So this is my third team Ive been testing on showdown, and I have to say it might be one of the better teams Ive made since I started understanding the competitive side to Pokemon.
Anywho, when I was making my second team I ended up trying Nidoking as a special sweeper. He really didn't really work out on the team, but I was impressed with what I saw. So I ended up trying to build a team around him. It took a little time to figure out what to do. I originally wanted to boost both Speed and his Sp.Attack, but that would require a Baton Pass Chain, something I am not really interested in. So I stuck with Speed. I did try some defensive oriented pokes on the team, but they just didn't seem to sync with me or the team. Im not saying this team is hyper Offensive (im not really sure what a Hyper Offensive team is), but it defiantly leans to a more offense type team than a defensive one.
Any who, here's what Im currently running (All sets come from Smogon).
Nidoking (M) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Earth Power
- Ice Beam
- Flamethrower
- Sludge Wave
I like how Nidoking works. As long as Im not up against anything Bulky, I can pretty much OHKO it. And with some Speed boosts under its belt, Nidoking is Near unstoppable. However, if I do find that he does have some difficulty with said Bulkier pokes.
Scolipede @ Black Sludge
Ability: Speed Boost
EVs: 248 HP / 208 SDef / 52 Spd
Jolly Nature
- Baton Pass
- Substitute
- Protect
- Megahorn
Scolipede is my Speed boost generator and 99.9 percent of the time, the poke I lead with. I originally tried Ninjask in this spot, but I found him to squishy. I went with a Baton Pass set so I could as many Speed Boosts as possible, and maybe even a sub to pass along. I opted for Megahorn in the last slot, as I found having a Full set of Support type moves crippled me far too often.
Heracross @ Heracronite
Ability: Swarm
EVs: 40 HP / 252 Atk / 216 Spd
Adamant Nature
- Close Combat
- Earthquake
- Rock Blast
- Pin Missile
Heracross is my Mega on this team. I solely use him for his Mega, so his ability when Not M.Evolved does not matter. Ive opted for CC over Sword Dance for another STAB move, plus I just wanna be able to start wreaking with him, rather than spend a turn on him to set up. As with Nidoking, this guy likes some speed boost passes. He is also my answer to other Baton passer teams, as he is bale to deal with Subs a bit easier thanks to skill link.
Goodra @ Assault Vest
Ability: Gooey
EVs: 248 HP / 8 Def / 252 SAtk
Modest Nature
- Draco Meteor
- Fire Blast
- Thunderbolt
- Focus Blast
Goodra is more of my Bulky Sp.Attacker. I also find that with Nidoking, they have rather good coverage. I am, however, not 100 percent sure id gooey is my best option. I have been thinking that maybe Sap sipper may be the better option, though in not really sure.
Bisharp @ Black Glasses
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Pursuit
I am rather unsure of Bisharp's role on this team, But whatever it is he does it well. I went with Black glasses to up Knock off's and Sucker Punch's power, both of which have helped me greatly. I have been finding that pursuit has not really been useful to me. Dont get me wrong, there have been times where Ive gotten a few KOes off of it, but in general, I dont find it really helps me as much as it could.
Talonflame (F) @ Sharp Beak
Ability: Gale Wings
EVs: 192 HP / 252 Atk / 4 Def / 60 Spd
Adamant Nature
- Brave Bird
- Flare Blitz
- Roost
- Swords Dance
TalonFlame is the newest addition. And well hes pretty straight forward. Revenge Killer/ Cleaner is his role. I personally prefer this set over the LO set, as I find the LO set has a bit too much recoil damage for my liking.
And there's my team. Some other things ive been thinking are as follows:
-Having a Defogger to clear entry hazards
-Stealth rock Setter for easier OH-KO's
As for a threat list, so far, Ive only really found that a more defensively built Heatran causes major problems to this team. (namely Air Ballon for item and them Torment/lavaplume/ Sub and Protect). Im not saying this is the only one, but in my testing, I found this one to totally just WREAK my team.
Thanks in advance for any advice.
Anywho, when I was making my second team I ended up trying Nidoking as a special sweeper. He really didn't really work out on the team, but I was impressed with what I saw. So I ended up trying to build a team around him. It took a little time to figure out what to do. I originally wanted to boost both Speed and his Sp.Attack, but that would require a Baton Pass Chain, something I am not really interested in. So I stuck with Speed. I did try some defensive oriented pokes on the team, but they just didn't seem to sync with me or the team. Im not saying this team is hyper Offensive (im not really sure what a Hyper Offensive team is), but it defiantly leans to a more offense type team than a defensive one.
Any who, here's what Im currently running (All sets come from Smogon).
Nidoking (M) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature
- Earth Power
- Ice Beam
- Flamethrower
- Sludge Wave
I like how Nidoking works. As long as Im not up against anything Bulky, I can pretty much OHKO it. And with some Speed boosts under its belt, Nidoking is Near unstoppable. However, if I do find that he does have some difficulty with said Bulkier pokes.
Scolipede @ Black Sludge
Ability: Speed Boost
EVs: 248 HP / 208 SDef / 52 Spd
Jolly Nature
- Baton Pass
- Substitute
- Protect
- Megahorn
Scolipede is my Speed boost generator and 99.9 percent of the time, the poke I lead with. I originally tried Ninjask in this spot, but I found him to squishy. I went with a Baton Pass set so I could as many Speed Boosts as possible, and maybe even a sub to pass along. I opted for Megahorn in the last slot, as I found having a Full set of Support type moves crippled me far too often.
Heracross @ Heracronite
Ability: Swarm
EVs: 40 HP / 252 Atk / 216 Spd
Adamant Nature
- Close Combat
- Earthquake
- Rock Blast
- Pin Missile
Heracross is my Mega on this team. I solely use him for his Mega, so his ability when Not M.Evolved does not matter. Ive opted for CC over Sword Dance for another STAB move, plus I just wanna be able to start wreaking with him, rather than spend a turn on him to set up. As with Nidoking, this guy likes some speed boost passes. He is also my answer to other Baton passer teams, as he is bale to deal with Subs a bit easier thanks to skill link.
Goodra @ Assault Vest
Ability: Gooey
EVs: 248 HP / 8 Def / 252 SAtk
Modest Nature
- Draco Meteor
- Fire Blast
- Thunderbolt
- Focus Blast
Goodra is more of my Bulky Sp.Attacker. I also find that with Nidoking, they have rather good coverage. I am, however, not 100 percent sure id gooey is my best option. I have been thinking that maybe Sap sipper may be the better option, though in not really sure.
Bisharp @ Black Glasses
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Pursuit
I am rather unsure of Bisharp's role on this team, But whatever it is he does it well. I went with Black glasses to up Knock off's and Sucker Punch's power, both of which have helped me greatly. I have been finding that pursuit has not really been useful to me. Dont get me wrong, there have been times where Ive gotten a few KOes off of it, but in general, I dont find it really helps me as much as it could.
Talonflame (F) @ Sharp Beak
Ability: Gale Wings
EVs: 192 HP / 252 Atk / 4 Def / 60 Spd
Adamant Nature
- Brave Bird
- Flare Blitz
- Roost
- Swords Dance
TalonFlame is the newest addition. And well hes pretty straight forward. Revenge Killer/ Cleaner is his role. I personally prefer this set over the LO set, as I find the LO set has a bit too much recoil damage for my liking.
And there's my team. Some other things ive been thinking are as follows:
-Having a Defogger to clear entry hazards
-Stealth rock Setter for easier OH-KO's
As for a threat list, so far, Ive only really found that a more defensively built Heatran causes major problems to this team. (namely Air Ballon for item and them Torment/lavaplume/ Sub and Protect). Im not saying this is the only one, but in my testing, I found this one to totally just WREAK my team.
Thanks in advance for any advice.