unfortunately the ability capsule doesn't work on hidden abilitysWhat makes Healbell illegal with Multiscale this gen? Once pokebank comes out shouldn't the event dragonite be used with the item to switch to the hidden ability?
unfortunately the ability capsule doesn't work on hidden abilitysWhat makes Healbell illegal with Multiscale this gen? Once pokebank comes out shouldn't the event dragonite be used with the item to switch to the hidden ability?
I think Azumarill actually does OHKO through Multiscale with CB Play Rough (or Ice Punch). And yeah, status really sucks. Paraflinchers and Pranksters are really bastards with this. You could possibly OHKO on Togekiss with +3, but it actually can do that whole "dancing around with neutral moves" surprisingly well, because of paralysis.Status still hurts it though, and there's always the possibility of being KO'ed even through Multiscale, the opponent outsmarting you, the opponent having Avalugg (really, this thing is VERY bulky...), or whatever. It's no perfect strategy.
Adamant gets outsped by Base 69s and over.Adamant Nite>. For those times Dragonite comes to revenge or clean up and doesn't have a turn to setup, he needs that power behind Extremespeed. Also, like wdistance said, what does jolly even outspeed?
Diggersby is looking UU to me and I haven't ran in to one, and Ive seen two Metagross, both of which lacked Ice punch anyway and died from my Nite's EQ.Adamant gets outsped by Base 69s and over.
That's Metagross and co. at 70.
And Diggersby at 78.
And more I'm definitely missing.
Hmm, my calculations tell me this:Here is my Ev improved Dragonite build:
Nature:Adamant Ev:158HP 152Vel 200Att
Item:Weakness policy
Moves:
Dragon dance
Earthquake
Thunderpunch
Outrage/Dragonclaw
Gyarados uses dragon dance THEN ice fang you?Still no problem you'll 100% survive(even if you're facing MEGA Gyarados) and 100% kill him(yeah that's the power of multiscale).
You're right I didn't think about moldbreaker my bad.Hmm, my calculations tell me this:
252+ Atk Adamant Gyarados Ice Fang vs. 158 HP / 0 Def Multiscale Dragonite: 158-188 (43.6 - 51.9%)
252+ Atk Adamant Mold Breaker Mega Gyarados Ice Fang vs. Multiscale 158 HP / 0 Def Dragonite: 372-440 (102.7 - 121.5%)
Mega Gyarados has Mold Breaker to bypass Multiscale, so it doesn't even need the +1 from Dragon Dance. But of course it survives regular Gyarados' Ice Fang regardless.
I know for a fact that adamant Weaviles Icicle Crash does without a Life Orb, so I wouldn't be too surprised that CB Azumarill would too.Sadly, as it would've actually solved WP-Nite's problem with Status beautifully.
Also, I think Heal Bell is also illegal with Extremespeed. Not that you'd use both at once anyway, seeing as how Dragonite really wants as much coverage as possible.
I think Azumarill actually does OHKO through Multiscale with CB Play Rough (or Ice Punch). And yeah, status really sucks. Paraflinchers and Pranksters are really bastards with this. You could possibly OHKO on Togekiss with +3, but it actually can do that whole "dancing around with neutral moves" surprisingly well, because of paralysis.
This guy gets it. It's not about what you outspeed unboosted, it's about what you outspeed after a DD. WeakNite is a shot pony, so you have to make it count, which definitely isn't happening if jolteon comes in and OHKOs with HP ice. However, running agility allows you to run adamant, so it's up to you.at +1, positive base 130s outspeed adamant 252 dragonite, this isn't a problem with jolly
Neither of those spreads outspeed plus natured base 130's after one DD.Dragonite: WeaKness Policy
Ability: Multiscale
Nature: Jolly/Adamant
Evs For Jolly: 252hp / 24atk / 96sp.def / 136speed
Evs For Adamant: 192hp / 24atk / 56sp.def / 224speed
Moveset:
Dragon Dance
Dragon Claw
Earthquake/Stone Edge
Roost/Fire Punch/Aqua Tail/ExtremeSpeed
As you can see this is a bulky dragon dance late game sweeper after one boost with both given Evs you can outspeed Plus nature Base 130s
only jolly can outspeed 130 ive been doing calcs to make sure the spreads are right and they are now thanks. adamant cant even with full investment.Neither of those spreads outspeed plus natured base 130's after one DD.
252+ SpA Dragonite Thunderbolt vs. 252 HP / 0 SpD Azumarill: 216-256 (53.4 - 63.3%) -- guaranteed 2HKO
+2 252+ SpA Dragonite Thunderbolt vs. 252 HP / 0 SpD Azumarill: 432-510 (106.9 - 126.2%) -- guaranteed OHKO
+2 252+ SpA Dragonite Thunderbolt vs. 248 HP / 252+ SpD Togekiss: 236-278 (63.2 - 74.5%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Dragonite Dragon Pulse vs. 248 HP / 0- SpD Landorus: 171-202 (44.8 - 53%) -- guaranteed 2HKO after Stealth Rock
+2 252+ SpA Dragonite Dragon Pulse vs. 248 HP / 0- SpD Landorus: 340-402 (89.2 - 105.5%) -- guaranteed OHKO after Stealth Rock
+2 252+ SpA Dragonite Dragon Pulse vs. 252 HP / 0 SpD Landorus: 306-360 (80.1 - 94.2%) -- 43.8% chance to OHKO after Stealth Rock
+2 76 Atk Dragonite Superpower vs. 252 HP / 0 Def Rotom-W: 222-262 (73 - 86.1%) -- guaranteed 2HKO after Stealth Rock
+2 252+ SpA Dragonite Dragon Pulse vs. 252 HP / 0 SpD Rotom-W: 240-283 (78.9 - 93%) -- 37.5% chance to OHKO after Stealth Rock
I watched the video and you missed quite a lot. No mention of thunder punch or extreme speed in either set, no weakness policy mention in the DDnite, no roost mention in the dragon dance. You also didn't mention any Mixed or shuffler sets which is what makes Dragonite so unique; his versatility. Still a good overlook video for Dragonite on gen 6.I made a YouTube video on Dragonite and a breakdown of how it can be used within Pokebank OU Tier:
Just wanted to comment on this, I don't understand the point of "subbing til you run out of health." Do you really need a full 4-6 boosts? Wouldn't you rather preserve your HP for future Scolipede use?Scolipede can easily force a switch or trap something that can't hurt him. Then you boost with swords dance (once is easily done, more is harder) as you acquire speed boosts. If something threatens you, keep using sub till you run out of health (you should have a SD -or more- and like 4 to 6 speed boosts by then).