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  • Ullar has our match up. He named the thread " Two whiners," so be sure to flame him for that.
    Critical's are as common in asb as they are in the normal game......unless the following move is used:
    Focus Energy: The Pokémon charges an aura that guides the user to an opponent’s weak point, guaranteeing a critical hit on each attack for the next six (6) actions.
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    Anyway, I will be reffing later today. I already have the data set up. I just have to do some calculations. However, that'll have to wait 'til I am through with my classes :/
    haha, sorry, I fell asleep earlier and am eating now. I'm getting the thread up >_>
    You must think I am a lazy ref (And you wouldn't be wrong) ;)
    You have to send your mons in before I post the battle. :/
    Anyway, I have to do a quick reffing or two. Just send 'em in and I'll get the battle up.
    you realize that froakie is the english name, not the japanese one

    in our game froakie will be named froakie
    Hey. So, as I mentioned in the thread about your concept, I had a hard time seeing exactly how it would work out, and what we could get out of it, but I do think there is potential in there. Right now, I would say the biggest thing that you could do to improve it would be to use the questions section to add in some more discussion points that could be used throughout the project. Right now you have more questions that are important for building the pokemon, but are not quite the most amazing discussion sparkers. Off the top of my head, something that might work would be about assessing the value of harm done to the opponent, and how much self harm is any given action worth. Things that can leed to deeper analysis, more than just making the build decisions, are what can really add value to a concept.
    Why not call your concept "Martyr"? It'd be a lot less wordy and perfectly convey the concept.
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