Charizard (M) @ Charizardite X
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Dragon Claw
- Earthquake
- Dragon Dance
I built this team around X-zard. Standard offensive DD set, but with EQ > roost. EQ is good because too many things wall it without EQ (looking at you heatran) and I can't always wait for heatran to be gone to start the sweep. I also don't want to break momentum to counter heatran. I didn't want to run duggy either.
Sableye @ Leftovers
Ability: Prankster
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Knock Off
- Will-O-Wisp
- Taunt
- Recover
Sableye is pretty cool on this team because outside of heatran leads, he beats most pokemon 1v1. Priority WoWs for any Lando-ts or other bulky guys like Tyranitar, metagross, etc. Knock off is a given, and stall breaker taunt is good for guys like Slowbro or Crocune. Special defense because the WoW will cut physical attacks in half for him. 8 speed to get the jump on other sableyes.
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- U-turn
- Knock Off
Scarf lando is awesome because he can switch into a lot of pokemon, tank a hit, and force a switch. Pivot u-turn is amazing with X-zard because he can scout for a good switch in opportunity (this is a common theme on this team, pivoting into a chance to set up). I think everyone knows what lando-t does, he switches into physical attackers and forces switch outs (ttar, metagross, other lando-ts).
Raikou @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 16 SpD / 236 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Shadow Ball
- Volt Switch
When I thought about what pokemon X-zard needed, AV raikou was my first thought. He beats so many problem pokemon for X-zard like Mandibuzz, Togekiss, Zapdos, Thundurus, Slowbro, Suicune, Rotom, etc. He handles bulky waters, bulky flying types, and all resists like thundy who he gets neutral hits on thanks to thundys dual type (rotom too).
Latias (F) @ Leftovers
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Energy Ball
- Ice Beam
- Psyshock
- Defog
This team needed a defogger, and latias is kinda a blanket check to many pokemon. Energy ball deals with random bulky waters (slow bro, rotom), ice beam gets some much needed ohkos (gliscor, lando-t, lando) and psyshock is awesome because its mixed STAB capabilities.
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Zen Headbutt
- U-turn
- Healing Wish
Jirachi was also one of my first thoughts for this team, because many faires beat X-zard (Azurill, Altaria). And so I just thought like if I DD, and Maltaria is alive, who can switch into a +1 Maltaria? And Jirachi is awesome for that. U-turn for scouting, and pivoting into setups (again). Healing wish is good because sometimes I like to DD, and sweep a few pokemon then switch out, and then healing wish to rev charizard back up again (Flare blitz hurts). Zen Headbutt for STAB coverage, and beats annoying guys like conk or megasaur
I peaked around 1500 with this team, I just felt like it was too predictable and so often got into 50/50s and lost. I also got beat by strong pokemon like mega lopunny and talonflame, and I really wanted to fit slowbro on this team but couldn't find a spot :/
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Dragon Claw
- Earthquake
- Dragon Dance
I built this team around X-zard. Standard offensive DD set, but with EQ > roost. EQ is good because too many things wall it without EQ (looking at you heatran) and I can't always wait for heatran to be gone to start the sweep. I also don't want to break momentum to counter heatran. I didn't want to run duggy either.
Sableye @ Leftovers
Ability: Prankster
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Knock Off
- Will-O-Wisp
- Taunt
- Recover
Sableye is pretty cool on this team because outside of heatran leads, he beats most pokemon 1v1. Priority WoWs for any Lando-ts or other bulky guys like Tyranitar, metagross, etc. Knock off is a given, and stall breaker taunt is good for guys like Slowbro or Crocune. Special defense because the WoW will cut physical attacks in half for him. 8 speed to get the jump on other sableyes.
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- U-turn
- Knock Off
Scarf lando is awesome because he can switch into a lot of pokemon, tank a hit, and force a switch. Pivot u-turn is amazing with X-zard because he can scout for a good switch in opportunity (this is a common theme on this team, pivoting into a chance to set up). I think everyone knows what lando-t does, he switches into physical attackers and forces switch outs (ttar, metagross, other lando-ts).
Raikou @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 16 SpD / 236 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Shadow Ball
- Volt Switch
When I thought about what pokemon X-zard needed, AV raikou was my first thought. He beats so many problem pokemon for X-zard like Mandibuzz, Togekiss, Zapdos, Thundurus, Slowbro, Suicune, Rotom, etc. He handles bulky waters, bulky flying types, and all resists like thundy who he gets neutral hits on thanks to thundys dual type (rotom too).
Latias (F) @ Leftovers
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Energy Ball
- Ice Beam
- Psyshock
- Defog
This team needed a defogger, and latias is kinda a blanket check to many pokemon. Energy ball deals with random bulky waters (slow bro, rotom), ice beam gets some much needed ohkos (gliscor, lando-t, lando) and psyshock is awesome because its mixed STAB capabilities.
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Zen Headbutt
- U-turn
- Healing Wish
Jirachi was also one of my first thoughts for this team, because many faires beat X-zard (Azurill, Altaria). And so I just thought like if I DD, and Maltaria is alive, who can switch into a +1 Maltaria? And Jirachi is awesome for that. U-turn for scouting, and pivoting into setups (again). Healing wish is good because sometimes I like to DD, and sweep a few pokemon then switch out, and then healing wish to rev charizard back up again (Flare blitz hurts). Zen Headbutt for STAB coverage, and beats annoying guys like conk or megasaur
I peaked around 1500 with this team, I just felt like it was too predictable and so often got into 50/50s and lost. I also got beat by strong pokemon like mega lopunny and talonflame, and I really wanted to fit slowbro on this team but couldn't find a spot :/