I don't mean to crap all over the process, but a lot of posts are revealing the big problem with the way the Suspect Test system is set up. The Suspect Test ladder stats are going to be ridiculously weighted towards the counters to Latias for two reasons. The first is, of course, that they're good. There's no saying that Scizor, Metagross, and Tyranitar are bad Pokemon- they simply aren't. However, the second one is the real problem: People usually only play on the Suspect ladder if they want to use Latias, which means that teams on the Suspect ladder are going to be packing a Latias counter 100% of the time because their overall payoff is massive- Packing a couple Latias counters is very profitable when the chance your opponent will be using Latias is so high. The end result is that the Suspect Test ladder is ridiculously centralized around Latias, and the test means nothing.
or the problem is with people attributing much of any meaning to literally less than 24 hours of play. there is a reason that our suspect tests are not just one day long, and that is the same reason one would have been silly to draw any conclusive evidence from Maniaclyrasist's Eon Tournament. it should be obvious to most people that, just as in a specialized tournament highlighting some specific pokemon or move, players will at first do pretty much everything they can to combat the highlighted feature in order to win, making an emphasis on utilizing the feature to win a bad idea. and, if this is not obvious, it should
not be your knee-jerk response to question the process after literally less than a day of use.
As unorthodox as it sounds, I think this test would be done a lot better the other way around, like every other test. Add Latias into the standard ladder and run the Suspect ladder without Latias. The end result is that you get a larger usage draw for the ladder with Latias, and then you get a fair chance that teams will be far less centralized around Latias. You'll also get standard vanilla metagame stats to compare it to.
what are you talking about? the only suspect test that we haven't run on a suspect ladder has been skymin, and the error with that should have been what held you up with proposing this. we would have to reset everyone's records over and over if we did it the way you're suggesting, which doesn't really do much in terms of "draw"...unless you're suggesting that we would be able to use everyone's existing records on the standard ladder they'd played with latias on for one month, which of course takes us exactly to what the problem with the voter pool of Skymin voters was.
there should be enough "draw" to use latias on a separate ladder that won't affect your main stats, not to mention using a powerful and extremely interesting pokemon that hasn't been tested in standard play for almost four years. again, "don't blame us" if the community again proves that it is too lazy to make an impression on the landscape of competitive pokemon by playing a game. we could literally hardly be making it easier for you guys to actually impact the tiering process, considering that otherwise we'd have to wipe your records every month and
force you to play in a metagame with a suspect, which would generate considerable discontent.
If the test encourages the use of Latias, as it should, there will be an artificially inflated presence of Latias, thus leading to an artificially inflated number of Latias counters, and thus useless stats. This will happen with every Uber - OU test.
yes...for a day or two, until the people get tired of losing with their unsupported CM Latias. it is simple, you guys—if you try to pull off a CM latias without using support pokemon like Dugtrio and Magnezone and just calm minding whenever you feel like it as if this is Advance, you are not likely to win. this matters because you actually need to win to have a say in the actual Stage 2 tag at the end. so, if you are not incredibly shortsighted and/or too stubborn to realize that Latias is not some magic "Win" button, you will either support your team with pokemon like Duggy and Zone in order to win, or you will forego using Latias for a couple days or at all if you're actually winning, and you can be the judge of whetier you think your efforts indicated that you had to really go our of your way to make sure you won meaning "latias is uber", or you didn't really have to stray that far from a team you'd normally use meaning "latias is ou".
either way, you will have won and won consistently, which is pretty much the only objective barometer in the test thus far. (i have an idea for another objective barometer and have shared it with the other main suspect test facilitators, but that's for another post.) we don't care if you won for a few days with some mega-latias counter team—it literally and figuratively doesn't work like that. no one worth their salt will not adapt to such a counter team and respond with something featuring, for example and straight off the top of my head, SD Lucario. if someone stupidly packs their team with Tyranitar and Scizor to stop Latias, and Magnezone and Dugtrio to stop Latias's
counters in Tyranitar and Scizor, and, say, rounds this team out by using CM/DP/Surf/Recover 4HP/252SpA/252Spe Latias with LO and Blissey to stop special threats, forgetting that he or she actually has to play pokemon in order to win consistently and not just play some counter-team stuff, guess what? this "team" is straight up 6-0ed by Lucario if it gets just one SD. knowing that you actually need to win to have a say in the Stage 2 tag of the suspect anyway, you cannot and will not get away with playing "counter-team pokemon" for very long, and is the entire reason tournaments don't give us conclusive evidence and is why the Suspect Test Processes are a month long. it will work similarly for every suspect we ever test. the example is theorymon of course but i'm sure you can see the point without feeling compelled to respond with "no one would make a team like that".
A better solution, IMO, would be to unban everything, play for a month, then test the metagame minus one suspect on a different ladder every month. This should curb the inherent centralization problem.
SDS's Solution works too, though then good battlers could get away with very few or no Standard test battles and only play the metagame they know.
there is no inherent centralization problem when you realize tests arent a day long or three days long but a month long for a reason.