1. Welcome to Smogon! Check out the Smogon Info Hub for everything you need to know about starting out in the community. Don't forget to introduce yourself in the Introduction Thread, too!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.
    1. Starbloom~
      Starbloom~
      In PS, Defeatist is coded that AtK/SpA is halved when below 50%.
      In-game description and a few other sources I checked says it's equals or less than 50%.
      Do you know which is correct?
      1. Marty
        Marty
        Good catch, it is actually less than or equal to, but looks like it's already been fixed!
        Jul 27, 2015 at 4:28 PM
    2. Test2017
      Test2017
      Parental Bond + Rollout/Ice ball?
      The simulator double the damage to every hit. Is that right? And then in the 3rd attack second hit (the "6th" turn of rollout), just halves the damages of the 5th hit like standard parental bond. Is this right in game?
      Also, echoed voice. Same thing? No?
      1. Marty
        Marty
        Parental Bond doesn't affect Rollout or Ice Ball.

        Echoed Voice does work with Parental Bond, but it only boosts the damage every turn, not every hit. Echoed Voice checks whether a Pokemon used it last turn; it doesn't boost damage during a turn if multiple Pokemon use it (or the same Pokemon uses it twice in this case).
        Jul 22, 2015 at 4:11 PM
    3. McMeghan
      1. Marty
        Marty
        Whoops, fixed! Thanks for the notification :)
        Jul 19, 2015
    4. ascriptmaster
      ascriptmaster
      1. Marty
        Marty
        > assuming we trust in-game descriptions
        Nah. Most websites are wrong about Metal Powder; it's only 1.5x to both defenses in Gen 2. Since Gen 3, it's 2x to Defense only.
        Jul 16, 2015
      2. Marty
        Marty
        It also keeps working through Transform in Gen 2!
        Jul 16, 2015
    5. ascriptmaster
      ascriptmaster
      Does Mold Breaker block Liquid Ooze?
      1. Marty
        Marty
        Nope!
        Jul 14, 2015
    6. ascriptmaster
      ascriptmaster
      Is Mold Breaker supposed to negate the move-redirection effect of Lightning Rod / Storm Drain? And on an unrelated note, what is the effect across all gens for Flash Fire when the Pokemon is frozen?
      1. Marty
        Marty
        Yeah redirection is ignored.

        For Flash Fire, in Gen 3 and 4 being frozen makes you take damage from Fire moves (and they also thaw you), presumably because Ability immunity checks come after the accuracy check. Since Gen 5, Ability immunity checks come before the accuracy check, so you can't be thawed by them since Flash Fire prevents them earlier. Will-O-Wisp does nothing while the target's frozen, as you would expect, in all gens.
        Jul 13, 2015
      2. Marty
        Marty
        Just to clarify that Will-O-Wisp part, I meant it won't thaw a frozen target; it fails in Gen 3 and 4 and gets absorbed by Flash Fire in Gen 5 and 6.
        Jul 13, 2015
    7. ascriptmaster
      ascriptmaster
      Can you give me that haste bin you had of Protean procs again?
      1. Marty
        Marty
        Jul 9, 2015
    8. SolarisFox
      SolarisFox
      Is a Pokemon in a semi-invulnerable state like Shadow Force supposed to dodge Future Sight (on the turn it's used) and thus prevent the attack from landing in the future?
      1. Marty
        Marty
        Nope. Is that happening on PS? :/
        Jul 1, 2015
      2. SolarisFox
        SolarisFox
        Yes. I thought it seemed like a bug.
        Jul 6, 2015
    9. ascriptmaster
      ascriptmaster
      If a Klutz Pokemon holds Mail, can it be stolen via Thief?
      1. View previous comments...
      2. ascriptmaster
        ascriptmaster
        What about Magician, then?
        Jun 28, 2015
      3. Marty
        Marty
        There are no Mail items in Gen 6. They are probably not coming back either because the PSS exists now.
        Jun 28, 2015
      4. Marty
        Marty
        But assuming there are any unstubbed, able to be hacked in, and still holdable, then Magician would act like Covet/Thief since it uses the same effect.
        Jun 28, 2015
    10. ascriptmaster
      ascriptmaster
      Can you Knock Off a Plate in gen 6 from a Klutz Arceus? And while we're on the subject of Arceus mechanics, can Arceus without Plate use Trick or Thief to obtain a Plate? Can it Knock Off a Plate?
      1. View previous comments...
      2. ascriptmaster
        ascriptmaster
        Ahah. It should be pretty easy for me to fix the issue of Arceus knocking off a Plate, but I'll have to think about how to deal with Klutz since currently the plates are the ones preventing the item removal...
        Jun 27, 2015
      3. ascriptmaster
        ascriptmaster
        What about using Knock Off against a Drive Klutz Genesect? And all the things relating to that that I asked about Arceus?
        Jun 28, 2015
      4. Marty
        Marty
        Blue Orb, Red Orb, Griseous Orb, Plates, Drives, and Mega Stones are all the same in this regard. Ignoring the item has no effect on whether or not you can remove them from or give them to their respective species. The only effects ignored are the type boosts provided by the Griseous Orb and Plates, and the type changes to Judgment and Techno Blast from Plates and Drives.
        Jun 28, 2015
    11. SolarisFox
      SolarisFox
      Are Sleeping pokemon able to be flinched? If so, and they do not wake up, which message is shown that states they can't move, asleep or flinch?
      1. Marty
        Marty
        You have to pass all these checks in order to use a move; it stops checking if one stops you, and it'll show the message for it. Gravity and Heal Block might be in the wrong order, but there's currently no way to tell since no moves exist that are blocked by both effects.

        Sleep/Freeze
        Truant
        Flinch
        Disable
        Heal Block
        Gravity
        Taunt
        Imprison
        Confusion
        Attract
        Paralysis

        This is why it's possible to flinch or hit yourself in confusion or whatever while frozen if you're using a move that will defrost you - it skips that check but not the others. Same idea for Sleep Talk/Snore and sleep.
        Jun 21, 2015
      2. SolarisFox
        SolarisFox
        Okay, so sense the sleep check is first I guess it makes sense that the sleep message would get shown, but does this mean that if you were to finch while asleep, it would still count as trying to burn off a turn of the sleep counter, even if you weren't going to be able to move?
        Jun 21, 2015
      3. Marty
        Marty
        Yeah, that's correct, because you went by the "fast asleep" part.
        Jun 21, 2015
    12. ascriptmaster
      ascriptmaster
      Two semi-related questions about targetting your ally. If you target your ally but your ally fainted, what happens? What if an opponent uses Follow Me, given the same situation?
      1. Marty
        Marty
        Same thing that happens when there's no target ("But it failed!"). For Follow Me, it redirects to the Follow Me user as normal.

        It's impossible to target an empty position in Gen 3 and 4 though.
        Jun 17, 2015
    13. ascriptmaster
      ascriptmaster
      What is supposed to happen if a Pokemon uses a move but there's no target? It still loses 1 PP, yes?
      1. Marty
        Marty
        Yep, whenever "POKEMON used MOVE!" happens, PP deduction happens.
        Jun 17, 2015
    14. ascriptmaster
      ascriptmaster
      What are the conditions for Thousand Arrows to ignore effectiveness on Flying-type Pokemon? Is it their immunity to Ground, or their airborne property? For example, what happens to Ring Target Aerodactyl?
      1. View previous comments...
      2. Marty
        Marty
        I assume Gravity, Ingrain, and the "smacked down" effect just override Iron Ball's effect.
        Jun 15, 2015
      3. ascriptmaster
        ascriptmaster
        So if I'm understanding this correctly, if a Pokemon is already grounded (Iron Ball, Gravity, Ingrain), Smack Down and Thousand Arrows don't smack them down. Is this for Flying types only, or are Levitaters subject to this rule as well?
        Jun 15, 2015
      4. Marty
        Marty
        Yeah that part applies to Levitate as well. I just checked your PR again now (apparently I'm a little late) and the tests look good. Nice work!
        Jun 16, 2015
    15. ascriptmaster
      ascriptmaster
      Levitating Fan Rotom holds a Ring Target, opposing Pokemon uses a Ground move. What happens?
      1. ascriptmaster
        ascriptmaster
        nevermind i misread the code
        Jun 13, 2015
    16. ascriptmaster
      ascriptmaster
      How does Pressure interact with Follow Me?
      1. Marty
        Marty
        Pressure doesn't affect Follow Me or Rage Powder. Didn't you ask me this a few weeks ago or was that someone else?
        Jun 12, 2015
      2. ascriptmaster
        ascriptmaster
        I asked about field-targetting and side-targetting moves a few weeks ago.

        Also, to clarify my question, what I meant was: If a Follow Me Pokemon redirects a move to or away from a Pressure Pokemon, how much PP is deducted?
        Jun 12, 2015
      3. Marty
        Marty
        Oh, I see. Well, since targeting is resolved before PP deduction, Pressure only applies to the final target after Follow Me/Rage Powder/Lightning Rod/Storm Drain redirect moves.

        Essentially, redirecting away from the original Pressure target deducts 1 and redirecting to it deducts 1 more.
        Jun 12, 2015
    17. SolarisFox
      SolarisFox
      Is HP Flying supposed to work with Gale Wings?
      1. Marty
        Marty
        Nope. The game considers Hidden Power as Normal until you see "POKEMON used Hidden Power!", at which point it's too late for Gale Wings to be useful.
        Jun 12, 2015
      2. SolarisFox
        SolarisFox
        That's what I guessed but I wanted to make sure!
        Jun 12, 2015
    18. Rhythms
      Rhythms
      http://prntscr.com/7efiis
      anto found this

      Colossoil still got Life Orb recoil despite not hitting the Gliscor. Is this supposed to happen?
      1. Marty
        Marty
        Slayer95 fixed it.
        Jun 8, 2015
      2. Rhythms
        Rhythms
        Cool thanks
        Jun 8, 2015
    19. ascriptmaster
      ascriptmaster
      If you Mold Breaker Thunder Wave a Levitate mon in Misty Terrain or something, does it work?
      1. ascriptmaster
        ascriptmaster
        Also on the subject of Mold Breaker, what happens if a Mold Breaker mon gets dragged out by hitting a Red Card? Do Spikes activate on Levitate Pokemon in that case?
        Jun 8, 2015
      2. Marty
        Marty
        Oh sorry, I answered on PS but you were gone already. Mold Breaker Thunder Wave on a Levitate Pokemon in Misty Terrain is blocked.

        For the Levitate thing, you mean what happens if the Mold Breaker Pokemon hits a Red Card and a Levitate Pokemon is dragged out? Since the Mold Breaker Pokemon is no longer active, Spikes do no damage.

        If a Mold Breaker Pokemon hits an Eject Button and a Levitate Pokemon comes out as the replacement, Spikes also do no damage.
        Jun 8, 2015
    20. ascriptmaster
      ascriptmaster
      If you taunt someone in the middle of Geomancy, are they still locked in to the move?
      1. Marty
        Marty
        Yes. (For the benefit of others since I already told you.)
        Jun 7, 2015
    21. ascriptmaster
      ascriptmaster
      Can Sleep Talk Belch happen ever?
      1. Marty
        Marty
        Oh I never finished my Sleep Talk tests for the descriptions! I got this far and then ORAS came out and I forgot all about it. http://hastebin.com/wujorepaja.txt

        Unfortunately in ORAS the move reminder and deleter aren't standing in the same house so it'll be even more annoying to finish these lists. :(
        Jun 6, 2015
      2. ascriptmaster
        ascriptmaster
        So Belch is a no. Good to know.
        Jun 6, 2015
    22. ascriptmaster
      ascriptmaster
      Bulbapedia and Veekun both claim that Gravity lowers evasion by two stages, but our implementation increases Accuracy based on the effect of -2 evasion, and thus would theoretically be wrong if a Pokemon were at any nonzero evasion stage.

      Which one is the correct implementation?
      1. View previous comments...
      2. ascriptmaster
        ascriptmaster
        Ok, so the effect of a -2 evasion (aka 5/3 in accuracy) but not actually doing anything to stat stages. I thought someone with -1 would have effectively -3 or something (and we now have ModifyBoost to deal with things like that)
        May 29, 2015
      3. ascriptmaster
        ascriptmaster
        Kind of like how Foresight can have it so that someone might have +6 evasion, but it's treated as 0.
        May 29, 2015
      4. Marty
        Marty
        Funnily enough, that was actually the original implementation on PS before I fixed all the Gravity effects (so it was possible to be at -8 evasiveness which was obviously very wrong).
        May 29, 2015
    23. ascriptmaster
      ascriptmaster
      Do Spikes, Toxic Spikes, and Sticky Web check groundedness, or Ground immunity?
      1. Marty
        Marty
        Groundedness. I first thought Inverse Battles were the first time this could have been verified, but Ring Target existed in Gen 5. Of course, this only applies to Flying types since every other Ground immunity-removing effect actually grounds you.
        May 17, 2015
    24. ascriptmaster
      ascriptmaster
      Do Terrain effects activate on Pokemon in the middle of Dive, Dig, Phantom Force, or Shadow Force?
      1. View previous comments...
      2. ascriptmaster
        ascriptmaster
        Bulbapedia seriously needs better fact checking then...
        May 15, 2015
      3. Marty
        Marty
        What do you mean? It says they affect Pokemon "on the ground and not in the semi-invulnerable turn of a move" for all three Terrains.
        May 16, 2015
      4. ascriptmaster
        ascriptmaster
        Oh, I misread your comment. Sorry!
        May 16, 2015
    25. ascriptmaster
      ascriptmaster
      Pokemon is repeatedly using a move while holding the Metronome. Magic Room activates. When Magic Room fades, what happens to the Metronome counter?
      1. Marty
        Marty
        The counter goes up regardless of the item being ignored, whether it starts being ignored before or during the consecutive uses.
        May 10, 2015
      2. Marty
        Marty
        In fact, the item isn't the thing keeping count at all. Tricking a Metronome to something that has used a move repeatedly starts the next one at whatever power it would have had if it was holding Metronome the whole time.
        May 10, 2015
  • Loading...
  • Loading...
  • Loading...
  • About

    My Characteristic:
    Often lost in thought
  • Loading...