ZAPDOS
The Legendary Bird of old returns into the generation of new. Let's see what new toys it gets so far, shall we?
Code:
#145 - Zapdos
Type - Electric / Flying
BST
90 HP
90 Atk
85 Def
125 SpA
90 SpD
100 Spe
Abilities
[b]Pressure[/b]
The opposing Pokemon uses one more PP for its move.
[b]Lightningrod[/b] - Dream World Exclusive
The Pokemon gains an immunity to Electric-type attacks.
The ability wielder's SpA is boosted one stage.
[b]Moves (Note this is long)[/b]
Level-Up
Isshu:
Lv1: Peck
Lv1: ThunderShock
[b]Lv8: Thunder Wave[/b]
Lv15: Detect
Lv22: Pluck
Lv29: AncientPower
Lv36: Charge
[b]Lv43: Agility
Lv50: Discharge
Lv57: Roost
Lv64: Light Screen[/b]
Lv71: Drill Peck
[b]Lv78: Thunder
Lv85: Rain Dance[/b]
XD-Exclusive
[b]Baton Pass
Extrasensory
Metal Sound[/b]
Move Tutor Exclusive - 3rd Gen
Double-edge
Mimic
Snore
Endure
Mud Slap
Swift
Move Tutor Exclusive - 4th Gen
Air Cutter
Ominous Wind
[b]Heat Wave[/b]
[b]Signal Beam[/b]
Twister
Tailwind
Sky Attack
TMs - 3rd and 4th Gen
[b]TM05 - Roar
TM06 - Toxic
TM10 - Hidden Power[/b]
TM11 - Sunny Day
TM15 - Hyper Beam
TM16 - Light Screen
TM17 - Protect
TM18 - Rain Dance
TM21 - Frustration
TM24 - Thunderbolt
TM25 - Thunder
TM27 - Return
TM32 - Double Team
TM34 - Shock Wave
TM37 - Sandstorm
TM40 - Aerial Ace
TM42 - Facade
TM43 - Secret Power
[b]TM44 - Rest[/b]
TM47 - Steel Wing
TM51 - Roost
[b]TM57 - Charge Beam[/b]
TM58 - Endure
TM68 - Giga Impact
TM70 - Flash
TM73 - Thunder Wave
[b]TM82 - Sleep Talk[/b]
TM83 - Natural Gift
TM87 - Swagger
TM88 - Pluck
TM89 - U-turn
[b]TM90 - Substitute[/b]
5th Gen TMs and HMs
TM05 - Roar
TM06 - Toxic
TM10 - Hidden Power
TM11 - Sunny Day
TM15 - Hyper Beam
TM16 - Light Screen
TM17 - Protect
TM18 - Rain Dance
TM21 - Frustration
TM24 - Thunderbolt
TM25 - Thunder
TM27 - Return
TM32 - Double Team
TM37 - Sandstorm
TM40 - Aerial Ace
TM42 - Facade
TM44 - Rest
TM48 - Troll
TM57 - Charge Beam
TM58 - Free Fall
TM68 - Giga Impact
TM70 - Flash
[b]TM72 - Volt Charge[/b]
TM73 - Thunder Wave
TM87 - Swagger
TM88 - Pluck
[b]TM89 - U-Turn
TM90 - Substitute
TM93 - Wild Bolt
TM94 - Rock Smash
HM02 - Fly
[Zapdos At a Glance]
- Volt Charge. This is pretty much Zapdos's bigger changes in general. Volt Charge runs off of Zapdos's STAB and works similar to U-turn.
- Lightningrod. While we don't know the "exact" details with Dream World abilities yet, some people are speculating that Dream World abilities COULD be compatible with the older mons. This would be a big boon for Zapdos as otherwise it loses Metal Sound, Extrasensory, Baton Pass, Heat Wave, and Signal Beam.
- Solid movepool, for the most part. It has a great supportive movepool while sporting juust enough moves for the right offensive material.
- Solid typing. Flying / Electric is pretty awesome with its numerous resistances and immunities. Steel, Ground, Grass, Fighting, Flying, and Bug are great resistances to have in general. It's weaknesses are limited to Rock- and Ice-type moves thanks to its Electric-type backing up its Thunderbolt weakness.
- Relies on Hidden Power for overall coverage. Sadly, Electric / Fire just doesn't cut it, and it relies on either Hidden Power Grass or Ice to get its job done and done right.
- Stealth Rock weakness is a thorn on its side. It's pretty hard to deny Zapdos's Stealth Rock weakness, which cuts down on its effectiveness on supportive or defensive movesets overall. While Rest and Roost can overcome some of the difference, it makes it difficult to keep Zapdos at full health constantly.
[Zapdos's Overall Change]
Most of Zapdos's movesets that would likely be used in Generation 5 are already On-site as seen here, so there isn't much to add to the table here. Lightningrod works on the offensive sets at best, but with no real confirmation with how Dream World abilities work, it's potential with Lightningrod is not yet known.
Volt Charge looks like an appealing move to use on defensive sets overall, but Zapdos cuts it close with 4 Moveslot syndrome. Roost is obviously the primary move, followed by a Hidden Power of your choice. Thunderbolt vs. Discharge is power versus +20% chance of paralysis, in which case Zapdos might consider Discharge. The fourth slot has a huge toss-up perhaps between Roar for phasing, Light Screen for overall SpD boost, Roar for phasing, and Heat Wave for additional coverage. Still, consider that it gives the team a scouting option, so it has merits on the defensive sets overall.
Volt Charge's biggest impact is on the Choice sets. Zapdos wasn't really lacking in moveslots here. Thunderbolt was a prime option, then followed by Hidden Power and Heat Wave. The only other move options boiled down to Extrasensory and Signal Beam. Volt Change can perfectly fit in this spot, as it allows Zapdos an option to play safe with U-turning.
Lightningrod offers interesting perks, assuming that the old stuff can be kept with the ability. Suddenly, Agility Zapdos sounds great to attempt to use. With Agility / Thunderbolt / Hidden Power Ice or Grass / Heat Wave, Zapdos can sweep with a Life Orb and a Lightningrod boost behind it. It still can't touch Blissey, but it at least has enough offense to pull off the sweep anyway. It's biggest perks are that it resists both Mach Punch and Bullet Punch; which are two big priority moves. Choice sets climb in effectiveness, with the minor disadvantage being the lock onto an attack. Even the standard Life Orb set with Roost over Agility seems fairly solid, since Zapdos has a frightening Special Attack stat and STAB Thunderbolts are hard to swallow.
I chose a random Pokemon, Blissey, to show the general impact of how powerful Zapdos can become with the boost behind it. I'm assuming 0 HP / 252 SpD neutral nature.
+1 SpA Thunderbolt, with Life Orb - 29% - 34.3%
+2 SpA Thunderbolt, no Life Orb - 33.3% - 39.3%
+2 SpA Thunderbolt, with Life Orb - 38.4% - 45.3%
The final is done with after a Charge Beam use. To show the impacts on even the first assumption with +1 SpA and Life Orb alone on other Pokemon...
0/0 Tyranitar - 57% - 67.5%
0/0 Heatran - 86.4% - 101.5%
252/0 Machamp - 87.8% - 103.4%
HP Ice vs. Standard Hippo - 81% - 95.2%
Generation 5 changed a lot, while Zapdos... not so much. Still, there's stuff that Zapdos can still do, and it's proud to show it.





