While a CroCune set could work for Cresselia, it strikes me as a bit more flawed than the original. The main thing is that Steels are still everywhere and most of them take Moonblasts with ease, even boosted. Overall, Fairy has worse neutral coverage than Water, making it a tougher attacking type to use in general. Standard CB Talonflame can take a +6 Modest Moonblast. While it'll still likely lose, the point is that resists are common and Cress' SpA may be too lacking to make the set really work.
16 also 8 don't mind me. Another thing is that M-Venu also has Giga Drain, which allows for (possibly,) good healing and damage output simultaneously. Finally, Mega Venusaur is immune to Toxic, whereas Cresselia definitely isn't (and has to be very careful about it.)
If you can only fit one into your team, I guess it's dependent on whether your Mega slot is taken and what specifically you need to wall/deal with. It has been pointed out that they're a neat pairing though.
They're definitely similar, but I'd argue that wear is a bigger problem for Cresselia despite leftovers. The big reason for this is that she lacks the healing options M-Venusaur has. Keep in mind that Moonlight only has 8 PP, making it much harder to stall out harder hits, while Synthesis hasIn a way that's basically saying that she is in the same boat as MegaVenu. Both shut down by wear, can stop a huge amount of threats, and is often unable to heal significantly due to sand. True, Venu can hit hard without investment (while Cress must boost) yet Cress gets Lefties (to mitigate sand/hazard damage somewhat). Correct me if im wrong, but the two are alike no?
If you can only fit one into your team, I guess it's dependent on whether your Mega slot is taken and what specifically you need to wall/deal with. It has been pointed out that they're a neat pairing though.
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