Hello everyone,
I am a recently returned player and would like some assistance with the new team I'm developing. It is designed to be a hyper-offensive with specialised sweepers (open to balanced but would like hyper). So far, on pokebattle, I have had mixed success winning two thirds of my matches. Because my mega Alaka is in lead, a poor matchup or a decent anti lead can scrap my team.
The team is as follows:
Mega Alakazam @ Alakazite
Ability: Magic Guard
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
Strong anti-lead in itself. Mega evolves on first turn, can outspend virtually every lead and has four different type moves for wide coverage. Conflicted between timid and modest natures.
Togekiss @ Life orb
Ability: Serene grace
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
Metagross @ Choice band
Ability: Clear body
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
Starmie Focus sash
Ability: Natura cure
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
Blaziken @ Choice band
Ability: Speed boost
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
Hydreigon Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
Any suggestions on move changes, alternative move sets would be fantastic. Im looking to create a rather niche hyper offensive team here.
I am a recently returned player and would like some assistance with the new team I'm developing. It is designed to be a hyper-offensive with specialised sweepers (open to balanced but would like hyper). So far, on pokebattle, I have had mixed success winning two thirds of my matches. Because my mega Alaka is in lead, a poor matchup or a decent anti lead can scrap my team.
The team is as follows:
Mega Alakazam @ Alakazite
Ability: Magic Guard
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Psychic
- Shadow ball
- Energy ball
- Focus blast
Strong anti-lead in itself. Mega evolves on first turn, can outspend virtually every lead and has four different type moves for wide coverage. Conflicted between timid and modest natures.
Togekiss @ Life orb
Ability: Serene grace
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Air Slash
- Tri attack
- Psychic
- Aura sphere
Metagross @ Choice band
Ability: Clear body
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Meteor mash
- Earthquake
- Explosion
- Brick break
Starmie Focus sash
Ability: Natura cure
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Psychic
- Thunderbolt
- Hydro pump
- Rapid spin
Blaziken @ Choice band
Ability: Speed boost
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Blaze kick
- Earthquake
- Aerial Ace
- Stone edge
Hydreigon Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Dark pulse
- Draco meteor
- Earth power
- Surf
Any suggestions on move changes, alternative move sets would be fantastic. Im looking to create a rather niche hyper offensive team here.