Would you like to see more subtle interactions in the next generation of Pokemon?

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For example: An Ice type Pokemon would lose a little bit of HP each turn during Sunny Day to simulate melting, or maybe if something that was Stun Spore'd and then gets hit with a water move it loses paralysis to simulate washing off the pollen, or how about if something gets hit with a water attack and then gets hit with an electric attack the electric attack does a little bit more damage, etc...

Would you like to see more interactions during battle like this? What are some interactions you guys an think of?

Personally, I think that would be cool and add another layer of strategy to the game. I'm probably gonna get flamed though. Lol.
 
I've always thought of this, but it would make Pokemon simulators too hard to code. And the only change I want to Pokemon is an addition of a Light type and Poison to be SE on Water. What about Ice being super effective on Water? It does freeze the stuff after all...
 
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