Hey guys, I really loved weather back in last gen but the weather change has made it more difficult to use one effectively, and by no means is this team at the best effectiveness. I feel with the right tweaks it can become a solid Rain Team
At a glance:
These two were the first on the team and there is no way in hell I am taking them off the team. Kabutops is a strong physical Swift Swim abuser and is also the rapid spinner of this team (but doesn't have to be as I rarely ever use it).
Dragonite was the next Pokemon on the team because he has Thunder and STAB Hurricane. Literally that was the only reason as to why he was on the team.
Ferrothorn was next as a mainly Special wall. He works well in rain as his fire weakness is buffed down a bit and he is just a good pokemon to have in general.
I wanted a pokemon who could fire off STAB Thunders in the rain and Mega Manectric was the first pokemon to come to my head. He is lightning fast (pun intended) and got insane special attack, and he has the nice ability in Intimidate when he Mega evolves.
I wanted another physical attacker and preferably something that would be able to use the rain to it's advantage which Scizor can kind of do. This slot is completely interchangeable and any other physical attacker could easily fit in this slot.
After trying out the team a few times, Dragonite really didn't have the power I was looking for so I called in another STAB Hurricane abuser and Specs Tornadus was the guy who answered.
Again after trying the team I switched out Tornadus for Ludicolo and I found Ludicolo a little easier to use. They still rotate from time too time but Ludicolo is the one who stays on the team for the longest.
Now into the details:
Politoed @ Leftovers
Ability: Drizzle
EVs: 252 HP / 252 Def / 6 SpD
Bold Nature
- Scald
- Protect
- Ice Beam
- Encore
Kinda just the standard defensive Politoed set. Scald for STAB + Rain damage and to get burns which makes Politoed's job a lot easier. Protect for scouting and lefties recovery, Ice Beam for coverage against Grass types and Encore to lock pokemon into non-attacking moves or moves that the opponent just doesn't want to be locked into.
Kabutops @ Life Orb
Ability: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Waterfall
- Rapid Spin
- Aqua Jet
- Stone Edge
Swift Swim Kabutops in the rain is just a monster. Life Orb for that extra damage on Kabutops attacks. Adamant Nature because Swift Swim speeds up Kabutops enough to outspeed most things whilst giving Kabutops that little bit of extra oomph. Waterfall as main Water STAB, plus the rain boost means it does a ton of damage. Rapid Spin can be changed for something else like Brick Break as I rarely ever use it and I don't really mind rocks on the field, it's the spikes that I don't like. Aqua Jet for some priority STAB and Stone Edge for coverage and STAB.
Ludicolo @ Life Orb
Ability: Swift Swim
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Hydro Pump
- Ice Beam
- Giga Drain
- Surf
The Special variant of Kabutops really. Still uses rain to boost speed and add extra damage too Water type attacks. Max Special attack investment too hit like a truck whilst still being pretty fast. Hydro Pump as main Water type STAB but Surf is there in case it's too risky too miss. Ice Beam for coverage on Grass and Dragon types and Giga Drain for Grass STAB and health recovery.
Was also thinking of maybe switching this to a Rain Dish + Leech Seed wall type of pokemon but I haven't tried that out and I'm not sure on the EV spread I would run for that.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 18 Def / 240 SpD
Careful Nature
- Leech Seed
- Stealth Rock
- Power Whip
- Protect
Specially defensive Ferrothorn. I think it is the one who sees the most time on the battlefield. Leech Seed for extra recovery and too whittle down the opponent, useful when Ferrothorn is burned. Stealth Rock for hazards on the other side and to break sashes and a particular pokemon's Multiscale. Power Whip for STAB and Protect too scout and too get a little bit more recovery.
Manectric @ Manectite
Ability: Lightningrod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunder
- Volt Switch
- Hidden Power [Ice]
- Flamethrower
Standard Mega Manectric with really only one change... Thunder. Thunder is such a powerful move (and an accurate one when used in Rain) and gets a lot of KO's that Thunderbolt can't. Volt Switch for momentum and switching out of a generally bad situation. Hidden Power Ice for Ground and Dragon types, and it's because of Dragons that it can't be Hidden Power Water (which would be rain boosted). Flamethrower for Steel types, mainly Ferrothorn, but get's powered down when not in rain.
Scizor @ Choice Band
Ability: Technician
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- U-turn
- Bullet Punch
- Superpower
- Knock Off
Another pretty standard set. Choice Banded, Adamant Nature max Attack Scizor deals some serious damage. Max HP to survive some hits it switches in on. U-turn is the main Bug STAB as it deals heaps of damage whilst switching Scizor out for a more favourable match-up. Bullet Punch for Steel STAB priority and in combination with Technician, deals a lot of damage. Superpower for Chansey and Knock Off (also works well on Chansey) to get rid of the opponent's item and doing super-effective damage to Ghost type pokemon.
Well that's the team so far. This team needs a lot of changes as it has the potential to be a good team. I prefer not to switch out Kabutops as he was the reason this team exsists. Any ideas for the Rain Dish Ludicolo would be much appreciated. Thank you in advance for any feedback given!!!
At a glance:








These two were the first on the team and there is no way in hell I am taking them off the team. Kabutops is a strong physical Swift Swim abuser and is also the rapid spinner of this team (but doesn't have to be as I rarely ever use it).



Dragonite was the next Pokemon on the team because he has Thunder and STAB Hurricane. Literally that was the only reason as to why he was on the team.




Ferrothorn was next as a mainly Special wall. He works well in rain as his fire weakness is buffed down a bit and he is just a good pokemon to have in general.





I wanted a pokemon who could fire off STAB Thunders in the rain and Mega Manectric was the first pokemon to come to my head. He is lightning fast (pun intended) and got insane special attack, and he has the nice ability in Intimidate when he Mega evolves.






I wanted another physical attacker and preferably something that would be able to use the rain to it's advantage which Scizor can kind of do. This slot is completely interchangeable and any other physical attacker could easily fit in this slot.






After trying out the team a few times, Dragonite really didn't have the power I was looking for so I called in another STAB Hurricane abuser and Specs Tornadus was the guy who answered.






Again after trying the team I switched out Tornadus for Ludicolo and I found Ludicolo a little easier to use. They still rotate from time too time but Ludicolo is the one who stays on the team for the longest.
Now into the details:

Politoed @ Leftovers
Ability: Drizzle
EVs: 252 HP / 252 Def / 6 SpD
Bold Nature
- Scald
- Protect
- Ice Beam
- Encore
Kinda just the standard defensive Politoed set. Scald for STAB + Rain damage and to get burns which makes Politoed's job a lot easier. Protect for scouting and lefties recovery, Ice Beam for coverage against Grass types and Encore to lock pokemon into non-attacking moves or moves that the opponent just doesn't want to be locked into.

Kabutops @ Life Orb
Ability: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Waterfall
- Rapid Spin
- Aqua Jet
- Stone Edge
Swift Swim Kabutops in the rain is just a monster. Life Orb for that extra damage on Kabutops attacks. Adamant Nature because Swift Swim speeds up Kabutops enough to outspeed most things whilst giving Kabutops that little bit of extra oomph. Waterfall as main Water STAB, plus the rain boost means it does a ton of damage. Rapid Spin can be changed for something else like Brick Break as I rarely ever use it and I don't really mind rocks on the field, it's the spikes that I don't like. Aqua Jet for some priority STAB and Stone Edge for coverage and STAB.

Ludicolo @ Life Orb
Ability: Swift Swim
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Hydro Pump
- Ice Beam
- Giga Drain
- Surf
The Special variant of Kabutops really. Still uses rain to boost speed and add extra damage too Water type attacks. Max Special attack investment too hit like a truck whilst still being pretty fast. Hydro Pump as main Water type STAB but Surf is there in case it's too risky too miss. Ice Beam for coverage on Grass and Dragon types and Giga Drain for Grass STAB and health recovery.
Was also thinking of maybe switching this to a Rain Dish + Leech Seed wall type of pokemon but I haven't tried that out and I'm not sure on the EV spread I would run for that.

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 18 Def / 240 SpD
Careful Nature
- Leech Seed
- Stealth Rock
- Power Whip
- Protect
Specially defensive Ferrothorn. I think it is the one who sees the most time on the battlefield. Leech Seed for extra recovery and too whittle down the opponent, useful when Ferrothorn is burned. Stealth Rock for hazards on the other side and to break sashes and a particular pokemon's Multiscale. Power Whip for STAB and Protect too scout and too get a little bit more recovery.

Manectric @ Manectite
Ability: Lightningrod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunder
- Volt Switch
- Hidden Power [Ice]
- Flamethrower
Standard Mega Manectric with really only one change... Thunder. Thunder is such a powerful move (and an accurate one when used in Rain) and gets a lot of KO's that Thunderbolt can't. Volt Switch for momentum and switching out of a generally bad situation. Hidden Power Ice for Ground and Dragon types, and it's because of Dragons that it can't be Hidden Power Water (which would be rain boosted). Flamethrower for Steel types, mainly Ferrothorn, but get's powered down when not in rain.

Scizor @ Choice Band
Ability: Technician
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- U-turn
- Bullet Punch
- Superpower
- Knock Off
Another pretty standard set. Choice Banded, Adamant Nature max Attack Scizor deals some serious damage. Max HP to survive some hits it switches in on. U-turn is the main Bug STAB as it deals heaps of damage whilst switching Scizor out for a more favourable match-up. Bullet Punch for Steel STAB priority and in combination with Technician, deals a lot of damage. Superpower for Chansey and Knock Off (also works well on Chansey) to get rid of the opponent's item and doing super-effective damage to Ghost type pokemon.
Well that's the team so far. This team needs a lot of changes as it has the potential to be a good team. I prefer not to switch out Kabutops as he was the reason this team exsists. Any ideas for the Rain Dish Ludicolo would be much appreciated. Thank you in advance for any feedback given!!!