heatran has 3 weaknesses, not just 2. heatran is weak to water.Physically Defensive Cresselia + Specially Defensive Heatran = Unbreakable core.
Seriously they cover each other's weaknesses so well its almost unfair. Fairy Cress is immune to ground and 4x resists fighting Heatran's only two Weaknesses. Heatran 4x resists steel and is immune to poison Cress's main weaknesses. There are only a few pokemon that have the attack combination to break through this core: Landourous-I, EQ Megasaur, Excadrill are the ones I can think of that have the coverage to break through, but besides that this core is rock solid.
Ok maybe I exaggerated a bit... I still think this is a powerful defensive core XD. Also I'm a derp for forgetting heatrans weakness to water.Ye Specs Keldeo can tear through that core with stealth rocks up
as can life orb Scizor w/ Swords Dance and a little bit of speed investment
In a way that's basically saying that she is in the same boat as MegaVenu. Both shut down by wear, can stop a huge amount of threats, and is often unable to heal significantly due to sand. True, Venu can hit hard without investment (while Cress must boost) yet Cress gets Lefties (to mitigate sand/hazard damage somewhat). Correct me if im wrong, but the two are alike no?Psychic/Fairy Cresselia would likely have a firm place in the OU metagame, and would be a staple in bulkier teams. There are certainly powerful threats that can take Cress out with some effort, but Toxic is a much more efficient way to deal with her. As such, I can see Stall-centric teams doing much better against her, and the metagame may shift towards Stall and slower play in general.
That said, Cress can't actually do much to a lot of things. She can use set up moves like Dual Screens or spread status, but a great many threats will just smack her until she's out of Moonlight PP.
Yeah that's what I was saying earlier. They both wall a significant amount of pokemon in the meta and don't require much support to do their job. Venusaur's stabs actually allow him to hit a lot of pokemon for a decent chunk of damage and can use Leech Seed and the like to annoy steels. I see a cro-cune set doing a good job in this meta like Zebstrika mentioned.In a way that's basically saying that she is in the same boat as MegaVenu. Both shut down by wear, can stop a huge amount of threats, and is often unable to heal significantly due to sand. True, Venu can hit hard without investment (while Cress must boost) yet Cress gets Lefties (to mitigate sand/hazard damage somewhat). Correct me if im wrong, but the two are alike no?
Indeed, but I think I myself would love a more support set. Something long the lines of Dual Screens Lunar Dance possibly (course that seems a slight bit sad, wasting her great potential).Yeah that's what I was saying earlier. They both wall a significant amount of pokemon in the meta and don't require much support to do their job. Venusaur's stabs actually allow him to hit a lot of pokemon for a decent chunk of damage and can use Leech Seed and the like to annoy steels. I see a cro-cune set doing a good job in this meta like Zebstrika mentioned.
a set that would do good in the meta imo would be along the lines of this/
Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 252 Def / 252 HP
Bold Nature
- Moonlight/Rest
- Calm Mind
- Moonblast
- Substitute/Sleep Talk/psychic/whatever
If status is a problem then either rest+sleep talk can be used or substitute, with substitute being the less reliable one.