Separate names with a comma.
How exactly is the Forewarn message structured? Does it mention the Pokemon the move belongs to?
Yeah, but only since Gen 5 - "It was alerted to POKEMON’s MOVE!"
In Gen 4 it just said "POKEMON’s Forewarn alerted it to MOVE!"
Incidentally that's also why it's now officially illegal to nickname two Pokemon identically, or nickname one with the species name of another, to avoid confusion on messages like this.
In PS, Defeatist is coded that AtK/SpA is halved when below 50%.
In-game description and a few other sources I checked says it's equals or less than 50%.
Do you know which is correct?
Good catch, it is actually less than or equal to, but looks like it's already been fixed!
Parental Bond + Rollout/Ice ball?
The simulator double the damage to every hit. Is that right? And then in the 3rd attack second hit (the "6th" turn of rollout), just halves the damages of the 5th hit like standard parental bond. Is this right in game?
Also, echoed voice. Same thing? No?
Parental Bond doesn't affect Rollout or Ice Ball.
Echoed Voice does work with Parental Bond, but it only boosts the damage every turn, not every hit. Echoed Voice checks whether a Pokemon used it last turn; it doesn't boost damage during a turn if multiple Pokemon use it (or the same Pokemon uses it twice in this case).
please take a look at this replay when you have some spare time :)
Whoops, fixed! Thanks for the notification :)
Can you verify this? PS has it set to double defense instead of what is claimed here (and is also backed up by Veekun and Bulbapedia)
> assuming we trust in-game descriptions
Nah. Most websites are wrong about Metal Powder; it's only 1.5x to both defenses in Gen 2. Since Gen 3, it's 2x to Defense only.
It also keeps working through Transform in Gen 2!
Does Mold Breaker block Liquid Ooze?
Is Mold Breaker supposed to negate the move-redirection effect of Lightning Rod / Storm Drain? And on an unrelated note, what is the effect across all gens for Flash Fire when the Pokemon is frozen?
Yeah redirection is ignored.
For Flash Fire, in Gen 3 and 4 being frozen makes you take damage from Fire moves (and they also thaw you), presumably because Ability immunity checks come after the accuracy check. Since Gen 5, Ability immunity checks come before the accuracy check, so you can't be thawed by them since Flash Fire prevents them earlier. Will-O-Wisp does nothing while the target's frozen, as you would expect, in all gens.
Just to clarify that Will-O-Wisp part, I meant it won't thaw a frozen target; it fails in Gen 3 and 4 and gets absorbed by Flash Fire in Gen 5 and 6.
Can you give me that haste bin you had of Protean procs again?
Still very much a WIP, but probably mostly complete? Maybe, hopefully?
Is a Pokemon in a semi-invulnerable state like Shadow Force supposed to dodge Future Sight (on the turn it's used) and thus prevent the attack from landing in the future?
Nope. Is that happening on PS? :/
Yes. I thought it seemed like a bug.
If a Klutz Pokemon holds Mail, can it be stolen via Thief?
What about Magician, then?
There are no Mail items in Gen 6. They are probably not coming back either because the PSS exists now.
But assuming there are any unstubbed, able to be hacked in, and still holdable, then Magician would act like Covet/Thief since it uses the same effect.
Can you Knock Off a Plate in gen 6 from a Klutz Arceus? And while we're on the subject of Arceus mechanics, can Arceus without Plate use Trick or Thief to obtain a Plate? Can it Knock Off a Plate?
Ahah. It should be pretty easy for me to fix the issue of Arceus knocking off a Plate, but I'll have to think about how to deal with Klutz since currently the plates are the ones preventing the item removal...
What about using Knock Off against a Drive Klutz Genesect? And all the things relating to that that I asked about Arceus?
Blue Orb, Red Orb, Griseous Orb, Plates, Drives, and Mega Stones are all the same in this regard. Ignoring the item has no effect on whether or not you can remove them from or give them to their respective species. The only effects ignored are the type boosts provided by the Griseous Orb and Plates, and the type changes to Judgment and Techno Blast from Plates and Drives.
Are Sleeping pokemon able to be flinched? If so, and they do not wake up, which message is shown that states they can't move, asleep or flinch?
You have to pass all these checks in order to use a move; it stops checking if one stops you, and it'll show the message for it. Gravity and Heal Block might be in the wrong order, but there's currently no way to tell since no moves exist that are blocked by both effects.
This is why it's possible to flinch or hit yourself in confusion or whatever while frozen if you're using a move that will defrost you - it skips that check but not the others. Same idea for Sleep Talk/Snore and sleep.
Okay, so sense the sleep check is first I guess it makes sense that the sleep message would get shown, but does this mean that if you were to finch while asleep, it would still count as trying to burn off a turn of the sleep counter, even if you weren't going to be able to move?
Yeah, that's correct, because you went by the "fast asleep" part.
Two semi-related questions about targetting your ally. If you target your ally but your ally fainted, what happens? What if an opponent uses Follow Me, given the same situation?
Same thing that happens when there's no target ("But it failed!"). For Follow Me, it redirects to the Follow Me user as normal.
It's impossible to target an empty position in Gen 3 and 4 though.
What is supposed to happen if a Pokemon uses a move but there's no target? It still loses 1 PP, yes?
Yep, whenever "POKEMON used MOVE!" happens, PP deduction happens.
What are the conditions for Thousand Arrows to ignore effectiveness on Flying-type Pokemon? Is it their immunity to Ground, or their airborne property? For example, what happens to Ring Target Aerodactyl?
I assume Gravity, Ingrain, and the "smacked down" effect just override Iron Ball's effect.
So if I'm understanding this correctly, if a Pokemon is already grounded (Iron Ball, Gravity, Ingrain), Smack Down and Thousand Arrows don't smack them down. Is this for Flying types only, or are Levitaters subject to this rule as well?
Yeah that part applies to Levitate as well. I just checked your PR again now (apparently I'm a little late) and the tests look good. Nice work!
Levitating Fan Rotom holds a Ring Target, opposing Pokemon uses a Ground move. What happens?
nevermind i misread the code
How does Pressure interact with Follow Me?
Pressure doesn't affect Follow Me or Rage Powder. Didn't you ask me this a few weeks ago or was that someone else?
I asked about field-targetting and side-targetting moves a few weeks ago.
Also, to clarify my question, what I meant was: If a Follow Me Pokemon redirects a move to or away from a Pressure Pokemon, how much PP is deducted?
Oh, I see. Well, since targeting is resolved before PP deduction, Pressure only applies to the final target after Follow Me/Rage Powder/Lightning Rod/Storm Drain redirect moves.
Essentially, redirecting away from the original Pressure target deducts 1 and redirecting to it deducts 1 more.
Is HP Flying supposed to work with Gale Wings?
Nope. The game considers Hidden Power as Normal until you see "POKEMON used Hidden Power!", at which point it's too late for Gale Wings to be useful.
That's what I guessed but I wanted to make sure!
anto found this
Colossoil still got Life Orb recoil despite not hitting the Gliscor. Is this supposed to happen?
Slayer95 fixed it.
If you Mold Breaker Thunder Wave a Levitate mon in Misty Terrain or something, does it work?
Also on the subject of Mold Breaker, what happens if a Mold Breaker mon gets dragged out by hitting a Red Card? Do Spikes activate on Levitate Pokemon in that case?
Oh sorry, I answered on PS but you were gone already. Mold Breaker Thunder Wave on a Levitate Pokemon in Misty Terrain is blocked.
For the Levitate thing, you mean what happens if the Mold Breaker Pokemon hits a Red Card and a Levitate Pokemon is dragged out? Since the Mold Breaker Pokemon is no longer active, Spikes do no damage.
If a Mold Breaker Pokemon hits an Eject Button and a Levitate Pokemon comes out as the replacement, Spikes also do no damage.
If you taunt someone in the middle of Geomancy, are they still locked in to the move?
Yes. (For the benefit of others since I already told you.)
Can Sleep Talk Belch happen ever?
Oh I never finished my Sleep Talk tests for the descriptions! I got this far and then ORAS came out and I forgot all about it. http://hastebin.com/wujorepaja.txt
Unfortunately in ORAS the move reminder and deleter aren't standing in the same house so it'll be even more annoying to finish these lists. :(
So Belch is a no. Good to know.
Bulbapedia and Veekun both claim that Gravity lowers evasion by two stages, but our implementation increases Accuracy based on the effect of -2 evasion, and thus would theoretically be wrong if a Pokemon were at any nonzero evasion stage.
Which one is the correct implementation?
Ok, so the effect of a -2 evasion (aka 5/3 in accuracy) but not actually doing anything to stat stages. I thought someone with -1 would have effectively -3 or something (and we now have ModifyBoost to deal with things like that)
Kind of like how Foresight can have it so that someone might have +6 evasion, but it's treated as 0.
Funnily enough, that was actually the original implementation on PS before I fixed all the Gravity effects (so it was possible to be at -8 evasiveness which was obviously very wrong).
Do Spikes, Toxic Spikes, and Sticky Web check groundedness, or Ground immunity?
Groundedness. I first thought Inverse Battles were the first time this could have been verified, but Ring Target existed in Gen 5. Of course, this only applies to Flying types since every other Ground immunity-removing effect actually grounds you.
Do Terrain effects activate on Pokemon in the middle of Dive, Dig, Phantom Force, or Shadow Force?
Bulbapedia seriously needs better fact checking then...
What do you mean? It says they affect Pokemon "on the ground and not in the semi-invulnerable turn of a move" for all three Terrains.
Oh, I misread your comment. Sorry!