So I started playing UU recently (I stopped playing for like a year so I'm just catching up), and I really like how the tier is and how it functions. This is my first RMT and UU Team so please don't be harsh T.T
EDIT : I've changed a lot of things to this team, so yeah.
Shelby (Cloyster) @ Focus Sash
Ability: Skill Link
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Shell Smash
- Icicle Spear
- Rock Blast
- Ice Shard
[1]I chose Cloyster because it's one of my favorite leads and really gets the job done a lot of the time, and usually takes out 2 or even 3 pokes before going down. [2] Cloyster is my lead like 95% of the time, and all it really does is Shell Smash, then kill as many things as possible before dying. [3] Shell Smash is the ace in the hole, giving a ton of stat boosts in one turn, and it's usually guaranteed with Focus Sash. Icicle Spear and Rock Blast always hit for 125 BP with Skill Link, and Ice Shard is a nice priority move to outspeed things.
EDIT: This is a new set for Mega-Aggron, with different EVs and replacing Aqua Tail with Heavy Slam.
Scrap (Aggron-Mega) @ Aggronite
Ability: Filter
Shiny: Yes
EVs: 240 HP / 16 Atk / 252 SpD
Adamant Nature
- Stealth Rock
- Heavy Slam
- Earthquake
- Toxic
[1] I chose Mega-Aggron because it's just a HUGE physical tank, and helps to wall all the dumb physical attackers out there. [2] Mega Aggron usually comes in right after I see a dangerous physical sweeper, and most of the time it can get out a SR and/or Toxic because Filter is really good. [3] Toxic is to wear down certain sweepers, EQ hits nice and hard, and Heavy Slam hits hard because Aggron is super heavy, along with STAB.
EDIT : Alakazam is not part of my team anymore. In its place, we have Slowking.
Slowking @ Leftovers
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 112 Def / 144 SpD
Bold Nature
- Calm Mind
- Scald
- Psyshock
- Slack Off
[1] I replaced Alakazam with Slowking because 1) Alakazam shouldn't be in base form w/ Life Orb, and 2) Slowking stalls a lot of things to hell and back. [2] Slowking fills up the role of "Spam Scald Win Game", and recovering if ever necessary. [3] Calm Mind is nice to have good setups, allowing Scald to hit fairly hard, and also making Slowking a pretty good Special Tank. Psyshock is for Blissey, and Slack Off is for extra recovery.
EDIT : I replaced Chandelure with Arcanine.
My Dawg (Arcanine) @ Assault Vest
Ability: Intimidate
EVs: 4 HP / 252 Atk / 160 SpD / 92 Spe
Adamant Nature
- Close Combat
- Extreme Speed
- Flare Blitz
- Crunch
[1] Arcanine can now actually soak up a special attack or two, and this choice was mainly because Trevenant and Jirachi are super annoying for my team [2] Arcanine can beat out certain leads like Weavile, getting them down to their Focus Sash with STAB Flare Blitz, and then killing them with ExtremeSpeed. He’s my lead the other 4% of the time. [3] Close Combat is for pesky Rock and Steel types, while everything else is just for coverage, with most of the time I just spam Flare Blitz.
Dandelion (Florges) @ Leftovers
Ability: Flower Veil
Shiny: Yes
EVs: 252 HP / 232 Def / 24 SpD
Calm Nature
- Aromatherapy
- Wish
- Protect
- Moonblast
EDIT : Replaced Toxic with Aromatherapy
[1] Florges is a really nice Special Tank, and also takes out the Fighting and Dark-types that are a hindrance. [2] Florges is a nice switch-in for things like Alakazam, Noivern, and Goodra. It can soak up a hit or two, then hit back surprisingly hard with a STAB Moonblast [3] Wish is nice to recover my dying sweepers like Chandelure or Alakazam, and heals a lot with 252 HP EVs. Protect is so to make sure I can get a Wish off, and Moonblast is so Florges isn't Taunt fodder. Aromatherapy is to get rid of status from my sweepers.
Snoop Dogg (Roserade) @ Life Orb
Ability: Natural Cure
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Giga Drain
- Toxic Spikes
- Sludge Bomb
- Sleep Powder
[1] Roserade has a stupidly high SpA stat and Spe Stat, and it cleans up a lot of things in the lategame that the rest of the team just can't. [2] Roserade is my lategame cleanup, after most of its counters have been removed. It's fast, it's fun, it's effective. Just like RaidCall! [3] Giga Drain can heal up alot of the damage Roserade has taken, while Sludge Bomb is for STAB and Fairies. Sleep Powder is to stop scary threats to my team, while I use Toxic Spikes near the start of the game.
So yeah that's about it.
EDIT : I've changed a lot of things to this team, so yeah.
Shelby (Cloyster) @ Focus Sash
Ability: Skill Link
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Shell Smash
- Icicle Spear
- Rock Blast
- Ice Shard
[1]I chose Cloyster because it's one of my favorite leads and really gets the job done a lot of the time, and usually takes out 2 or even 3 pokes before going down. [2] Cloyster is my lead like 95% of the time, and all it really does is Shell Smash, then kill as many things as possible before dying. [3] Shell Smash is the ace in the hole, giving a ton of stat boosts in one turn, and it's usually guaranteed with Focus Sash. Icicle Spear and Rock Blast always hit for 125 BP with Skill Link, and Ice Shard is a nice priority move to outspeed things.
EDIT: This is a new set for Mega-Aggron, with different EVs and replacing Aqua Tail with Heavy Slam.
Scrap (Aggron-Mega) @ Aggronite
Ability: Filter
Shiny: Yes
EVs: 240 HP / 16 Atk / 252 SpD
Adamant Nature
- Stealth Rock
- Heavy Slam
- Earthquake
- Toxic
[1] I chose Mega-Aggron because it's just a HUGE physical tank, and helps to wall all the dumb physical attackers out there. [2] Mega Aggron usually comes in right after I see a dangerous physical sweeper, and most of the time it can get out a SR and/or Toxic because Filter is really good. [3] Toxic is to wear down certain sweepers, EQ hits nice and hard, and Heavy Slam hits hard because Aggron is super heavy, along with STAB.
EDIT : Alakazam is not part of my team anymore. In its place, we have Slowking.
Slowking @ Leftovers
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 112 Def / 144 SpD
Bold Nature
- Calm Mind
- Scald
- Psyshock
- Slack Off
[1] I replaced Alakazam with Slowking because 1) Alakazam shouldn't be in base form w/ Life Orb, and 2) Slowking stalls a lot of things to hell and back. [2] Slowking fills up the role of "Spam Scald Win Game", and recovering if ever necessary. [3] Calm Mind is nice to have good setups, allowing Scald to hit fairly hard, and also making Slowking a pretty good Special Tank. Psyshock is for Blissey, and Slack Off is for extra recovery.
EDIT : I replaced Chandelure with Arcanine.
My Dawg (Arcanine) @ Assault Vest
Ability: Intimidate
EVs: 4 HP / 252 Atk / 160 SpD / 92 Spe
Adamant Nature
- Close Combat
- Extreme Speed
- Flare Blitz
- Crunch
[1] Arcanine can now actually soak up a special attack or two, and this choice was mainly because Trevenant and Jirachi are super annoying for my team [2] Arcanine can beat out certain leads like Weavile, getting them down to their Focus Sash with STAB Flare Blitz, and then killing them with ExtremeSpeed. He’s my lead the other 4% of the time. [3] Close Combat is for pesky Rock and Steel types, while everything else is just for coverage, with most of the time I just spam Flare Blitz.
Dandelion (Florges) @ Leftovers
Ability: Flower Veil
Shiny: Yes
EVs: 252 HP / 232 Def / 24 SpD
Calm Nature
- Aromatherapy
- Wish
- Protect
- Moonblast
EDIT : Replaced Toxic with Aromatherapy
[1] Florges is a really nice Special Tank, and also takes out the Fighting and Dark-types that are a hindrance. [2] Florges is a nice switch-in for things like Alakazam, Noivern, and Goodra. It can soak up a hit or two, then hit back surprisingly hard with a STAB Moonblast [3] Wish is nice to recover my dying sweepers like Chandelure or Alakazam, and heals a lot with 252 HP EVs. Protect is so to make sure I can get a Wish off, and Moonblast is so Florges isn't Taunt fodder. Aromatherapy is to get rid of status from my sweepers.
Snoop Dogg (Roserade) @ Life Orb
Ability: Natural Cure
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Giga Drain
- Toxic Spikes
- Sludge Bomb
- Sleep Powder
[1] Roserade has a stupidly high SpA stat and Spe Stat, and it cleans up a lot of things in the lategame that the rest of the team just can't. [2] Roserade is my lategame cleanup, after most of its counters have been removed. It's fast, it's fun, it's effective. Just like RaidCall! [3] Giga Drain can heal up alot of the damage Roserade has taken, while Sludge Bomb is for STAB and Fairies. Sleep Powder is to stop scary threats to my team, while I use Toxic Spikes near the start of the game.
So yeah that's about it.
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