
RULES said:3 vs. 3 LC Singles
DQ: Two Days (48h)
Substitutions: 2
Restricted Moves: None
Arena: ASB Arena
Switch: OK
Abilities: All
Items: Training

Welcome carrots and carrotcakes to Tellur Town, a cute little village with lots of farm and a very friendly community. This place also has a wide open field for battlers such of these two can practice and get stronger with their Pokemon. Our battlers look ready to rumble so let's start with a team preview from both sides

Bergmite [Titan] (M)
NATURE: Careful
TYPE: Ice
Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command. Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None.
ABILITIES: Own Tempo / Ice Body / Sturdy (H, Locked)
Own Tempo: This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Ice Body: This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Sturdy: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Ice Body: This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Sturdy: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
STATS
HP: 90
Atk: 3
Def: 3
SpA: 1 [-]
SpD: 3 [+]
Spe: 28
Size Class: 2
Weight Class: 4
Base Rank Total: 14
EC: 2/6
MC: 0
AC: 2/5
ATTACKS
PHYSICAL
Avalanche
Bite
Gyro Ball
Ice Fang
Rock Tomb
Stone Edge
Tackle
Take Down
SPECIAL
Icy Wind
Mirror Coat
Powder Snow
Water Pulse
STATUS
Barrier
Curse
Hail
Harden
Mist
Protect
Recover
Safeguard
Sharpen
Substitute
Toxic

Tyrunt [Jupiter] (M)
NATURE: Jolly [+7% Accuracy]
TYPE: Rock / Dragon
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
ABILITIES: Strong Jaw / Sturdy (H, Locked)Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Strong Jaw: This Pokemon's massive jaws give it incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Bug Bite, Crunch, Fire Fang, Hyper Fang, Ice Fang, Poison Fang, Thunder Fang.
Sturdy: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Sturdy: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
STATS
HP: 90
Atk: 3
Def: 3
SpA: 1 [-]
SpD: 2
Spe: 56 [+]
Size Class: 2
Weight Class: 3
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
ATTACKS
PHYSICAL
Bide
Bite
Brick Break
Bulldoze
Dig
Fire Fang
Ice Fang
Poison Fang
Stomp
Stone Edge
Tackle
Thunder Fang
SPECIAL
--
STATUS
Charm
Dragon Dance
Protect
Roar
Stealth Rock
Tail Whip

Slowpoke [Malladus] (M)
NATURE: Quiet [-10% Evasion]
TYPE: Water / Psychic
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
ABILITIES: Oblivious / Own Tempo / Regenerator (H, Locked)Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Oblivious: This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Own Tempo: This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator: When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Own Tempo: This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator: When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
STATS
HP: 100
Atk: 3
Def: 3
SpA: 3 [+]
SpD: 2
Spe: 13 [-]
Size Class: 2
Weight Class: 3
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
ATTACKS
PHYSICAL
Dive
Headbutt
Stomp
Tackle
Zen Headbutt
SPECIAL
Confusion
Flamethrower
Future Sight
Ice Beam
Surf
Water Gun
STATUS
Block
Curse
Disable
Growl
Mud Sport
Protect
Yawn
Yoshiblaze
Mincinno [Male] [Off Knock]
Types: Normal
Abilities:: Cute Charm / Technician / Skill Link (H)
Nature: Jolly (+15% Speed, +17% Accuracy, -1 SpA)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 1 (-1)
SpD: 2
Spe: 87 (+15%)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3/6 MC: 0 AC: 3/5
Attacks:
Level Up
Pound
Growl
Tickle
Baby-Doll Eyes
Helping Hand
Double Slap
Encore
Swift
Sing
Tail Slap
Egg
Knock Off
Mud-Slap
Iron Tail
Endure
Flail
TM/HM
Thunder Wave
Double Team
Facade
Attract
Grass Knot
Dig
Tutor
Aqua Tail
Vullaby [Female] [Wednseday]
Types: Dark/Flying
Abilities:: Big Pecks / Overcoat / Weak Armour (H)
Nature: Relaxed (+1 Def, Speed / 1.15, -10% Evasion)
Stats:
HP: 100
Atk: 2
Def: 4 (+1)
SpA: 2
SpD: 3
Spe: 52 (/ 1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 1/6 MC: 1 AC: 1/5
Attacks:
Level Up
Gust
Leer
Fury Attack
Pluck
Nasty Plot
Flatter
Feint Attack
Air Slash
Egg
Foul Play
Roost
Fake Tears
Mean Look
Steel Wing
TM/HM
Incinerate
Dark Pulse
Toxic
Swagger
Protect
Chinchou [Male] [NightLight]
Types: Water/Electric
Abilities:: Volt Absorb / Illuminate / Water Absorb (H)
Nature: Modest (+1 SpAtk, -1 Atk)
Stats:
HP: 100
Atk: 1 (-1)
Def: 2
SpA: 3 (+1)
SpD: 2
Spe: 67
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6 MC: 0 AC: 0/5
Attacks:
Level Up
Bubble
Supersonic
Thunder Wave
Electro Ball
Water Gun
Confuse Ray
Bubble Beam
Spark
Flail
Egg
Agility
Whirlpool
Soak
Psybeam
Brine
TM/HM
Thunderbolt
Ice Beam
Rain Dance
Scald
Substitute

Mincinno [Male] [Off Knock]
Types: Normal
Abilities:: Cute Charm / Technician / Skill Link (H)
Nature: Jolly (+15% Speed, +17% Accuracy, -1 SpA)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 1 (-1)
SpD: 2
Spe: 87 (+15%)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3/6 MC: 0 AC: 3/5
Attacks:
Level Up
Pound
Growl
Tickle
Baby-Doll Eyes
Helping Hand
Double Slap
Encore
Swift
Sing
Tail Slap
Egg
Knock Off
Mud-Slap
Iron Tail
Endure
Flail
TM/HM
Thunder Wave
Double Team
Facade
Attract
Grass Knot
Dig
Tutor
Aqua Tail

Types: Dark/Flying
Abilities:: Big Pecks / Overcoat / Weak Armour (H)
Nature: Relaxed (+1 Def, Speed / 1.15, -10% Evasion)
Stats:
HP: 100
Atk: 2
Def: 4 (+1)
SpA: 2
SpD: 3
Spe: 52 (/ 1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 1/6 MC: 1 AC: 1/5
Attacks:
Level Up
Gust
Leer
Fury Attack
Pluck
Nasty Plot
Flatter
Feint Attack
Air Slash
Egg
Foul Play
Roost
Fake Tears
Mean Look
Steel Wing
TM/HM
Incinerate
Dark Pulse
Toxic
Swagger
Protect

Chinchou [Male] [NightLight]
Types: Water/Electric
Abilities:: Volt Absorb / Illuminate / Water Absorb (H)
Nature: Modest (+1 SpAtk, -1 Atk)
Stats:
HP: 100
Atk: 1 (-1)
Def: 2
SpA: 3 (+1)
SpD: 2
Spe: 67
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6 MC: 0 AC: 0/5
Attacks:
Level Up
Bubble
Supersonic
Thunder Wave
Electro Ball
Water Gun
Confuse Ray
Bubble Beam
Spark
Flail
Egg
Agility
Whirlpool
Soak
Psybeam
Brine
TM/HM
Thunderbolt
Ice Beam
Rain Dance
Scald
Substitute