Yes, another OU RMT

Hello. My last RMT didnt go well, because i posted it and left for a day. i looked for the thread the next day and couldnt find it >.< Anyway, this team has given me a lot of success, but it does have some problems. Heres the team!

Changes will be made in RED.


The Lead:
bronzong.png

Bronzong @ Leftovers
252 hp/86 atk/80 def/92 sp. def/
Sassy nature
(0 spe. IV)
Levitate ability
Moves:

♦ Hypnosis
♦ Gyro Ball
♦ Earthquake
♦ Stealth Rock

This guy's game plan is pretty simple. Comes in, sets up stealth rock, maybe sleeps something, and hits something on its way out. With these EV's, it can survive a Fake Out + Fire Blast from an opposing infernape leads, and do about 80% back with EQ. Easily sets it up to be revenge killed by one of my other pokemon, one being scizor. Metagross leads cant touch bronzong, as well as swampert, so i'll always get stealth rock up. EQ also hits heatran very hard. Gyro ball OHKO's aero leads, and 2HKOs Azelf leads. Always gets me to a good start.


The Revenge Killer:

scizor.png

Scizor @ Choice Band
252 atk/4 def/252 sp. def
Adamant Nature
Moves:

♦ Bullet Punch
♦ U-Turn
♦ Pursuit
♦ Superpower

This thing hits hard as hell! Hes a great scout/revenge killer. U-turn has to possibly be one of the best moves in the game. It eliminates double switches, allows to to switch from magnezone in scizors case, and scout, while doing massive amounts of damage. I use this guy as my gengar/latias counter. With the sp. def. EV's, it will survive an HP fire from most celebi, and can take any of latias's +1 attacks (Unless it carries the rare HP fire) and will OHKO back with U-turn. Pursuit absolutely wrecks any gengar, being able to KO even if it doesnt switch. If i expect it to stay in, Bullet punch KO's. Scizor can also take gengars focus blast, if it decides to hit with the bad 70% accuracy. this being said, at full health, i can bring scizor in vs. a gengar and always end up killing it with pursuit. Scizor is so uber :)

The Cleric:

dragonite.png


Dragonite @ Leftovers
248 hp/44 spe./216 sp. def
Calm Nature
Moves:

♦ Dragon Pulse
♦ Roost
♦ Heal Bell
♦ Thunder Wave

Haha, bulky dragonite! This guy is absolutely AMAZING! He can survive most ice type moves despite the 4x weakness. He cures my team of status, being that i have no status absorber. He also spreads around status of its own with thunder wave. After another poke is t-waves, roost cuts the ice damage and heals itself. Dragon pulse is a hard hitting STAB attack, and those who resist it will be crippled by thunder wave. VERY important to my team. Also, this guy pairs amazingly with bronzong. They both cover eachother weaknesses, dragonite can cure the status, bronzong can take the ice/rock attacks, while bronzong covers both fire or ground, so i could really go with either ability on zong.

The Steel Trapper:

magnezone.png

Magnezone @ Choice Scarf
252 sp. atk/252 spe./6 sp.def
Hasty Nature
Magnet Pull Ability
Moves:

♦ Thunderbolt
♦ Hidden Power Ground
♦ Flash Cannon
♦ Explosion

Ok, now i know what your thinking, why HP ground! It should be HP fire! wtf! well, i did have HP fire. But then i realized that thunderbolt hits Scizor hard enough. HP ground is because i realized that my own scizor gets trapped on a HP fire using magnezone a lot. And magnezone IS steel type, correct? When my scizor gets trapped or if the magnezone is ever out, I can come in on a T-bolt and KO with HP ground, or if it kill my scizor with HP fire, i can still survive it and KO with HP ground. To me it works better that fire. Naive is obviously the nature over timid, so i can get a stronger explosion. HP ground is also helpful because i trap and KO non-scarf heatran, something i couldnt do with just t-bolt. This guy was a CM lucario, but he wasnt as much use as this guy.

The Wall Breaker:

salamence.png

Salamence @ Life Orb
232 atk./252 spe./24 sp. atk
Naughty nature
Moves:

♦ Dragon Dance
♦ Outrage
♦ Earthquake
♦ Fire Blast

Wow, this guy is amazing. What normally happenens is i get a D-dance up, and use outrage and hope to sweep - then comes a mamoswine/weavile to ruin my hopes. I decided to add yache berry, and it has proven way more useful than leftovers/life orb. Mamoswine's ice shard does about 80% with yache, so i try to get this thing it quick as possible. Fire blast kills Scizor and Skarm who try to come in on me. BP from CB scizor does about 64%, and i KO back with fire blast. After 1 dragon dance, I ouspeed ScarfTran, and Outrage does about 53% if im locked in. This salamence also at worst speed ties with CB flygon, and outspeeds most other salamence and kills with outrage after SR damage and intimidate with outrage.

The Stat-Up Sweeper:

latias.png

Latias @ Life Orb
4 hp/252 sp. atk/252 spe.
Nature: Timid
Moves:

♦ Dragon Pulse
♦ Surf
♦ Calm Mind
♦ Recover

This guy can stat-up on many walls in the game, and sweep from there. He was Cresselia before, but cress just didnt cut it. Latias can make a good check to Infernape and Heatran.


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Ex-Members:


TheStat-up Sweeper:

41NkA8-LTxL._SL500_AA280_.jpg

Cresselia @ leftovers
96 hp/160 spe/252 sp. atk
Timid nature
Moves:

♦ Moonlight
♦ Calm mind
♦ Psychic
♦ Signal Beam

Cresselia can give most pokemon a scare after a couple calm minds, and a pretty good recovery move in moonlight. Most of the time a Latias will come in and start Calm Minding along side of me, which is great for me. In these cases, i mostly always win because of signal beam's confusion hax. Once i get past the other Calm Minder, i sweep, while being able to recover off damage. When i dont switch, CBtar's pursuit does about 48%, which i can easily outstall being that i outspeed. Scizor's u-turn does about 88%, and with leftovers and moonlight, and him having to switch, its not really a problem. I also outspeed it. Scizor bullet punch does about 39% which isnt really a problem. This guy sweeps a lot, surprisingly, and is quite fun to use.


REPLACED BY LATIAS


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Threat List:

OU Threats:
Aerodactyl: A suicide lead and zong can KO with gyro ball. If not, Scizor.

Alakazam: Usually a lead but not common either way. Scizor takes it and Bronzong takes it as a lead. Scizor can also pursuit it.

Azelf: Another suicide lead. Scizor can Pursuit or Bullet punch it and Bronzong can 2HKO it with gyro ball. It goes down pretty easily actually.

Blissey: Scizor: need i say more? If its gone, Magnezone can explode on it or Salamence can take it easily. Dragonite can heal bell if it uses t-wave on Salamence.

Breloom: Ahh, the dreaded mushroom. If it spores my bronzong i can go to either Cresselia or Dragonite to kill it. Scizor kill it without a sub up.

Bronzong: Pretty easily taken down, due to no recovery. My bronzong can sleep it, Salamence can Fire Blast it, and Scizor can U-turn it to death.

Celebi: Scizor owns it with pursuit/bullet punch/u-turn. Also, cresselia if it can CM up.

Cresselia: Scizor can u-turn it to death, then i can go to salamence to take any of its attacks (Yache for ice beam) and finish it off with outrage if scizor hasnt already killed it.

Donphan: Cresselia, Dragonite (Ice shard does aboiut 35%), and Salamence if i'm desperate.

Dragonite: Salamence outspeeds and KO's with outrage. Cresselia can take special versions. Bronzong can handle DDance variants. Scizor can revenge kill.

Dugtrio: Bronzong, Scizor, Salamence with intimidate, Dragonite, and Cresselia kill it easily.

Dusknoir: Never see these anymore. Cresselia can set up on it easy. Scizor/Salamence can kill it also. If i get burnt, Dragonite is there.

Electivire: Salamence can take an ice punch due to yache, and outspeed/KO with EQ. Bronzong takes it easy. Cresselia also does well.

Empoleon: Cresselia can Calm Mind on it, so it does about no damage, Dragonite can take 2 ice beams if it didnt get petaya boost and can t-wave/roost to eventually beat it. Scizor can live an attack and Superpower it to death.

Flygon: Salamence ties it or outspeeds it unless its scarf, and OHKO's with outrage. Scizor can BP it. Bronzong can take the outrages, while doing good damage with gyro ball.

Foretress: Magnezone owns it bad. If it has shed shell, then Salamence can take it out with a fire blast as it comes in on a dragon dance. Spikes/Toxic spikes is not a problem, because 4 pokes avoid spikes, and toxic spikes effects none.

Gengar: Scizor. If Cress has 1 or 2 CM's, it can win easy by statting up more or psychicing right away.

Gliscor: 4 pokes can switch into its EQ's. If it has Ice fang it can be a pain to my dragons. Cresselia owns all of its sets though.

Gyarados: After a DD, it can be dangerous. Salamence can switch into a DD, and then DD itself as it ice fangs and i survive, or if it stone edges i can survive with about 5% hp, then OHKO back with outrage. After that, Bronzong is my only hope, but its only way of attacking it is a resisted gyro ball.

Heatran: Magnezone takes non scarfers, or traps scarfers stuck on a hidden power. Then it can KO with HP ground.

Heracross: Salamence can take it with its intimidate, and outspeeds non scarfers. Dragonite can t-wave giving it guts, but then i can easily revenge it. Scizor kills it.

Hippowdon: Cresselia can stat-up on non-roar versions. If it has roar, i can explode on it with magnezone, but after that i can do much.

Infernape: Bronzong can almost KO with EQ and survive a fake out + fire blast combo. Salamence takes all of its possible attacks and KOs with EQ.

Jirachi: Salamence can get an intimidate and threaten EQ. Bronzong can EQ and take all of its attacks. Dragonite can t-wave and roost off damage. Magnezone can trap scarfers with iron head, and kill it with HP ground.

Jolteon: Scizor takes it if it has about half hp left. Cresselia can take shadow balls if it has a CM or 2, can KO with psychic. After a DD, salamence outspeeds and KOs with EQ.

Kingdra: Mixed rain dance sets are problematic. Salamence outspeeds and OHKO's with outrage after the rain. Scizor can attempt to revenge kill it. Cresselia can take a hit and hit it back with STAB psychic. Somewhat a threat.

Latias: Scizor can KO with u-turn. Cress with win in a CM stall war due to signal beam's confusion rate.

Lucario: If it gets a SD up, it can be a problem. If it doesnt have stone edge/ice punch, salamence can take it as well as Dragonite. Dragonite can also t-wave. Scizor can revenge kill with BP. Bronzong takes all of its attacks and hits hard with EQ.

Machamp: Salamence takes a -1 Dynamic punch well, and can 2HKO with outrage. Cress and Bronzong take all of its attacks well. Cresselia threatens a STAB psychic.

Magnezone: If it traps my scizor, I trap it back with my magnezone. Cresselia can stat-up against it. Bronzong takes its attacks and EQs. Salamence can OHKO and outspeed after a D-dance with EQ, and can take all of its attacks, especially because it doesnt often carry HP ice.

Mamoswine: Salamence can take an Ice shard if at full hp, and KO with +1 outrage. Bronzong takes all of its attacks and hits hard with gyro ball. Cress can do well against it. Scizor can kill it as well.

Metagross: Usually a lead and they love to blow up so not a big problem. Bronzong carries EQ to hit it. Magnezone can trap leads that dont carry EQ and force them to blow up and die.

Ninjask: It’s going to Baton Pass so i usually keep bronzong in and get gyro balls on it and whatever is coming in because of the speed boost and the boost it gives gyro ball. after that, i revenge kill whatever gets the pass with scizor. SR owns non-leads. Scizor can BP it.

Porygon-Z: I haven’t seen this in months, but Scizor rapes it. Cress can CM against it and kill it out.

Rhyperior: Scizor can hurt it bad with Superpower/Bullet Punch. Bronzong takes rock polish versions. Salamence can EQ/Outrage it.

Rotoms: Pretty easily taken out. Scarf sets are outsped/OHKOd by salamence after a DD with outrage. Cresselia sets up against them. Scizor can pursuit, and Dragonite can take it easily, as well as heal bell off the status it puts on my team.

Salamence: Mine usually outspeeds others and OHKO's with outrage. Bronzong can take its attack very well. Scizor can revenge kill if its at 60% or less with Bullet punch.

Scizor: Magnezone: 'Nuff said.

Skarmory: Magnezone. If it carries shed shell, Salamence can Fire Blast it. Dragonite can t-wave it, which cripples it pretty badly.

Smeargle: BP from Scizor or pretty much anything else after it spores zong.

Snorlax: Scizor can Superpower it. Cress can take it after 1 or 2 CMs. Salamence gets an intimidate on it and can kill with outrage.

Starmie: Scizor’s pursuit takes it, and it survives a hit. Salamence outspeeds after DD, and can KO. If i didnt get a DD, Salamence can take an ice beam and KO with outrage. Bronzong takes all attacks. Cress sets up on it.

Suicune: CM cunes are a problem without Cresselia. If it has roar, I cant beat it. Cress can usually beat it due to signal beam's confusion, but pressure can stall me out.

Swampert: Cress takes it. So does Salamence. It can 2HKO with outrage and survive an ice beam. Magnezone can explode.

Tenacrulel: Magnezone usually explodes on it. Cress can CM on it and kill it with psychic. Bronzong can sleep it. Salamence can DD and live an ice beam then EQ, or go straight for an EQ.

Togekiss: Dragonite usually paralyzes it right away. If any of my pokes are paralyzed i can heal bell. Then scizor takes it, or Salamence. Cress could also stat-up on it.

Tyranitar: Scizor. Salamence can EQ it if its low on HP. Bronzong takes all of its attacks and can EQ back

Vaporeon: Scizor can U-turn it to death. If i have a DD already, Salamence KOs with outrage. Cress can outstall if it doesnt carry toxic. Magnezone can t-bolt or just explote on it.

Weavile: Bronzong takes it easy with gyro ball. It can OHKO it. With SR up, Zong can take it very easily. Scizor can BP it. Magnezone outspeeds and attacks at it's low defenses.

Zapdos: After a DD, Salamence KOs it. Cresselia can CM vs. it, can kill it quickly. Magnezone explodes on it. Dragonite ruins it with t-wave and outstalls with roost + dragon pulse.


Well, thats the team!! All suggestions are welcome and wanted. Thanks!
 
Hi,

this is quite a good team, but I see that you may make some changes:

1) You have no counters for Gyarados, after a single DD it can outspeed and ko most of your pokemons, barring Cresselia, which by the way, can't really hurt it, meaning that it can even DD twice or more. I'd suggest to replace Dragonite, which doesn't add any useful resistance to the team with either a support Vaporeon:

Vaporeon@leftovers
nature: bold
EVs: 188 HP / 252 Def / 68 SpA
-surf
-hidden power [electric]
-wish
-protect

or, if you really need a cleric, a support Celebi:

Celebi@leftovers
nature: bold
EVs: 252 HP / 220 Def / 36 Spe
-grass knot
-recover
-heal bell
-hidden power [fire]

I really suggest Vaporeon, though, considering that it would also make a perfect Heatran counter and that often Gyara packs bounce just to deal with Celebi.

2) Hidden power [ground] on Magnezone is really situational, if you don't like hidden power [fire], then hidden power [ice], to revenge kill outraging dragons, or [grass], for Swampert and other ground types is the way to go.

3) I'd suggest to go with life orb on Salamence, it's no longer countered by water pokemons, so yache berry seems a waste, especially considering that with life orb you get some important OHKOs after a DD, notably Vaporeon, and have a chance at ohkoing Swampert if it has taken any previous damage.

4) I'd use Latias over Cresselia: she is faster, has more SpA and requires less set-up to sweep. Considering that you have Magnezone to get rid of Scizor, I see no reasons not to use Latias, I'd suggest an offensive variant:

Latias@life orb
nature: timid
EVs: 4 HP / 252 SpA / 252 Spe
-dragon pulse
-surf
-calm mind
-recover

like Cresselia, Latias also makes a great Infernape counter and can actually help with Heatran.

Hope this helps.

GL!
 
Ok, thanks. I really do need a cleric though, so i might go with celebi...I'll try them both and see how they work.
Yache is changed to life orb.
Cress is replaced by latias.
Thanks for the help.

EDIT: Wow. I've tested the celebi in for dragonite, and it just doesnt seem to work. I also tried vaporeon, but now hes just becoming setup fodder for kingdra, where my dragonite could paralyzed and ruin gyarados/kingdra, as well as using heal bell, because last match 2 pokes got WoW (psysical) and i couldnt win. I think ill keep in dragonite, but u were right about latias. Its working pretty well, but it cant take a physical hit.

I also found that leftovers works better on latias. Once you get a few CMs in, you dont really need the life orb boost, and it kills you slowly. Leftovers gives you health, and ou dont really lose a valuable KOs.

I will also test vaporeon in stead of celebi. Ty again!
 
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