Ubers Gengar

Additions in Blue
Subtractions in Red
Comments in Purple
Overview
########

This generation bestowed unto Gengar a Mega Evolution, (remove comma) and (add comma) with it, one of the most powerful abilities in the game; (change to comma) Shadow Tag. In a metagame focused around strategic switching and synergistic teambuilding in order to handle as many threats as possible, the ability to trap and eliminate one or more opposing Pokemon is devastating, often creating an exploitable weakness for a teammate to take advantage of. Boasting an enormous base 170 base Special Attack and excellent base 130 base Speed, as well as gems such as Taunt, Destiny Bond (add comma) and Perish Song in its movepool, Mega-Gengar Mega Gengar is more than capable of removing most Pokemon in the metagame from an opposing team. Although its awful bulk - (change to comma) combined with its inability to OHKO most Pokemon in the tier without a super effective coverage move - (change to comma) often force forces it to sacrifice itself to eliminate a threat, the advantage that removing a crucial opposing Pokemon can bring can often decide battles.


It's A Trap! (Offensive Mega-Gengar Mega Gengar)
########
name: It's A Trap! (Offensive Mega-Gengar Mega Gengar)
move 1: Taunt
move 2: Destiny Bond
move 3: Sludge Wave
move 4: Focus Blast
item: Gengarite
evs: 4 HP / 252 SpA / 252 Spe
nature: Timid

Moves
========

With the combination of Taunt, Destiny Bond (add comma) and two attacking moves, Mega-Gengar Mega Gengar achieves optimal versatility in the number of threats it can remove. Taunt cripples defensive Pokemon, leaving them unable to heal, inflict crippling status, use support moves (add comma) or phaze Mega-Gengar Mega Gengar. Combined with Destiny Bond, which causes any Pokemon that KOs Mega-Gengar with an attacking move to faint, Mega-Gengar can it also helps Mega Gengar sacrifice itself to eliminate numerous Pokemon that it otherwise could not, as bulky attackers often threaten it more than it can threaten them. Its attacking moves allow it to annihilate many Pokemon which that they hit super effectively, (remove comma) while also overpowering and overpower defensive Pokemon that cannot threaten it. Sludge Wave is its most powerful STAB and engulfs Fairy- and Grass-types. It can be used interchangeably with Sludge Bomb, which is slightly weaker, (remove comma) but more likely to poison, which can occasionally be advantageous. Despite its unreliable accuracy, Focus Blast is powerful and has good coverage alongside Poison, obliterating many Steel-, Rock-, Normal- and Dark-types despite its unreliable accuracy.

Mega-Gengar Mega Gengar also has many other options for attacking moves (add comma) which can be adapted to the needs of a team. Shadow Ball can also be used in place of either attacking move for STAB with good neutral coverage. However, Shadow Ball lacks important targets as defensive Psychic-types typically lose against Taunt and Sludge Wave, whereas offensive Psychic-types often threaten to outspeed and OHKO, and Ghost-types are able to switch out of Shadow Tag freely. It is also no more powerful than Focus Blast if both hit neutrally. Hidden Power Fire can be used to incinerate Scizor, which otherwise threatens Mega-Gengar Mega Gengar with Bullet Punch and Pursuit. It can also damage other Steel-types, especially in sun, although it is powerless in rain. Thunder can be used for coverage against Water- and Flying-types, but has poor accuracy in the absence of rain. Energy Ball can be used to KO weakened Ground-, Rock- (add comma) and Water-types. Hidden Power Rock 2HKOs 2HKOes Ho-Oh, allowing it to be destroyed on a predicted switch in as Gengar Mega Evolves, (remove comma) or after switching into Stealth Rock. It has little other utility, however. Icy Wind allows it Gengar to anti-lead Deoxys-S and OHKO Landorus-T, Rayquaza, Gliscor (add comma) and Garchomp, but it is weaker than a STAB move against almost all other Pokemon.

Set Details
========

The EVs and Nature capitalize on Gengar's best stats, allowing it to outspeed the vast majority of the unboosted metagame and be as destructive as possible. Due to its highly specialized stats (add comma) alternative spreads are barely viable.

Usage Tips
========

Gengar must Mega Evolve relatively unharmed before it can trap an opposing Pokemon, which can be a challenge due to its abysmal bulk. It can however use its immunities to Normal-, Fighting- (add comma) And and Ground-type moves (prior to Mega Evolution) as well as Toxic to switch in unharmed, while its four resistances can also allow it to switch in quite safely. It should be switched into Pokemon it can force out in order to allow it to Mega Evolve unharmed.

It can be important to investigate the set of a potential target for Gengar, especially against more versatile threats such as Kyogre or and Xerneas. Mega-Gengar Mega Gengar is usually too frail to afford mistakes, (remove comma) and can only handle Choice Scarf users locked into resisted or weak moves. Once it has trapped an opposing Pokemon, it should proceed to eliminate the threat however it can the most reliably. Walls and support Pokemon should typically be Taunted and then worn down with attacks, as they pose little threat, whereas against offensive Pokemon Destiny Bond, sometimes alongside Taunt, will often be needed. Of course, wherever it can OHKO with one of its attacks, it should.

Team Options
========

As Mega-Gengar Mega Gengar excels at removing various Pokemon, especially defensive ones, its best teammates are sweepers which can exploit the weakness created in an opposing team. Powerful set up setup sweepers such as Xerneas, Arceus (add comma) or and Electric Arceus, as well as powerful Choice Scarf users such as Kyogre or and Zekrom can overwhelm teams once their checks have been removed. Teammates such as Xerneas and Arceus also help to protect Mega-Gengar Mega Gengar from an opposing Scizor's Pursuit, as an opponent may might rely on Scizor to check them. It should be noted however that as Mega-Gengar Mega Gengar cannot trap Ghost-types, sweepers checked by Aegislash, Ghost Arceus (add comma) or Giratina formes will require additional support in order to sweep successfully. Teammates with Volt Switch or U-turn, such as Zekrom or and Scizor, can help Mega-Gengar to Mega Gengar switch in safely, which it often struggles to do otherwise.


PerishTrap
########
name: PerishTrap
move 1: Perish Song
move 2: Taunt
move 3: Protect
move 4: Disable / Substitute
item: Gengarite
evs: 252 HP / 80 SDef / 176 Spe
nature: Timid

Moves
========

Mega-Gengar Mega Gengar can also opt for a less offensive set which can that excels at removing Defog users for teams which that rely significantly on entry hazards and can also remove Choice Band and Choice Specs Pokemon more effectively, while maintaining the ability to eliminate some defensive Pokemon. Perish Song combined with Shadow Tag allows Mega-Gengar Mega Gengar to force an opposing Pokemon to faint by trapping it on the field until the final Perish Song turn, at which point Mega-Gengar Mega Gengar can switch out to safety while the opposing Pokemon is forced to remain on the field. In order to do so, however, Mega-Gengar Mega Gengar must survive several turns successfully.

Protect is effective in preventing damage every other turn, as well as allowing Mega-Gengar Mega Gengar to Mega Evolve safely. Combined with Disable, it can prevent an opponent from using one of their its moves against it Gengar. As many support Pokemon and walls only have one attacking move, or only one attacking move which can hurt Mega-Gengar Mega Gengar significantly thanks to its resistances and immunities, this can prevent damage quite effectively. It also forces Choice Pokemon users to Struggle, as they are only able to use one move. Substitute can be used instead to mitigate the damage which Mega-Gengar Mega Gengar takes, as well as preventing opposing Pokemon crippling it with status. Disable is more effective against Choice-locked Pokemon or and support Pokemon, while Substitute is more effective against Pokemon with multiple moves which can hurt Mega-Gengar Mega Gengar. Taunt in the final moveslot prevents phazing with any move other than Dragon Tail, which otherwise neuters the set by allowing Pokemon to escape Mega-Gengar Mega Gengar and Perish Song. Hypnosis can also be used to help to prevent damage, but it has unreliable accuracy, lasts an unpredictable number of sleep turns (add comma) and is difficult to fit.

Set Details
========

The Speed investment allows Mega-Gengar Mega Gengar to outspeed Arceus, as other threats it could outspeed with more investment are too threatening to handle with this set. The remaining Evs EVs maximize Mega-Gengar's Mega Gengar's special bulk, as it has no attacking moves and most attacks in the tier are specially-based specially based.

Usage Tips
========

In order to use the Shadow Tag ability, Gengar must Mega Evolve first. With Protect, it can do so unhampered against any Pokemon. Once it traps a Pokemon, it should first incapacitate a Pokemon as much as possible before using Perish Song and stalling it out with Protect. Against walls which that rarely carry any attacking moves that hurt Gengar, such as Lugia, Chansey or and RestTalk Xerneas, Taunt should be used first to prevent phazing or crippling status, as well as support moves such as Aromatherapy. Against Pokemon which only have one attacking move, such as most support Arceus or and RestTalk Xerneas, Taunt should be followed up by Protect and Disable, preventing their attacking move with Disable and other moves with Taunt. Against Choice Specs or Band Pokemon, Disable can be used as soon as they are locked into a move, forcing them to Struggle. Once an opposing Pokemon has been neutered effectively, Perish Song should be used and its turns stalled with Protect, as well as Taunt where necessary. On the final Perish Song Turn, Mega-Gengar must Mega Gengar should be switched out to a Pokemon that is least likely to be harmed by the opposing Pokemon, as it would faint alongside the opposing Pokemon otherwise.

The main niche of this set is to remove Defog users without sacrificing Mega-Gengar Mega Gengar in the process for teams which that rely heavily on their entry hazards, such as Sticky Webs Web teams, (remove comma) or and teams with Spikes or Toxic Spikes users. It must be noted that in the absence of Sticky Webs Web to reduce the Speed of opposing Arceus, Gengar must have Mega Evolved in order to outspeed and Taunt them before they Defog.

Team Options
========

As the main advantage of PerishTrap Gengar over its other set is the ability to eliminate most Defog users without sacrificing itself, it should be paired with users of powerful entry hazards in addition to Stealth Rock. Smeargle and Shuckle have access to the powerful Sticky Webs Web, giving teammates a devastating Speed advantage against grounded opponents. Deoxys formes, Klefki (add comma) and Ferrothorn are effective Spikes users, while Scolipede and Forretress are effective users of both Spikes and Toxic Spikes.

Other Options
########

Most viable attacking alternatives are listed on the moves for the Offensive Mega-Gengar set. As its Mega Gengar's primary role is to trap and eliminate Pokemon, its other options are quite limited. It can use Will-o-Wisp Will-O-Wisp in order to cripple physical attackers, but it usually struggles to fit the move into its sets and will still take significant damage with no effective way to heal it from powerful physical attackers. It also has access to Pain Split, which allows it to heal, somewhat, but due to its poor bulk this is rarely a worthwhile option. Dazzling Gleam has good coverage, but fails to OHKO even most super effective targets due to its low Base Power and is not much stronger than Sludge Wave against most its targets. Knock Off can be used to hamper opposing Pokemon by removing their items, but this is usually not helpful as Gengar is most effective at trapping and eliminating threats, rather than weakening them.

Checks & Counters
########
Mega-Gengar Mega Gengar is difficult to check in the traditional sense, as it can usually choose its match ups favourably with Shadow Tag.

**Pursuit**: Pursuit users may can trap Gengar themselves on the turn it Mega Evolves, thereby preventing it from removing a Pokemon of its choice. However, Mega-Gengar may Mega Gengar can still eliminate the Pursuit user itself with Destiny Bond, and Dark-type Pursuit users are commonly OHKOed by Focus Blast, while Scizor is OHKOed by Hidden Power Fire.

**Ghost-types**: Ghost-type Pokemon are unaffected by Shadow tag Tag, allowing them to switch out freely against it. They may Many can also threaten it Gengar with STAB Shadow Sneak, and Giratina-O and Aegislash have enough special bulk to survive a Shadow Ball from Mega-Gengar Mega Gengar and OHKO in return.

**Priority**: Super effective priority, such as Sucker Punch and Shadow Sneak, usually OHKOs Mega-Gengar OHKOes Mega Gengar before it can move. However, Sucker Punch fails if Mega-Gengar Mega Gengar does not attack, (remove comma) and can still be exploited with Destiny Bond. When Mega-Gengar Mega Gengar is weakened, other priority moves can also pick it off.

**Choice Scarf**: Choice Scarf users can typically outspeed and OHKO Mega-Gengar Mega Gengar, allowing them to revenge kill it, (remove comma) or force it out on a double switch.

**Shed Shell**: This held item allows a Pokemon to escape Shadow Tag freely, (remove comma) but has no other utility, which severely limits its holder.


Couple things to lookout for
-Smogon uses the serial comma
-Mega [Pokemon Name], not Mega-[Pokemon Name]
-Sticky Web not Sticky Webs

GP: 1/2
 

Blue Jay

The notorious Good Wife
is a Contributor Alumnus
Yeah, my comma use can be a little arbitrary at times. And I'll keep the corrections in mind.

Thanks a lot for the GP check melvni !
 
Blue Jay gp check!
add
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comments
Overview
########

This generation bestowed unto Gengar a Mega Evolution and, with it, one of the most powerful abilities in the game, Shadow Tag. In a metagame focused around strategic switching and synergistic teambuilding in order to handle as many threats as possible, the ability to trap and eliminate one or more opposing Pokemon is devastating, often creating an exploitable weakness for a teammate to take advantage of. Boasting an enormous 170 base 170 Special Attack and excellent 130 base 130 Speed, as well as gems such as Taunt, Destiny Bond, and Perish Song in its movepool, Mega Gengar is more than capable of removing most Pokemon in the metagame from an opposing team. Although its awful bulk, combined with its inability to OHKO most Pokemon in the tier without a super effective coverage move, often forces it to sacrifice itself to eliminate a threat, the advantage that removing a crucial opposing Pokemon can bring can often decide battles.


It's A Trap! (Offensive Mega Gengar)
########
name: It's A Trap! (Offensive Mega Gengar)[is the 'mega gengar' part really required? i realize this is more of a qc thing but still this seems weird_
move 1: Taunt
move 2: Destiny Bond
move 3: Sludge Wave
move 4: Focus Blast
item: Gengarite
evs: 4 HP / 252 SpA / 252 Spe
nature: Timid

Moves
========

With the combination of Taunt, Destiny Bond, and two attacking moves, Mega Gengar achieves optimal versatility in the number of threats it can remove. Taunt cripples defensive Pokemon, leaving them unable to heal, inflict crippling status, use support moves, or phaze Mega Gengar with Roar (dtail :(). Combined with Destiny Bond, it also helps Mega Gengar sacrifice itself to eliminate numerous Pokemon that it otherwise could not, as bulky attackers often threaten it more than it can threaten them. Its attacking moves allow it to annihilate many Pokemon that they hit super effectively and overpower defensive Pokemon that cannot threaten it. Sludge Wave is its most powerful STAB move and engulfs Fairy- and Grass-types. It can be used interchangeably with Sludge Bomb, which is slightly weaker but more likely to poison, which can occasionally be advantageous. Focus Blast is powerful and has good coverage alongside Poison, obliterating many Steel-, Rock-, Normal-,(AC) and Dark-types despite its unreliable accuracy.

Mega Gengar also has many other options for attacking moves, which can be adapted to the needs of a team. Shadow Ball can also be used in place of either attacking move for STAB with good neutral coverage. However, Shadow Ball lacks important targets as defensive Psychic-types typically lose against Taunt and Sludge Wave, whereas offensive Psychic-types often threaten to outspeed and OHKO, and Ghost-types are able to switch out of Shadow Tag freely. It is also no more powerful than Focus Blast if both hit neutrally. Hidden Power Fire can be used to incinerate Scizor, which otherwise threatens Mega Gengar with Bullet Punch and Pursuit. It can also damage other Steel-types, especially in sun, although it is powerless in rain. Thunder can be used for coverage against Water- and Flying-types, but has poor accuracy in the absence of rain. Energy Ball can be used to KO weakened Ground-, Rock-, and Water-types. Hidden Power Rock 2HKOes Ho-Oh, allowing it to be destroyed on a predicted switch in as Gengar Mega Evolves or after switching into Stealth Rock. It has little other utility otherwise, however. Icy Wind allows Gengar to anti-lead Deoxys-S and OHKO Landorus-T, Rayquaza, Gliscor, and Garchomp, but it is weaker than a STAB move against almost all other Pokemon.

Set Details
========

The EVs and Nature nature capitalize on Mega Gengar's best stats, allowing it to outspeed the vast majority of the unboosted metagame and be as destructive as possible. Due to its highly specialized stats, alternative spreads are barely viable.

Usage Tips
========

Gengar must Mega Evolve relatively unharmed before it can trap an opposing Pokemon, which can be a challenge due to its abysmal bulk. It can,(AC) however,(AC) use its immunities to Normal-, Fighting-, and Ground-type moves (prior to Mega Evolution) as well as Toxic to switch in unharmed, while its four resistances can also allow it to switch in quite safely. It should be switched into Pokemon it can force out in order to allow it to Mega Evolve unharmed.

It can be important to investigate the set of a potential target for Gengar, especially against more versatile threats such as Kyogre and Xerneas. Mega Gengar is usually too frail to afford mistakes and can only handle Choice Scarf users locked into resisted or weak moves. Once it has trapped an opposing Pokemon, it should proceed to eliminate the threat however it can the most reliably in the most reliable manner possible (still don't understand this, though...). Walls and support Pokemon should typically be Taunted and then worn down with attacks, as they pose little threat, whereas against offensive Pokemon,(AC) Destiny Bond, sometimes alongside Taunt, will often be needed. Of course, wherever whenever it can OHKO with one of its attacks, it should.

Team Options
========

As Mega Gengar excels at removing various Pokemon, especially defensive ones, its best teammates are sweepers which can exploit the weakness created in an opposing team. Powerful setup sweepers such as Xerneas, Arceus, and Electric Arceus, as well as powerful Choice Scarf users such as Kyogre and Zekrom can overwhelm teams once their checks have been removed. Teammates such as Xerneas and Arceus also help to protect Mega Gengar from an opposing Scizor's Pursuit, as an opponent might rely on Scizor to check them. It should be noted however that as Mega Gengar cannot trap Ghost-types, (semicolon) sweepers checked by Aegislash, Ghost Arceus, or Giratina formes will require additional support in order to sweep successfully. Teammates with Volt Switch or U-turn, such as Zekrom and Scizor, can help Mega Gengar switch in safely, which it often struggles to do otherwise.


PerishTrap Trapper
########
name: PerishTrap Trapper
move 1: Perish Song
move 2: Taunt
move 3: Protect
move 4: Disable / Substitute
item: Gengarite
evs: 252 HP / 80 SDef SpD / 176 Spe
nature: Timid

Moves
========

Mega Gengar can also opt for a less offensive set that excels at removing Defog users for teams that rely significantly on entry hazards and can also remove Choice Band and Choice Specs Choice-locked Pokemon more effectively, while maintaining the ability to eliminate some defensive Pokemon. Perish Song combined with Shadow Tag allows Mega Gengar to force an opposing Pokemon to faint by trapping it on the field until the final Perish Song turn, at which point Mega Gengar can switch out to safety,(AC) while the opposing Pokemon is forced to remain on the field. In order to do so, however, Mega Gengar must survive several turns successfully.

Protect is effective in preventing damage every other turn, as well as allowing Mega Gengar to Mega Evolve safely. Combined with Disable, it can prevent an opponent from using one of its moves against Gengar. As many support Pokemon and walls only have one attacking move, or only one attacking move which can hurt Mega Gengar significantly thanks to its resistances and immunities, this can prevent damage quite effectively. It also forces Choice users Choice-locked Pokemon to Struggle, as they are only able to use one move. Substitute can be used instead to mitigate the damage Mega Gengar takes, as well as preventing opposing Pokemon crippling it with status. Disable is more effective against Choice-locked Pokemon and support Pokemon, while Substitute is more effective against Pokemon with multiple moves which can hurt Mega Gengar. Taunt in the final moveslot prevents phazing with any move other than Dragon Tail, which otherwise neuters the set by allowing Pokemon to escape Mega Gengar and Perish Song. Hypnosis can also be used to help to prevent damage, but it has unreliable accuracy, lasts for an unpredictable number of sleep turns, and is difficult to fit.

Set Details
========

The Speed investment allows Mega Gengar to outspeed Arceus, as other threats it could outspeed with more investment are too threatening to handle with this set. The remaining EVs maximize Mega Gengar's special bulk, as it has no attacking moves and most attacks in the tier are specially based.

Usage Tips
========

In order to use the Shadow Tag ability, Gengar must Mega Evolve first. With Protect, it can do so unhampered against any Pokemon. Once it traps a Pokemon, it should first incapacitate a Pokemon it as much as possible before using Perish Song and stalling it out with Protect. Against walls that rarely carry any attacking moves that hurt Gengar, such as Lugia, Chansey and RestTalk Xerneas, Taunt should be used first to prevent phazing or crippling status, as well as support moves such as Aromatherapy. Against Pokemon which only have one attacking move, such as most support Arceus and RestTalk Xerneas, Taunt should be followed up by Protect and Disable, preventing their attacking move with Disable and other moves with Taunt. Against Choice Specs or Band Choiced (is there an exception for scarf users? idk) Pokemon, Disable can be used as soon as they are locked into a move, forcing them to Struggle. Once an opposing Pokemon has been neutered effectively, Perish Song should be used and its turns stalled with Protect, as well as Taunt where necessary. On the final Perish Song Turn turn, Mega Gengar should be switched out to a Pokemon that is least likely to be harmed by the opposing Pokemon, as it would faint alongside the opposing Pokemon otherwise.

The main niche of this set is to remove Defog users without sacrificing Mega Gengar in the process for teams that rely heavily on their entry hazards, such as Sticky Web teams and teams with Spikes or Toxic Spikes users. It must be noted that in the absence of Sticky Web to reduce the Speed of opposing Arceus, Gengar must have Mega Evolved in order to outspeed and Taunt them before they Defog.

Team Options
========

As the main advantage of PerishTrap Perish trapper Gengar is the ability to eliminate most Defog users without sacrificing itself, it should be paired with users of powerful entry hazards in addition to Stealth Rock. Smeargle and Shuckle have access to the powerful Sticky Web, giving teammates a devastating Speed advantage against grounded opponents. The Deoxys formes, Klefki, and Ferrothorn are effective Spikes users, while Scolipede and Forretress are effective users of both Spikes and Toxic Spikes.

Other Options
########

As Mega Gengar's primary role is to trap and eliminate Pokemon, its other options are quite limited. It can use Will-O-Wisp in order to cripple physical attackers, but it usually struggles to fit the move into its sets and will still take significant damage with no effective way to heal it from powerful physical attackers. It also has access to Pain Split, which allows it to heal, somewhat, but due to its poor bulk,(AC) this is rarely a worthwhile option. Dazzling Gleam has good coverage, but fails to OHKO even most super effective targets due to its low Base Power and is not much stronger than Sludge Wave against most its targets. Knock Off can be used to hamper opposing Pokemon by removing their items, but this is usually not helpful as Gengar is most effective at trapping and eliminating threats,(RC) rather than weakening them.

Checks & Counters
########
Mega Gengar is difficult to check in the traditional sense, as it can usually choose its match(remove space)ups favourably favorably with Shadow Tag.

**Pursuit**: Pursuit users can trap Gengar themselves on the turn it Mega Evolves, thereby preventing it from removing a Pokemon of its choice. However, Mega Gengar can still eliminate the Pursuit user itself with Destiny Bond, and Dark-type Pursuit users are commonly OHKOed by Focus Blast, while Scizor is OHKOed by Hidden Power Fire.

**Ghost-types**: Ghost-type Pokemon are unaffected by Shadow Tag, allowing them to switch out freely against it. Many can also threaten Gengar with STAB Shadow Sneak, and Giratina-O and Aegislash have enough special bulk to survive a Shadow Ball from Mega Gengar and OHKO in return.

**Priority**: Super effective priority moves, such as Sucker Punch and Shadow Sneak, usually OHKOes Mega Gengar before it can move. However, Sucker Punch fails if Mega Gengar does not attack and can still be exploited with Destiny Bond. When Mega Gengar is weakened, other priority moves can also pick it off.

**Choice Scarf**: Choice Scarf users can typically outspeed and OHKO Mega Gengar, allowing them to revenge kill it or force it out on a double switch.

**Shed Shell**: This held item allows a Pokemon to escape Shadow Tag freely but has no other utility, which severely limits its holder.

Like melvni said, watch out for serial commas; only one was missed here, though. Don't use British spellings, smogon requires for it to be american :( Also sludge wave isn't a STAB, it's a STAB move; poison is a STAB.
Never, never, ever use SDef; almost missed it ;-;
2/2!
 
Choice Band and Specs mons are the targets with disable, so don't implement the part that replaced them. Scarfers are exceptions for obvious reasons.
 

Blue Jay

The notorious Good Wife
is a Contributor Alumnus
Thanks for the GP check Kingler12345 ! I'll try to keep your corrections in mind for future analyses.

Choice Scarf users are an exception, as many outspeed and OHKO Gengar before it can use Disable against them, so I did not make the changes addressing that. I also felt the emphasis on Mega Gengar as opposed to regular Gengar was appropriate, as without Shadow Tag it is barely viable and severely outclassed.

I also added a sentence at the end of the Set Details of the Perish Trapper set as Hack He Must made a last minute correction, so if you could check over that quickly it'd be great!

If that's all fine I'll mark this as done.
 
Last edited:

Redew

κακκῶ σεαυτόν
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
that is wrong

248 HP EVs give Gengar an odd HP value number, allowing it to use Substitute an additional four times.

gp redew/2
 

Furai

we will become who we are meant to be
is a Site Content Manager Alumnusis a Team Rater Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Past SPL Champion
On the whole sludge bomb/sludge wave debate, did anyone else figure out that he can't learn sludge wave?
(12:56) <&Furai> !learn gengar, sludge wave
(12:56) <+TIBot> Gengar 03can learn Sludge Wave, only when obtained from:
(12:56) <+TIBot> Gen 5 Dream World
 
(12:56) <&Furai> !learn gengar, sludge wave
(12:56) <+TIBot> Gengar 03can learn Sludge Wave, only when obtained from:
(12:56) <+TIBot> Gen 5 Dream World
That, although because the Dream World shut down, there's no way to get one anymore without hacking. Also, it's illegal with all egg moves.
 

Furai

we will become who we are meant to be
is a Site Content Manager Alumnusis a Team Rater Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Past SPL Champion
Consider it like an event Pokemon then. It was once available, and thus still available through trading, so the simulator assumes you can get old of one.

TL;DR its ok
 

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