Euphonos
inanod ng mga luha; damdamin ay lumaya.
Reached 1546 as its peak; 29th at Pokemon Online Server; Tier: Wifi.
Introduction
Greetings, Smogonites! This is Clarion Valenheart, and named Soren Valenheart at Pokemon Online, and I am here to present my very first Wifi team, plus its decent use against Uber teams. Well, this team is more of a balance, since the strategy here is to soften up opponents for my attacking Pokemon to set up and sweep like hell. This team made me occasionally to the Top 100 at the Pokemon Online server [Ranked 29 as its peak, max of 1546]. Without further ado, here's my team! Note that my team at the glance is at the banner itself. =D
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The Team at its Fullest Detail
"Share my bed, share my sorrow."
Anyone who believes the geisha arts are a harmless business of strewing flowers and strumming tunes should meet Utara. In appearance she resembles a normal geisha of great beauty, but she incarnates the dark side of their practices - she is a seductress, a poisoner, and possibly insane.
At four, Utara was orphaned by bandits and adopted by local geisha. She proved an apt pupil, delving into medicine and other arts. One day she disappeared from the bathhouse, leaving dead a dozen Serpent raiders - by all accounts men not unlike those who had killed her parents. A few years later she reappeared as one of the strangest weapons in the Serpent Clan's arsenal.
Wifi has become ruinous thanks to Team Preview, but I don't care switching my Pokemon [if absolute necessity is a must, though]. Therefore, Jirachi opens the game by Tricking her Choice Scarf to any lead my opponent runs. So, when my opponent's lead Pokemon sets up, Jirachi will set up Stealth Rock after Tricking, usually comes in a switch. Whenever possible, Fire Punch and Iron Head are Jirachi's attacking moves--Fire Punch being an emergency attack against Scizor and the trapping Magnezone, and Iron Head for any other Pokemon, thirsting for a flinch. EV investments are straightforward; maximum Attack EV investment breaks Garchomp's Substitutes with Iron Head when it comes so annoying, and maximum Speed investment with a Jolly Nature outpaces every Pokemon in a Speed within Base 100 [excluding Sand Rush Excadrill, of course].
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"I'm warning you -- leave now, or face my wrath!"
Like other Serpent Clan, Taro believes the strong must rules the weak. In fact, he was groomed to be a successor of his father. Unfortunately, he has none of the qualities of his father and his younger brother Kenji has. Arrogant, but weak-hearted, he is widely despised by his own subjects, yet they dare not to say that, lest they will incur the ire of his bodyguards who always around him.
Gengar's back in action, after a series of losses that occurred that made my CRE so low [reaching 1280+, to be specific]. This means, Gengar has more potential than Gliscor to be in my team, since Gliscor in my team is slightly dead weight. Anyway, Gengar is arguably one of the most annoying Pokemon because of Substitute and Disable, giving it more time to attack or deploy more Substitutes when needed, plus the moves Shadow Ball and Focus Blast giving impeccable neutral coverage. It also gives my team a Spin Blocker [even Stealth Rock is only my entry hazard, but yeah, it's so vital], so I should keep Gengar alive as much as possible. Also, it gives answers to the Magic Guardians Sigilyph and Reuniclus, two Pokemon that makes it hard-pressed for Gliscor. These are the reasons why I made Gengar an ultimate return to my team. Welcome back, Gengar!
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"While my colleagues waste their time studying death, I have taught the very stones to live."
Like all the highest-level Lotus warlocks, Soban's researches have taken him on a unique path. His work blends clockwork and high wizardry to produce alchemical feats like his tireless servants, the golems. He is called "Lord" as a courtesy for his accomplishments but he holds no political sway, having always kept out of power struggles of the Lotus elite.
Behind his back, Soban's colleagues deride him as a mere tinkerer or mechanic, but his powers are genuine. The Wolf Clan's Shale Lord hero is a result of one of his experiments gone wrong.
Gastrodon has become my newest replacement to my team over Lanturn. Gastrodon can perform Lanturn's task better--and not only it can absorb Electric attacks thanks to its natural Ground-typing, Gastrodon's buffed-up ability in Storm Drain absorbs Water attacks as well, having a Special Attack boost as well. It is considered one of the biggest checks to Rain teams outside Ludicolo [I despise this one so much. I have Scizor to handle it, anyway, just being wary of Hydro Pump.] It is also considered one of the talented Thundurus counters thanks to its great Special Defense, shrugging off Focus Blasts with relative ease. Scald and Ice Beam are a given thanks to near-perfect coverage, while Toxic debilitates other Gastrodon, Choice Politoed, and other Pokemon that resists this combination. Gastrodon gets Recover, and heals off the damage dealt, that Lanturn cannot perform. Gastrodon has a same issue with Lanturn, though--ground-based entry hazards. It is the only Pokemon that will be affected by Toxic Spikes [save for the attacking Pokemon thanks to a certain item]. EV's are very straightforward here: maximizing HP and Special Defense will make Gastrodon so bulky in the special side, countering Thundurus, Specs Kingdra, Specs Latios, and the like [not Grass attacks, though...]
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"It's time to make the shadows afraid."
Kenji was quieter and less apt to be noticed, as befitted the younger son, but fiercely competitive in his own way. They were only two years apart in age, and they trained together constantly. Indeed, Kenji seemed to live for the days when he would score a touch against his brother with a wicker training sword, or outpace his brother on horseback.
As Kenji grew older, he began to argue more frequently with his father. Once, he even interrupted his father with a question during a public meeting, an unthinkable slight that got him sent away to study with the Lords Shinja and Otomo for a year, learning the methods and philosophy of each. When he returned, he seemed even more determined to cause disruption. Some nights he spent in the inns and bathhouses speaking with the peasants, poachers, and common swordsman, listening to their opinions and learning their ways. He was neither lazy nor dissolute. He spent just as many late nights in the ancient archives at Serpentholm, reading the few remaining scrolls from before the coming of the Horde, scrolls that taught the legends and traditions of the Dragon Clan, now almost forgotten.
Scizor is the Pokemon that pairs Gastrodon so well. They cover almost all weaknesses [except Ground] and resistances very well [except Fighting] with each other. Well, this Pokemon loves priority moves thanks to Technician, and Bullet Punch is his staple to victory. Bullet Punch is his STAB move that can dominate any Pokemon except anything resistant to Steel. Superpower is for coverage, as it can destroy Magnezone in a flash [when handled properly.] Aerial Ace is one of the greatest additions Scizor has right now. Aerial Ace has a very good chance of OHKO'ing Conkeldurr, setting it as a back-up sweeper for Gengar, if all else failed. EV's here are a bit weird, however it is designed to survive some special hits, especially a Rain-boosted Ludicolo's Surf [that was very rare], Thunderbolts, and some Hidden Power [Fire] or Flamethrowers.
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"My thoughts move, my arrows fly... one and the same."
Arah is an archer without peer, and her skills overshadow even the Dragon Clan archers of old - her arrows move with a speed, accuracy, and force that terrify her foes. Flying from the oversized longbow she carries, they punch through armor and bone like stabbing spears.
She traveled to this land from elsewhere, having met Kenji during his long exile. Somewhere in their shared past is a bond that links them, a blood debt or point of honor that led her to follow him home. A tall, slender woman, her manner is distant and cold, but for now she fights for the Dragon with all her heart and soul.
Gyarados and Dragonite, my Pokemon in my team before, have the guts to defeat weather teams, thanks to their great bulk, but neither of them triumphed. I thought of Latios to be one of the weather counters [thanks to Latias in Generation IV before it was banned to Uber], and I prospected how Latios counters weather teams. This is where Choice Scarf comes in. Are you serious here? Choice Scarf on Latios? Does it seem a bit weak in general? I don't think so. Yes, Choice Specs Latios pack much power, but do you know that Choice Scarf Latios has the ability to outrun some Pokemon with regards to weather [bar Kingdra and Excadrill], and even Shell Smashers will never get past this Latios [read: Gorebyss, Cloyster, Omastar, Crustle]. Latios also has high-powered moves, and alongside his 210-BP Draco Meteor, he has three moves that are of coverage and has relation to weather (emphasis: RAIN): Surf and Thunder. Psyshock is also used to scout for Blissey, since that move exploits Blissey's weaker Physical Defense, because Hidden Power Fire stopped my Latios from outrunning most Pokemon that doubled their Speed in weather with their base speed of 80. EV's and nature are very straightforward: 252 Special Attack EV's pump Latios's Special Attack to 358, and 252 Speed EV's pump its Speed to 525, factoring in its Timid Nature and Choice Scarf.
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"..."
The Shale Lord is a symbol of the Wolf Clan's enslavement, a failed magical experiment, a lonely outcast, a military asset. No one knows his real name, but he was once a Wolf Clan slave, chosen by Lord Soban as an experimental subject in his attempts to breed a better slave worker. He escaped captivity and roamed the wilderness for years - a strange stone man, faceless, voiceless, alone. When the Wolf rebelled he returned to fight at their sides, and became a hero.
In battle there is no more terrifying opponent. Naturally armored and hugely strong, he fights with his macelike fists. No one hates the Lotus Clan more, and his rage seems to increase his strength even has he battles.
The star of the show, the Attacking Cavern Juggernaut, Terrakion. Terrakion has great Attack, great Speed, great set-up moves Rock Polish and Swords Dance, and great high-impact moves in Stone Edge and Close Combat that make Terrakion so deadly, that only a few Pokemon can survive this insurmountable assault. Air Balloon is what makes Terrakion scarier; it will be immune to Earthquake or any Ground-type move from any Pokemon, making Rock Polish or Swords Dance a free ride, and it will be immune to Toxic Spikes and Spikes [but once it's popped, he'll be down sooner or later]. Scizor's Bullet Punch, Azumarill's Aqua Jet, Conkeldurr's Mach Punch are the Pokemon that Terrakion worries, but thanks to my teammates covering all these threats, it will never be a problem anymore.
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Conclusion
Here it is, the "Battle Realms: The Valenheart's Soul", in Monochrome Edition. This team's far from perfect as it seems [of course there are flaws in this team], so, I am cordially inviting you to comment and criticize about my team, and I am appreciating all constructive entries. Fire away your rates! =D
Importable
Utara (Jirachi) @ Choice Scarf
Trait: Serene Grace
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stealth Rock
- Trick
- Iron Head
- Fire Punch
Taro (Gengar) (M) @ Leftovers
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Disable
- Shadow Ball
- Focus Blast
Soban (Gastrodon) (M) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Ice Beam
- Toxic
- Recover
Kenji (Scizor) (M) @ Choice Band
Trait: Technician
EVs: 64 HP / 252 Atk / 192 SDef
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Aerial Ace
Arah (Latios) (F) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Psyshock
- Surf
- Thunder
Shale Lord (Terrakion) @ Air Balloon
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Rock Polish
- Close Combat
- Stone Edge
Trait: Serene Grace
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stealth Rock
- Trick
- Iron Head
- Fire Punch
Taro (Gengar) (M) @ Leftovers
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Disable
- Shadow Ball
- Focus Blast
Soban (Gastrodon) (M) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Ice Beam
- Toxic
- Recover
Kenji (Scizor) (M) @ Choice Band
Trait: Technician
EVs: 64 HP / 252 Atk / 192 SDef
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Aerial Ace
Arah (Latios) (F) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Psyshock
- Surf
- Thunder
Shale Lord (Terrakion) @ Air Balloon
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Rock Polish
- Close Combat
- Stone Edge