Okay, i'm going to get ahead of myself talking about this, but I think it's a good time to talk poke-politics:
tl;dr I hope Gliscor gets banned. Be patient and the meta will eventually turn out okay.
I'm really glad to see a new suspect test, as the surveys clearly indicate that people still deem the meta relatively unhealthy/uncompetitive/unsatisfying.
My concern (again, I'm getting ahead of myself) is rooted in the same problem as the
suspect:
What happens if it fails?
It's obviously too early to say anything, because the suspect literally just started.
But if this suspect fails, then
stays and... then what? I assume the council will give a little adjustment time before sending out another survey and starting yet another almost inevitable suspect, but what can happen?
The way I see it, the worst case scenario would be if the
suspect fails and then the council later (Pre-DLC2) votes to QB it. That would render this suspect pointless. Again, that's a double "if" (first assuming that the
suspect leads to "no ban" and second that the council later votes on
and conclusively votes "Ban").
That's the problem with
right now. It hasn't even been three months since the previous suspect test. Yes, DLC1 changed a few things, but re-suspecting something so soon looks... bad. Even if it is objectively for the better of the meta. The same is true to some degree on the council voting to QB something that was voted "No Ban" by the community. I think part of that is the problem of the
incident. I agree with the council's vote, but I think the uproar has caused some added tension this generation.
Why am I bringing this up now?
Well, I am (literally guessing) that if the suspect on
results in "no ban" that we may see a proactive post-suspect vote on
by the council for a QB. We may see that either way, I don't know, and I don't think the council owes us that transparency yet (there are so many ifs and factors that I know they are discussing, especially since this suspect literally just started).
My basis is Gen 8. I can't recall exactly when or why, but I believe it was immediately following a
Suspect resulting in "Ban" which also had
QB'd?
I think that method was reasonable then, and it might be what happens now. Obviously, I'm not on the council, so I don't have any insight into their plans, but I just want to... sort of prep the forum for a possibility.
All of this said, I hope
gets the boot. Some people argue whether or not it's the real problem, but ultimately any change is good.
If banning
doesn't fix the meta, and we still see more or less of the same problems (excluding tera, give me a minute to briefly touch on that) then it's possible that it can be re-introduced at a later date once the heart of the issue has been addressed. After all, bans are a fix that can be reversed if the meta evolves to a state where the playerbase feels a threat can be handled.
Lastly, that brings me to Tera. Facts:
- Tera allows pokemon to beat their checks and counters.
- Tera was not banned after the first suspect.
- Tera will not be banned or suspected until DLC2 (I'm 98% sure Finch has said this in multiple posts on this forum).
That's the simple truth.
So, cycling back into the world of poke-politics, why might we not see a tera suspect during this period?
I think there are a few obvious reasons:
- 1. The Council cannot vote to QB tera. As the core mechanic of this generation (and a highly polarizing one at that), it is clear that the decision is beyond that of a small subset, and instead must be decided by the greater community as a whole.
- There are repercussions to consider across the other tiers. I believe (although I am not certain on policy at this time) that a ban on tera in OU is a ban on Tera across all of Smogon. Bear with me. The other tiers (at least UU from what I've seen) don't have as much of a problem with Tera. It's largely an issue here in OU. The same "outplay" potential exists with a well-timed tera that can keep momentum, or fundamentally regain control of the game (the number of Vacuum Waves and Mach punchs Tera Ghost dodges in UU is great tbh). I think that, although not the primary concern of the council, the echoes of other tiers weigh on this decision. And because this decision affects more than just OU, players from other tiers will want their voices heard and will participate in the Tera suspect as well.
- DLC1 is full of problems even without tera. The clear and obvious one was Blood Moon. That wasn't a tera issue. Obviously, no meta will ever be perfect, but I think the council wants to root out other problems inherent to Gen 9 in order to have a more accurate suspect of tera. Does this mean "ten thousand mons will die for terastylization?" Maybe, but so what? It's not like they're gone forever. They can each in their own time be revisited an re-suspected if and when tera is gone.
- DLC1 is... what? Two months old now as of November 1st? If that? And supposedly DLC2 is next month? That's barely three months of adjustment before a whole new meta drops. At that point, it almost doesn't make sense to test something when the new meta is around the corner. That's part of this weird lurch of suspects right now, where long-standing problems that aren't solely based on tera should be evaluated.
- DLC2 might break tera more. Or change it. Honestly, who knows? Besides the three bullets I made about tera, probably 90% of this post is speculative in nature. But I think that the council recognizes that whatever DLC2 brings will have an impact on Tera. So if we were to suspect tera in DLC1, we could completely invalidate a core part of DLC2. Additionally, building logic of off point 4, imagine the fatigue of running a tera suspect in DLC1, assuming it fails, and then having to run another suspect for DLC2. I'm always of a pro-ban mindset, but re-suspecting something twice within a three-month period just feels wrong.
Thanks for bearing with all of this! Hope everyone has good RNG and fun getting reqs!