





Introduction
Hello Again. I am back with my second RMT but this one really fill the holes, which the previous one could not. Its completely diff. from the last one I had, and has surprisingly helped me get too many wins and rank ups.
The name of my team "You Better Spin, Or Watch Our Grin" is basically due to the fact that my team takes a lot of advantage from entry hazard and in case the opponent lacks a spinner, it mess up pretty much badly. And even if they have a spinner, it wont last long enough to keep my infinite hazards at bay, even though my team lacks a spin blocker.
My team uses the famous Volt-Turn core along with SkarmChans (Eviolite Version of SkarmBliss). These two cores have helped me confuse my opponents a number of times and letting my Fav. late game sweeper blast through them.
I would like to get a complete in depth RMT of my team, if you can.
Here Rotom-W and Scizor completes my volt turning while skarmory and chansey handle and lay some necessary things required for the same.
In Depth
Rotom-W
Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Trick
- Hidden Power [Ice]
I dont know as to when I picked up such a wonderful liking for this washing machine, but its the best when making a volt-turn strategy, and provides excellent synergy with Scizor. I have maxed his speed so that its the most comfortable lead I have with the best scouting he can offer. I trick my scarf pretty much early if I have to make some serious business with pokemons like gyarados or salamence, otherwise I use it for keeping my momentum up or for ruining set up pokemons namely Venu, breloom and some stalls like the pink sisters. HP Ice really saves my neck against Haxorus who can otherwise KO me with mold Breaker EQ.It also act as a revenge killer to many +1 speed boosted dragons. Hydro Pump, another stab, which I use to stop darmanitan outside sun or for abusing only after I have tricked myself to a suitable opponent. Rotom-W

Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Trick
- Hidden Power [Ice]
Scizor
Scizor (M) @ Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit
It completes my volt turn core and is the potential revenge killer of my team. I have maximized its attack so that it hits harder and provide excellent coverage with Rotom.U Turn damages Espeon and Deoxys badly who are a real pain to my team. Bullet Punch and U-Turn are basic, superpower is for ferros and some steel types especially heatran which switches in to faint. Pursuit is inferior to U-Turn, but helps against choice locked Lati@s after a Draco Meteor. 252 In HP gives better durability, especially with a Wish Support teammate.
Scizor (M) @ Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Chansey
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Stealth Rock
- Wish
- Toxic
- Seismic Toss
This one is definitely the killer out of all the stallers. It gets a number of switch ins in the present metagame, like with Heatran, Lati@s, Rain Tornadus, Rotom-W and successfully lays one layer of SR. She doesnt fear even if those rocks are spinned as she gets sufficient opportunities to lay them again. SR works wonder for my volt-turn strategy. Wish really provides my entire team a rebirth. Toxic breaks many of the stalls as chansey herself isnt bothered about status. Seismic Toss is just a filler as I rarely use it because chansey doesnt stay more than 2 turns as her teammate are better at denting holes, especially after they get their rebirth. I have invested max in def. as eviolite takes care of Sp. Def. and boosts my def. much much more.
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Stealth Rock
- Wish
- Toxic
- Seismic Toss
Skarmory
Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4Spd
Impish Nature (+Def, -SAtk)
- Spikes
- Roost
- Whirlwind
- Brave Bird
Skarmory tanks in any physical hits and can phaze pokemon who would otherwise have thought to set up on chansey like conkeldurr. Spikes works a great deal for my volt turn and ruins any team lacking A Spinner. Skarm has great synergy with chansey who abosrbs all fire blasts and thunderbolts aimed at the former, who himself absorbs all the physical hits aimed at her sister chansey. Both works a great deal by managing the entry hazards and a Sturdy Skarm with wish and roost support are really a pain. Whirlwind is for phazing venusaur, set up dragons and gyarados, and bulk ups like conkeldurr. Brave bird is best against virizion and breloom, especially if sleep clause is activated.Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4Spd
Impish Nature (+Def, -SAtk)
- Spikes
- Roost
- Whirlwind
- Brave Bird
Donphan
Donphan (M) @ Life Orb
Trait: Sturdy
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Head Smash
- Earthquake
- Rapid Spin
- Ice Shard
Chansey Wish is just awesome with Donphan. Chansey can sponge all sp attks aimed at donphan and and use wish for healing back to donphan who can tackle all the physical attacks aimed at chansey. He is the best spinner that my team required. I have completely made him offensive and given it a LO since chansey wish can heal off the life orb recoil. Even without any def. investment, he can still sponge some physical hits. As a spinner, he is the best because he has access to a priority move Ice shard which damages gengar seriously in case he comes to block my spin and tries to subs or disable it. Head Smash punches holes in pokemon that resist my EQ and acts like a STAB Stone edge with a recoil (power 150, acc 80). This set is a complete offensive one, knocking many dragons of OU metagame thanks to sturdy, immunity to Sandstorm and the side support from Wish paired with a priority Ice shard. It is also the best way for killing terrakion as it can only fire close combat lowering its own def. and letting me OHKO by EQ.
Donphan (M) @ Life Orb
Trait: Sturdy
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Head Smash
- Earthquake
- Rapid Spin
- Ice Shard
Latios
Latios (M) @ Expert Belt
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Surf
- Hidden Power [Fire]
- Draco Meteor
The Hero and the late game sweeper of my team. After the rest five pokemon have done their work of laying spikes, scouting the team, and eliminating some potential threats of my Hero, he can come in, get 2 Calm minds and tear through their team taking at least 3 pokemon down. +2 Calm mind allows Latios to fire 2 Draco Meteor at most before switching out. Infact Even after 1 Draco Meteor, it keeps it momentum due to Calm Mind and KO many pokemons after taking damage from the entry hazards and hassle from my volt turns. EV Investment and attacks are straightforward, outspeed as much as you can, KO as many as you can.
Latios (M) @ Expert Belt
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Surf
- Hidden Power [Fire]
- Draco Meteor
Also a short review against Weather based teams :
Sun : Trick ruins venusaur while chansey absorbs all fire And SR for serious damage. Donphan has both head smash and earthquake against the fire pokemons offered before me. The only problem is Darmanitan because the only way to stop him is by wearing him down by recoil which means sacrificing one of my pokemon completely.
Rain : Volt Turn strategy practically ruins most rain teams. Skarmory abuse ferro by laying spikes (Though if I have taunt, I would be more better). Chansey tackles Tornadus. The only problem is with Vaporeon, and I had to stick to Latios for killing it, which is not that appropriate.
SandStorm : While three pokemon are resistant to sandstorm, it isnt much of a bother except for Chansey who doesnt have leftovers to keep up with the storm and therefore gets poor at stalling. Otherwise all major threat of sand teams are more or less covered by me team. Gliscor and Landorus are easy baits for Rotom-W and donphan.
Hail : Never faced much, but my team still goes well through it. Kyurem is too slow to be considered. Other than Mamoswine, all pokemon are easy to defeat. Mamo's Ice Shard is a bit of problem, and stops my volt switch. Otherwise Rotom-W and Scizor easily counters it.
Issues
Till now I have not found any single potential threat to my team as it depends completely on the entire team of my opponent, but there are still some which I would like to mention.
Sun Team darmanitan is deadly against my steel types and defenseless chansey. Rotom-W and Donphan take serious damage before KOing him.
And I dont like Vaporeon in Rain either. If I trick him successfully, then he is nothing but a laugh, otherwise he can burn down my team with his boosted scald.
Donphan also seriously hates Toxic spikes and he is the only pokemon in my team that is affected by it. Celebi with HP fire is also a menace to me and with an effective team mate, render my chansey useless.
Meinshao and Scrafty are two more names to mention.
These threats are not serious one, because sometime they themselves get too messy without spinner or volt turn halter or ruin themselves by micro miss predictions.
Also There are some issues in my team that I would like to mention.
Should Skarmory run Brave Bird or taunt? The latter is killing for ferro, but the former is for killing unexpected pokemons caught in whirlwind and provide good entry hazards sweeping.
Donphan's combination of Life Orb and Sturdy doesnt go hand in hand. It is effective only against revenge killing dragons with ice shard. At the same time without life orb, I seriously loose some potential KO's like one against Terrakion. Would expert belt help me in this. But then, it does nothing good against Gengar.
Conclusion
Thats all. All in all, this team has been successful for me. I have tested it on smogon server of PO and it worked wonders for me. Ofcourse if the opponent plays clever or has a team with sheer power, then its a hard time for me to retaliate.
I would like to have a complete in depth RMT of my team. All constructive comments are appreciated. I would like to get all possible changes in my moveset and items to make my team much more effective.
For those of you who want to test my team :
Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Trick
- Hidden Power [Ice]
Scizor (M) @ Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature (+Def, -SAtk)
- Spikes
- Roost
- Whirlwind
- Brave Bird
Donphan (M) @ Life Orb
Trait: Sturdy
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Head Smash
- Earthquake
- Rapid Spin
- Ice Shard
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Stealth Rock
- Wish
- Toxic
- Seismic Toss
Latios (M) @ Expert Belt
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Surf
- Hidden Power [Fire]
- Draco Meteor
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Trick
- Hidden Power [Ice]
Scizor (M) @ Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature (+Def, -SAtk)
- Spikes
- Roost
- Whirlwind
- Brave Bird
Donphan (M) @ Life Orb
Trait: Sturdy
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Head Smash
- Earthquake
- Rapid Spin
- Ice Shard
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Stealth Rock
- Wish
- Toxic
- Seismic Toss
Latios (M) @ Expert Belt
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Surf
- Hidden Power [Fire]
- Draco Meteor





