The rain Mixnite is not supposed to outspeed stuff, it takes a hit and KOs back, or forces a switch and deals alot of damage to it. The DDer can run 224 spe and beat pretty much everything in the 240s range (Gliscor, Jirachi, Rotom, Celebi) before a boost, and use multiscale against fast stuff like Thundurus.
Why's that tehy?
Sounds good, but you can't control when your opponent breaks multiscale since you don't have Roost. Thundurus can come in without Multiscale activated, like it should.
Without ms up he's a lot less threatening, because you can just revenge his ass.
This is why I love Haxorous, mold breaker > multiscale. Speaking of Haxorous, why doesn't anyone use Scarf Haxorous? It's seriously underrated. Even without choice band, it still hits like a truck with 432 attack and STAB outrage. It's a pretty good revenge killer because not many people expect it, and it can destroy things like Latios. People dont really have much room to make an error predicting what type of Haxorous set it's running, as CB just destroys everything, especially with the help of Magnezone killing steels. 1 mistake, and the DD set will destroy you. This makes the scarf set even more effective.
And then it eats an extremespeed for 52.2% - 61.5%, meaning it will probably die to SR and two rounds of LO recoil. The point is that it is unexpected and will rip apart a team that expects a DDer.
Which isn't as easy as you think...
You should generally try backing that up with some common stuff that can revenge it, otherwise your post means shit.
All of those except Excadrill take alot of damage from extremespeed...
Exca needs adamant LO to revenge reliably has balloon only averages around 60% anyway with rock slide. If Dragonite KOd something, and then pretty much crippled a torndadus / thundurus / latios it has broken down a pretty big part of the other team and done its part and netted you an advantage. I wouldn't call that easily revenged killed. Again, it isn't a predictable set so it's likely to net you alot of KOs and e-speed damage if you play it right. I'm not arguing for it's invicibility, is it isn't meant to sweep. It's meant to punch holes in the other team.
Seriously, i literally orgasm when i see that set, it's so easy to stall out.
The thing about Mienshao is that HJK hits for so much massively more damage it's insane. HJK 2hkoes Skarmory. It's putting a dent into shitloads of things that Aura Sphere can't handle. My personal favorite set is HJK / Hp Ice / Grass Knot / U-turn but I think it'll be a lot more effective once I figure out a good EV spread to 2hko Jellicent.
You do have point there but I REALLY hate it when it misses and imo it happens way to much for me
I also hate ghosts swapping in and pretty much owning it
Hmm I just had a thought! what if you also ran payback or hp dark on it as I have found alot of people just switch their ghost types in willy nilly on what they believe will be a HJK. If you play your cards right you could take out their only stop to meinshao's HJK
Speaking of Dugtrio, another benefit of running Hippowdon is that your weather changer can't be trapped by him.
Also about Mienshao missing HJK, he really has it a lot better than any Fighting-type considering if you miss a HJK at full health, you're not completely screwed if you switch out