Bioshock ftw!
anyways, here's my UU team. I haven't played with it much but when I have it's done fairly well. It definately needs help, I want you to rip this team apart, fix everything, change movesets, pokemon, natures. lol because this team definately looks as if it needs work.
@ Focus Sash
Ability: Compoundeyes
EVS: 6 HP 252 Sp.Atk 252 Speed
Nature: Naive
Sleep Powder
U-Turn
Bug Buzz
Psychic
Butterfree is my lead, I haven't played UU long enough to know if it would be considered a standard lead but I like it pretty well. The Focus Sash almost ensures I get something asleep but I haven't had much use for Stun Spore so that is questionable. I have run into a Lum Berry Rotom though, how common are those? U-Turn if I don't like the switch, Bug Buzz for a nice attack.
@ Choice Scarf
Ability: Hyper Cutter
EVS: 6 HP 252 Atk 252 Sped
Nature: Adamant
Crabhammer
X-Scissor
Rock Slide
Brick Break
Choice Scarf Kingler, I know what you're saying. Why Jolly? Well Kingler is slow as it is so I figured he needed the extra speed to help with his low speed stat. Do you think I should just go Adamant with this thing?
@Leftovers
Ability: Sturdy
EVS: 252 HP 120 Atk 136 SpD
Nature: Impish
Stealth Rock
Toxic
Explosion
Earthquake
My physical wall. Sets up Stealth rock and toxic just for stall essentially. Though I'm not sure if I should consider something like Stone Edge to replace Earthquake or Toxic. Blows up on whatever it doesn't like, EQ for damage.
@Leftovers
Ability: Magic Guard
EVS: 252 HP 252 SpD 6 Defense
Nature: Bold
Thunder Wave
Seismic Toss
Softboiled
Reflect
Haha and you thought you could escape Blissey playing UU? Well this thing does what Blissey did to OU. Thunder Wave to just cripple whatever comes in and make me faster. S-Toss for damage, Softboiled to heal and Reflect to help with Clefables defense problems. I'm considering changing this set, what do you think?
@ Wide Lens
Ability: Flash Fire
EVS: 6 HP 252 Sp.Atk 252 Spd
Nature: Timid
Nasty Plot
Fire Blast
Energy Ball
Hypnosis
Special Sweeper, I have Hypnosis here too but I'm not sure if I should change it. It assumes that they either woke up and killed off butterfree or butterfree missed the sleep powder somehow and got killed. Anyway, sleeps and then sets up Nasty Plot. Fire Blast over Flamethrower becuase I like the extra power and Energy Ball to hit waters and rocks that think they can kill me.
@ Leftovers
Ability: Natural Cure
EVS: 6 HP 252 Atk 252 Spd
Nature: Adamant
Dragon Dance
Dragon Claw
Earthquake
Roost
Altaria, Dragon Dance up a couple times and this thing has the potential to sweep. Dragon Claw for STAB, EQ for coverage and Roost to heal.
Well there it is, my UU team. Please rate it, hate it, rip it apart, do whatever.
anyways, here's my UU team. I haven't played with it much but when I have it's done fairly well. It definately needs help, I want you to rip this team apart, fix everything, change movesets, pokemon, natures. lol because this team definately looks as if it needs work.

Ability: Compoundeyes
EVS: 6 HP 252 Sp.Atk 252 Speed
Nature: Naive
Sleep Powder
U-Turn
Bug Buzz
Psychic
Butterfree is my lead, I haven't played UU long enough to know if it would be considered a standard lead but I like it pretty well. The Focus Sash almost ensures I get something asleep but I haven't had much use for Stun Spore so that is questionable. I have run into a Lum Berry Rotom though, how common are those? U-Turn if I don't like the switch, Bug Buzz for a nice attack.

Ability: Hyper Cutter
EVS: 6 HP 252 Atk 252 Sped
Nature: Adamant
Crabhammer
X-Scissor
Rock Slide
Brick Break
Choice Scarf Kingler, I know what you're saying. Why Jolly? Well Kingler is slow as it is so I figured he needed the extra speed to help with his low speed stat. Do you think I should just go Adamant with this thing?

Ability: Sturdy
EVS: 252 HP 120 Atk 136 SpD
Nature: Impish
Stealth Rock
Toxic
Explosion
Earthquake
My physical wall. Sets up Stealth rock and toxic just for stall essentially. Though I'm not sure if I should consider something like Stone Edge to replace Earthquake or Toxic. Blows up on whatever it doesn't like, EQ for damage.

Ability: Magic Guard
EVS: 252 HP 252 SpD 6 Defense
Nature: Bold
Thunder Wave
Seismic Toss
Softboiled
Reflect
Haha and you thought you could escape Blissey playing UU? Well this thing does what Blissey did to OU. Thunder Wave to just cripple whatever comes in and make me faster. S-Toss for damage, Softboiled to heal and Reflect to help with Clefables defense problems. I'm considering changing this set, what do you think?

Ability: Flash Fire
EVS: 6 HP 252 Sp.Atk 252 Spd
Nature: Timid
Nasty Plot
Fire Blast
Energy Ball
Hypnosis
Special Sweeper, I have Hypnosis here too but I'm not sure if I should change it. It assumes that they either woke up and killed off butterfree or butterfree missed the sleep powder somehow and got killed. Anyway, sleeps and then sets up Nasty Plot. Fire Blast over Flamethrower becuase I like the extra power and Energy Ball to hit waters and rocks that think they can kill me.

Ability: Natural Cure
EVS: 6 HP 252 Atk 252 Spd
Nature: Adamant
Dragon Dance
Dragon Claw
Earthquake
Roost
Altaria, Dragon Dance up a couple times and this thing has the potential to sweep. Dragon Claw for STAB, EQ for coverage and Roost to heal.
Well there it is, my UU team. Please rate it, hate it, rip it apart, do whatever.