Ace Emerald
Cyclic, lunar, metamorphosing
I'm happy with what I've seen so far of the sub ranking, unless another mod objects I'll help out updating the OP when we have substantial discussion.
A(or lower)
Togekiss' support skills are frankly overrated. Yeah it can run paraflinch, but that's not doing much in high level play. Togekiss' best option is lategame defensive NP sweeping, which needs serious team support.
I don't understand this irrational hate of dusclops on smogon. I'm going to argue that it is much more viable than it is given credit for. Of course, I am a PO player, so I had played it in a metagame without froslass or roserade, which definitely makes a difference, but not enough to account for such a hatred of dusclops. To start, looking at the ONE smogon set for dusclops. They only have a curse set. I can totally understand hating dusclops if people think the only to use it is to cut out half of its HP so that something can just switch out against it. However, I would say that the best dusclops set uses Rest/Sleep Talk/Wil-O-Wisp/Seismic Toss or Night Shade. Obviously the point is that you can get reliable healing out of rest without being absolutely forced to heal bell to make dusclops usable again. The difference between this set used by dusclops and by cofagrigus comes in two forms. The less important one is the lefties vs extra bulk argument.Ambipom's uselessness in UU is also a common topic among many discussion groups, moreso than Dusclops. What makes it good enough to be in C Rank, pray tell?
Also, here are my thoughts on the top/mid/low S-rankings.Nominating dusclops for Low C-Rank.
Despite being a bad pokemon, I feel that dusclops has enough merits to make it into low C-Rank. Apart from walling common threats like mienshao and heracross, dusclops also provides support in the from of curse and Will-O-Wisp. While curse lowers dusclop's already abysmal HP, it prevents it from becoming setup bait and also allows you to win 1v1 situations. Unlike other ghost types with curse, dusclops actually has the bulk to take 2 hits at 50% and either use rest or pain split to heal its health. Will-O-wisp is another useful move that dusclops has access to and it not only cripples physical attackers, but it also increases the amount of residual damage that the foes will be taking.
While many people view gligar as a better pokemon, I actually find both gligar and dusclops to be pretty equal in terms of viability. Gligar has better speed, U-turn, reliable recovery and an immunity to spikes, toxic and T-wave, while dusclops has better defenses on both sides of the spectrum, will-o-wisp, arguably better typing, and the ability to spinblock.
Overall, dusclops is a terrible pokemon and is outclassed by sableye and cofagrigus, but like ambipom and gligar, I think that it has enough merits to become Low C-rank.
I don't care either way about Dusclops's rank, but as a notice, Dusclops gets Pain Split to heal itself outside of Rest, and Dusclops's main use is (or should be) to use Curse and be a buffer as it slowly dies, which makes it difficult to set up on it because you are immediately placed on a timer.The #1 reason I'd say Dusclops should stay in D-Rank is that its complete set up bait. Sure it can Seismic Toss or burn you but all some pokemon need is 1 turn to set up (Togekiss, Kingdra, Cofagrigus, Porygon-Z, and Scrafty to name afew) Having to choose between Siesmic Toss and Night Shade causes further problems, if you choose Night Shade then Normal types set up all over it, if Seimic Toss then Ghost types do. Sure Dusclops can take a hit but all it has to rely on recovery wise is Rest. After getting hit a couple times its just forced to put itself to sleep and rely on Sleep Talk to choose the right move for it (I personally think RestTalk is a poor strategy overall).
I c wot u did there m8 : )Crobat also scouts very well with U-turn, another cool trait in its favor.
For Sharpedo, I'm kinda inclined to digress here, you're missing the fact Sharpedo can still pull off a perfectly viable Special set, which features Hydro Pump and even Ice Beam, both of which come at a higher BP as well as a general surprise factor to the opponent, since the special Sharpedo set can bruise up most of the physical one's checks with incredible ease. The special set may be rare compared to the physical one (for reasons I can't fully grasp...) but I wouldn't sell it short due to these flaws. And priority isn't as relevant when the main priority attacks you'll ever see in UU are Sucker Punch, the occasional Extremespeed from Arcanine, Azumarill's Aqua Jet and Fake Out from Ambipom and some Mienshao (both of the latter which can be stopped by Protect). I mean some peeps can run CB Crobat with Quick Attack to dispatch Sharpedo, but that in itself is rare enough though Sharpedo's bulk is atrocious.Most of that list is spot on, but there are a few things I would like to say about it. I think Top-A is over-selling Sharpedo a little. Poor bulk along means it will get destroyed by even the weakest priority moves. Also, the moves it uses don't have the sheer power that other offensive mons do. Base 80 isn't bad, but it's a far cry from other moves like megahorn, close combat and Hi Jump Kick. Also, it requres a lot of support to work, especially since it's a designated late game sweeper. This means entry hazards are a must and other mons have to weaken the oppsing team for it to do it's job. Weavile is also a little to high. It suffers from the same thing Sharpedo does, fraility and low BP moves. There also aren't to many mons for it to set up on, the only one it can reliably do so on is Roserade since most people will switch it out. It still has a good role in being the best pursuit trapper in UU, and has good priority, but it requires set up for its moves to do significant damage. Finally is Darmanitan. I believe it should be a little higher since it's pretty much the best answer to defensive ghost types in the tier. That may seem like a strange statement, but since most of them use WoW on their first turn they're in, it's a free switch in for Darm. It then destroys any mon that isn't a bulky water type or Rhyperior.
Yeah, there were some posts about bringing some stuff back down to the A-Ranks and such with no subdivisions of S-Rank. I ain't gonna list my proposals for S-Rank though becauseAnyone in agreement that the S-ranked list should be condensed a bit? I feel like the S-ranked should only be by the top of the top. Moving some of the Pokemons to A wouldn't be THAT big a deal, in my opinion, because A-ranked is still really good. This is the biggest S-ranked list I've seen so far.