I love how this Black and White information flood arrived on my birthday.
After having seen the preliminary list of generation five Pokémon, this is one subject that immediately sprang to mind: what do we need to look for in a lead? Does it need to be fast? Does it need to be durable? Does it need variety?
Of course, these are only basic questions, but it can get much deeper than that once we know more specifics. For now, though, let's see what we can come up with...
Proposed Leads
Eh... I'm tired, so I'll add more to the list later. I doubt I've even scratched the surface in terms of turning up options anyway.
After having seen the preliminary list of generation five Pokémon, this is one subject that immediately sprang to mind: what do we need to look for in a lead? Does it need to be fast? Does it need to be durable? Does it need variety?
Of course, these are only basic questions, but it can get much deeper than that once we know more specifics. For now, though, let's see what we can come up with...
Proposed Leads
#567 - Archaeos
Rock/Flying 75/140/65/112/65/110 Weak-Kneed
Lv1: Quick Attack, Lv1: Leer, Lv1: Wing Attack, Lv1: Rock Throw, Lv5: Rock Throw, Lv8: Double Team, Lv11: Scary Face, Lv15: Pluck, Lv18: AncientPower, Lv21: Agility, Lv25: [M501], Lv28: [M512], Lv31: DragonBreath, Lv35: Crunch, Lv40: Endeavor, Lv45: U-turn, Lv51: Rock Slide, Lv56: Dragon Claw, Lv61: Thrash
Steel Wing, Defog, Dragon Pulse, Head Smash, Knock Off, Earth Power, Bite
I saw this thing and immediately thought "I want that at the head of my team." With an attack stat that makes Aerodactyl green with envy and a speed that is also quite incredible, the archaeopterix couldn't be anything short of one of the best leads available in generation five. More so because it can't function with less than half of its hp.
Even knowing just the learn set, we see it learns U-turn, an already fantastic start. To accompany this, we have STAB moves Rock Slide (probably Stone Edge via TM) and [M512], a physical flying move which has a BP of 110 if the opponent has no item. To round out the list, Endeavor allows it to be useful later in the game as a sacrificial lamb.
Honorable mentions to Crunch and Dragon Claw, depending on how the meta shapes up.
After taking a look at the egg moves, we seem to have Head Smash and Knock Off at our disposal as well, leaving Archaeos capable of crippling damn near anything so long as it's faster, and 110 speed says it's going to be faster than the majority.
Earth Power and Dragon Pulse give it some special attacking oomph.
Currently looking into TM options, hold tight.
#517 - Agildar
Bug 80/ 70/ 40/100/ 60/145 Hydration/Sticky Hold/Unburden (Dream World)
Lv1: Leech Life, Lv1: [M491], Lv1: Double Team, Lv1: Quick Attack, Lv4: [M491], Lv8: Double Team, Lv13: Quick Attack, Lv16: [M522], Lv20: Mega Drain, Lv25: Swift, Lv28: Me First, Lv32: Agility, Lv37: Giga Drain, Lv40: U-turn, Lv44: Bug Buzz, Lv49: Recover, Lv52: Power Swap, Lv56: [M515]
Endure, Baton Pass, Double-Edge, Encore, [M470], Mind Reader, Mud-Slap, Spikes, Feint, Pursuit
Holy god look at that speed. Ninja clam screams lead, and U-turn ensures it will be able to deliver. The learn set is pretty terrible, but... the egg moves bring some hope.
It also has access to Encore, Baton Pass, and Spikes. We have a demon of a support lead on our hands. Currently looking into TM options, so bear with me.
Rock/Flying 75/140/65/112/65/110 Weak-Kneed
Lv1: Quick Attack, Lv1: Leer, Lv1: Wing Attack, Lv1: Rock Throw, Lv5: Rock Throw, Lv8: Double Team, Lv11: Scary Face, Lv15: Pluck, Lv18: AncientPower, Lv21: Agility, Lv25: [M501], Lv28: [M512], Lv31: DragonBreath, Lv35: Crunch, Lv40: Endeavor, Lv45: U-turn, Lv51: Rock Slide, Lv56: Dragon Claw, Lv61: Thrash
Steel Wing, Defog, Dragon Pulse, Head Smash, Knock Off, Earth Power, Bite
I saw this thing and immediately thought "I want that at the head of my team." With an attack stat that makes Aerodactyl green with envy and a speed that is also quite incredible, the archaeopterix couldn't be anything short of one of the best leads available in generation five. More so because it can't function with less than half of its hp.
Even knowing just the learn set, we see it learns U-turn, an already fantastic start. To accompany this, we have STAB moves Rock Slide (probably Stone Edge via TM) and [M512], a physical flying move which has a BP of 110 if the opponent has no item. To round out the list, Endeavor allows it to be useful later in the game as a sacrificial lamb.
Honorable mentions to Crunch and Dragon Claw, depending on how the meta shapes up.
After taking a look at the egg moves, we seem to have Head Smash and Knock Off at our disposal as well, leaving Archaeos capable of crippling damn near anything so long as it's faster, and 110 speed says it's going to be faster than the majority.
Earth Power and Dragon Pulse give it some special attacking oomph.
Currently looking into TM options, hold tight.
#517 - Agildar
Bug 80/ 70/ 40/100/ 60/145 Hydration/Sticky Hold/Unburden (Dream World)
Lv1: Leech Life, Lv1: [M491], Lv1: Double Team, Lv1: Quick Attack, Lv4: [M491], Lv8: Double Team, Lv13: Quick Attack, Lv16: [M522], Lv20: Mega Drain, Lv25: Swift, Lv28: Me First, Lv32: Agility, Lv37: Giga Drain, Lv40: U-turn, Lv44: Bug Buzz, Lv49: Recover, Lv52: Power Swap, Lv56: [M515]
Endure, Baton Pass, Double-Edge, Encore, [M470], Mind Reader, Mud-Slap, Spikes, Feint, Pursuit
Holy god look at that speed. Ninja clam screams lead, and U-turn ensures it will be able to deliver. The learn set is pretty terrible, but... the egg moves bring some hope.
It also has access to Encore, Baton Pass, and Spikes. We have a demon of a support lead on our hands. Currently looking into TM options, so bear with me.
Eh... I'm tired, so I'll add more to the list later. I doubt I've even scratched the surface in terms of turning up options anyway.