Recent content by tofurkey

  1. tofurkey

    Metagame Metagame Discussion Thread

    Is it worth it to run multiple hazards on your team if you're planning on using Defog as your means of hazard clearing over Rapid Spin? It feels sort of counterintuitive since you'll likely end up wiping your own stuff away more often than not. Sorry if this is the wrong thread for this--wasn't...
  2. tofurkey

    Pokémon Alola Ninetales

    The Swinubs from the Island Scan QR Codes come with Freeze-Dry on them, which saves a considerable amount of time. Alternatively you can breed Vulpix with a Smeargle that knows Freeze-Dry.
  3. tofurkey

    [Pre-Bank OU] Party Cloudy: Remnants of a Sun Team

    I'm actually finding that Gyro Ball works pretty well, as it does some pretty hefty damage to some Pokes on switch-in or otherwise. As far as Ice goes, I swapped out Aura Sphere on Blastoise for Ice Beam, but at least as far as the pre-Bank metagame goes, I haven't found myself in a situation...
  4. tofurkey

    [Pre-Bank OU] Party Cloudy: Remnants of a Sun Team

    Thanks for the Ferrothorn suggestion. He's been working wonders for me so far in my testing on Pokemon Showdown. I was a little concerned at first because without Mamoswine, I only had one physical attacker in Garchomp. So far, that hasn't been too much of an issue, but I'm worried that if I run...
  5. tofurkey

    I Can See Clearly Now (The Rain has Gone!)

    I'm curious as to why you're running Spikes instead of Stealth Rock on Ferrothorn. If you're going to pick one entry hazard, I'd go with SR since it only requires one turn of setup and does massive damage to one of your bigger problems in Talonflame. I honestly don't think there's all that much...
  6. tofurkey

    [Pre-Bank OU] Party Cloudy: Remnants of a Sun Team

    This team was originally designed to be a Sunny Day team, but after endless frustration with how defensively bad Fire typing was and just generally lacking resistances and type coverage, it mutated into what it is today. The result is a team that only uses Sun as a boost to get things started...
  7. tofurkey

    The Nam Hooker [OU] (RMT)

    So mono-type teams got a little boring for me, so I decided to go ahead and make a real time. However, in all my mono-madness, I feel like I lost a bit of how to make a real team. This is for use on Shoddy Battle. So here it is: the Nam Hooker. Paralyzer the Jolteon@Leftovers |Timid, 6 HP...
  8. tofurkey

    Mono-Water Madness

    bump
  9. tofurkey

    Mono-Water Madness

    I didn't see any rules against necroposting, but if this does count as such, feel free to lock this thread. My team has made some pretty big changes since I'd last posted, so just looking for some new feedback. Thanks.
  10. tofurkey

    Mono-Water Madness

    If Poliwrath resisted Ground, I probably wouldn't have any doubts about using it. With Empoleon now, I have some more coverage for Tyranitar's attacks so it's not quite as big of an issue as it was before. I've thought about using Poliwrath, but its stats are just too sub-par, and plus, the...
  11. tofurkey

    Mono-Water Madness

    Added an Empoleon to the team, though I'm somewhat skeptical about the set. Any opinions?
  12. tofurkey

    Mono-Water Madness

    Draco Meteor isn't a 2HKO on Vaporeon, who can OHKO with Ice Beam. I guess essentially that sacrifices Vaporeon, but I wouldn't say that CSmence completely wrecks my team. Also, getting rid of Ludicolo means getting rid of Leech Seed support and valuable resists. Rhyperior and Slaking aren't...
  13. tofurkey

    Mono-Water Madness

    Still waiting on a response as to why Aqua Ring on Lanturn, also, is Empoleon necessary/where could it go in? I feel like my team is lacking in offensive power a little bit with spongy Ludicolo, Vaporeon, Swampert, and Lanturn but at the same time I can't give up those without giving up...
  14. tofurkey

    Mono-Water Madness

    Yeah, Taunt helps a lot more than I thought it did, I guess. I'll be glad to battle you again after I finish breeding. Empoleon always looked like a nice idea with good resists and such, but I don't know what place he'd have on my team. I don't feel like a Normal/Flying resist is really...
  15. tofurkey

    Mono-Water Madness

    Changed a few things around. Please re-RMT :O
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