I have to ask, what kind of game are we trying to create here?
Are we trying to create something that's basically the same as before, only with a few minor changes, or are we trying to create something completely different and insane, but also balanced at the same time, with no absolutely ridiculous strategies that can win every time.
I'm aiming for the second option, because I don't really see the point of the first one. Pokedex descriptions are completely insane and ridiculous when you actually read them.
Now, I don't think what I've come up with so far is ridiculous with respect to this game. It is ridiculous with respect to current OU though. From what I can tell based on my initial reactions, accuracy based moves, priority moves, and weather based moves are going to be a lot more prevalent in this metagame, at least with what I'm doing. In OU, accuracy based moved are rightly either banned or useless, because they're really frustrating and luck dependent. With my change to Keen Eye and lots of new abilities having to do with accuracy and evasion (because lots of descriptions do), evasion is something you need to watch out for, but that has clear counters. Already, in what I've created so far, there are about 4 pokemon with Keen Eye, Blastoise has 100% hydro pump, aura sphere from the actual game... I really don't think this will be an impossible mechanic to play around in this game, even if it would be horrible in standard.
Also, I'm sorry for kind of hijacking everything, but I actually think this thread is an awesome idea, and I want it to go somewhere. Organization Member XIV, your ideas there are awesome, and you should post it on the pirate pad thing. I want this to be balanced, even if I think getting a draft should be a higher priority. I'm also on the side though that we should test borderline OP before rejecting it, because this game is not the same as the regular one.