Don't worry guys, I scared the Tygers away.
ASB Arena
2c/5r
2 subs total
Training Items
2 Day DQ
All Abilities
Switch=I'll bring back the Tygers
2c/5r
2 subs total
Training Items
2 Day DQ
All Abilities
Switch=I'll bring back the Tygers
Texas:
Dragonite, Tempest, Female
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale: (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.
Dragonite
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
DC: 5/5
Fire Punch
Thunderpunch
Wrap
Roost
Leer
Thunder Wave
Twister
Agility
Dragon Rage
Slam
Aqua Tail
Dragon Rush
Dragon Tail
Safeguard
Dragon Dance
Wing Attack
Outrage
Hyper Beam
Hurricane
Aqua Jet
Dragon Pulse
Extremespeed
Light Screen
Aerial Ace
Bide
Blizzard
Defog
Detect
Dive
Draco Meteor
Earthquake
Endure
Fire Blast
Flamethrower
Fly
Heal Bell
Heat Wave
Hidden Power Grass (7)
Hydro Pump
Ice Beam
Ice Punch
Icy Wind
Protect
Rain Dance
Razor Wind
Reflect
Rest
Roar
Sky Drop
Sleep Talk
Stone Edge
Substitute
Superpower
Surf
Tailwind
Thunder
Thunderbolt
Waterfall
Whirlpool
Total Moves: 59/117
Yet To Get:
Egg (3 MC): Dragon Breath, Haze, Mist, Supersonic, Water Pulse (Subtotal: 15)
Past-Gen Tutor (3 MC): Air Cutter, Body Slam, Double-Edge, Dynamicpunch, Fury Cutter, Headbutt, Mimic, Mud-Slap, Ominous Wind, Swift (Subtotal: 30)
BW2 Tutor (2 MC): Bind, Iron Head, Iron Tail, Superpower (Subtotal: 8)
BW TM (2 MC): Hone Claws, Dragon Claw, Toxic, Hail, Sunny Day, Frustration, Return, Brick Break, Double Team, Sandstorm, Rock Tomb, Facade, Attract, Round, Focus Blast, Fling, Incinerate, Giga Impact, Bulldoze, Rock Slide, Swagger, Rock Smash, Cut, Strength (Subtotal: 48)
Past-Gen TM (3 MC): Bubblebeam, Captivate, Curse, Fury Cutter, Horn Drill, Take Down, Natural Gift, Rage, Secret Power, Shock Wave, Skull Bash, Steel Wing, Water Gun, Zap Cannon (Subtotal: 42)
Event (3 MC): Whirlwind
Squirtle, Shellshocker (M)
Nature: Quiet (SpA: +1, Spe -6, Evasion -10%)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
(DW) Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 37 (-)
Size Class: 1
Weight Class: 1
BRT: 14
EC: 7/9
MC: 6
DC: 0/5
Tackle
Tail Whip
Bubble
Withdraw
Water Gun
Bite
Rapid Spin
Water Pulse
Fake Out
Mirror Coat
Water Spout
Ice Beam
Scald
Toxic
Total Moves: 14
Dragonite, Tempest, Female
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale: (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.
Dragonite
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
DC: 5/5
Fire Punch
Thunderpunch
Wrap
Roost
Leer
Thunder Wave
Twister
Agility
Dragon Rage
Slam
Aqua Tail
Dragon Rush
Dragon Tail
Safeguard
Dragon Dance
Wing Attack
Outrage
Hyper Beam
Hurricane
Aqua Jet
Dragon Pulse
Extremespeed
Light Screen
Aerial Ace
Bide
Blizzard
Defog
Detect
Dive
Draco Meteor
Earthquake
Endure
Fire Blast
Flamethrower
Fly
Heal Bell
Heat Wave
Hidden Power Grass (7)
Hydro Pump
Ice Beam
Ice Punch
Icy Wind
Protect
Rain Dance
Razor Wind
Reflect
Rest
Roar
Sky Drop
Sleep Talk
Stone Edge
Substitute
Superpower
Surf
Tailwind
Thunder
Thunderbolt
Waterfall
Whirlpool
Total Moves: 59/117
Yet To Get:
Egg (3 MC): Dragon Breath, Haze, Mist, Supersonic, Water Pulse (Subtotal: 15)
Past-Gen Tutor (3 MC): Air Cutter, Body Slam, Double-Edge, Dynamicpunch, Fury Cutter, Headbutt, Mimic, Mud-Slap, Ominous Wind, Swift (Subtotal: 30)
BW2 Tutor (2 MC): Bind, Iron Head, Iron Tail, Superpower (Subtotal: 8)
BW TM (2 MC): Hone Claws, Dragon Claw, Toxic, Hail, Sunny Day, Frustration, Return, Brick Break, Double Team, Sandstorm, Rock Tomb, Facade, Attract, Round, Focus Blast, Fling, Incinerate, Giga Impact, Bulldoze, Rock Slide, Swagger, Rock Smash, Cut, Strength (Subtotal: 48)
Past-Gen TM (3 MC): Bubblebeam, Captivate, Curse, Fury Cutter, Horn Drill, Take Down, Natural Gift, Rage, Secret Power, Shock Wave, Skull Bash, Steel Wing, Water Gun, Zap Cannon (Subtotal: 42)
Event (3 MC): Whirlwind
Squirtle, Shellshocker (M)
Nature: Quiet (SpA: +1, Spe -6, Evasion -10%)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
(DW) Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 37 (-)
Size Class: 1
Weight Class: 1
BRT: 14
EC: 7/9
MC: 6
DC: 0/5
Tackle
Tail Whip
Bubble
Withdraw
Water Gun
Bite
Rapid Spin
Water Pulse
Fake Out
Mirror Coat
Water Spout
Ice Beam
Scald
Toxic
Total Moves: 14
Box:
Necturine Andromeda Female
Nature: Impish (Defense increased by * ; Special Attack decreased by *)
Type:
Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Anticipation (Type: Innate)
This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Telepathy (Type: Innate, DW Locked)
This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 51
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
DC: 0/5
Leer (*)
Vine Whip (*)
Ominous Wind (*)
Shadow Sneak (*)
Toxic Spikes (*)
Will-O-Wisp (*)
Hex (*)
Power Whip
Pain Split
Sketch (*)
Ingrain (*)
Leaf Blade (*)
Toxic (*)
Substitute (*)
Protect (*)
Facade
Embirch Goliath Male
Nature: Brave (Attack increased by * ; Speed decreased by *)
Type:
Fire
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Leaf Guard (Type: Innate)
In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor (Type: Innate)
This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (Type: Innate, DW Locked)
During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 43 (-)
-10 Evade
Size Class: 2
Weight Class: 3
Base Rank Total: 13
EC: 2/9
MC: 0
DC: 2/5
KOC: 0
Bullet Seed (*)
Sweet Scent (*)
Absorb (*)
Growth (*)
Ember (*)
Leech Seed (*)
Flame Wheel (*)
Giga Drain (*)
Fire Spin (*)
Synthesis
Petal Dance
Earth Power (*)
Water Sport (*)
Seed Bomb (*)
Counter
Revenge
Low Kick
Rock Slide (*)
Flamethrower (*)
Protect (*)
Sunny Day
Light Screen
Hidden Power (Ice, 7)
Substitute
Solarbeam
Safeguard
Rock Tomb
Endure
Will-O-Wisp
Overheat
Complications: "Either Box has some sort of ingenious master plan or he's way in over his head..."
Seeing as all mons are automatically sent out...
Box equips items and orders
Texas equips items and orders
I ref
Necturine Andromeda Female
Nature: Impish (Defense increased by * ; Special Attack decreased by *)
Type:
Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Anticipation (Type: Innate)
This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Telepathy (Type: Innate, DW Locked)
This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 51
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
DC: 0/5
Leer (*)
Vine Whip (*)
Ominous Wind (*)
Shadow Sneak (*)
Toxic Spikes (*)
Will-O-Wisp (*)
Hex (*)
Power Whip
Pain Split
Sketch (*)
Ingrain (*)
Leaf Blade (*)
Toxic (*)
Substitute (*)
Protect (*)
Facade
Embirch Goliath Male
Nature: Brave (Attack increased by * ; Speed decreased by *)
Type:
Fire
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Leaf Guard (Type: Innate)
In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor (Type: Innate)
This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (Type: Innate, DW Locked)
During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 43 (-)
-10 Evade
Size Class: 2
Weight Class: 3
Base Rank Total: 13
EC: 2/9
MC: 0
DC: 2/5
KOC: 0
Bullet Seed (*)
Sweet Scent (*)
Absorb (*)
Growth (*)
Ember (*)
Leech Seed (*)
Flame Wheel (*)
Giga Drain (*)
Fire Spin (*)
Synthesis
Petal Dance
Earth Power (*)
Water Sport (*)
Seed Bomb (*)
Counter
Revenge
Low Kick
Rock Slide (*)
Flamethrower (*)
Protect (*)
Sunny Day
Light Screen
Hidden Power (Ice, 7)
Substitute
Solarbeam
Safeguard
Rock Tomb
Endure
Will-O-Wisp
Overheat
Complications: "Either Box has some sort of ingenious master plan or he's way in over his head..."
Seeing as all mons are automatically sent out...
Box equips items and orders
Texas equips items and orders
I ref