Zeep vs Toon

Zeep:
torchic.gif
Haduken [♂]
Type: Fire


Abilities:
Blaze:
(Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)
Speed Boost: (Passive) (H, locked) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).

Nature: Mild (+1 SpA, -1 Def)

Stats:
HP:
90
Atk: 2
Def: 1 (-)
SpA: 4 (+)
SpD: 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Scratch
Growl
Focus Energy
Ember
Sand Attack
Peck
Fire Spin
Quick Attack
Egg
Flame Burst
Crush Claw
Feather Dance
Night Slash
Counter
TM/HM
Flamethrower
Fire Blast
Swords Dance
Shadow Claw
Substitute
Move Tutor


bagon.gif
Rock For Brains [♂]
Type: Dragon

Abilities:
Rock Head:
(Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Sheer Force: (Toggle) (H, locked) By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Nature: Lonely (+1 Atk, -1 Def)

Stats:
HP:
90
Atk: 4 (+)
Def: 1 (-)
SpA: 2
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Rage
Bite
Ember
Leer
Dragon Breath
Headbutt
Focus Energy
Crunch
Egg
Dragon Rage
Dragon Rush
Dragon Dance
Hydro Pump
Thrash
TM/HM
Toxic
Dragon Claw
Rock Tomb
Rock Slide
Protect
Move Tutor

horsea.gif
Aussie [♂]
Type: Water


Abilities:
Swift Swim:
(Passive) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Sniper: (Passive) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Damp: (Passive) (H, locked) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent's ability to use Self-Destruct or Explosion.

Nature: Mild (+1 SpA, -1 Def)

Stats:
HP:
90
Atk: 2
Def: 2 (-)
SpA: 4 (+)
SpD: 1
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Water Gun
Bubble
Smokescreen
Leer
Twister
Focus Energy
Bubble Beam
Agility
Egg
Octazooka
Water Pulse
Signal Beam
Dragon Rage
Dragon Breath
TM/HM
Ice Beam
Rain Dance
Flash Cannon
Scald
Blizzard
Move Tutor

Toon:
Nohface.png

Nohface [♂] Nao
Types: Ghost/Steel
Abilities: Levitate/Levitate (‽)
Nature: Adamant (+Atk, -SpA)
Stats:
HP: 100
Atk: 3 (+)
Def: 3
SpA: 0 (-)
SpD: 3
Spe: 10
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Feint Attack
Shadow Sneak
Curse

Egg
Foul Play
Meteor Mash
Psycho Shift
Phantom Force
Yawn

TM/HM
Retaliate
Secret Power
Facade
Torment
Protect

570.gif

Zorua [♂] Red Shade
Types:
Dark
Abilities: Illusion
Nature: Jolly (+Spe, +13% Accuracy, -SpA)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 2 (-)
SpD: 2
Spe: 75 [+13% Accuracy] (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 3/6
MC: 6
AC: N/A

Attacks:
Level Up

Scratch
Leer
Pursuit
Fake Tears
Fury Swipes
Scary Face
Feint Attack
Taunt


Egg
Dark Pulse
Extrasensory
Sucker Punch
Snatch
Copycat

TM/HM
Protect
Shadow Ball
Snarl
Aerial Ace
Incinerate

Numel [♀] Eeyore
Types: Fire/Ground
Abilities: Oblivious/Simple/Own Tempo (‽)
Nature: Quiet (+SpA -Spe -10% evasion)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 30 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Growl
Tackle
Ember
Focus Energy
Magnitude
Flame Burst
Amnesia
Lava Plume
Egg
Heat Wave
Iron Head
Stomp
Ancient Power
Body Slam

TM/HM
Return
Protect
Secret Power
Earthquake
Nature Power

Toon sends out and equips
Zeep sends out, equips and orders
Toon orders
I ref
 
bagon.gif
Go Rock For Brains!

Focus Energy>Dragon Dance>Dragon Claw!
Time to get some beautiful STAB.
oh yeah, equip lucky egg
 
Zeep:
bagon.gif

Bagon with Lucky Egg
Dragon
Rock Head
90 HP
100 En
4/1/2/2 50
S/W: 1/3
Status: -
Other: -

Toon:
322.gif

Numel with Lucky Egg
Fire/Ground
Oblivious / Simple
90 HP
100 En
2/2/4/2 30
S/W: 1/2
Status: -
Other: -10% Eva

R1
A1

Numel used Taunt
-9 En

Bagon couldn't use Focus Energy

A2
Bagon used Struggle
Crit check: 4064/10000, no
(5 + 6 - 3) = 8 dmg
3.2 dmg recoil
-5 En

Numel used Feint Attack combo
Crit check: 7716/10000, no
(13.5 + 4.5 - 1.5 + 3) = 19.5 dmg
-20 En

A3
Numel cooled down

Bagon used Dragon Claw
Crit check: 8273/10000, no
(8 + 6 - 3 + 3) = 14 dmg
-5 En

The illusion wore off, Zorua was revealed!

---------------------------------------------------

Toon pulls ahead with a small lead, but Bagon is very clearly the stronger Pokemon in play.
Let's see how this goes!

Zeep:
bagon.gif

Bagon with Lucky Egg
Dragon
Rock Head
67 HP
90 En
4/1/2/2 50
S/W: 1/3
Status: -
Other: Taunted (3A)

Toon:
570.gif

Zorua with Lucky Egg
Dark
Zorua
68 HP
71 En
2/2/4/2 30
S/W: 1/2
Status: -
Other: +13% Acc

Toon orders.
Zeep orders.
I ref.​
 
Zeep:
bagon.gif

Bagon with Lucky Egg
Dragon
Rock Head
67 HP
90 En
4/1/2/2 50
S/W: 1/3
Status: -
Other: Taunted (3A)

Toon:
570.gif

Zorua with Lucky Egg
Dark
Zorua
68 HP
71 En
3/2/2/2 75
S/W: 1/2
Status: -
Other: +13% Acc

R2
A1

Zorua used Sucker Punch
Crit check: 7020/10000, no
(8 + 4.5 - 1.5 + 3) = 14 dmg
-5 En

Bagon used Struggle
Crit check: 2526/10000, no
(5 + 6 - 3) = 8 dmg
3.2 dmg recoil
-5 En

A2
Zorua used Sucker Punch
Crit check: 3036/10000, no
(8 + 4.5 - 1.5 + 3) = 14 dmg
-9 En

Bagon used Dragon Claw
Crit check: 2395/10000, no
(8 + 6 - 3 + 3) = 14 dmg
- 5 En

A3
Zorua used Sucker Punch
Crit check: 7233/10000, no
(8 + 4.5 - 1.5 + 3) = 14 dmg
-13 En

Bagon used Crunch
Crit check: 6191/10000, no
(8 + 6 - 3) * 2/3 = 7.33 dmg
Effect: 7706/10000, no
-6 En

Bagon's taunt wore off

-------------------------------------------------

Bagon's orders don't make sense and he falls for the same sneak attack three times in a row.

Zeep:
bagon.gif

Bagon with Lucky Egg
Dragon
Rock Head
22 HP
74 En
4/1/2/2 50
S/W: 1/3
Status: -
Other: -

Toon:
570.gif

Zorua with Lucky Egg
Dark
Zorua
39 HP
44 En
3/2/2/2 75
S/W: 1/2
Status: -
Other: +13% Acc

Zeep orders.
Toon orders.
I ref.​
 
Zeep:
bagon.gif

Bagon with Lucky Egg
Dragon
Rock Head
22 HP
74 En
4/1/2/2 50
S/W: 1/3
Status: -
Other: -

Toon:
570.gif

Zorua with Lucky Egg
Dark
Zorua
39 HP
44 En
3/2/2/2 75
S/W: 1/2
Status: -
Other: +13% Acc

R3
A1

Zorua used Snatch
Zorua used Focus Energy
-15 En

Bagon's Focus Energy was snatched

A2
Zorua used Sucker Punch
(8 + 4.5 - 1.5 + 3 + 3) = 17 dmg
-5 En

Bagon used Dragon Rush + Dragon Claw
Acc check: 7471/10000, hit
Crit check: 8885/10000, no
(18 + 6 - 3 + 3) = 24 dmg
-18.5 En

A3
Zorua used Dark Pulse
Crit check: 6102/10000, no
(8 + 3 - 3 + 3) = 11 dmg
Bagon fainted
-5 En

----------------------------------------------
Zeep:
bagon.gif

Bagon with Lucky Egg
Dragon
Rock Head
-6 HP KO
74 En
4/1/2/2 50
S/W: 1/3
Status: -
Other: -

Toon:
570.gif

Zorua with Lucky Egg
Dark
Zorua
15 HP
19 En
3/2/2/2 75
S/W: 1/2
Status: -
Other: +13% Acc, Focus Energy (3A)


Zeep sends in and equips.
Toon orders.
Zeep orders.
I ref.​
 
Aussie+Amulet Coin
Let's see you try snatching status moves... When I don't USE any on this poke!
 
Last edited:
ok

Dark Pulse ->Dark Pulse-> Feint Attack

IF Horsea uses P/E THEN Chill same action then Darkpulse +Dark pulse afterwards
 
Zeep:
horsea.gif

Horsea with Amulet Coin
Water
Swift Swim / Sniper
90 HP
100 En
2/2/4/1 60
S/W: 1/1
Status: -
Other: -

bagon.gif

Bagon (KO)

Toon:
570.gif

Zorua with Lucky Egg
Dark
Zorua
15 HP
19 En
3/2/2/2 75
S/W: 1/2
Status: -
Other: +13% Acc, Focus Energy (3A)

Deeming the combo unfeasible. When this happens, you will use the second move on the action you would normally cooldown.
Also, using a combo against something with 15 HP when it's not the last Pokemon the opponent has is a REALLY bad idea.

R4
A1

Zorua used Dark Pulse
(8 + 3 - 1.5 + 3 + 3) = 15.5 dmg
Effect: 3985/10000, no
-5 En

Horsea used Smoke Screen
Zorua's Acc was lowered
-5 En

A2
Zorua used Dark Pulse
Acc check: 1433/10000, hit
(8 + 3 - 1.5 + 3 + 3) = 15.5 dmg
Effect: 9387/10000, no
-9 En

Horsea used Ice Beam
Crit check: 18/10000, yes
(9 + 6 - 3 + 5) = 17 dmg
Zorua fainted
-7 En

-------------------------------------------

Toon's advantage in experience has allowed him to take a rather definitive lead, taking out a full Pokemon and a third of a second while using an honestly unimpressive Pokemon with no type advantage against either of them.
Luckily for Zeep, the combo he ordered wouldn't work, meaning he didn't lock himself into cooldown A1 against a fresh opponent.
Can Zeep manage to recover from this setback or has the battle already been decided?

Zeep:
horsea.gif

Horsea with Amulet Coin
Water
Swift Swim / Sniper
59 HP
88 En
2/2/4/1 60
S/W: 1/1
Status: -
Other: -

bagon.gif

Bagon with Lucky Egg (KO)

Toon:
570.gif

Zorua with Lucky Egg
Dark
Zorua
-2 HP KO
5 En
3/2/2/2 75
S/W: 1/2
Status: -
Other: +13% Acc, Focus Energy (1A), -1 Acc

Toon sends out and equips.
Zeep orders.
Toon orders.
I ref.​
 
Can the real Eeyore please stand up?
322.gif
#Amulet Coin

Earthquake -> Magnitude -> Earthquake

IF Torchic uses counter THEN Focus Energy same action
 
Zeep:
torchic.gif

Torchic with Exp Share
Fire
Blaze
90 HP
100 En
2/1/4/2 45
S/W: 1/1
Status: -
Other: -

bagon.gif

Bagon with Lucky Egg (KO)

horsea.gif

Horsea with Amulet Coin
59 HP
88 En

Toon:
322.gif

Numel with Amulet Coin
Fire/Ground
Oblivious / Simple
90 HP
100 En
2/2/4/2 30
S/W: 1/2
Status: -
Other: -10% Evasion

570.gif

Zorua with Lucky Egg (KO)

Nohface.png

Nohface with Exp Share
90 HP
100 En

When you use Substitute, you have to specify how much HP you use (15, 20 or 25) or else the move won't work.​
R5
A1

Torchic used Struggle
Crit check: 2182/10000, no
(5 + 3 - 3) = 5 dmg
2 dmg recoil
-5 En

Numel used Earthquake
Crit check: 4033/10000, no
(10 + 3 - 1.5 + 3) * 1.5 = 21.75 dmg
-6 En

A2
Torchic used Focus Energy
-12 En

Numel used Magnitude
BAP roll: 59/100, 7 BAP
Crit check: 6881/10000, no
(7 + 3 - 1.5 + 3) * 1.5 = 17.25 dmg
-5 En

A3
Torchic used Fire Spin
Acc check: 7207/1000, hit
(4 + 6 - 3 + 3 + 3) * 2/3 = 8.67 dmg
Numel was trapped
-4 En

Numel used Earthquake
Crit check: 9797/1000, no
(10 + 3 - 1.5 + 3) * 1.5 = 21.75 dmg
-6 En

Numel was hurt by the fire
-2 HP

----------------------------------------------

Zeep makes another mistake and another questionable call while Toon continues to hold a very strong lead in the battle.
I feel like something clever was planned for Zeep's next round.
Unfortunately, I feel like I should mention that the same player can't initiate a switch phase two rounds in a row. It really was a nice plan, though.

Zeep:
torchic.gif

Torchic with Exp Share
Fire
Blaze
27 HP
79 En
2/1/4/2 45
S/W: 1/1
Status: -
Other: Focus Energy (4A)

bagon.gif

Bagon with Lucky Egg (KO)

horsea.gif

Horsea with Amulet Coin
59 HP
88 En

Toon:
322.gif

Numel with Amulet Coin
Fire/Ground
Oblivious / Simple
74 HP
83 En
2/2/4/2 30
S/W: 1/2
Status: -
Other: -10% Evasion, Fire Spin (3A)

570.gif

Zorua with Lucky Egg (KO)

Nohface.png

Nohface with Exp Share
90 HP
100 En

Zeep orders.
Toon orders.
I ref.​
 
Wish I could switch to Horsea rn. Oh well. Guess I'll have to make do.
Substitute (15)>Swords Dance>Quick Attack.
 
Zeep:
torchic.gif

Torchic with Exp Share
Fire
Blaze
27 HP
79 En
2/1/4/2 45
S/W: 1/1
Status: -
Other: Focus Energy (4A)

bagon.gif

Bagon with Lucky Egg (KO)

horsea.gif

Horsea with Amulet Coin
59 HP
88 En

Toon:
322.gif

Numel with Amulet Coin
Fire/Ground
Oblivious / Simple
74 HP
83 En
2/2/4/2 30
S/W: 1/2
Status: -
Other: -10% Evasion, Fire Spin (3A)

570.gif

Zorua with Lucky Egg (KO)

Nohface.png

Nohface with Exp Share
90 HP
100 En

R6
A1

Torchic used Substitute
-15 HP
-12 En

Numel used Earthquake
Crit check: 549/10000, no
(10 + 3 - 1.5 + 3) * 1.5 = 21.75 dmg
The substitute broke
-10 En

Numel was hurt by the flames
-2 HP

A2
Torchic used Swords Dance
+2 Atk
-7 En

Numel used Earthquake
Crit check: 8672/10000, no
(10 + 3 - 1.5 + 3) * 1.5 = 21.75 dmg
Torchic fainted
-14 En

Numel was freed from the flames

-----------------------------------------------------

You really shouldn't be using this many boosting moves.


Zeep:
torchic.gif

Torchic with Exp Share
Fire
Blaze
-10 HP KO
60 En
2/1/4/2 45
S/W: 1/1
Status: -
Other: Focus Energy (2A), +2 Atk

bagon.gif

Bagon with Lucky Egg (KO)

horsea.gif

Horsea with Amulet Coin
59 HP
88 En

Toon:
322.gif

Numel with Amulet Coin
Fire/Ground
Oblivious / Simple
72 HP
59 En
2/2/4/2 30
S/W: 1/2
Status: -
Other: -10% Evasion

570.gif

Zorua with Lucky Egg (KO)

Nohface.png

Nohface with Exp Share
90 HP
100 En

Zeep sends in Horsea automatically.
Toon orders.
Zeep orders.
I ref.​
 
Earthquake -> Magnitude -> Earthquake

IF Horsea uses a water damaging move AND in a combination THEN Protect and push back
 
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