
Introducing the Yellow Fellows:
Hey guys what's up? I recently built this team for a team-building competition in one of the Facebook groups I'm in (some of you may know it, it's called Pokemon Central). And it won, so I decided to post it here to see what you guys thought. So here it is. I'll try and make this RMT as nice as possible for you, so enjoy :].
Also, the fact that all my mons are yellow (yes I know Hippowdon is technically brown, but for the sake of this RMT's theme, let's call it yellow for now) is pure coincidence.
Team building:
Basically the challenge was to build a team around the core of Mega Scizor and Volcorona, two awesome pokemon that have great synergy together.


The first thing I noticed about the core was that it had no way of dealing with bulky water types, so the obvious choice was to add an electric type. I decided to use Raikou, as it is really fast and very strong allowing it to be both a wall breaker and a revenge killer.



Next I added Azumarill, to compliment Raikou in it's wall breaking abilities, and to beat walls that Raikou cannot, such as bulky ground types who were also a problem to the core.




At this point I really needed something to get rid of entry hazards that the team so far despises. I chose Latias, as not only is it a solid defogger, but it provides a bulky pivot and a check to alot of common threats my team was weak to, such as Mega Charizard Y and Keldeo.





To round off the team, I chose Hippowdon who could wall a lot of dangerous OU mons that 6-0d my team such as Mega Charizard X and Mega Lopunny, while also being able to set up rocks.






The team in depth:

Scizor @ Scizorite
Ability: Light Metal
Shiny: Yes
EVs: 248 HP / 44 Atk /16 Def / 200 SpD
Impish Nature
- U-turn
- Bullet Punch
- Swords Dance
- Roost

Volcarona @ Lum Berry
Ability: Flame Body
Shiny: Yes
EVs: 24 HP / 252 SpA / 4 SpD / 228 Spe
Modest Nature
IVs: 1 Atk / 30 SpA / 30 SpD
- Fire Blast
- Bug Buzz
- Hidden Power [Ground]
- Quiver Dance
Mega Scizor & Volcarona form a great Offensive core, due to them being able to weaken or lure in each other's checks so that the other has an easier time setting up. They also do a great do a great job of checking each other's weaknesses. Scizor beats T-tar, Mega-Diancie, Clefable and Mega-Altaria for Volcarona, while in return Volcarona lures in Heatran and Mega Charizard X and KOs them, allowing Scizor to sweep, as HP Ground OHKOs standard Zard after rocks, or if Rocks aren't up Charizard is put into +2 BP range. Scizor did have a specialised set that paired better with Volcarona, but I had to change it for a more standard bulky SD set, for reasons you will find out later on.

Raikou @ Choice Specs
Ability: Pressure
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Thunderbolt
- Hidden Power [Ice]
- Shadow Ball
Specs Raikou has a lot of synergy with the core, being able to weaken/KO many bulky water types that wall the core such as Alomomola, Suicune, Azumarill, Manaphy etc as well as being able to KO Skarmory, Tonadus-T and Talonflame for Scizor if need be. It also functions as a wall-breaker and a revenge killer on the team being able to revenge kill so many threats for this team, such as (non scarf) Hoopa-U, Manaphy, Tornadus-T,Thundurus-T and Gengar Raikou definitely puts this team on it's back.

Azumarill @ Choice Band
Ability: Huge Power
Shiny: Yes
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Waterfall
- Aqua Jet
- Play Rough
- Superpower
Azumarill's main job is to weaken/KO walls that Raikou cannot handle; such as Hippowdon, Ferrothorn, Mega Sableye, Clefable etc. It also serves as a check to Mega Charizard X, Landorus-T, Garchomp, Keldeo, Hoopa etc. Superpower

Latias @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Roost
- Draco Meteor
- Psyshock
At this point I really needed a mon to check threats like Mega Venusaur and Mega Charizard Y while also being able to get rid of hazards. What Pokemon fits this requirement better than Latias? Latias can check common offensive threats such as the aforementioned Venusaur and Zard, as well as Keldeo, Manaphy, Kyurem-B etc. and I chose Latias over Latios, since I felt that Latias' bulk was more beneficial to the team, allowing it to check these threats better, and also to be able to get off a defog more easily vs those threats.

Hippowdon @ Leftovers
Ability: Sand Force
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Whirlwind
- Slack Off
Hippowdon is this team's defensive wall. I needed something to sponge up hits from the likes of Mega Lopunny, Mega Manectric, Raikou, Mega Charizard X, Talonflame, Bisharp, Excadrill, Mega Metagross etc. which are all big threats to the team, and Hippo does just that. It also sets up rocks too, which are crucial for getting KO's on certain mons and whittling down walls. I chose the mixed set as it give Hippowdon the ability to survive some special hits such as the HP ice from OU's electric types and the Lati twin's Draco. I chose Hippowdon over the more commonly preferred Tank Chomp as Hippo checks a lot of these threats better than chomp does, and with chomp this team becomes really weak to diancie, and fairy types in general.
Threats:



Conclusion:
That's it folks. I hope you enjoyed reading this post. Unfortunately I haven't had much time to ladder since I've been really busy irl, so I can't provide any replays :[. I hope that doesn't take away from the post much, and it is still possible to get this rated. Anyways thanks for reading, and if you have any suggestions- well you know what to do :P.
Importable:
Scizor @ Scizorite
Ability: Light Metal
Shiny: Yes
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- U-turn
- Bullet Punch
- Swords Dance
- Roost
Volcarona @ Lum Berry
Ability: Flame Body
Shiny: Yes
EVs: 24 HP / 252 SpA / 4 SpD / 228 Spe
Modest Nature
IVs: 1 Atk / 30 SpA / 30 SpD
- Fire Blast
- Bug Buzz
- Hidden Power [Ground]
- Quiver Dance
Raikou @ Choice Specs
Ability: Pressure
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Thunderbolt
- Hidden Power [Ice]
- Shadow Ball
Azumarill @ Choice Band
Ability: Huge Power
Shiny: Yes
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Waterfall
- Aqua Jet
- Play Rough
- Superpower
Latias @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Roost
- Draco Meteor
- Psyshock
Hippowdon @ Leftovers
Ability: Sand Force
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Whirlwind
- Slack Off
Ability: Light Metal
Shiny: Yes
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- U-turn
- Bullet Punch
- Swords Dance
- Roost
Volcarona @ Lum Berry
Ability: Flame Body
Shiny: Yes
EVs: 24 HP / 252 SpA / 4 SpD / 228 Spe
Modest Nature
IVs: 1 Atk / 30 SpA / 30 SpD
- Fire Blast
- Bug Buzz
- Hidden Power [Ground]
- Quiver Dance
Raikou @ Choice Specs
Ability: Pressure
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Thunderbolt
- Hidden Power [Ice]
- Shadow Ball
Azumarill @ Choice Band
Ability: Huge Power
Shiny: Yes
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Waterfall
- Aqua Jet
- Play Rough
- Superpower
Latias @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Roost
- Draco Meteor
- Psyshock
Hippowdon @ Leftovers
Ability: Sand Force
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Whirlwind
- Slack Off
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