Monotype Your Dream Adventure! (Okidogi/Poison Revamp) [QC:1/1] [GP:1/1]

Pengairxan

Shroottaur X Poxes OTP
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[SET]
Okidogi @ Black Sludge
Name: Bulk Up (Poison)
Ability: Guard Dog
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Bulk Up
- Drain Punch
- Knock Off
- Substitute / Taunt

[SET COMMENTS]
With its incredible natural bulk and invaluable secondary Fighting typing, Okidogi serves as an incredible Bulk Up sweeper for Poison teams, enabling them to have a fighting chance against the likes of Dark and Steel. Drain Punch is used to provide Okidogi with long-term sustain and check the likes of Bisharp and Hisuian Goodra comfortably. Knock Off threatens Ghost- and Psychic-types like Gholdengo, Hisuian Zoroark, and Galarian Slowking along with removing crucial held items like Skarmory's Rocky Helmet and Toxapex's Black Sludge. Finally, Okidogi has two valuable utility options, with Substitute being the preferred one, as it can be used against foes Okidogi forces out like Hisuian Goodra and Blissey. This lets Okidogi scout incoming switches from the likes of Latios and Hisuian Zoroark along with helping deny Scald burns from Alomomola, Salt Cure from Garganacl, and Thunder Wave from Gholdengo and Archaludon. Alternatively, Taunt can be used to exploit the likes of Skarmory and Toxapex, turning otherwise infuriating checks into setup fodder.

Alolan Muk is a vital teammate, with its Dark typing helping it threaten Psychic- and Ghost-types that cause significant headaches for Okidogi like Deoxys-S, Hatterene, and Spectrier along with letting it answer special attackers that would devastate Okidogi such as Psychic Noise Primarina and Psychic Volcarona. Assault Vest Galarian Slowking can help wear down the likes of Zapdos, Latios, and Pelipper with its strong movepool; it can also use Future Sight to help pressure Poison-type walls such as Toxapex and Pecharunt, which can effortlessly handle Okidogi otherwise. Amoonguss acts as a comfortable check to the likes of Ogerpon-W, Urshifu-R, and Great Tusk along with being able to use Spore to give Okidogi free turns to set up with Bulk Up. Galarian Weezing can use Defog to clear entry hazards and use Will-O-Wisp to weaken physical attackers such as Hippowdon and Ogerpon-C, enabling Okidogi to come in on greatly weakened attacks and easily set up. Iron Moth serves as a fantastic offensive complement to Okidogi, as it can easily remove the likes of Gholdengo and Excadrill with its STAB Flamethrower as well as Pelipper and Great Tusk with its strong coverage in Discharge and Energy Ball, eliminating key problems for Okidogi. Okidogi, in return, is able to pressure special walls like Hisuian Goodra and Ting-Lu with Drain Punch. Pecharunt can provide a strong blanket physical check to the likes of Ogerpon-H and Iron Hands along with being able to pivot Okidogi in with Parting Shot. Alternatively, Nasty Plot Pecharunt can help wear down problematic checks like Gliscor and Galarian Weezing. Salazzle and Glimmora can provide Corrosion Toxic support to wear down opposing walls such as Corviknight, Toxapex, and Pecharunt, greatly limiting their ability to check Okidogi. Salazzle and Glimmora can also provide further support, as Salazzle can use Flamethrower to pressure Gholdengo and Encore to lock foes like Bisharp and Lokix into Sucker Punch, enabling Okidogi to enter the field safely and remove them with Drain Punch for recovery. Glimmora, meanwhile, can use Stealth Rock and Power Gem to pressure Flying-types like Tornadus-T and Dragonite, greatly limiting their ability to come in on Okidogi.

[STRATEGY COMMENTS]
Other Options
=============
Poison
-----------
Ice Punch can be run over Substitute or Taunt, enabling Okidogi to handle Landorus formes on a predicted switch along with helping handle Gliscor and Clodsire, which can otherwise be annoying for it to take on with just Knock Off. However, this comes at the cost of extremely valuable utility, preventing Okidogi from shutting down attempts to stop it with the likes of Haze Toxapex with Taunt or avoid status from the likes of Archaludon or Moltres coming in with Substitute. Toxic Chain can be used over Guard Dog to enable Okidogi to put pressure onto otherwise infuriating walls like Sableye, Great Tusk, and Hippowdon, which can otherwise handle Okidogi with ease. However, it removes Okidogi's ability to beat Skarmory while maintaining a Substitute and avoid phazing from Dragon Tail Gyarados when running Taunt sets.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality checked by:
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
https://www.smogon.com/forums/members/igiveuponaname.593115/
https://www.smogon.com/forums/members/rose.511181/
 
Last edited:
[SET]
Okidogi @ Black Sludge
SET: Bulk Up (Poison)
Ability: Guard Dog
EVs: 252 HP / 240 SpD / 16 Spe
Careful Nature
- Bulk Up
- Drain Punch
- Knock Off
- Substitute / Taunt

[SET COMMENTS]
With its incredible Natural bulk and invaluable secondary typing of Fighting, Okidogi serves as an incredible Bulk Up sweeper for Poison teams enabling them to have a fighting chance against the likes of Dark and Steel. Drain Punch is used to provide long term sustain along with enabling Okidogi to check the likes of Ting-Lu (checking...TingLu feels like a stretch since Eq Ting can be smelly. This is also a STAB move anyway, I think you can just compress Knock+Drain in a few sentences), Bisharp, and Hisuian Goodra comfortably. Knock Off grants valuable Dark coverage to threaten Ghost- and Psychic-types like Gholdengo, Hisuian Zoroark, and Galarian Slowking along with removing crucial held items like Skarmory's Rocky Helmet and Toxapex's Black Sludge. Finally Okidogi has the two valuable utility options, with Substitute being the preferred option as can be used against foes Okidogi forces out like Hiusian Goodra and Blissey to safely scout out incoming switches from the likes of Latios and Hisuian Zoroark along with helping to deny Scald burns from Alomomola or Salt Cure from Garganacl (twave too tbh). Alternatively Taunt can be used to entirely bully the likes of Skarmory (you already bully skarm with or without sub, since you outpace body press and cant be phazed out. Pick someone else) and Toxapex turning otherwise infuriating checks into setup food. Its EV spread maximums Okidogi's special bulk enabling it to comfortably handle the likes of Heatran and Hydreigon while still enabling it to outspeed Mandibuzz and Adamant Azumarill (ngl has it occured to you why we need to outspeed Azu? Idk either. Not even Mandi is worth outspeeding. Maybe we should just go 0 speed...you also didnt describe why Guard dog is great, which is really important).

Alolan Muk is a vital teammate with its Dark typing helping to threaten Psychic- and Ghost-types that laugh in the face of Okidogi like Deoxys-S, Hatterene, and Spectrier (they dont quite laugh since these cant really swap into this dog bar hatte [esp if you end up having a sub on it. Just mention the psy immunity meow) along with special attackers that would devastate Okidogi such as Psychic Noise Primarina and Psychic Volcarona. Assault Vest Galarian Slowking can help to wear down the likes of Iron Valiant, Latios, and Yanmega (Kinda random meow, pick other special/mixed attackers imo. scouting pult is nice, for instance) with its strong movepool and can use Future Sight to help pressure physical walls such as Toxapex and Moltres (molt isnt that threatened no? Knock + FSight doesnt do much) which can effortlessly handle Okidogi otherwise. Amoonguss acts as a comfortable check to the likes of Ogerpon-W, Urshifu-R, and Great Tusk along with being able to use Spore to give Okidogi free turns to Bulk Up. Galarian Weezing can use Defog to clear hazards away and use Will-O-Wisp to weak physical attackers such as Hippowdon and Ogerpon-C enabling Okidogi to come in on greatly weakened attacks and easily setup. Pecharunt can provide a strong blanket physical check to the likes of Ogerpon-H and Iron Hands along with being able to pivot Okidogi in with Parting Shot (yei. He can also NP and be the menace for some types too, i.e. A fast runt beats Gliscor 1v1 nyahaha). Salazzle and Glimmora can provide Corrosion Toxic Support to wear down opposing walls such as Corviknight, Toxapex, and Pecharunt greatly limiting their ability to check Okidogi. Salazzle and Glimmora can also provide further support as Salazzle can use Flamethrower to pressure Gholdengo and Encore to lock foes like Bisharp and Lokix into Sucker Punch enabling Okidogi the opportunity to enter the field safely and remove them with Drain Punch for recovery while Glimmora can use Stealth Rock and Power Gem to pressure Flying-types like Tornadus-T and Dragonite greatly limiting their ability to come in on Okidogi. Iron Moth serves as a fanstatic offensive compliment to Okidogi as it can easily remove the likes of Gholdengo, Excadrill, Pelipper, and Great Tusk with its STAB Flamethrower and strong coverage in Discharge and Energy Ball respectivelly removing key problems for Okidogi while greatly apprecating (mispell) Okidogi being able to pressure special walls like Hisuian Goodra and Ting-Lu with Drain Punch. (Move Moth to earlier than Pecharunt, Moth is much viable (>:[) than the latter three guys)

[STRATEGY COMMENTS]
Other Options
=============
Poison
-----------
Ice Punch is an option that can be ran over Substitute and Taunt with Ice Punch enabling Okidogi to handle Landorus formes on a predicted switch along with helping to handle Gliscor and Clodsire which can otherwise be annoying for Okidogi to take on with just Knock Off. However this comes at the cost of extremely valuable utility preventing Okidogi from shutting down attempts to stop it with the likes of Haze Toxapex with Taunt or Substitute to avoid status from the likes of Archaludon or Moltres coming in. Toxic Chain can be used over Guard Dog which will removing the ability to beat Skarmory while maintaining a Substitute and phazing from Dragon Tail Gyarados on Taunt sets, it can enable Okidogi to put pressure onto otherwise infuriating walls like Sableye, Great Tusk, and Hippowdon which can otherwise handle Okidogi with ease.

Ping meow in discord so that meow just gets a second read, I likely wont drop a second QC by then, just wanna read it. Ty Pengairxan
 
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[SET]
Okidogi @ Black Sludge
SET: Bulk Up (Poison)
Ability: Guard Dog
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Bulk Up
- Drain Punch
- Knock Off
- Substitute / Taunt

[SET COMMENTS]
With its incredible Natural natural bulk and invaluable secondary Fighting typing of Fighting, Okidogi serves as an incredible Bulk Up sweeper for Poison teams, (AC) enabling them to have a fighting chance against the likes of Dark and Steel. Drain Punch is used to provide Okidogi long term with long-term sustain along with checking the likes of Bisharp, (RC) and Hisuian Goodra comfortably. Knock Off grants valuable Dark coverage to threaten threatens Ghost- and Psychic-types like Gholdengo, Hisuian Zoroark, and Galarian Slowking along with removing crucial held items like Skarmory's Rocky Helmet and Toxapex's Black Sludge. Finally, (AC) Okidogi has the two valuable utility options, with Substitute being the preferred option, (AC) as it can be used against foes Okidogi forces out like Hiusian Hisuian Goodra and Blissey. (AP) to safely This lets Okidogi scout out incoming switches from the likes of Latios and Hisuian Zoroark along with helping to deny Scald burns from Alomomola, Salt Cure from Garganacl, and helping to prevent (the list is already talking about stuff that sub is denying, there isn't any need to repeat it) Thunder Wave from Gholdengo and Archaludon. Alternatively, (AC) Taunt can be used to entirely bully exploit the likes of Skarmory and Toxapex, (AC) turning otherwise infuriating checks into setup food fodder.

Alolan Muk is a vital teammate, (AC) with its Dark typing helping to it threaten Psychic- and Ghost-types that cause significant headaches for Okidogi like Deoxys-S, Hatterene, and Spectrier along with letting it answer special attackers that would devastate Okidogi such as Psychic Noise Primarina and Psychic Volcarona. Assault Vest Galarian Slowking can help to wear down the likes of Zapdos, Latios, and Pelipper with its strong movepool; (ASC) and it can also use Future Sight to help pressure Poison-type walls such as Toxapex and Pecharunt, (AC) which can effortlessly handle Okidogi otherwise. Amoonguss acts as a comfortable check to the likes of Ogerpon-W, Urshifu-R, and Great Tusk along with being able to use Spore to give Okidogi free turns to set up with Bulk Up. Galarian Weezing can use Defog to clear entry hazards away and use Will-O-Wisp to weaken physical attackers such as Hippowdon and Ogerpon-C, (AC) enabling Okidogi to come in on greatly weakened attacks and easily setup set up. Iron Moth serves as a fanstatic offensive compliment complement to Okidogi, (AC) as it can easily remove the likes of Gholdengo, (RC) and Excadrill, (RC) with its STAB Flamethrower as well as Pelipper, and Great Tusk with its STAB Flamethrower and with its strong coverage in Discharge and Energy Ball, (AC) respectively removing key problems for Okidogi. (AP) while greatly appreciating Okidogi, (AC) in return, (AC) being is able to pressure special walls like Hisuian Goodra and Ting-Lu with Drain Punch. Pecharunt can provide a strong blanket physical check to the likes of Ogerpon-H and Iron Hands along with being able to pivot Okidogi in with Parting Shot. Alternatively, (AC) Nasty Plot Pecharunt can help to wear down problematic checks like Gliscor and Galarian Weezing. Salazzle and Glimmora can provide Corrosion Toxic Support support, (AC) which is aided by their Corrosion ability, (AC) to wear down opposing walls such as Corviknight, Toxapex, and Pecharunt, (AC) greatly limiting their ability to check Okidogi. Salazzle and Glimmora can also provide further support, (AC) as Salazzle can use Flamethrower to pressure Gholdengo and Encore to lock foes like Bisharp and Lokix into Sucker Punch, (AC) enabling Okidogi the opportunity to enter the field safely and remove them with Drain Punch for recovery. (AP) while Glimmora, (AC) meanwhile, (AC) can use Stealth Rock and Power Gem to pressure Flying-types like Tornadus-T and Dragonite, (AC) greatly limiting their ability to come in on Okidogi.

[STRATEGY COMMENTS]
Other Options
=============
Poison
-----------
Ice Punch is an option that can be ran over Substitute and or Taunt, (AC) with Ice Punch enabling Okidogi to handle Landorus formes on a predicted switch along with helping to handle Gliscor and Clodsire, (AC) which can otherwise be annoying for Okidogi it to take on with just Knock Off. However, (AC) this comes at the cost of extremely valuable utility, (AC) preventing Okidogi from shutting down attempts to stop it with the likes of Haze Toxapex with Taunt or Substitute to avoid status from the likes of Archaludon or Moltres coming in with Substitute. Toxic Chain can be used over Guard Dog to enable Okidogi to put pressure onto otherwise infuriating walls like Sableye, Great Tusk, and Hippowdon, which can otherwise handle Okidogi with ease. However, it which will removing the removes Okidogi's ability to beat Skarmory while maintaining a Substitute and avoid phazing from Dragon Tail Gyarados on when running Taunt sets,. (removed comma, added period) it can enable Okidogi to put pressure onto otherwise infuriating walls like Sableye, Great Tusk, and Hippowdon which can otherwise handle Okidogi with ease.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality checked by:
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
 
gp amcheck

add remove comment

[SET]
Okidogi @ Black Sludge
SET: Bulk Up (Poison)
Ability: Guard Dog
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Bulk Up
- Drain Punch
- Knock Off
- Substitute / Taunt

[SET COMMENTS]
With its incredible Natural natural bulk and invaluable secondary Fighting typing of Fighting, Okidogi serves as an incredible Bulk Up sweeper for Poison teams, (AC) enabling them to have a fighting chance against the likes of Dark and Steel. Drain Punch is used to provide Okidogi long term with long-term sustain along with checking the likes of Bisharp, (RC) and Hisuian Goodra comfortably. Knock Off grants valuable Dark coverage to threaten threatens Ghost- and Psychic-types like Gholdengo, Hisuian Zoroark, and Galarian Slowking along with removing crucial held items like Skarmory's Rocky Helmet and Toxapex's Black Sludge. Finally, (AC) Okidogi has the two valuable utility options, with Substitute being the preferred option, (AC) as it can be used against foes Okidogi forces out like Hiusian Hisuian Goodra and Blissey. (AP) to safely This lets Okidogi scout out incoming switches from the likes of Latios and Hisuian Zoroark along with helping to deny Scald burns from Alomomola, Salt Cure from Garganacl, and helping to prevent (the list is already talking about stuff that sub is denying, there isn't any need to repeat it) Thunder Wave from Gholdengo and Archaludon. Alternatively, (AC) Taunt can be used to entirely bully exploit the likes of Skarmory and Toxapex, (AC) turning otherwise infuriating checks into setup food fodder.

Alolan Muk is a vital teammate, (AC) with its Dark typing helping to it threaten Psychic- and Ghost-types that cause significant headaches for Okidogi like Deoxys-S, Hatterene, and Spectrier along with letting it answer special attackers that would devastate Okidogi such as Psychic Noise Primarina and Psychic Volcarona. Assault Vest Galarian Slowking can help to wear down the likes of Zapdos, Latios, and Pelipper with its strong movepool; (ASC) and it can also use Future Sight to help pressure Poison-type walls such as Toxapex and Pecharunt, (AC) which can effortlessly handle Okidogi otherwise. Amoonguss acts as a comfortable check to the likes of Ogerpon-W, Urshifu-R, and Great Tusk along with being able to use Spore to give Okidogi free turns to set up with Bulk Up. Galarian Weezing can use Defog to clear entry hazards away and use Will-O-Wisp to weaken physical attackers such as Hippowdon and Ogerpon-C, (AC) enabling Okidogi to come in on greatly weakened attacks and easily setup set up. Iron Moth serves as a fanstatic offensive compliment complement to Okidogi, (AC) as it can easily remove the likes of Gholdengo, (RC) and Excadrill, (RC) with its STAB Flamethrower as well as Pelipper, and Great Tusk with its STAB Flamethrower and with its strong coverage in Discharge and Energy Ball, (AC) respectively removing key problems for Okidogi. (AP) while greatly appreciating Okidogi, (AC) in return, (AC) being is able to pressure special walls like Hisuian Goodra and Ting-Lu with Drain Punch. Pecharunt can provide a strong blanket physical check to the likes of Ogerpon-H and Iron Hands along with being able to pivot Okidogi in with Parting Shot. Alternatively, (AC) Nasty Plot Pecharunt can help to wear down problematic checks like Gliscor and Galarian Weezing. Salazzle and Glimmora can provide Corrosion Toxic Support support, (AC) which is aided by their Corrosion ability, (AC) to wear down opposing walls such as Corviknight, Toxapex, and Pecharunt, (AC) greatly limiting their ability to check Okidogi. Salazzle and Glimmora can also provide further support, (AC) as Salazzle can use Flamethrower to pressure Gholdengo and Encore to lock foes like Bisharp and Lokix into Sucker Punch, (AC) enabling Okidogi the opportunity to enter the field safely and remove them with Drain Punch for recovery. (AP) while Glimmora, (AC) meanwhile, (AC) can use Stealth Rock and Power Gem to pressure Flying-types like Tornadus-T and Dragonite, (AC) greatly limiting their ability to come in on Okidogi.

[STRATEGY COMMENTS]
Other Options
=============
Poison
-----------
Ice Punch is an option that can be ran over Substitute and or Taunt, (AC) with Ice Punch enabling Okidogi to handle Landorus formes on a predicted switch along with helping to handle Gliscor and Clodsire, (AC) which can otherwise be annoying for Okidogi it to take on with just Knock Off. However, (AC) this comes at the cost of extremely valuable utility, (AC) preventing Okidogi from shutting down attempts to stop it with the likes of Haze Toxapex with Taunt or Substitute to avoid status from the likes of Archaludon or Moltres coming in with Substitute. Toxic Chain can be used over Guard Dog to enable Okidogi to put pressure onto otherwise infuriating walls like Sableye, Great Tusk, and Hippowdon, which can otherwise handle Okidogi with ease. However, it which will removing the removes Okidogi's ability to beat Skarmory while maintaining a Substitute and avoid phazing from Dragon Tail Gyarados on when running Taunt sets,. (removed comma, added period) it can enable Okidogi to put pressure onto otherwise infuriating walls like Sableye, Great Tusk, and Hippowdon which can otherwise handle Okidogi with ease.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality checked by:
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
Implemented.
 
add remove comment

[SET]
Okidogi @ Black Sludge
SET: Name: Bulk Up (Poison)
Ability: Guard Dog
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Bulk Up
- Drain Punch
- Knock Off
- Substitute / Taunt

[SET COMMENTS]
With its incredible natural bulk and invaluable secondary Fighting typing, Okidogi serves as an incredible Bulk Up sweeper for Poison teams, enabling them to have a fighting chance against the likes of Dark and Steel. Drain Punch is used to provide Okidogi with long-term sustain along with checking and check the likes of Bisharp and Hisuian Goodra comfortably. Knock Off threatens Ghost- and Psychic-types like Gholdengo, Hisuian Zoroark, and Galarian Slowking along with removing crucial held items like Skarmory's Rocky Helmet and Toxapex's Black Sludge. Finally, Okidogi has two valuable utility options, with Substitute being the preferred option one, as it can be used against foes Okidogi forces out like Hisuian Goodra and Blissey. This lets Okidogi scout incoming switches from the likes of Latios and Hisuian Zoroark along with helping deny Scald burns from Alomomola, Salt Cure from Garganacl, and Thunder Wave from Gholdengo and Archaludon. Alternatively, Taunt can be used to exploit the likes of Skarmory and Toxapex, turning otherwise infuriating checks into setup fodder.

Alolan Muk is a vital teammate, with its Dark typing helping it threaten Psychic- and Ghost-types that cause significant headaches for Okidogi like Deoxys-S, Hatterene, and Spectrier along with letting it answer special attackers that would devastate Okidogi such as Psychic Noise Primarina and Psychic Volcarona. Assault Vest Galarian Slowking can help wear down the likes of Zapdos, Latios, and Pelipper with its strong movepool; it can also use Future Sight to help pressure Poison-type walls such as Toxapex and Pecharunt, which can effortlessly handle Okidogi otherwise. Amoonguss acts as a comfortable check to the likes of Ogerpon-W, Urshifu-R, and Great Tusk along with being able to use Spore to give Okidogi free turns to set up with Bulk Up. Galarian Weezing can use Defog to clear entry hazards away and use Will-O-Wisp to weaken physical attackers such as Hippowdon and Ogerpon-C, enabling Okidogi to come in on greatly weakened attacks and easily set up. Iron Moth serves as a fanstatic fantastic offensive complement to Okidogi, as it can easily remove the likes of Gholdengo and Excadrill with its STAB Flamethrower as well as Pelipper and Great Tusk with its strong coverage in Discharge and Energy Ball, removing eliminating key problems for Okidogi. Okidogi, in return, is able to pressure special walls like Hisuian Goodra and Ting-Lu with Drain Punch. Pecharunt can provide a strong blanket physical check to the likes of Ogerpon-H and Iron Hands along with being able to pivot Okidogi in with Parting Shot. Alternatively, Nasty Plot Pecharunt can help wear down problematic checks like Gliscor and Galarian Weezing. Salazzle and Glimmora can provide Toxic support, which is aided by their Corrosion ability, Corrosion Toxic support to wear down opposing walls such as Corviknight, Toxapex, and Pecharunt, greatly limiting their ability to check Okidogi. Salazzle and Glimmora can also provide further support, as Salazzle can use Flamethrower to pressure Gholdengo and Encore to lock foes like Bisharp and Lokix into Sucker Punch, enabling Okidogi to enter the field safely and remove them with Drain Punch for recovery. Glimmora, meanwhile, can use Stealth Rock and Power Gem to pressure Flying-types like Tornadus-T and Dragonite, greatly limiting their ability to come in on Okidogi.

[STRATEGY COMMENTS]
Other Options
=============
Poison
-----------
Ice Punch can be ran run over Substitute or Taunt, enabling Okidogi to handle Landorus formes on a predicted switch along with helping handle Gliscor and Clodsire, which can otherwise be annoying for it to take on with just Knock Off. However, this comes at the cost of extremely valuable utility, preventing Okidogi from shutting down attempts to stop it with the likes of Haze Toxapex with Taunt or avoid status from the likes of Archaludon or Moltres coming in with Substitute. Toxic Chain can be used over Guard Dog to enable Okidogi to put pressure onto otherwise infuriating walls like Sableye, Great Tusk, and Hippowdon, which can otherwise handle Okidogi with ease. However, it removes Okidogi's ability to beat Skarmory while maintaining a Substitute and avoid phazing from Dragon Tail Gyarados when running Taunt sets.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/pengairxan.622813/
Quality checked by:
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:

1/1 GP Team done
Credit igiveuponaname too
 
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