Recent content by PKM_Trainer_Gary

  1. Metagame Trademarked

    After getting stalled for 175 turns I came up with this idea. Lmk thoughts. Dracozolt @ Choice Band Ability: Charge EVs: 252 Atk / 4 Def / 252 Spe Adamant Nature - Bolt Beak - Earthquake - Fire Fang - Dragon Claw The removal of Hustle for Charge allows this mon to never cost you...
  2. Bug Reports v3 [READ ORIGINAL POST before posting]

    In Pokémon Sword and shield Scrappy ignores intimidate Source: https://cdn.discordapp.com/attachments/580847150456504332/646355157172486144/EJva3qZXYAAAnmB.png Scrappy does not ignore intimidate currently on showdown
  3. Smogon Snake Draft I - Signups

    Player Name: PKM Trainer Gary Tiers Played: SM Ubers/OU/UU Timezone: EST (GMT-5) Significant Time Missed?: Nope
  4. SM OU Kyu-Beatdown (Offense)

    This team I have tested out, it is weak to Continental Crush Landorus and Priority Pokemon such as Klefki. I also have no Status absorber and Rotom is also threatening to this team. SD Mimikyu is a pain vs this team because it has no resist to Ghost+Fairy
  5. SM OU Kyu-Beatdown (Offense)

    Team is a little Weak to EQ + Hydro Vortex Scolipede, however Magearna is beaten by Magnezone as long as it doesn't carry Z-Aura Sphere, and can be revenged by Kyu-B. Scolipede is harder, but I don't really have any idea on how to fix my team to answer that besides just baiting the Water Z-Move...
  6. SM OU Kyu-Beatdown (Offense)

    This team right here I made a few days ago and I'm trying to push to Mid/High ladder with this team. The objective is to trap Pokemon that can wall Kyurem-B and either outright kill them or hurt them and to get Kyu-B in a pivot though Volt Switch, U-Turn, or Healing Wish when Kyurem gets...
  7. ORAS OU Mega-Gardevoir Balanced

    Hey Lelouch. Nice team, However, I suggest Rotom's set be changed to Rotom-W @ Leftovers -Hydro Pump -Pain Split -Volt Switch -Will-o-Wisp I suggest this becuase Rest isn't as usefull on rotom as it was before knock off. Once you lose your berry, you cant rest at all (Unless your opponent is...
  8. ORAS OU The Two Man Relay Team (and Fusion v Usain Bolt) D:

    Taking the Ev's from Speed and running 252 Atk / 32 SpA / 224 Spe allows you to hit better specially. Running a Mild Nature boost Sp.Attack, and you still outspeed the entire unboosted OU Metagame
  9. ORAS OU The Two Man Relay Team (and Fusion v Usain Bolt) D:

    Rock polish is a good option, but you lose out on the OHKO with Earth Power on Heatran, relying on Keldeo to take it out (Kyurem gets burned by plume + dies from 2HKO Flash Cannon from Balloon Variants.
  10. ORAS OU Blue and Firey

    Analytic Starmie hits Scarfers, prioirty mons, and natuarally faster mons like M-Lopunny and T-Flame harder. Speed Investments are still necessary to outspeed Non-Scarf Keldeo
  11. ORAS OU The Two Man Relay Team (and Fusion v Usain Bolt) D:

    Hello, and thanks for posting your team! The only suggestion is to change your EV's on Kyrem-B to 252 Atk / 32 SpA / 224 Spe. You gain power on Ice Beam and Earth Power and you still outspeed the entire unboosted meta.
  12. ORAS OU Call Me The King (1k RMT)

    Hello, and nice team you got there. I just wanted to point that I feel that Ursaring doesn't fit the Bill as a wallbreaker for this team. It can hit really hard, but it holds back due to its terrible 55 speed. Sure, it hits like a truck (2HKO's Ferro with CC doe), and it can take a hit when you...
  13. ORAS OU First Sun team. Scorched Earth

    Growth? EQ? Nonononononono. HP Ice/Fire is better. But I agree with Stone Edge > HP Electric
  14. ORAS OU WE (a Mega Diancie based team)

    Kingdra Should have Agility>Dragon Dance, as it is special, it does not need the attack boost, and prefers +2 speed vs +1
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