweepers. Zam is standard except for Energy Ball, which has been surprisingly useful, and is my best bet against Water-types.
Dragonite @ Life Orb
Modest
4 HP 252 SA 252 SP
Flamethrower
Ice Beam
Draco Meteor
Focus Blast
A SPECIAL DRAGONITE? ARE YOU INSANE? No, I am not insane, this has actually been a powerful addition to my team. It is especially fun Flamethrower-ing Steel types trying to wall me. I don't use Choice Specs or SCarf because Zam is already choiced.
Garchomp @ Expert Belt
Naughty
4 HP 252 ATK 252 SP
Fire Blast
Swords Dance
EQ
Dragon Claw
A SD-Chomp, only with an Expert Belt. Fire Blast gets a good hit on Skarm and Zong. Swords Dance if possible, attack if not. I've swept a team with him once.
Blissey @ Leftovers
Bold
252 HP 252 DEF 4 SD
Softboiled
T-Wave
Ice Beam
Seismic Toss
Standard Blissey. I love paralysis... Blissey and Skarmory can wall most threats. I usually bring out Blissey to weaken their team before using my sweepers to finish them off. She is a key member of my team.
Starmie @ Leftovers
Timid
4 HP 252 SA 252 SP
Surf
T-Bolt
Rapid Spin
Recover
Rapid Spinner/Gyra+Nape counter.
The basic strategy of my team is to set up SR, weaken them with Blissey, than finish them off with my sweepers. I am trying to get some advice to make this team even better, as it does have some problems. Also, in a previous version of this post, I mentioned ScarfChomp weakness. I meant to say Jolly Garchomp, Garchomp that are faster than mine. I wrongly assumed that they were Scarfed. I apologize for my mistake.
Skarmory @ Occa Berry
Impish
160 HP 100 ATK 248 DEF
Drill Peck
Roost
Stealth Rock
Whirlwind
My lead/physical wall. I haven't heard of too many Skarm leads, so this works to my advantage. If facing a wall/physical sweeper, I simply SR, otherwise, I usually switch to Bliss.
Alakazam @ Choice Specs
Timid
4 HP 252 SA 252 SP
Energy Ball
Psychic
Focus Blast
Shadow Ball
One of my special sweepers. Zam is standard except for Energy Ball, which has been surprisingly useful, and is my best bet against Water-types.
Dragonite @ Life Orb
Modest
4 HP 252 SA 252 SP
Flamethrower
Ice Beam
Draco Meteor
Focus Blast
A SPECIAL DRAGONITE? ARE YOU INSANE? No, I am not insane, this has actually been a powerful addition to my team. It is especially fun Flamethrower-ing Steel types trying to wall me. I don't use Choice Specs or SCarf because Zam is already choiced.
Garchomp @ Expert Belt
Naughty
4 HP 252 ATK 252 SP
Fire Blast
Swords Dance
EQ
Dragon Claw
A SD-Chomp, only with an Expert Belt. Fire Blast gets a good hit on Skarm and Zong. Swords Dance if possible, attack if not. I've swept a team with him once.
Blissey @ Leftovers
Bold
252 HP 252 DEF 4 SD
Softboiled
T-Wave
Ice Beam
Seismic Toss
Standard Blissey. I love paralysis... Blissey and Skarmory can wall most threats. I usually bring out Blissey to weaken their team before using my sweepers to finish them off. She is a key member of my team.
Starmie @ Leftovers
Timid
4 HP 252 SA 252 SP
Surf
T-Bolt
Rapid Spin
Recover
Rapid Spinner/Gyra+Nape counter.
The basic strategy of my team is to set up SR, weaken them with Blissey, than finish them off with my sweepers. I am trying to get some advice to make this team even better, as it does have some problems. Also, in a previous version of this post, I mentioned ScarfChomp weakness. I meant to say Jolly Garchomp, Garchomp that are faster than mine. I wrongly assumed that they were Scarfed. I apologize for my mistake.