I have been a part of the smogon community for a while now. I don't post much and I have never been fantastic at battling. However, after Black and White were released I thought I could try to get a bit better at it. I created a team and have been playing with it for a while now. I know it still has a lot of problems though as I only seem to be winning every other match or so. I am posting the team here so the community can improve it and hopefully better my team. Thanks in advance!
The Team
Forretress@Leftovers
Sturdy Relaxed
252hp/176def/80spd
~Stealth rock
~Spikes
~Rapid Spin
~Earthquake
Forretress is quite useful on this team because of stealth rock and spikes support. Rapid spin support isn't necessary, but is handy. I feel as though there might be a better stealth rocker out there though. I rarely have enough time for spikes, so that is not completely necessary. Forretress is also the closest thing i have to lead although i will change who i lead with based on what i see in the opponents lead position. Earthquake is useful for hitting some steels, but i have been finding it a bit lackluster lately and it usually doesn't to anything except for the odd KO on an unsuspecting Jolteon. Forretress is good at walling, however he seems to just be set up bait sometimes. Overall, I like Forretress, but I wonder if there is a better alternative or a different moveset.
Cloyster@WhiteHerb
Skill Link Adamant
4hp/252atk/252spe
~Shell Smash
~Icicle Spear
~Rock Blast
~Razor Shell
Cloyster is an absolute monster. My main reason for making this team was to try and see how well shell smash Cloyster worked. My question was answered: very well. I sometimes have difficulty getting it in and then using that one vital shell smash, but once I do almost nothing can stand in the way of him. The moves are there to abuse skill link and stab. I run adamant instead of jolly because he can survive a hit from pretty much anything that outspeeds him and then KO whatever it is with the added power from adamant.
Gyarados@Leftovers
Intimidate Impish
248hp/252def/8spd
~Rest
~Sleep Talk
~Waterfall
~DragonTail
I had used DDgyara in gen4 and I found it to be a bad Salamence (before the banning of Salamence) So, this gen i thought i would try out a bulky Gyarados. I found that i love it. This is probably my favorite set on the team. Rest is there as a recovery move and to make him pretty much immune to status, while sleep talk helps to make him not utterly useless while he is asleep. Waterfall is for power and stab while dragon tail is there for phazing.
Gengar@LifeOrb
Levitate Timid
4def/252spa/252spe
~Substitute
~Pain Split
~Shadow Ball
~Focus Blast
I find this Gengar set very situational. Sometimes, i am able to bring it in and set up a substitute. Then, he sweeps. However, other matches he just seems like dead weight. Substitute is there for something to hide behind, while pain split helps gain the health back. Shadow ball and focus blast are there for coverage. I would gladly accept an alternative to this pokemon or even a different set. Something that could add more chemistry to the rest of the team, or maybe a different set.
Garchomp@ChoiceScarf
Sand Veil Jolly
4hp/252atk/252spe
~Outrage
~Earthquake
~Dragon Claw
~Fire Blast
Garchomp is an excellent revenge killer this generation, and is necessary for killing dragons that I might have problems with. Outrage is a powerful move that helps to kill things that have a lot of health still on them. Dragon claw helps to kill dragons when i don't want to be locked into outrage. Fireblast is for steels earthquake is for added stab. Garchomp is mainly used for killing dragons, but i am definitely open to changing around the position of dragon killer, so if there is a better option out there i would love to hear it.
Conkeldurr@leftovers
Guts Adamant
120hp/252atk/136spd
~Bulk Up
~Drain Punch
~Mach Punch
~Stone Edge
Conkeldurr is an excellent pokemon. I switch it into anything that can't really harm it and proceed to bulk up. Mach punch is for revenge killing and is pretty damaging on its own, after a bulk up it gets even stronger. Drain punch helps to gain back health that Conkeldurr loses and I use it when I want to damage something more than mach punch. Originally, I had stone edge there to help wit Skarmory, but i have found that it does laughable damage to Skarm, and if there is an alternative to it I would love to hear it.
Overall, I know it isn't a great team , but it is my first gen5 team and I would like some help fine-tuning it. I am very open to testing new changes and would love to hear some opinions.
The Team
Forretress@Leftovers
Sturdy Relaxed
252hp/176def/80spd
~Stealth rock
~Spikes
~Rapid Spin
~Earthquake
Forretress is quite useful on this team because of stealth rock and spikes support. Rapid spin support isn't necessary, but is handy. I feel as though there might be a better stealth rocker out there though. I rarely have enough time for spikes, so that is not completely necessary. Forretress is also the closest thing i have to lead although i will change who i lead with based on what i see in the opponents lead position. Earthquake is useful for hitting some steels, but i have been finding it a bit lackluster lately and it usually doesn't to anything except for the odd KO on an unsuspecting Jolteon. Forretress is good at walling, however he seems to just be set up bait sometimes. Overall, I like Forretress, but I wonder if there is a better alternative or a different moveset.
Cloyster@WhiteHerb
Skill Link Adamant
4hp/252atk/252spe
~Shell Smash
~Icicle Spear
~Rock Blast
~Razor Shell
Cloyster is an absolute monster. My main reason for making this team was to try and see how well shell smash Cloyster worked. My question was answered: very well. I sometimes have difficulty getting it in and then using that one vital shell smash, but once I do almost nothing can stand in the way of him. The moves are there to abuse skill link and stab. I run adamant instead of jolly because he can survive a hit from pretty much anything that outspeeds him and then KO whatever it is with the added power from adamant.
Gyarados@Leftovers
Intimidate Impish
248hp/252def/8spd
~Rest
~Sleep Talk
~Waterfall
~DragonTail
I had used DDgyara in gen4 and I found it to be a bad Salamence (before the banning of Salamence) So, this gen i thought i would try out a bulky Gyarados. I found that i love it. This is probably my favorite set on the team. Rest is there as a recovery move and to make him pretty much immune to status, while sleep talk helps to make him not utterly useless while he is asleep. Waterfall is for power and stab while dragon tail is there for phazing.
Gengar@LifeOrb
Levitate Timid
4def/252spa/252spe
~Substitute
~Pain Split
~Shadow Ball
~Focus Blast
I find this Gengar set very situational. Sometimes, i am able to bring it in and set up a substitute. Then, he sweeps. However, other matches he just seems like dead weight. Substitute is there for something to hide behind, while pain split helps gain the health back. Shadow ball and focus blast are there for coverage. I would gladly accept an alternative to this pokemon or even a different set. Something that could add more chemistry to the rest of the team, or maybe a different set.
Garchomp@ChoiceScarf
Sand Veil Jolly
4hp/252atk/252spe
~Outrage
~Earthquake
~Dragon Claw
~Fire Blast
Garchomp is an excellent revenge killer this generation, and is necessary for killing dragons that I might have problems with. Outrage is a powerful move that helps to kill things that have a lot of health still on them. Dragon claw helps to kill dragons when i don't want to be locked into outrage. Fireblast is for steels earthquake is for added stab. Garchomp is mainly used for killing dragons, but i am definitely open to changing around the position of dragon killer, so if there is a better option out there i would love to hear it.
Conkeldurr@leftovers
Guts Adamant
120hp/252atk/136spd
~Bulk Up
~Drain Punch
~Mach Punch
~Stone Edge
Conkeldurr is an excellent pokemon. I switch it into anything that can't really harm it and proceed to bulk up. Mach punch is for revenge killing and is pretty damaging on its own, after a bulk up it gets even stronger. Drain punch helps to gain back health that Conkeldurr loses and I use it when I want to damage something more than mach punch. Originally, I had stone edge there to help wit Skarmory, but i have found that it does laughable damage to Skarm, and if there is an alternative to it I would love to hear it.
Overall, I know it isn't a great team , but it is my first gen5 team and I would like some help fine-tuning it. I am very open to testing new changes and would love to hear some opinions.