[SET]
name: Magic Bounce
move 1: Psychic
move 2: Heat Wave / Grass Knot
move 3: Roost
move 4: U-turn / Teleport
item: Rocky Helmet
ability: Magic Bounce
nature: Bold
evs: 252 HP / 196 Def / 60 Spe
[SET COMMENTS]
A great ability in Magic Bounce, coupled with a decent defensive typing, reliable recovery in Roost, good coverage moves, and access to U-turn and Teleport, makes Xatu excellent for hazard removal support as well as a terrific pivot. Magic Bounce lets Xatu bounce back any status move thrown towards it such as Stealth Rock, Toxic, and most notably Vileplume's Strength Sap and Salazzle's Toxic. Xatu is also able to use its typing and offensive coverage to check major offensive threats such as Choice Scarf Indeedee, Passimian, and Bewear. Xatu can completely wall common Stealth Rock users like Mudsdale and Steelix, as well as Rhydon if it chooses to utilize Grass Knot. Heat Wave is used to melt Steel-types, most notably Copperajah, which can otherwise force it out with its powerful STAB move and then proceed to set up Stealth Rock. U-turn is a good, general-purpose pivot move that capitalizes on Xatu's ability to force out passive Pokemon, but Teleport's negative priority is highly useful for bringing in slower hard-hitting teammates. However, if threatening Steel-types isn't needed, Grass Knot can be used instead to threaten Rhydon with an OHKO along with hitting Mudsdale harder than any of Xatu's other moves. Rocky Helmet is used to punish contact moves like Steelix's Heavy Slam. 60 Speed EVs are used to outrun Jolly Bewear. The remaining EVs are put into Defense with a Bold nature to better check physical attackers such as Passimian, Bewear, and Rillaboom. An alternative EV spread of 248 HP / 56 Def / 144 SpD / 60 Spe with a Calm nature can be used to better check Indeedee and Salazzle while avoiding the 2HKO from Steelix's Heavy Slam.
Electric-type switch-ins make for great partners, as Vikavolt and Galvantula are free to set Sticky Web against Xatu due to forcing it out with their Electric-type STAB moves. Steelix and Snorlax are not only great answers to such Pokemon but also great partners in general. Steelix can set Stealth Rock and possesses an Electric immunity, while Xatu assists Steelix in checking Indeedee. Snorlax can check Alolan Raichu as well as other powerful special attackers that can trouble Xatu, such as Drampa, Rotom-Mow, and Vanilluxe. Xatu struggles against Rhydon if not carrying Grass Knot, so it appreciates the presence of ally Ground- and Grass-types that can take them on, such as Vileplume, Mudsdale, and Virizion. Dark-types are immune to Psychic and can deal high damage with their STAB attacks, so Fairy- and Fighting-type teammates such as Silvally-Fairy, Bewear, and Passimian are appreciated by Xatu. Slow wallbreakers like Bewear and Drampa pair well with Xatu when running Teleport, being able to bring them in safely.
[CREDITS]
- Written by: [[GoldCat, 359771]]
- Quality checked by: [[Mavis, 469610] , [phantom, 180300]]
- Grammar checked by: [[Estronic, 240732]]
name: Magic Bounce
move 1: Psychic
move 2: Heat Wave / Grass Knot
move 3: Roost
move 4: U-turn / Teleport
item: Rocky Helmet
ability: Magic Bounce
nature: Bold
evs: 252 HP / 196 Def / 60 Spe
[SET COMMENTS]
A great ability in Magic Bounce, coupled with a decent defensive typing, reliable recovery in Roost, good coverage moves, and access to U-turn and Teleport, makes Xatu excellent for hazard removal support as well as a terrific pivot. Magic Bounce lets Xatu bounce back any status move thrown towards it such as Stealth Rock, Toxic, and most notably Vileplume's Strength Sap and Salazzle's Toxic. Xatu is also able to use its typing and offensive coverage to check major offensive threats such as Choice Scarf Indeedee, Passimian, and Bewear. Xatu can completely wall common Stealth Rock users like Mudsdale and Steelix, as well as Rhydon if it chooses to utilize Grass Knot. Heat Wave is used to melt Steel-types, most notably Copperajah, which can otherwise force it out with its powerful STAB move and then proceed to set up Stealth Rock. U-turn is a good, general-purpose pivot move that capitalizes on Xatu's ability to force out passive Pokemon, but Teleport's negative priority is highly useful for bringing in slower hard-hitting teammates. However, if threatening Steel-types isn't needed, Grass Knot can be used instead to threaten Rhydon with an OHKO along with hitting Mudsdale harder than any of Xatu's other moves. Rocky Helmet is used to punish contact moves like Steelix's Heavy Slam. 60 Speed EVs are used to outrun Jolly Bewear. The remaining EVs are put into Defense with a Bold nature to better check physical attackers such as Passimian, Bewear, and Rillaboom. An alternative EV spread of 248 HP / 56 Def / 144 SpD / 60 Spe with a Calm nature can be used to better check Indeedee and Salazzle while avoiding the 2HKO from Steelix's Heavy Slam.
Electric-type switch-ins make for great partners, as Vikavolt and Galvantula are free to set Sticky Web against Xatu due to forcing it out with their Electric-type STAB moves. Steelix and Snorlax are not only great answers to such Pokemon but also great partners in general. Steelix can set Stealth Rock and possesses an Electric immunity, while Xatu assists Steelix in checking Indeedee. Snorlax can check Alolan Raichu as well as other powerful special attackers that can trouble Xatu, such as Drampa, Rotom-Mow, and Vanilluxe. Xatu struggles against Rhydon if not carrying Grass Knot, so it appreciates the presence of ally Ground- and Grass-types that can take them on, such as Vileplume, Mudsdale, and Virizion. Dark-types are immune to Psychic and can deal high damage with their STAB attacks, so Fairy- and Fighting-type teammates such as Silvally-Fairy, Bewear, and Passimian are appreciated by Xatu. Slow wallbreakers like Bewear and Drampa pair well with Xatu when running Teleport, being able to bring them in safely.
[CREDITS]
- Written by: [[GoldCat, 359771]]
- Quality checked by: [[Mavis, 469610] , [phantom, 180300]]
- Grammar checked by: [[Estronic, 240732]]
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