
"I also do not like ordering first."
Chill --- Endure --- Earthquake

Fun the Dunsparce
HP: 6
EN: 11
Other: Paralyzed (5%)
Item: Mental Herb (2)

Rage the Gorebyss
HP: 47
EN: 84
Other: none
Item: DeepSeaScale
Pain the Sevpier
HP: 1
EN: -5
Other: KOed
Item: Smoke Ball
Other: none
Item: DeepSeaScale

Pain the Sevpier
HP: 1
EN: -5
Other: KOed
Item: Smoke Ball

Wisp the Chandelure
HP: 90
EN: 31
Other: Rest (1a)
Item: none

Australia the Pyroak
HP:
35
EN: -20
Other: KOed
Item: Focus Sash
Someoneelse the Alakazam
HP: -7
EN: 37
Other: KOed
Item: Expert Belt
EN: -20
Other: KOed
Item: Focus Sash

Someoneelse the Alakazam
HP: -7
EN: 37
Other: KOed
Item: Expert Belt
Action 1:
Wisp is fast asleep!
Fun chilled!
Full para: [<=500] 1222/10000 (No)
+12 Energy
Action 2:
Fun used Endure!
Full para: [<=500] 6487/10000 (No)
-14 Energy
Wisp woke up!
Wisp used Ember!
Crit: [<=625] 6273/10000 (No)
Burn: [<=1000] 6034/10000 (No)
Calculation: 4+3+6*1.5+1*1-3*1.5=12.5
-2 Energy
Fun endured the hit!
Action 3:
Wisp chilled!
+12 Energy
Fun used Earthquake!
Full para: [<=500] 514/10000 (No)
Crit: [<=625] 4890/10000 (No)
Calculation: (10+4*1.5-3*1.5)*1.5=17.25
-7 Energy
END OF ROUND

Fun the Dunsparce
HP: 1
EN: 2
Other: Cannot Endure (1R)
Item: Mental Herb (2)

Rage the Gorebyss
HP: 47
EN: 84
Other: none
Item: DeepSeaScale
Pain the Sevpier
HP: 1
EN: -5
Other: KOed
Item: Smoke Ball
Other: none
Item: DeepSeaScale

Pain the Sevpier
HP: 1
EN: -5
Other: KOed
Item: Smoke Ball

Wisp the Chandelure
HP: 73
EN: 41
Other: none
Item: none

Australia the Pyroak
HP:
35
EN: -20
Other: KOed
Item: Focus Sash
Someoneelse the Alakazam
HP: -7
EN: 37
Other: KOed
Item: Expert Belt
EN: -20
Other: KOed
Item: Focus Sash

Someoneelse the Alakazam
HP: -7
EN: 37
Other: KOed
Item: Expert Belt

"This is what "endurance" means. And this is what Fun is."
Bite*3
IF successful Protective/Evasive move, THEN Chill.
IF Double Team clones are up, AND Wisp is not levitating, THEN use Earthquake.