Kangaskhan [GP 2/2]

Molk

Godlike Usmash
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[Overview]

<p>Kangaskhan is quite a unique Pokemon. While most Normal-types have their fair share of trouble with Ghost-types, Kangaskhan has the ability Scrappy, which allows it to punch the Ghosts back to where they came from. Kangaskhan also has excellent stats all-around, great defenses
that allow it to take a stray hit, and a respectable base 90 Speed stat that allows it to outspeed almost all defensive threats with little investment. But it is not all smooth sailing for the ghost busting kangaroo. Kangaskhan is a jack of all trades, master of none. Its lack of resistances severely hampers its ability to switch in, and its attack is only good, not great. All in all, Kangaskhan is an excellent Pokemon that can fit in a wide variety of teams needing a physical attacker.</p>


name: Physical attacker
move1: Double-Edge / Return
move2: Drain Punch / Low Kick
move3: Earthquake
move4: Sucker Punch
item: Choice Band / Life orb
ability: Scrappy
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

<p>With its ability
, Scrappy, bypassing Ghost-types' immunity to Normal-type moves, Kangaskhan makes an ideal Choice Bander. With a Choice band, it has remarkable power, able to tear most pokemon in half. The item and move choices are up to you. If you want all the power you can get, use a Choice Band whereas if you want to switch moves, Life Orb is the better option. With the moves, it once again boils down to power vs reliability. Double-Edge is useful if you want to split your opponent in two, but the recoil hampers Kangaskhan's precious bulk. Return is the more reliable option that still hits hard and has no drawbacks. Drain Punch and Earthquake are for the Rock- and Steel-types that can still take Kangaskhan's bone crushing attacks. Drain Punch's healing side effect also synergizes very well with Kangaskhan's bulk. Low Kick is also an option if you want to hit heavier opponents such as Steelix harder, but Drain Punch is usually the better option. Earthquake covers bulkier Rock- and Steel-types, hitting them harder than Drain Punch. It also gets the super effective hit on Poison-types such as Muk. Sucker Punch is a useful utility move that helps Kangaskhan become a make shift revenge killer for your team, picking off weakened opponents and set up sweepers that could pose a threat to your team.</p>

[ADDITIONAL COMMENTS]

<p>The 4 Special Defense EVs ensure that Porygon-Z only gets an attack boost out of Download when facing Kangaskhan. Although it packs frightening power and is extremely hard to wall, Kangaskhan needs hazard support to score certain KOs. Gligar makes an excellent partner for this, as it resists Fighting-types and can set up Stealth Rock for Kangaskhan. Even though it has coverage to hit Rock- and Steel-types, it is recommended that
, if you are running a Choice Band set, you should have a Pokemon to get rid of these threats, along with dedicated physical walls such as Gligar and Tangrowth to help ease Kangaskhan's sweep. Kangaskhan can use Aqua tail to beat Rhydon to the floor if you want, and is an excellent choice to defeat Ground-types as well, but Earthquake is almost always the better option. Ice punch can also be used to hit Altaria and Torterra, but a super effective Ice punch is actually weaker than a neutral Return, giving it limited use.</p>

[SET]
name: SubPunch
move1: Substitute
move2: Focus Punch
move3: Sucker Punch
move4: Return
nature: Adamant
item: Leftovers
Ability: Scrappy
nature: Adamant
evs: 212H
P / 252Atk / 44Spe


[SET COMMENTS]

<p>Kangaskhan has the perfect combination of stats and moves to pull off a SubPunch set that
, with proper prediction, will easily win games. The HP Evs give Kangaskhan 404 HP, which is enough to make 101 HP Substitutes; the Speed EVs allow it to outspeed minimum Speed base 95s such as Uxie. The rest is dumped into Attack to give Kangaskhan as much raw power as possible. The basic game plan is to send in Kangaskhan on something it can force out and set up a Substitute on the switch. Take note, however, that Return is slightly stronger than Focus Punch. Sucker Punch is very deadly behind a Substitute, hitting Psychic-types and faster Pokemon before they can break Kangaskhan's Substitute. Even without a Substitute, Kangaskhan can still be effective. Often the very threat of Sucker Punch against weakened foes will force the opponent out, allowing you to smack the switch-in in the face with a Focus Punch or a Return. This set has issues with dedicated physical walls, and appreciates Pokemon that can get rid of them. Pokemon such as mixed Honchkrow make excellent lures for this role.</p>

[ADDITIONAL COMMENTS]

<p>This Kangaskhan works well with Pokemon that like to have Rock- and Steel-Type Pokemon removed from the match. Pokemon such as Swellow, Moxie Honchkrow, and Klinklang make excellent partners, as they can sweep easily once opposing Rock- and Steel-Types have been removed. An alternative EV spread of 212 HP / 120 Attack / 176 Speed with a Jolly nature can be used to outspeed base 80s and set up a Substitute on them,
but Kangaskhan sorely misses the power. It is possible to run Double-Edge over Return for even more power, but it is usually unneeded.</p>

[Other Options]

<p>Kangaskhan's movepool is vast, and there are many things it can do outside of these sets. A set of Fake Out, Counter, Focus Punch, and Sucker Punch could work, but
it needs immense amounts of prediction to pull off. Kangaskhan gets access to Wish, and due to its high HP stat, can make an excellent WishPasser. It receives competition from Clefable, however,who has Heal Bell and Magic Guard. Yawn can be used to pseudo phaze sweepers, but Kangaskhan could simply revenge them with Sucker punch. Kangaskhan can also phaze with Circle Throw, but it is outclassed by Throh and Poliwrath at this role.</p>

[Checks and counters]

<p>The Physical attacker set is nearly impossible to wall due to a combination of power and Scrappy. Your best bet is to hit it as hard
and as quickly as possible. Hariyama, Poliwrath, and Throh are perhaps the best counters to Kangashan, taking even a banded Return and being able to hit back with powerful Fighting-type attacks. Gligar, Tangrowth, and Rhydon all have no trouble walling it.The SubPunch set is relatively weak compared to the Physical Attacker set, and has trouble with dedicated physical walls. Alomomola in particular walls Kangaskhan to hell and back. Scarfed Fighting-types can revenge kill Kangaskhan, but cannot switch in on a Return.</p>
 

Windsong

stumbling down elysian fields
is a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
Mention Qwilfish Spikes as well as TSpikes in the AC for the Subpunch set, since you just mention TSpikes, whereas Spikes are arguably as important if not moreso when abusing a set that forces tons of switches.

QC APPROVED 3/3
 

Molk

Godlike Usmash
is a Top Tutor Alumnusis a Site Content Manager Alumnusis a Team Rater Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Smogon Discord Contributor Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnus
partially written up, am currently in the process of making the prose as good as possible for GP
 

hamiltonion

Nostalgic
is a Contributor to Smogonis a Forum Moderator Alumnusis a Battle Simulator Moderator Alumnus
Hi molty !






[Overview]

<p>(backspace)Kangaskhan is quite a unique Pokemon,.(remove comma insert fullstop) While most Normal- types (remove space between hyphen) have their fair share of trouble with Ghost- types (remove space between hyphen), it Kangaskhan has the ability Scrappy, which allows it to punch the Ghosts back to where they came from. Kangaskhan also has excellent stats all-around, great defenses allow it to take a stray hit, while base 90 speed allows it to outspeed almost all defensive threats with little investment. But it is not all smooth sailing for the ghost busting kangaroo. Kangaskhan is a jack of all trades, master of none. Its lack of resistances severely hampers its ability to switch in, and its attack is only good, not great. All in all, (comma) though Kangaskhan is an excellent Pokemon that can fit in a wide variety of teams needing a physical attacker.</p>

[SET]
name: Physical attacker
move1: Return / Double-Edge
move2: Drain punch / Low kick
move3: Earthquake
move4: Sucker Punch
item: Choice Band / Life orb
Ability: Scrappy
nature: Jolly
evs: 252Atk / 4Spd / 252Spe


[SET COMMENTS]

<p>With its ability Scrappy bypassing Ghost- types (remove space between hyphen) immunity to Normal- type moves (remove space between hyphen), Kangaskhan makes an ideal Choice Bander. With a Choice band, it has remarkable power, able to tearing most pokemon in half. The item and move choices are up to you,. (remove comma add fullstop) If you want all the raw power you can get, use a Choice bBand whereas if you want to switch moves Life Orb is the better option. With the moves, it once again boils down to power vs reliability,. (remove comma add fullstop) Double-Edge is useful if you want to break the opponent in half split your opponent into two (breaking in half is repipitive and its tearing in half), but the recoil hampers Kangaskhan's precious bulk. Return is the more reliable option that still hits hard, but has no drawbacks. Drain Punch and Earthquake are for the Rock- and Steel-types that can still take Kangaskhan's bone crushing attacks,. (remove comma add fullstop) Drain punch's Healing (cap punch) side effect also synergizes very well with Kangaskhan's bulk. Low Kick is also an option if you want to hit heavier opponents such as Steelix harder, but Drain Punch is usually the better option. Earthquake covers Bulkier (decap) Rock- and Steel-types, hitting them harder than Drain Punch,. (remove comma add fullstop) it (cap) also gets the super effective hit on Poison-(hyphen)types such as Muk. Sucker punch (cap P) is a useful utility move (utility moves are support moves ?) that helps Kangaskhan become a make shift revenge killer for your team, picking off weak opponents and set up sweepers that would normally sweep could pose a threat to your team.</p>

[ADDITIONAL COMMENTS]

<p>(backspace)The 4 Special Defense evs EVs ensure that Porygon-Z only gets an attack boost out of Download when facing Kangaskhan. Although it packs frightening power and is extremely hard to wall, Kangaskhan needs hazard support to score certain Koes KOs., (remove comma add fullstop) Gligar makes an excellent partner for this, as it resists fighting Fighting-types and can set up stealth rock (cap s and r) for Kangaskhan. Even though it has coverage to hit Rock- and Steel-types, it is reccommended that if you are running Choice Band, (comma) that you should have a Pokemon to get rid of these threats, along with dedicated physical walls such as Gligar and Tangrowth to help ease Kangaskhan's sweep. Kangaskhan can use Aqua tail to beat Rhydon to the floor if you want, and is an excellent choice to maul other Gground-types as well, but Earthquake is almost always the better option. Ice punch can also be used to hit Altaria and Torterra, but a super-(remove hyphen)effective Ice punch is actually weaker than a neutral Return, giving it limited use.</p>

[SET]
name: Subpunch SubPunch
move1: Substitute
move2: Focus Punch
move3: Sucker Punch
move4: Return
nature: Adamant
item: Leftovers
Ability: Scrappy
nature: Adamant
evs: 212Hp / 252Atk / 44Spe


[SET COMMENTS]

<p>(backspace)Kangaskhan has the perfect combination of stats and moves to create pull off a very effective SubPunch set, that with proper prediction will easily win games. the (cap) HP evs give Kangaskhan 404 hp (cap HP), which is enough to make 101(space)Hp (cap p) Substitutes subs, while the Speed allows it to outspeed minimum speed base 95's such as Uxie. The rest is dumped into attack to give make Kangaskhan as much raw power Strong as possible. The basic game plam is to Send (uncap) in Kangaskhan on something it can force out and set up a sub on the switch,. (remove comma add fullstop) take (cap) note however, that Return is Slightly (uncap) stronger than Focus Punch. Sucker Punch is very deadly behind a Substitute, hitting Psychic-types and faster Pokemon before they can break Kangaskhan's Substitute. Even without a substitute (cap s), Kangaskhan can still be effective,. (remove comma add fullstop) often (cap o) the very threat of Sucker Punch against weakened foes will force the opponent out, instead allowing you to ram smack them on the face with a Focus Punch or Return into their face. This set has issues with dedicated physical walls, and appreciates Pokemon that can get of them for it,. (remove comma add fullstop) Pokemon such as mixed Honchkrow make excellent lures for this role</p>

[ADDITIONAL COMMENTS]

<p>This Kangaskhan works well with pokemon (cap P) that like to have Rock- and Steel-Type (uncap T) Pokemon removed from the match., (remove comma add fullstop) Pokemon such as Swellow, Moxie Honchkrow, and Klinklang make excellent partners, as they can sweep easily once opposing Rock- and Steel-(backspace)types have been removed. An alternative EV spread of 212(space)HP / 120 Attack / 176 Speed with a Jolly nature can be used to outspeed base 80's and set up a Substitute on them, But Kangaskhan truely sorely misses the power. It is possible to run Double-Edge over Return for even more power, but it is usually unneeded.</p>

[Other Options]

<p>(backspace)Kangaskhan's Movepool (uncap M) is vast, and there are many things it can do outside of these sets,. (remove comma add fullstop) a (cap) set of Fake Out, Counter, Focus Punch, And (uncap A) Sucker Punch could work, but it needs immense amounts of prediction to work. Kangaskhan gets access to wish (cap Wish), and with a high HP stat can make an excellent WishPasser, but in this role it recieves competition from Clefable. Yawn can be used to pseudo phaze sweepers, but Kangaskhan could simply revenge them with Sucker punch. (backspace)Kangaskhan can also phaze with Circle Throw, but it is outclassed by Throh and Poliwrath at this role.</p>

[Checks and counters]

<p>(backspace)The Physical attacker set is nearly impossible to wall, (remove comma) due to a combination of power and Scrappy,. (remove comma add fullstop) Your best bet is to hit it as hard as possible as quickly as possible,. (remove comma add fullstop) Hariyama and Throh are perhaps the best counters to Kangashan, taking even a banded Return and hitting back with powerful Fighting-type attacks. There are a few Pokemon that can wall Kangaskhan, namely Gligar, Tangrowth, and Rhydon all have no trouble walling it,. (remove comma add fullstop) The Subpunch set is relatively weak compared to the physical attacker, and has trouble with dedicated physical walls. Alomomola in particular walls Kangaskhan to hell and back. Scarfed Fighting-(remove space)types can revenge kill Kangaskhan, but cannot switch in on a Return</p>
Whew ! Please look at my edits and see the changes. You have a habit of extending sentences with a comma where they ought to be ended. There was also a lot of inconsistent capitalization and decapitalization but good write nonetheless. Solid content.
 

JockeMS

formerly SuperJOCKE
is a Site Content Manager Alumnusis a Top Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Well, all I can say now is that Rhyperior is irrelevant, as it's UU.

EDIT: Damn, I didn't even see Chansey and Registeel. Yeah, those are UU as well.
 

Molk

Godlike Usmash
is a Top Tutor Alumnusis a Site Content Manager Alumnusis a Team Rater Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Smogon Discord Contributor Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnus
We need to have a talk about that first set...

name: Physical attacker
move1: Double-Edge / Return
move2: Hammer Arm
move3: Aqua Tail / Ice Punch
move4: Sucker Punch
item: Choice Band / Life orb
ability: Scrappy
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

- Double Edge over Return because it allows Kanga to deal at least subpar damage and it has plenty of HP

- Hammer Arm for power, consistency and possible 2HKOs on Registeel and Chansey. She can't afford anything lower because again, she does no damage.

- Ice Punch / Aqua Tail = do you want to be walled by Gligar or Rhyperior? CB Rhyp already lives two CB Hammer Arms and OHKOs with EQ, but at least with Aqua Tail, you can 2HKO it coming in. I went to do the calcs for Aqua Tail on Eviolite Gligar, but got discouraged after I saw the numbers for Leftovers. It really is one or the other. Make these changes and I think you're good to go.
Registeel and chansey dont exist in RU........


but otherwise, this is as good as done
 
SJCrew, this is RU, so the majority of your comments are irrelevant. The set is fine as is; its been QC approved, so there's no reason to completely change the set and have MK rewrite it.
 

SJCrew

Believer, going on a journey...
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
This UU/RU stuff gets confusing at times. I'll take further comments to the appropriate thread.
 
Remove
Add/Change






[Overview]

<p>Kangaskhan is quite a unique Pokemon.While most Normal-types have their fair share of trouble with Ghost-types, Kangaskhan has the ability Scrappy, which allows it to punch the Ghosts back to where they came from. Kangaskhan also has excellent stats all-around, great defenses allow it to take a stray hit, while base 90 speed allows it to outspeed almost all defensive threats with little investment. But it is not all smooth sailing for the ghost busting kangaroo. Kangaskhan is a jack of all trades, master of none. Its lack of resistances severely hampers its ability to switch in, and its attack is only good, not great. All in all, Kangaskhan is an excellent Pokemon that can fit in a wide variety of teams needing a physical attacker.</p>


name: Physical attacker
move1: Double-Edge / Return
move2: Drain Punch / Low Kick
move3: Earthquake
move4: Sucker Punch
item: Choice Band / Life orb
ability: Scrappy
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

<p>With its ability Scrappy bypassing Ghost-types immunity to Normal-type moves, Kangaskhan makes an ideal Choice Bander. With a Choice band, it has remarkable power, able to tear most pokemon in half. The item and move choices are up to you. If you want all the power you can get, use a Choice Band whereas if you want to switch moves, Life Orb is the better option. With the moves, it once again boils down to power vs reliability. Double-Edge is useful if you want to split your opponent into two, but the recoil hampers Kangaskhan's precious bulk. Return is the more reliable option that still hits hard, but has no drawbacks. Drain Punch and Earthquake are for the Rock- and Steel-types that can still take Kangaskhan's bone crushing attacks. Drain Punch's healing side effect also synergizes very well with Kangaskhan's bulk. Low Kick is also an option if you want to hit heavier opponents such as Steelix harder, but Drain Punch is usually the better option. Earthquake covers bulkier Rock- and Steel-types, hitting them harder than Drain Punch. It also gets the super effective hit on Poison-types such as Muk. Sucker Punch is a useful utility move that helps Kangaskhan become a make shift revenge killer for your team, picking off weak opponents and set up sweepers that would could pose a threat to your team.</p>

[ADDITIONAL COMMENTS]

<p>The 4 Special Defense EVs ensure that Porygon-Z only gets an Attack boost out of Download when facing Kangaskhan. Although it packs frightening power and is extremely hard to wall, Kangaskhan needs hazard support to score certain KOs. Gligar makes an excellent partner for this, as it resists Fighting-types and can set up Stealth Rock for Kangaskhan. Even though it has coverage to hit Rock- and Steel-types, it is recommended that if you are running Choice Band, you should have a Pokemon to get rid of these threats, along with dedicated physical walls such as Gligar and Tangrowth to help ease Kangaskhan's sweep. Kangaskhan can use Aqua tail to beat Rhydon to the floor if you want, and is an excellent choice to Ground-types as well, but Earthquake is almost always the better option. Ice punch can also be used to hit Altaria and Torterra, but a super-effective Ice punch is actually weaker than a neutral Return, giving it limited use.</p>

[SET]
name:
SubPunch
move1: Substitute
move2: Focus Punch
move3: Sucker Punch
move4: Return
nature: Adamant
item: Leftovers
Ability: Scrappy
nature: Adamant
evs: 212Hp / 252Atk / 44Spe


[SET COMMENTS]

<p>Kangaskhan has the perfect combination of stats and moves to pull off a SubPunch set, that with proper prediction will easily win games. The HP EVs give Kangaskhan 404 HP, which is enough to make 101 HP Substitutes, while the Speed allows it to outspeed minimum speed base 95's such as Uxie. The rest is dumped into attack to give Kangaskhan as much raw power as possible. The basic game plan is to send in Kangaskhan on something it can force out and set up a Substitute on the switch. Take note however, that Return is slightly stronger than Focus Punch. Sucker Punch is very deadly behind a Substitute, hitting Psychic-types and faster Pokemon before they can break Kangaskhan's Substitute. Even without a Substitute, Kangaskhan can still be effective. Often the very threat of Sucker Punch against weakened foes will force the opponent out, allowing you to smack them on the face with a Focus Punch or Return. This set has issues with dedicated physical walls, and appreciates Pokemon that can get of them for it. Pokemon such as mixed Honchkrow make excellent lures for this role</p>

[ADDITIONAL COMMENTS]

<p>This Kangaskhan works well with Pokemon that like to have Rock- and Steel-Type Pokemon removed from the match. Pokemon such as Swellow, Moxie Honchkrow, and Klinklang make excellent partners, as they can sweep easily once opposing Rock- and Steel-Types have been removed. An alternative EV spread of 212 HP / 120 Attack / 176 Speed with a Jolly nature can be used to outspeed base 80's and set up a Substitute on them, but Kangaskhan sorely misses the power. It is possible to run Double-Edge over Return for even more power, but it is usually unneeded.</p>

[Other Options]

<p>Kangaskhan's movepool is vast, and there are many things it can do outside of these sets. A set of Fake Out, Counter, Focus Punch, and Sucker Punch could work, but needs immense amounts of prediction. Kangaskhan gets access to Wish, and with a high HP stat can make an excellent WishPasser, but it receives competition from Clefable, who has Heal Bell and Magic Guard. Yawn can be used to pseudo phaze sweepers, but Kangaskhan could simply revenge them with Sucker punch. Kangaskhan can also phaze with Circle Throw, but it is outclassed by Throh and Poliwrath at this role.</p>

[Checks and counters]

<p>The Physical attacker set is nearly impossible to wall
due to a combination of power and Scrappy. Your best bet is to hit it as hard as possible as quickly as possible. Hariyama, Poliwrath, and Throh are perhaps the best counters to Kangashan, taking even a banded Return and hitting back with powerful Fighting-type attacks. Gligar, Tangrowth, and Rhydon all have no trouble walling it.The SubPunch set is relatively weak compared to the physical attacker, and has trouble with dedicated physical walls. Alomomola in particular walls Kangaskhan to hell and back. Scarfed Fighting-types can revenge kill Kangaskhan, but cannot switch in on a Return.</p>
Amateur GP check in progress

EDIT: Done
EDIT2: The poster below me got the rest of the errors.
 
Add Remove

[Overview]

<p>Kangaskhan is quite a unique Pokemon.While most Normal-types have their fair share of trouble with Ghost-types, Kangaskhan has the ability Scrappy, which allows it to punch the Ghosts back to where they came from. Kangaskhan also has excellent stats all-around, great defenses that allow it to take a stray hit, while and a respectable base 90 sSpeed stat that allows it to outspeed almost all defensive threats with little investment. But it is not all smooth sailing for the ghost busting kangaroo. Kangaskhan is a jack of all trades, master of none. Its lack of resistances severely hampers its ability to switch in, and its attack is only good, not great. All in all, Kangaskhan is an excellent Pokemon that can fit in a wide variety of teams needing a physical attacker.</p>


name: Physical attacker
move1: Double-Edge / Return
move2: Drain Punch / Low Kick
move3: Earthquake
move4: Sucker Punch
item: Choice Band / Life orb
ability: Scrappy
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

<p>With its ability, (comma) Scrappy, (comma) bypassing Ghost-types' (apostrophe) immunity to Normal-type moves, Kangaskhan makes an ideal Choice Bander. With a Choice band, it has remarkable power, and is able to tear most pokemon in half. The item and move choices are up to you. If you want all the power you can get, use a Choice Band whereas if you want to switch moves, (comma) Life Orb is the better option. With the moves, it once again boils down to power vs reliability. Double-Edge is useful if you want to split your opponent into two, but the recoil hampers Kangaskhan's precious bulk. Return is the more reliable option that still hits hard, (comma) but and has no drawbacks. Drain Punch and Earthquake are for the Rock- and Steel-types that can still take Kangaskhan's bone crushing attacks. Drain Punch's Hhealing side effect also synergizes very well with Kangaskhan's bulk. Low Kick is also an option if you want to hit heavier opponents such as Steelix harder, but Drain Punch is usually the better option. Earthquake covers Bbulkier Rock- and Steel-types, hitting them harder than Drain Punch. It also gets the super effective hit on Poison-types such as Muk. Sucker Punch is a useful utility move that helps Kangaskhan become a make shift revenge killer for your team, picking off weakened opponents and set up sweepers that would could pose a threat to your team.</p>

[ADDITIONAL COMMENTS]

<p>The 4 Special Defense EVs ensure that Porygon-Z only gets an attack boost out of Download when facing Kangaskhan. Although it packs frightening power and is extremely hard to wall, Kangaskhan needs hazard support to score certain KOs. Gligar makes an excellent partner for this, as it resists Fighting-types and can set up Stealth Rock for Kangaskhan. Even though it has coverage to hit Rock- and Steel-types, it is recommended that, (comma) if you are running a Choice Band set, you should have a Pokemon to get rid of these threats, along with dedicated physical walls such as Gligar and Tangrowth to help ease Kangaskhan's sweep. Kangaskhan can use Aqua tail to beat Rhydon to the floor if you want, and is an excellent choice to defeat Ground-types as well, but Earthquake is almost always the better option. Ice punch can also be used to hit Altaria and Torterra, but a super- (hyphen)effective Ice punch is actually weaker than a neutral Return, giving it limited use.</p>

[SET]
name: SubPunch
move1: Substitute
move2: Focus Punch
move3: Sucker Punch
move4: Return
nature: Adamant
item: Leftovers
Ability: Scrappy
nature: Adamant
evs: 212(space)HPp / 252(space)Atk / 44(space)Spe


[SET COMMENTS]

<p>Kangaskhan has the perfect combination of stats and moves to pull off a SubPunch set, (comma) that, (comma) with proper prediction, (comma) will easily win games. The HP eEvs give Kangaskhan 404 HP, which is enough to make 101 HP Substitutes; (semicolon), while the Speed EVs allows it to outspeed minimum sSpeed base 95' (apostrophe)s such as Uxie. The rest is dumped into aAttack to give Kangaskhan as much raw power as possible. The basic game plan is to send in Kangaskhan on something it can force out and set up a Substitute on the switch. Take note, (comma) however, that Return is Sslightly stronger than Focus Punch. Sucker Punch is very deadly behind a Substitute, hitting Psychic-types and faster Pokemon before they can break Kangaskhan's Substitute. Even without a Substitute, Kangaskhan can still be effective. Often the very threat of Sucker Punch against weakened foes will force the opponent out, allowing you to smack the switch-in them on in the face with a Focus Punch or a Return. This set has issues with dedicated physical walls, and appreciates Pokemon that can get rid of them for it. Pokemon such as mixed Honchkrow make excellent lures for this role. (period)</p>

[ADDITIONAL COMMENTS]

<p>This Kangaskhan works well with Pokemon that like to have Rock- and Steel-Type Pokemon removed from the match. Pokemon such as Swellow, Moxie Honchkrow, and Klinklang make excellent partners, as they can sweep easily once opposing Rock- and Steel-Types have been removed. An alternative EV spread of 212 HP / 120 Attack / 176 Speed with a Jolly nature can be used to outspeed base 80' (apostrophe)s and set up a Substitute on them, Bbut Kangaskhan sorely misses the power. It is possible to run Double-Edge over Return for even more power, but it is usually unneeded.</p>

[Other Options]

<p>Kangaskhan's movepool is vast, and there are many things it can do outside of these sets. A set of Fake Out, Counter, Focus Punch, and Sucker Punch could work, but it needs immense amounts of prediction to pull off. Kangaskhan gets access to Wish, and with a due to its high HP stat, (comma) it can make an excellent WishPasser. (period) , (comma) but iIt recieives competition from Clefable, however, (comma) Wwho has Heal Bell and Magic Guard. Yawn can be used to pseudo phaze sweepers, but Kangaskhan could simply revenge them with Sucker punch. Kangaskhan can also phaze with Circle Throw, but it is outclassed by Throh and Poliwrath at this role.</p>

[Checks and counters]

<p>The Physical attacker set is nearly impossible to wall due to a combination of power and Scrappy. Your best bet is to hit it as hard as possible and as quickly as possible. Hariyama, Poliwrath, and Throh are perhaps the best counters to Kangashan, taking even a banded Return and hitting being able to hit back with powerful Fighting-type attacks. Gligar, Tangrowth, and Rhydon all have no trouble walling it.The SubpPunch set is relatively weak compared to the pPhysical aAttacker set, and has trouble with dedicated physical walls. Alomomola in particular walls Kangaskhan to hell and back. Scarfed Fighting-types can revenge kill Kangaskhan, but cannot switch in on a Return. (period)</p>



GP Approved 2/2
 

marilli

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On the Additional Comments on the Physical Attacker set, there should be a space between super effective (when talking about Ice Punch)
 

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