So I was moaning at Delko, which is pretty often the case asking him what to do because I was bored and he asked me to write a RMT. This team was inspired by Mynism (whether he'll want to associate with it or not) because he was ranting about how good "RainVolc" was so I built this to play with it.
The joke team name is because Delko never spells the word "lose" correctly.
The joke team name is because Delko never spells the word "lose" correctly.
I'll start with introducing the team then describe each of their roles.
The Team
Members
Volcarona (M) @ Chesto Berry
Trait: Flame Body
EVs: 240 HP / 212 Def / 56 Spd
Bold Nature (+Def, -Atk)
- Quiver Dance
- Rest
- Hurricane
- Bug Buzz
As I previously mentioned I wanted to try this set because of Mynisms bragging.
It is actually a pretty fun set, the EVs are a little different than usual spreads, this spread was made by McMeghan and myself to make sure it outsped the whole meta at +2 while remaining as bulky as possible. Chesto-rest Volcarona still catches people by surprise and I have no idea why. But hey! Who am I to complain when something works?
Bug Buzz is a good STAB hitting a lot of threats in the meta strongly. Hurricane is a nice rain abuse move if I know I can’t KO something why not go for a confusion?
Politoed (M) @ Choice Specs Trait: Drizzle
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Hidden Power [Grass]
- Focus Blast
- Ice Beam
I picked Politoed because this is a weather based metagame, people will argue and try and tell you that it is possible to do well without weather but it is easier to do well with a weather so you might as well pick one off the start. That aside given my team was built under the prerequisite of me wanting to use Rain Volcarona I needed rain. I decided the set later based on what the team needed but I put Politoed as a placeholder.
Hydro Pump is my go to move on Politoed because of its high power and pseudo dual STAB. Even resists which people switch in to often take big chunks from it. HP Grass is there for Gastrodon or if I want to predict a water absorb pokemon coming in. Focus Blast is for predicting Abomasnow / Tyranitar switches who do not like it one bit. Ice Beam generally KOs dragons who cannot OHKO Politoed.
Virizion @ Leftovers
Trait: Justified
EVs: 252 Atk / 252 Spd
Naive Nature (+Spd, -SDef)
- Swords Dance
- Close Combat
- Leaf Blade
- Hidden Power [Ice]
I picked Virizion because it pairs off with Volcarona excellently. I could have used Breloom for the same grass/fighting coverage and spore is always appreciated but I needed a way to deal with Gliscor / Landorus. Brelooms HP Ice is pathetic and he is slower. Also Virizion has the cutest little boots for the rain.
I picked Swords Dance because I already had two special attackers even if it meant that I ended up with a mixed set because I needed HP Ice. Close Combat and Leaf Blade provides fantastic coverage and with Virizions naturally high speed late game can clean people up easily.
Tentacruel (F) @ Leftovers
Trait: Rain Dish
EVs: 252 HP / 240 Def / 16 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Toxic
- Scald
- Rapid Spin
I needed a spinner and SubToxicTenta makes a great addition to the team. Again credit goes to Mynism here as he is always bragging about it however this was not the first time I tested it and I do agree that it is probably the best spinner in OU.
Rapid Spin is the obvious move because Volcarona needs the support Dragonite appreciates the support. Substitute is the key to this set and alongside rain dish Tentacruel can heal off the damage and allow him to stall out opponents while beating ghosts by toxic stall. Scald is a great move due to its dual STAB and 30% chance to burn hitting reasonably hard with no boosts and making sub stalling that much easier. Toxic is the last option to annoy opponents and wears down pokemon that commonly switch in and out by residual damage.
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 224 SDef / 32 Spd
Gentle Nature (+SDef, -Def)
- Thunder
- Iron Head
- Wish
- Stealth Rock
Jirachi is a fantastic pokemon due to its diversity. Especially on a rain team people don’t know what to expect off the start. It is just the standard SpDef set but with Thunder instead of Body Slam because it has a higher base power and the same chance of paralysis.
I use Iron Head because the flinch chance is nice and it helps keep damage up whilst still allowing me to provide Wish support for my team. Stealth Rocks are a necessary move on somebody on the team and Jirachi is able to switch in to so much safely that it makes sense to give it them.
Dragonite (M) @ Choice Band
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Outrage
- Waterfall
- Earthquake
- ExtremeSpeed
I needed a filler mon at this point. I wanted something with a ground immunity to stop Earthquake being spammed. I have been using Dragonite as a wallbreaker for a while now and I find that generally nothing likes switching in on him. I also needed the team to have more physical capability so it made more sense than a Latios.
Outrage is a very go to move here especially after steel types have been removed. I used Waterfall because it is rain boosted making it very strong. Finally I went with Earthquake instead of Fire Punch for steel types although in retrospect Fire Punch might be a better choice to deal with Ferrothorns. Extremespeed is for cleaning up late game, if they’ve got weakened pokemon I can finish the game very quickly by using Bandnite.
Importable
The only threat I have which causes huge problems is Terrakion, who singlehandedly sweeps the whole team if he's the SD set.
I can produce a threatlist if it's needed although I'm sure you can all tell. Also if I missed anything please feel free to say and I'll correct it.
The Team






Members

Volcarona (M) @ Chesto Berry
Trait: Flame Body
EVs: 240 HP / 212 Def / 56 Spd
Bold Nature (+Def, -Atk)
- Quiver Dance
- Rest
- Hurricane
- Bug Buzz
As I previously mentioned I wanted to try this set because of Mynisms bragging.
It is actually a pretty fun set, the EVs are a little different than usual spreads, this spread was made by McMeghan and myself to make sure it outsped the whole meta at +2 while remaining as bulky as possible. Chesto-rest Volcarona still catches people by surprise and I have no idea why. But hey! Who am I to complain when something works?
Bug Buzz is a good STAB hitting a lot of threats in the meta strongly. Hurricane is a nice rain abuse move if I know I can’t KO something why not go for a confusion?

Politoed (M) @ Choice Specs Trait: Drizzle
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Hidden Power [Grass]
- Focus Blast
- Ice Beam
I picked Politoed because this is a weather based metagame, people will argue and try and tell you that it is possible to do well without weather but it is easier to do well with a weather so you might as well pick one off the start. That aside given my team was built under the prerequisite of me wanting to use Rain Volcarona I needed rain. I decided the set later based on what the team needed but I put Politoed as a placeholder.
Hydro Pump is my go to move on Politoed because of its high power and pseudo dual STAB. Even resists which people switch in to often take big chunks from it. HP Grass is there for Gastrodon or if I want to predict a water absorb pokemon coming in. Focus Blast is for predicting Abomasnow / Tyranitar switches who do not like it one bit. Ice Beam generally KOs dragons who cannot OHKO Politoed.

Virizion @ Leftovers
Trait: Justified
EVs: 252 Atk / 252 Spd
Naive Nature (+Spd, -SDef)
- Swords Dance
- Close Combat
- Leaf Blade
- Hidden Power [Ice]
I picked Virizion because it pairs off with Volcarona excellently. I could have used Breloom for the same grass/fighting coverage and spore is always appreciated but I needed a way to deal with Gliscor / Landorus. Brelooms HP Ice is pathetic and he is slower. Also Virizion has the cutest little boots for the rain.
I picked Swords Dance because I already had two special attackers even if it meant that I ended up with a mixed set because I needed HP Ice. Close Combat and Leaf Blade provides fantastic coverage and with Virizions naturally high speed late game can clean people up easily.

Tentacruel (F) @ Leftovers
Trait: Rain Dish
EVs: 252 HP / 240 Def / 16 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Toxic
- Scald
- Rapid Spin
I needed a spinner and SubToxicTenta makes a great addition to the team. Again credit goes to Mynism here as he is always bragging about it however this was not the first time I tested it and I do agree that it is probably the best spinner in OU.
Rapid Spin is the obvious move because Volcarona needs the support Dragonite appreciates the support. Substitute is the key to this set and alongside rain dish Tentacruel can heal off the damage and allow him to stall out opponents while beating ghosts by toxic stall. Scald is a great move due to its dual STAB and 30% chance to burn hitting reasonably hard with no boosts and making sub stalling that much easier. Toxic is the last option to annoy opponents and wears down pokemon that commonly switch in and out by residual damage.

Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 224 SDef / 32 Spd
Gentle Nature (+SDef, -Def)
- Thunder
- Iron Head
- Wish
- Stealth Rock
Jirachi is a fantastic pokemon due to its diversity. Especially on a rain team people don’t know what to expect off the start. It is just the standard SpDef set but with Thunder instead of Body Slam because it has a higher base power and the same chance of paralysis.
I use Iron Head because the flinch chance is nice and it helps keep damage up whilst still allowing me to provide Wish support for my team. Stealth Rocks are a necessary move on somebody on the team and Jirachi is able to switch in to so much safely that it makes sense to give it them.

Dragonite (M) @ Choice Band
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Outrage
- Waterfall
- Earthquake
- ExtremeSpeed
I needed a filler mon at this point. I wanted something with a ground immunity to stop Earthquake being spammed. I have been using Dragonite as a wallbreaker for a while now and I find that generally nothing likes switching in on him. I also needed the team to have more physical capability so it made more sense than a Latios.
Outrage is a very go to move here especially after steel types have been removed. I used Waterfall because it is rain boosted making it very strong. Finally I went with Earthquake instead of Fire Punch for steel types although in retrospect Fire Punch might be a better choice to deal with Ferrothorns. Extremespeed is for cleaning up late game, if they’ve got weakened pokemon I can finish the game very quickly by using Bandnite.
Importable
Code:
Politoed (M) @ Choice Specs Trait: Drizzle
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Hidden Power [Grass]
- Focus Blast
- Ice Beam
Volcarona (M) @ Chesto Berry
Trait: Flame Body
EVs: 240 HP / 212 Def / 56 Spd
Bold Nature (+Def, -Atk)
- Quiver Dance
- Rest
- Hurricane
- Bug Buzz
Tentacruel (F) @ Leftovers
Trait: Rain Dish
EVs: 252 HP / 240 Def / 16 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Toxic
- Scald
- Rapid Spin
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 224 SDef / 32 Spd
Gentle Nature (+SDef, -Def)
- Thunder
- Iron Head
- Wish
- Stealth Rock
Virizion @ Leftovers
Trait: Justified
EVs: 252 Atk / 252 Spd
Naive Nature (+Spd, -SDef)
- Swords Dance
- Close Combat
- Leaf Blade
- Hidden Power [Ice]
Dragonite (M) @ Choice Band
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Outrage
- Waterfall
- Earthquake
- ExtremeSpeed
The only threat I have which causes huge problems is Terrakion, who singlehandedly sweeps the whole team if he's the SD set.
I can produce a threatlist if it's needed although I'm sure you can all tell. Also if I missed anything please feel free to say and I'll correct it.