Wrath of Latios (and Zoroark)

so, after a break from Pokemon online, i realised that my old team was now useless and so set about a new team. The core was a mix of my OU and UU teams - Latios and Suicune.

Latios @ Choice Specs
4Hp/252SpA/252Speed
Timid/Levitate
Draco Meteor
Surf
Energy Ball
Ice Beam

He is my all out special attacker - he is almost always guaranteed to take out at least one enemy poke. He works a dream for me and is my main early/mid game go to if there is an annoying opponent - unless its a steel type (but ill get to that later).

Suicune @ Leftovers
252Hp/16SpA/240SpD
Calm/Pressure
Calm Mind
Rest
Sleep Talk
Scald

He has won me many a game, and has always been my go-to for anything but grass and electric types. RestTalk work very well for him and after a few calm minds, his special attack is ridiculous and he can deal some damage with scald.

Then came Zoroark, who is there for a few reasons. Firstly, I can abuse his ability and take out a free pokemon. Secondly, he can answer to Suicune's Grass-type weakness and Latios' bug -type weakness as his Flamethrower is super effective against bug and grass types. He is also my revenge killer.

Zoroark @ Choice Scarf
4Hp/252SpA/252Speed
Modest/Illusion
Flamethrower
Night Daze
U-Turn
Grass Knot

Grass knot is for water types, as if Latios dies I don't have anything else really. U-Turn is for a quick escape as I have found that he is quite fragile and Night Daze is for a strong STAB.

So, at this point I needed two more things: a Physical wall and a consistent physical attacker.

My physical wall I chose was Skarmory, and he has won a place on my team as I have used him to great effect in all of my battles. He is also my Stealth Rock user

Skarmory @ Lefovers
252Hp/120Def/136SpD
Impish/Sturdy
Stealth Rock
Roost
Roar
Counter

So, he is my strong defensive wall. His EV's are spread slightly to the SpD so that he can take one odd hit from a physical move. I chose stealth rock over spikes as i never find the time to put more than one layer up. Roost is for recovery and roar is to make use of the stealth rock. I'm not sure about counter and might replace it with Toxic

I then thought about the electric weakness that my team was developing, and decided to put in Swampert, who was good defensively but, with a curse and a sub up, he can deal some real damage.

Swampert @ Leftovers
252Hp/252Def/4SpD
Impish Nature/Damp
Substitute
Curse
Dive
Earthquake


So, I had one place left and only two major weaknesses - Bug and (still) electric. So, looking through, I found a pokemon that fit the bill perfectly - Gliscor. I had originally gone for Steelix but he didn't work out as he had too many weaknesses to make the most of his defense, and he was kinda the same as Skarmory. Gliscor, with a swords dance, can be devastating and is my counter to both these types.

Gliscor @ Toxic Orb
252Hp/252Atk/4Def
Adamant/Poison Heal
Substitute
Swords Dance
Eathquake
Hidden Power (Ice)

He also is my only poke with an ice move other than Latios, who is usually locked into Draco Meteor, so acts as a key counter in many situations.

Please, any tips are welcome. All pokemon are open to be removed except Zoroark. Thanks.
 
Don't have quite enough time to do a full on Rate, but here are some things from just looking over your Team:

- Lati doesn't need Ice Beam or Energy Ball. Ice Beam gives redundant coverage with Draco (along with being non-STAB and much weaker), where as Energy Ball really won't be helping you too much. you should opt for Draco Meteor, Surf, HP Fire, and Trick/Psyshock. This gives near, if not, perfect coverage and doesn't leave him open for Steel Types to walk all over.

- Counter on Skarm? This should be Brave Bird. this allows him to deal with some big threats like Breloom and other Fighting Types.

- Dive is completely useless. Instead give Swampert Scald, Waterfall, or Ice Beam. I also just don't see a Curse version doing very well at all =/

- Why on earth would you give HP Ice to Gliscor?! not only does he have access to Ice Fang, but you're running the SD Set which can be fearsome along side EQ + Ice Fang. I would also suggest Protect over Sub... it can grant you some good Scouting along with an easy 12.5% HP every time.


Hope this helps :D
 
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