Chou Toshio
Over9000
This is not a thread about whether you give a shit about pokemon looking cool or not!
In regard to a large variety of issues, mostly concerning the tiers, it becomes apparent that while all the members are here for competitive pokemon, we each have slightly different ideas and preferences about how we think said competitive pokemon should be shaped.
The ideas I am about to put forth will probably be frowned on by the standard cut-and-dry smogon attitute towards pokemon, as this is going to get a bit mushy.
Do we see pokemon as imaginary monsters, or simple bits of data?
Is garchomp a giant massive dragon-shark that rips enemies to pieces, is captured in a small cave in the sinnoh area as a pathetic little gible, and made Cynthia the League Champion? Or is Garchomp 108/130/95/80/85/102 [Dragon]/[Ground] with Sand Veil? Do you see pokemon as the game of raising and battling imaginary monsters, or a simple strategy game of managing odds?
Here's an interesting one: Are Smogonites Pokemon Trainers?
Do we still have any inkling of feelings towards our metagame in perspective of pokemon as an imaginary world, connected to pokemon the in game video game and pokemon the anime? I for one like to think of pokemon as a little less dryly. Ie, I see myself as a pokemon trainer when I play pokemon.
For instance, I would like to think of Ubers as not only the list of pokemon that are banned for being broken, but also the list of pokemon that we wouldn't battle with because a trainer in the game or anime would not be using it either. In pokemon the anime/movies, pokemon like Rayquaza and Mewtwo represent forces so powerful that pokemon trainers could never hope to control. The movies show legendary pokemon as forces nature that, if tampered with, leads only to destruction and misfortune, and no Non Player Character uses them. In other words, they are beings that humans should not tamper with.
While we do allow quite a number of legendary pokemon into OU (which in truth, bothers me a little), I like to think of the list of Ubers as the pokemon who are so powerful that we as trainers do not truly have the right to command.
Inversely, pokemon like Garchomp, Tyranitar, Metagross, Salamence and Dragonite, while even more powerful than some legendaries in the video game in terms of base stats, are not legendaries-- they are pokemon difficult to seek out, and difficult to raise, but represent the epitome of power as a pokemon trainer. They are pokemon carried by in game characters like Elite Four members of League Champions, because they represent the most powerful of pokemon that "can be controlled" by trainers. With GSC and breeding, the notion of pokemon that are actually pokemon who are used by trainers because connected to the idea of pokemon that are able to breed-- pokemon that are not legendary. While many would adamantly refuse that this is part of why Garchomp and its friends have never been banned, I for one do like to think of it as a very important reason.
Not only between Ubers and OU, this way of thinking of pokemon as pokemon also affects my opinions on other issues, like NFEs.
Right now in UU/BL and in other threads (even in policy review), there are a lot of arguments going on about NFEs. Many of the moderators have come to the opinion that NFEs should be treated "just like any other pokemon," and the few remaining opposers stick to the old "It'd make UU OU-Lite" argument.
Well, I think of it differently, because I think of myself as a pokemon trainer.
As a trainer, I hatched a chimchar and raised it to become strong, the best it can be in battle. For me and chimchar, evolution to monferno and eventually to infernape is not a question of tiering-- it's a question of making the pokemon the strongest it can be, and to help its team the best it can. For me and my pokemon, Evolution is a choice just like teaching moves and attaching items, a choice I make as a trainer to make the pokemon as powerful as it can become.
Infernapes don't come from no where. The pokemon that was once Monferno is now infernape, a step it took to become stronger no different from teaching it nasty plot or breeding it to have good IVs. Which is why, as a pokemon trainer, one cannot see monferno and infernape as different pokemon-- they are the same pokemon.
If Monferno does not evolve into Infernape, it's not "a weaker pokemon that should be considered different for tiering," it is "a very crappily trained infernape."
That is what makes Monferno/Infernape different from Unown/Azelf, because while becoming infernape is a choice for monferno in order to reach a certain fighting potential, the same cannot be said about Unown (unless Nintendo later allows unnown to evolve into azelf, lol).
Not just NFEs or Uber/OU/BL issues, in regards to every decision we make on Smogon we can choose to let pokemon as a game/anime/world to affect us or not. We can see Shoddy as just Shoddy, a dry view of it as a game only with regards to risk management and prediction, or we can see pokemon as pokemon.
Opinions?
In regard to a large variety of issues, mostly concerning the tiers, it becomes apparent that while all the members are here for competitive pokemon, we each have slightly different ideas and preferences about how we think said competitive pokemon should be shaped.
The ideas I am about to put forth will probably be frowned on by the standard cut-and-dry smogon attitute towards pokemon, as this is going to get a bit mushy.
Do we see pokemon as imaginary monsters, or simple bits of data?
Is garchomp a giant massive dragon-shark that rips enemies to pieces, is captured in a small cave in the sinnoh area as a pathetic little gible, and made Cynthia the League Champion? Or is Garchomp 108/130/95/80/85/102 [Dragon]/[Ground] with Sand Veil? Do you see pokemon as the game of raising and battling imaginary monsters, or a simple strategy game of managing odds?
Here's an interesting one: Are Smogonites Pokemon Trainers?
Do we still have any inkling of feelings towards our metagame in perspective of pokemon as an imaginary world, connected to pokemon the in game video game and pokemon the anime? I for one like to think of pokemon as a little less dryly. Ie, I see myself as a pokemon trainer when I play pokemon.
For instance, I would like to think of Ubers as not only the list of pokemon that are banned for being broken, but also the list of pokemon that we wouldn't battle with because a trainer in the game or anime would not be using it either. In pokemon the anime/movies, pokemon like Rayquaza and Mewtwo represent forces so powerful that pokemon trainers could never hope to control. The movies show legendary pokemon as forces nature that, if tampered with, leads only to destruction and misfortune, and no Non Player Character uses them. In other words, they are beings that humans should not tamper with.
While we do allow quite a number of legendary pokemon into OU (which in truth, bothers me a little), I like to think of the list of Ubers as the pokemon who are so powerful that we as trainers do not truly have the right to command.
Inversely, pokemon like Garchomp, Tyranitar, Metagross, Salamence and Dragonite, while even more powerful than some legendaries in the video game in terms of base stats, are not legendaries-- they are pokemon difficult to seek out, and difficult to raise, but represent the epitome of power as a pokemon trainer. They are pokemon carried by in game characters like Elite Four members of League Champions, because they represent the most powerful of pokemon that "can be controlled" by trainers. With GSC and breeding, the notion of pokemon that are actually pokemon who are used by trainers because connected to the idea of pokemon that are able to breed-- pokemon that are not legendary. While many would adamantly refuse that this is part of why Garchomp and its friends have never been banned, I for one do like to think of it as a very important reason.
Not only between Ubers and OU, this way of thinking of pokemon as pokemon also affects my opinions on other issues, like NFEs.
Right now in UU/BL and in other threads (even in policy review), there are a lot of arguments going on about NFEs. Many of the moderators have come to the opinion that NFEs should be treated "just like any other pokemon," and the few remaining opposers stick to the old "It'd make UU OU-Lite" argument.
Well, I think of it differently, because I think of myself as a pokemon trainer.
As a trainer, I hatched a chimchar and raised it to become strong, the best it can be in battle. For me and chimchar, evolution to monferno and eventually to infernape is not a question of tiering-- it's a question of making the pokemon the strongest it can be, and to help its team the best it can. For me and my pokemon, Evolution is a choice just like teaching moves and attaching items, a choice I make as a trainer to make the pokemon as powerful as it can become.
Infernapes don't come from no where. The pokemon that was once Monferno is now infernape, a step it took to become stronger no different from teaching it nasty plot or breeding it to have good IVs. Which is why, as a pokemon trainer, one cannot see monferno and infernape as different pokemon-- they are the same pokemon.
If Monferno does not evolve into Infernape, it's not "a weaker pokemon that should be considered different for tiering," it is "a very crappily trained infernape."
That is what makes Monferno/Infernape different from Unown/Azelf, because while becoming infernape is a choice for monferno in order to reach a certain fighting potential, the same cannot be said about Unown (unless Nintendo later allows unnown to evolve into azelf, lol).
Not just NFEs or Uber/OU/BL issues, in regards to every decision we make on Smogon we can choose to let pokemon as a game/anime/world to affect us or not. We can see Shoddy as just Shoddy, a dry view of it as a game only with regards to risk management and prediction, or we can see pokemon as pokemon.
Opinions?