The Legend Run: Timeless Tower (Elevator Music | Its_A_Random)

(Surprise!)

It's A Random

Active:


O
88 HP
36 EN
5 ATK
3 DEF
3 SPA
3 SPD
47 SPE
5 SC
7 WC
It: EB
Perish Song (2R)

Bench:

♂
43 HP
70 EN
3 ATK
4 DEF
1 SPA
4 SPD
70 SPE
3 SC
3 WC
It: BB
N/A

l

♂ | ♂
100 HP | 78 HP
100 EN| 66 EN
3 ATK | 4 ATK
4 DEF | 4 DEF
3 SPA | 3 SPA
3 SPD | 4 SPD
105 SPE | 56 SPE
2 SC | SC
4 WC | WC
IT: EB l It: EB
N/A | N/A

KOed:

-


(F)
HP: 26
EN: 82
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 52 (45 *1.15^) (+5%)
Size Class: 2
Weight Class: 2
Base Rank Total: 17
Item: Wide Lens
Other: Gravity (3R), Perish Song (2R), Confused (4A)



"Why doesn't George like me..."

Blizzard x3

Wigglytuff manages to get off one more Blizzard, but gives a shriek when Golurk finally destroys her with a Hammer Arm. You manage to get to your Golurk's side and plan your next move.

After chasing down the Wigglytuff, you find yourself back in the atrium you were in before, thou there seems to be less activity. It seems like it should be safe to go a ways up either staircase now.

Do you:
A) Take the meadow staircase
B) Take the sky staircase


You may also use this opportunity to heal your party or rearrange them.

Action One:
Golurk used Brick Break
To Crit: [1=Yes]=8=No
Damage: [8+2+6]*1.5=24
[24 Damage W] [-6 Energy G]

Wigglytuff used Blizzard
To Crit: [1=yes]=9=No
To Freeze: [10>= Yes]=33=No
[18 Damage G] [-12 Energy W]

Action Two:
Golurk used Hammer Arm
To Crit: [1=Yes]=14=No
Damage: [10+2+6]*1.5=27
[27 Damage W] [-7 Energy G]
Wigglytuff fainted!
-1 Speed G

Totals:
Golurk: 18 Damage, -13 Energy
Wigglytuff: 51 Damage, -12 Energy, FAINT


Active:


O
70 HP
23 EN
5 ATK
3 DEF
3 SPA
3 SPD
47 SPE
5 SC
7 WC
It: Expert Belt
N/A

l

♂ | ♂
100 HP | 78 HP
100 EN| 66 EN
3 ATK | 4 ATK
4 DEF | 4 DEF
3 SPA | 3 SPA
3 SPD | 4 SPD
105 SPE | 56 SPE
2 SC | SC
4 WC | WC
IT: EB l It: EB
N/A | N/A

Bench:

♂
43 HP
70 EN
3 ATK
4 DEF
1 SPA
4 SPD
70 SPE
3 SC
3 WC
It: BB
N/A

KOed:

-


(F)
HP:KO
EN: 70
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 52 (45 *1.15^) (+5%)
Size Class: 2
Weight Class: 2
Base Rank Total: 17
Item: Wide Lens
Other: Gravity (3R), Perish Song (2R), Confused (4A)


Potion: 1/2
1× Potion
Super Potion: 2/2
2× Super Potion
Ether: 1/2
1× Ether
Elixir: 1/1
1× Elixir
Revive: 2/2
2× Revive
Pokeballs: 71/75
21× Heal Ball
27× Sport Ball
23× Timer Ball
Berries: 0/45
Battle Items: 4/25
1× Black Belt (Hitmontop)
3× Expert Belt (Golurk, Fidgit, Revenankh)
Gems: 0/25
Spare Pocket (any item): 0/4


IAR: 2+1=3 CC

Golurk: 6 MC, 3 KOC
Hitmontop: 3 MC
Revenankh: 3 MC, 1 KOC
Fidgit: -

____________________________________
Elevator Music


♂
85 HP
71 EN
1 ATK
3 DEF
5 SPA
4 SPD
88 SPE
3 SC
3 WC
It: Charcoal
N/A


100 HP
78 EN
4 ATK
3 DEF
5 (6) SPA
3 SPD
34 SPE
4 SC
6 WC
It: Expert Belt
N/A


O
-
90 HP
100 EN
1 ATK
3 (5) DEF
2 SPA
3 (5) SPD
20 SPE
1 SC
4 WC
It: Rare Candy
N/A

Bench:


♂
100 HP
92 EN
5 ATK
3 DEF
2 SPA
4 SPD
65 Spe
3 SC
3 WC
It: N/A
N/A


Potion: 1/2
1x Potion
Super Potion: 1/1
1x Super Potion
Ether: 1/2
1x Ether
Revive: 1/1
1x Revive
Pokeballs: 38/50
16x Sport Ball
13x Heal Ball
8x Timer Ball
Berries: 0/30
Battle Items: 3/20
1x Expert Belt (Revenankh)
1x Rare Candy (Camerupt)
1x Charcoal (Mollux)
Gems: 0/20
Spare Pocket (Any Item): 0/3


Elevator Music: 2+1=3 CC
+1 Bronzor

Revenankh: 3 MC
Camerupt: 3 MC
Mollux: 6 MC, 2 KOC

Note: Will list MC for all Pokemon for now, then at the end of the run I'll take a tally of who's maxxed their movepool and distribute extra CC from there.


Iron Dungeon~Gear golem

As Magneton faints, it blasts a wave of electricity in desperation that completely misses your Pokemon, but does power up the Gear Golem again. There are two levers left.

Do you:
A) Pull the right lever
B) Pull the left lever
 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"... We might just regret not catching the Wigglytuff... But it was better to take it out than risk an early death... Anyhow, we must move on! Upwards to the sky staircase!"

B) Take the sky staircase

Use 1× Ether on Golurk
Unchanged party
 

It's A Random

Active:


O
70 HP
43 EN
5 ATK
3 DEF
3 SPA
3 SPD
47 SPE
5 SC
7 WC
It: Expert Belt
N/A

l

♂ | ♂
100 HP | 78 HP
100 EN| 66 EN
3 ATK | 4 ATK
4 DEF | 4 DEF
3 SPA | 3 SPA
3 SPD | 4 SPD
105 SPE | 56 SPE
2 SC | SC
4 WC | WC
IT: EB l It: EB
N/A | N/A

Bench:

♂
43 HP
70 EN
3 ATK
4 DEF
1 SPA
4 SPD
70 SPE
3 SC
3 WC
It: BB
N/A

KOed:

-


Potion: 1/2
1× Potion
Super Potion: 2/2
2× Super Potion
Ether: 0/2
0× Ether
Elixir: 1/1
1× Elixir
Revive: 2/2
2× Revive
Pokeballs: 71/75
21× Heal Ball
27× Sport Ball
23× Timer Ball
Berries: 0/45
Battle Items: 4/25
1× Black Belt (Hitmontop)
3× Expert Belt (Golurk, Fidgit, Revenankh)
Gems: 0/25
Spare Pocket (any item): 0/4


IAR: 2+1=3 CC

Golurk: 6 MC, 3 KOC
Hitmontop: 3 MC
Revenankh: 3 MC, 1 KOC
Fidgit: -


Heaven's Ascent~Sky Nest

An aviary lies beyond, and you notice the scale on this side of the tower seems higher than the other areas you've been in. It appears to twist down below at the next passageway. Unfortunately, before you get there, a flock of Fearow (3) block your path. Known for their even-keeled temperament, the Fearow immediately begin a divebombing.

l
l

"Hey look brothers, we have our next meal!" l "Ooh, I just love the taste of human flesh!" l "Uhm...let me see now...what was I supposed to say again?"

Fearow 1: Peck + Drill Peck Combo (Revenankh)~Cooldown (Peck + Drill Peck Combo Revenankh)
If Revenankh currently has a substitute up, then change that action to Drill Peck+Sky Attack Combo.

Fearow 2: Sky Attack + Sky Attack combo (Revenankh)~Cooldown (Sky Attack+ Sky Attack Combo Revenankh)
If you are Tormented when you are to move, then change that action to Drill Peck + Sky Attack Combo

Fearow 3: Sky Attack (Revenankh)~Sky Attack (Revenankh)
If Revenankh uses Double Team, then use Heat Wave + Heat Wave combo on it that action

For All: If Revenankh is under the effects of a successful Protective/Evasive move, then redirect to Golurk

(M)
Fearow 1
HP: 100
EN: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 115 (100 * 1.15^) (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Item: Sharp Beak
Other: None

(M)
Fearow 2
HP: 100
EN: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 115 (100 * 1.15^) (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Item: Sharp Beak
Other: None

(M)
Fearow 3
HP: 100
EN: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 115 (100 * 1.15^) (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Item: Sharp Beak
Other: None


________________________________
Elevator Music


♂
85 HP
71 EN
1 ATK
3 DEF
5 SPA
4 SPD
88 SPE
3 SC
3 WC
It: Charcoal
N/A


100 HP
78 EN
4 ATK
3 DEF
5 (6) SPA
3 SPD
34 SPE
4 SC
6 WC
It: Expert Belt
N/A


O
-
90 HP
100 EN
1 ATK
3 (5) DEF
2 SPA
3 (5) SPD
20 SPE
1 SC
4 WC
It: Rare Candy
N/A

Bench:


♂
100 HP
92 EN
5 ATK
3 DEF
2 SPA
4 SPD
65 Spe
3 SC
3 WC
It: N/A
N/A


Potion: 1/2
1x Potion
Super Potion: 1/1
1x Super Potion
Ether: 1/2
1x Ether
Revive: 1/1
1x Revive
Pokeballs: 38/50
16x Sport Ball
13x Heal Ball
8x Timer Ball
Berries: 0/30
Battle Items: 3/20
1x Expert Belt (Revenankh)
1x Rare Candy (Camerupt)
1x Charcoal (Mollux)
Gems: 0/20
Spare Pocket (Any Item): 0/3


Elevator Music: 2+1=3 CC
+1 Bronzor

Revenankh: 3 MC
Camerupt: 3 MC
Mollux: 6 MC, 2 KOC

Note: Will list MC for all Pokemon for now, then at the end of the run I'll take a tally of who's maxxed their movepool and distribute extra CC from there.


Iron Dungeon~Gear Golem

The gear golem shifts to the right, revealing a cache of items on pedestals. They could be booby-trapped. Unfortunately the golem has stopped moving, and there's still one other lever. You try it, but it's stuck. Looks like you'll need to chance it. The items are an Ether, an Ice Gem, and a Silk Scarf

Do You:
A) Grab one item (Pick which)
B) Grab two items (Pick which)
C) Grab them all


Order: [1=Order 3, 2=Order 4]=2=4
Item 1: 2=Ether
Item 2: 1=Ice Gem
Item 3: 2=Silk Scarf

 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Yeah that is an incredibly predictable scenario. We know better than to take the full brunt of this!"

Robolem: Bodyblock (Pharant) > Rock Slide

Utilitand: Protect (Robolem) > Rock Slide

Pharant: Rock Slide > Rock Slide
 

It's A Random:

Active:


O
70 HP
43 EN
5 ATK
3 DEF
3 SPA
3 SPD
47 SPE
5 SC
7 WC
It: Expert Belt
N/A

l

♂ | ♂
100 HP | 78 HP
100 EN| 66 EN
3 ATK | 4 ATK
4 DEF | 4 DEF
3 SPA | 3 SPA
3 SPD | 4 SPD
105 SPE | 56 SPE
2 SC | SC
4 WC | WC
IT: EB l It: EB
N/A | N/A

Bench:

♂
43 HP
70 EN
3 ATK
4 DEF
1 SPA
4 SPD
70 SPE
3 SC
3 WC
It: BB
N/A

KOed:

-


(M)
Fearow 1
HP: 100
EN: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 115 (100 * 1.15^) (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Item: Sharp Beak
Other: None

(M)
Fearow 2
HP: 100
EN: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 115 (100 * 1.15^) (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Item: Sharp Beak
Other: None

(M)
Fearow 3
HP: 100
EN: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 115 (100 * 1.15^) (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Item: Sharp Beak
Other: None


Sky Nest~Round 1:

To say this was anything but an epic failure for the three Fearow as you block all but one of their attacks would be a lie.

Action One:
Fearow 2 started charging

Fearow 3 started charging

Fidgit used Protect on Golurk
He was protected from attacks!

Revenankh used Rock Slide
Roll Order: Fearow 1-3
To Hit: [10>= Miss]=16,38,53=All Hit
To Crit: [1=Yes]=16,7,11=No
To Flinch: [30>= Yes]=86,17=3
Damage: [8*.75+2+3]*1.5=16.5
[16.5 Damage F1] [16.5 Damage F2] [16.5 Damage F3] [-6 Energy R]

Golurk used Bodyblock
It protected Revenankh
[-5 Energy G]

Fearow 1 used Drilling Peck on Revenankh, but it was intercepted by Golurk
BAP: 8+4=12
Energy: [3+6]*1.5-1=12.5
To Crit: Guaranteed, but protected against
Damage: [12+3]+4=19
But Golurk was Protected!
[-12.5 Energy F1]

Fearow 2 used Sky Assault on Revenankh, but it was intercepted by Golurk
BAP: 14*2.25=31.5
Energy: [10+14]*1.75-1=41
Accuracy: [.9]^2=.81=81%+15=96%
To Hit: [4>= Miss]=100=Hit
To Crit: Protected
Damage: [31.5+3]+4=38.5
But Golurk was Protected!
[-41 Energy F2]

Fearow 3 Flinched!

Fidgit's Protect faded
Energy: [7+(38.5+19)/2.5]=30
[-30 Energy Fidgit]

Action Two:
Fearow 1 and 2 had to cooldown

Fearow 3 started charging

Fidgit used Rock Slide
Roll Order: 1, 2, 3
To Hit: [10>= Miss]=24,35,44=Hit
To Crit: [1=yes]=7,16,10=None
To Flinch: [30>= Yes]=47=No
Damage: [8*.75+2+1.5]*1.5=14.25
[14.25 Damage F1] [14.25 Damage F2] [14.25 Damage F3] [-6 Energy Fi]

Revenankh used Rock Slide
Roll Order: Same
To Hit: [10>= Miss]=41,76,58
To Crit: [1=Yes]=1,1,10=F1 and F2
To Flinch: [30>= Yes]=71=No
Damage (Crit): [8*.75+2+3+3]*1.5=21
Damage (No Crit): 16.5
[21 Damage F1] [21 Damage F2] [16.5 Damage F3] [-10 Energy R]

Golurk used Rock Slide
Roll Order: Same
To Hit: [10>= Miss]=88,24,35=Hit All
To Crit: [1=Yes]=10,13,15=None
To Flinch: [30>= Yes]=46=No
Damage: [8*.75+4.5]*1.5=15.75
[15.75 Damage F1] [15.75 Damage F2][15.75 Damage F3] [-6 Energy G]

Fearow 3 used Sky Attack on Revenankh
To Hit: Guaranteed
To Crit: [1=Yes]=11=No
Damage: [14+3-1.5]*1.5+4=27.25
[27.25 Damage R] [-9 Energy F3]

Totals:
Fearow 1: 68 Damage, -13 Energy
Fearow 2: 68 Damage, -41 Energy
Fearow 3: 63 Damage, -9 Energy
Revenankh: 27 Damage, -16 Energy
Golurk: -11 Energy
Fidgit: -36 Energy


Active:


O
70 HP
32 EN
5 ATK
3 DEF
3 SPA
3 SPD
47 SPE
5 SC
7 WC
It: Expert Belt
N/A

l

♂ | ♂
100 HP | 51 HP
64 EN| 50 EN
3 ATK | 4 ATK
4 DEF | 4 DEF
3 SPA | 3 SPA
3 SPD | 4 SPD
105 SPE | 56 SPE
2 SC | SC
4 WC | WC
IT: EB l It: EB
N/A | N/A

Bench:

♂
43 HP
70 EN
3 ATK
4 DEF
1 SPA
4 SPD
70 SPE
3 SC
3 WC
It: BB
N/A

KOed:

-


(M)
Fearow 1
HP: 32
EN: 87
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 115 (100 * 1.15^) (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Item: Sharp Beak
Other: None

(M)
Fearow 2
HP: 32
EN: 59
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 115 (100 * 1.15^) (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Item: Sharp Beak
Other: None

(M)
Fearow 3
HP: 37
EN: 91
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 115 (100 * 1.15^) (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Item: Sharp Beak
Other: None


l


"Dang it this is all your fault!" l "MY fault? I think you need to look in the mirror because you were the idiot that decided to charge at the Golurk."


"Uh guys...."

l


"Oh yeah! We're all gonna die all because you were leading the charge to do combos on Action 1!" l "Yeah right, the only one to blame is you!"


"Guys?"

l


"WHAT!?"


"Where is the Ice Cream, you guys told me there would be ice cream."

l


0_o

[The Fearow issue actions second, just making a joke]

Your move!

_____________________________________________________
Elevator Music


♂
85 HP
71 EN
1 ATK
3 DEF
5 SPA
4 SPD
88 SPE
3 SC
3 WC
It: Charcoal
N/A


100 HP
78 EN
4 ATK
3 DEF
5 (6) SPA
3 SPD
34 SPE
4 SC
6 WC
It: Expert Belt
N/A


O
-
90 HP
100 EN
1 ATK
3 (5) DEF
2 SPA
3 (5) SPD
20 SPE
1 SC
4 WC
It: Rare Candy
N/A

Bench:


♂
100 HP
92 EN
5 ATK
3 DEF
2 SPA
4 SPD
65 Spe
3 SC
3 WC
It: N/A
N/A


Potion: 1/2
1x Potion
Super Potion: 1/1
1x Super Potion
Ether: 2/2
2x Ether
Revive: 1/1
1x Revive
Pokeballs: 38/50
16x Sport Ball
13x Heal Ball
8x Timer Ball
Berries: 0/30
Battle Items: 3/20
1x Expert Belt (Revenankh)
1x Rare Candy (Camerupt)
1x Charcoal (Mollux)
Gems: 0/20
Spare Pocket (Any Item): 0/3


Elevator Music: 2+1=3 CC
+1 Bronzor

Revenankh: 3 MC
Camerupt: 3 MC
Mollux: 6 MC, 2 KOC

Note: Will list MC for all Pokemon for now, then at the end of the run I'll take a tally of who's maxxed their movepool and distribute extra CC from there.


Iron Dungeon~Gear Golem

You hesitatingly grab the single Ether, but after waiting a bit, nothing happens. Suddenly, the golem lights up again, seemingly to indicate that you can choose another lever. Well, there's only one lever left, so you pull it.

Once you do, the Gear Golem moves back and locks into place, revealing a stairwell that will allow you to move on.

Iron Dungeon~Scrapyard

You come to an abandoned scrapyard. As you look around there seems to be little of value, however you imagine there's a few abandoned appliances here. You spot an array of broken down appliances. You could probably take one with you, it seems a Rotom used to inhabit it and it has enough energy to fit in one of your Pokeballs, at least until you leave.

Do You:
A) Grab an appliance
B) Move Onward

You may also use items and rearrange your party at this point.
 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Critical Hits do not occur on a Protect. Also Golurk has No Guard & Klutz on, so less damage to the Fearow.

"Hmmm... This round is going to be... really annoying... So annoying that I might suffer a massive setback here, especially with not move not allowed & only one sub to work with..."

Robolem: [Disable Klutz] Ice Punch (Fearow A) > Rock Slide
IF
either Pokémon uses Protect (Fearow A) successfully A1, THEN use Ice Punch (Fearow B) A1.

Utilitand: Wide Guard > Heal Pulse (Revenankh)
IF
either Pokémon uses (Damaging Flying Move) (Revenankh), THEN use Follow Me that action, pushing actions back.

Pharant: Ice Punch (Fearow A) > Rock Slide
IF
either Pokémon uses Protect (Fearow A) successfully A1, THEN use Ice Punch (Fearow B) A1.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Meh. I am just going to forfeit this. I have made too many mistakes & used too much energy early on that will really hurt me in the end, & I know I am going to inevitably wipe this, most likely at the boss. I know this is what will happen in the end, but there is no point waiting an extra 15-20 months (at the rate this TLR is going) to find this out, & waste a whole lot of resources in the process, especially given this old capture system. Just not worth it.

Plus I do not want EM to be compromised by being in a dual TLR resulting in more to update & as a result, a longer wait. I could be attempting to catch other legends than continue on like this, knowing my demise is inevitable.

Shame it has to end this way, but I do not want to wait so long to realise my inevitable fate, when I could be attempting to catch other legends with new mechanics. It is not as if I have a lot to lose from doing this. I guess this also says a lot about the current state of TLR referees outside of me... :|

I gain nothing from this, & lose 2× Ether, & 1× Potion. Maxim gains 14 UC to be claimed upon completion of EM's TLR (6 from Lackey, 2 from Traps, 6 from Nests) from this.

That is all.
 

It's A Random:

So sorry about this. You have forefited. From what I hear you don't need your prizes spelled out, so I won't. If you need them here then by all means just ask.

Please challenge the TLR again!

Maxim:
  • 14 Universal Counters

__________________________________________________
Elevator Music:


♂
85 HP
71 EN
1 ATK
3 DEF
5 SPA
4 SPD
88 SPE
3 SC
3 WC
It: Charcoal
N/A


100 HP
78 EN
4 ATK
3 DEF
5 (6) SPA
3 SPD
34 SPE
4 SC
6 WC
It: Expert Belt
N/A


O
-
90 HP
100 EN
1 ATK
3 (5) DEF
2 SPA
3 (5) SPD
20 SPE
1 SC
4 WC
It: Rare Candy
N/A

Bench:


♂
100 HP
92 EN
5 ATK
3 DEF
2 SPA
4 SPD
65 Spe
3 SC
3 WC
It: N/A
N/A


Potion: 1/2
1x Potion
Super Potion: 1/1
1x Super Potion
Ether: 2/2
2x Ether
Revive: 1/1
1x Revive
Pokeballs: 38/50
16x Sport Ball
13x Heal Ball
8x Timer Ball
Berries: 0/30
Battle Items: 3/20
1x Expert Belt (Revenankh)
1x Rare Candy (Camerupt)
1x Charcoal (Mollux)
Gems: 0/20
Spare Pocket (Any Item): 0/3


Elevator Music: 2+1=3 CC
+1 Bronzor

Revenankh: 3 MC
Camerupt: 3 MC
Mollux: 6 MC, 2 KOC

Note: Will list MC for all Pokemon for now, then at the end of the run I'll take a tally of who's maxxed their movepool and distribute extra CC from there.


Iron Dungeon~Scrapyard
You move onward without incident. It's still unsettling how much trash was in a place with no people to create it...

Iron Dungeon~Iron Maiden

You enter a bland, iron-colored area with few defining features. This whole tower appears cold, hollow, and heavy, and this room is no exception. You come down the end of the hall to a dead end and find yourself frustrated. You look around and notice how wide the place is. This is a hall and must be at least 15 feet wide. The size of the place begins to make your heart sink. Sadly, the only thing left at the end of this hallway is 10 foot tall a statue of a woman in full battle dress. She holds a shield and a sword, but both look like they can be taken. The expression on the statue's face is entirely wooden, it appears she'll be displeased with any decision. Both objects look extraordinarily heavy but maybe you can use one of them, which one will you choose?

Do you:
A) Grab the Sword
B) Grab the Shield

 


♂
85 HP
71 EN
1 ATK
3 DEF
5 SPA
4 SPD
88 SPE
3 SC
3 WC
It: Charcoal
N/A


100 HP
78 EN
4 ATK
3 DEF
5 (6) SPA
3 SPD
34 SPE
4 SC
6 WC
It: Expert Belt
N/A


O
-
90 HP
100 EN
1 ATK
3 (5) DEF
2 SPA
3 (5) SPD
20 SPE
1 SC
4 WC
It: Rare Candy
N/A

Bench:


♂
100 HP
92 EN
5 ATK
3 DEF
2 SPA
4 SPD
65 Spe
3 SC
3 WC
It: N/A
N/A


Potion: 1/2
1x Potion
Super Potion: 1/1
1x Super Potion
Ether: 2/2
2x Ether
Revive: 1/1
1x Revive
Pokeballs: 38/50
16x Sport Ball
13x Heal Ball
8x Timer Ball
Berries: 0/30
Battle Items: 3/20
1x Expert Belt (Revenankh)
1x Rare Candy (Camerupt)
1x Charcoal (Mollux)
Gems: 0/20
Spare Pocket (Any Item): 0/3


Elevator Music: 2+1=3 CC
+1 Bronzor

Revenankh: 3 MC
Camerupt: 3 MC
Mollux: 6 MC, 2 KOC

Note: Will list MC for all Pokemon for now, then at the end of the run I'll take a tally of who's maxxed their movepool and distribute extra CC from there.


Iron Maiden~Guardian Encounter

Much to your dismay, this place was indeed trapped, as the eyes of the maiden shine suddenly. As if on cue, a Mawile jumps off the top of the maiden to attack you, while a Klang comes in from behind! It looks like these two aren't going to let you through without a fight!

l

"Dungeon! Dungeon! Throw him in the dungeon!" l "Ah, a new victim."
Mawile Enabled Sheer Force


HP: 90
EN: 100
Atk: 3
Def: 2 (-)
SpA: 3
SpD: 3
Spe: 64 (50*1.15^) (+)
Size Class: 1
Weight Class: 4
Base Rank Total: 16
Item: Mental Herb
Other: None


HP: 90
EN: 100
Atk: 3
Def: 2 (-)
SpA: 2
SpD: 2
Spe: 64 (50*1.15^) (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Item: Mental Herb
Other: None


Pre-Battle:
Mawile used Intimidate!
-1 Attack to all trainer Pokemon!


Your move!
 
Mollux: Heat Wave ~ Flamethrower (Klang)
IF (Klang is under the effects of a protective/evasive move) THEN (use Flamethrower (Mawile) and push actions back)​
Camerupt: Flamethrower (Klang) ~ Heat Wave
IF (Klang is under the effects of a protective/evasive move) THEN (use Heat Wave and push actions back)​
Bronzor: Confuse Ray (Mawile) ~ Telekinesis (Klang)
 


♂
85 HP
71 EN
1 ATK
3 DEF
5 SPA
4 SPD
88 SPE
3 SC
3 WC
It: Charcoal
-1 Attack


100 HP
78 EN
4 ATK
3 DEF
5 (6) SPA
3 SPD
34 SPE
4 SC
6 WC
It: Expert Belt
-1 Attack


O
-
90 HP
100 EN
1 ATK
3 (5) DEF
2 SPA
3 (5) SPD
20 SPE
1 SC
4 WC
It: Rare Candy
-1 Attack

Bench:


♂
100 HP
92 EN
5 ATK
3 DEF
2 SPA
4 SPD
65 Spe
3 SC
3 WC
It: N/A
N/A



HP: 90
EN: 100
Atk: 3
Def: 2 (-)
SpA: 3
SpD: 3
Spe: 64 (50*1.15^) (+)
Size Class: 1
Weight Class: 4
Base Rank Total: 16
Item: Mental Herb
Other: None


HP: 90
EN: 100
Atk: 3
Def: 2 (-)
SpA: 2
SpD: 2
Spe: 64 (50*1.15^) (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Item: Mental Herb
Other: None


Potion: 1/2
1x Potion
Super Potion: 1/1
1x Super Potion
Ether: 2/2
2x Ether
Revive: 1/1
1x Revive
Pokeballs: 38/50
16x Sport Ball
13x Heal Ball
8x Timer Ball
Berries: 0/30
Battle Items: 3/20
1x Expert Belt (Revenankh)
1x Rare Candy (Camerupt)
1x Charcoal (Mollux)
Gems: 0/20
Spare Pocket (Any Item): 0/3


Elevator Music: 2+1=3 CC
+1 Bronzor

Revenankh: 3 MC
Camerupt: 3 MC
Mollux: 6 MC, 2 KOC

Note: Will list MC for all Pokemon for now, then at the end of the run I'll take a tally of who's maxxed their movepool and distribute extra CC from there.


l

"Throw him into the electrocution chamber!" l "Heh, this should be fun!"

Klang: Zap Cannon (Mollux)~Thunderbolt (Mollux)

Mawile: Taunt (Bronzor)~Rock Slide


Iron Maiden~Guardian Encounter

Pre-Round:
Speed order:
Mollux
Guardians
Camerupt
Bronzor

Action One:
Mollux used Heat Wave
Roll Order: Klang, Mawile
To Hit: [1=Miss]=43, 92=Hit Both
To Crit: [1=Yes]=5,3=None
To Burn: [10>= Yes]=24,11=None
Damage (K): [10*.75+3+3]*1.5+4=24.25
Damage (M): [10*.75+3+4.5]*1.5+4=26.5
[24.25 Damage K] [26.5 Damage Maw] [-6 Energy M]

Mawile used Taunt on Bronzor
Bronzor was taunted!
[-10 Energy Maw]

Klang used Zap Cannon on Mollux
To Hit: [41>= Miss]=56=Hit
Damage: [12-1.5]=10.5
[10.5 Damage M] [-9 Energy K]
Mollux was 25% Paralyzed

Camerupt used Flamethrower on Klang
To Crit: [1=yes]=7=No
Damage: [10+2+3+5.5]*1.5=30.75
[30.75 Damage K] [-6 Energy C]

Bronzor used Confuse Ray
But it failed!

Action Two:
Mawile used Rock Slide
Roll Order: Mollux, Camerupt, Bronzor
To Hit: [1=Miss]=77,48,30=Hit All
To Crit: [1=yes]=4,2,1=Crit Bronzor
To Flinch: [30>= Yes]=44,83,70=None
Damage (M): [8*.75+2]*1.5=12
Damage (C): [8*.75+2]=8
Damage (B): [8*.75+2+3-3]*.67=5.36
[12 Damage M] [8 Damage C] [5.36 Damage B] [-6 Energy M]

Klang used Thunderbolt on Mollux
To Crit: [1=Yes]=13=No
To Paralyze: Already Paralyzed
Damage: [10-1.5]=8.5
[8.5 Damage M] [-7 Energy K]

Mollux used Flamethrower on Klang
To Be Paralyzed: [25>= Yes]=53=No
To Crit: [1=Yes]=16=No
Damage: [10+3+3]*1.5+4=28
[28 Damage K] [-6 Energy M]

Camerupt used Heat Wave
Roll Order: Klang, Mawile
To Hit: [10>= Miss]=74,92=Hit Both
To Crit: [1=yes]=7,14=None
To Burn: [10>= Yes]=71,50=None
Damage (K): [10+2+3+4]*1.5=28.5
Damage (M): [10+2+3+5.5]*1.5=30.75
[28.5 Damage K] [30.75 Damage Maw] [-6 Energy C]
Klang fainted!

Bronzor used Telekinesis
But it failed and used Struggle.
But Klang was already defeated
[-5 Energy B]

Totals:
Mollux: 31 Damage, -12 Energy
Camerupt: 8 Damage, -12 Energy
Bronzor: 5 Damage, -5 Energy
Mawile: 57 Damage, -16 energy
Klang: 90 Damage, -16 Energy, FAINT



♂
54 HP
59 EN
1 ATK
3 DEF
5 SPA
4 SPD
88 SPE
3 SC
3 WC
It: Charcoal
-1 Attack, 20% Paralyzed


92 HP
66 EN
4 ATK
3 DEF
5 (6) SPA
3 SPD
34 SPE
4 SC
6 WC
It: Expert Belt
-1 Attack


O
-
85 HP
95 EN
1 ATK
3 (5) DEF
2 SPA
3 (5) SPD
20 SPE
1 SC
4 WC
It: Rare Candy
-1 Attack, Taunted (4A)

Bench:


♂
100 HP
92 EN
5 ATK
3 DEF
2 SPA
4 SPD
65 Spe
3 SC
3 WC
It: N/A
N/A



HP: KO
EN: 84
Atk: 3
Def: 2 (-)
SpA: 3
SpD: 3
Spe: 64 (50*1.15^) (+)
Size Class: 1
Weight Class: 4
Base Rank Total: 16
Item: Mental Herb
Other: None


HP: 33
EN: 84
Atk: 3
Def: 2 (-)
SpA: 2
SpD: 2
Spe: 64 (50*1.15^) (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Item: Mental Herb
Other: None



"Not...going...down...that...easy..."

Rock Slide~Rock Slide
 
Last edited:


♂
54 HP
59 EN
1 ATK
3 DEF
5 SPA
4 SPD
88 SPE
3 SC
3 WC
It: Charcoal
-1 Attack, 20% Paralyzed


92 HP
66 EN
4 ATK
3 DEF
5 (6) SPA
3 SPD
34 SPE
4 SC
6 WC
It: Expert Belt
-1 Attack


O
-
85 HP
95 EN
1 ATK
3 (5) DEF
2 SPA
3 (5) SPD
20 SPE
1 SC
4 WC
It: Rare Candy
-1 Attack, Taunted (4A)

Bench:


♂
100 HP
92 EN
5 ATK
3 DEF
2 SPA
4 SPD
65 Spe
3 SC
3 WC
It: N/A
N/A



HP: 33
EN: 84
Atk: 3
Def: 2 (-)
SpA: 2
SpD: 2
Spe: 64 (50*1.15^) (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Item: Mental Herb
Other: None


Iron Maiden~Guardian Encounter:

And with that the Guardians go down in record time! You may now use this moment to use items and rearrange your team before heading onwards!

Action One:
Mawile used Rock Slide
Roll Order: Mollux, Camerupt, Bronzor
To Hit: [1=Miss]=83,50,10=Hit All
To Crit: [1=Yes]=16,14,7=None
To Flinch: [30>= Yes]=2,62,74=Mollux!
Damage (M): [8*.75+2]*1.5=12
Damage (C): [8*.75+2]=8
Damage (B): [8*.75+2-3]*.67=3.35
[12 Damage M] [8 Damage C] [3.35 Damage B] [-10 Energy Maw]

Mollux flinched!

Camerupt used Flamethrower
To Crit: [1=Yes]=6=No
To Burn: [10>= Yes]=65=No
Damage: [10+3+2+5.5]*1.5=30.75
[30.75 Damage Maw] [-6 Energy C]

Bronzor used Hidden Power
To Crit: [1=Yes]=6=No
Damage: [7]*1.5=10.5
[10.5 Damage Maw] [-5 Energy B]
Mawile fainted!

Totals:
Mollux: 12 Damage
Camerupt: 8 Damage, -6 Energy
Bronzor: 3 Damage, -5 Energy
Mawile: 41 Damage, -10 Energy, FAINT



♂
42 HP
59 EN
1 ATK
3 DEF
5 SPA
4 SPD
88 SPE
3 SC
3 WC
It: Charcoal
-1 Attack, 15% Paralyzed


84 HP
60 EN
4 ATK
3 DEF
5 (6) SPA
3 SPD
34 SPE
4 SC
6 WC
It: Expert Belt
-1 Attack


O
-
82 HP
90 EN
1 ATK
3 (5) DEF
2 SPA
3 (5) SPD
20 SPE
1 SC
4 WC
It: Rare Candy
-1 Attack, Taunted (4A)

Bench:


♂
100 HP
92 EN
5 ATK
3 DEF
2 SPA
4 SPD
65 Spe
3 SC
3 WC
It: N/A
N/A



HP: KO
EN: 74
Atk: 3
Def: 2 (-)
SpA: 2
SpD: 2
Spe: 64 (50*1.15^) (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Item: Mental Herb
Other: None


Potion: 1/2
1x Potion
Super Potion: 1/1
1x Super Potion
Ether: 2/2
2x Ether
Revive: 1/1
1x Revive
Pokeballs: 38/50
16x Sport Ball
13x Heal Ball
8x Timer Ball
Berries: 0/30
Battle Items: 3/20
1x Expert Belt (Revenankh)
1x Rare Candy (Camerupt)
1x Charcoal (Mollux)
Gems: 0/20
Spare Pocket (Any Item): 0/3


Elevator Music: 2+1+2=5 CC
+1 Bronzor

Revenankh: 6 MC
Camerupt: 6 MC
Mollux: 9 MC, 2 KOC
Bronzor: 1 EC, 2 MC, 1 AC, 1 KOC

Note: Will list MC for all Pokemon for now, then at the end of the run I'll take a tally of who's maxxed their movepool and distribute extra CC from there.
 


♂
62 HP
79 EN
1 ATK
3 DEF
5 SPA
4 SPD
88 SPE
3 SC
3 WC
It: Expert Belt
15% Paralyzed


84 HP
80 EN
4 ATK
3 DEF
5 (6) SPA
3 SPD
34 SPE
4 SC
6 WC
It: Charcoal


O
-
82 HP
90 EN
1 ATK
3 (5) DEF
2 SPA
3 (5) SPD
20 SPE
1 SC
4 WC
It: Rare Candy

Bench:


♂
100 HP
92 EN
5 ATK
3 DEF
2 SPA
4 SPD
65 Spe
3 SC
3 WC
It: N/A
N/A


Potion: 0/2
Super Potion: 1/1
1x Super Potion
Ether: 0/2
Revive: 1/1
1x Revive
Pokeballs: 38/50
16x Sport Ball
13x Heal Ball
8x Timer Ball
Berries: 0/30
Battle Items: 3/20
1x Expert Belt (Revenankh)
1x Rare Candy (Camerupt)
1x Charcoal (Mollux)
Gems: 0/20
Spare Pocket (Any Item): 0/3


Elevator Music: 2+1+2=5 CC
+1 Bronzor

Revenankh: 6 MC
Camerupt: 6 MC
Mollux: 9 MC, 2 KOC
Bronzor: 1 EC, 2 MC, 1 AC, 1 KOC

Note: Will list MC for all Pokemon for now, then at the end of the run I'll take a tally of who's maxxed their movepool and distribute extra CC from there.


Iron Dungeon~Hall of Mirrors

You come to the strangest room you've seen yet. It's still as cold and bland as everywhere else you've seen so far, but you can actually see yourself is this steel. It seems to have merged itself with a glass-like substance. Up ahead you encounter a circular room, and as you enter it you realize you can't find out where you are. Every side reflects your image. Before you panic, you notice a Bronzong floating around behind you. You attempt to follow it, but it turns around a corner.

You try searching for it again, and eventually you come upon its lair. Unfortunately you have no way back. Bronzong blasts a wall with Flash Cannon and hides away, although the hallway it burst into looks like the normal ones you were encountering before. Unfortunately, only one of your Pokemon can give pursuit to it, the other two will have to clear away the space. It doesn't look like you'll be able to continue without giving chase.


HP: 100
EN: 100
Atk: 4 (+)
Def: 4
SpA: 3
SpD: 4
Spe: 28 (33/1.15v) (-)
Size Class: 3
Weight Class: 5 (187 kg) [8, 374 kg]
Base Rank Total: 19
Item: Float Stone
Other: None


 
I'll send forward Camerupt.

Camerupt: Lava Plume ~ Flame Charge ~ Lava Plume
IF (a protective/evasive move is used) THEN (Chill and push actions back)​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
ELEVATOR MUSIC

Iron Dungeon - Hall of Mirrors

Before I continue Elevator Music, is everything right here? I need to put Maxim's head on a pike for not keeping track of shit and failing to give you a Magnet, a Steel Gem and two Mental Herbs. As well as some basic errors that I need to fix. Also can you please PM me Bronzor's data while you are at it?

Just post to confirm when everything is done and then I will referee this.

Arena Notes
-Type: Building

START ROUND ONE

Elevator Music OAOB

Bakuuda (M) @ Charcoal
Typing
: Fire/Ground
Abilities: Magma Armour/Solid Rock/Anger Point
HP/EN: 84 / 80
Stats
: 4 / 3 / 5 / 3 / 34
SC/WC/BRT: 4 / 6 / 19
Boosts: -10% Evasion
Status: N/A

Bronzong A

Bronzong (-) @ Float Stone
Typing
: Steel/Psychic
Abilities: Levitate/Heatproof/Heavy Metal
HP/EN: 100 / 100
Stats
: 4 / 4 / 3 / 4 / 28
SC/WC/BRT: 3 / 5 / 19
Boosts: -10% Evasion
Status: N/A
|

Mollux (F) @ Expert Belt | Bronzor (-) @ Rare Candy
Typing
: Fire/Poison | Steel/Psychic
Abilities: Dry Skin/Illuminate | Levitate/Heatproof/Heavy Metal
HP/EN: 62 / 79 | 82 / 90
Stats
: 1 / 3 / 5 / 4 / 22 | 1 / 5 / 2 / 5 / 20
SC/WC/BRT: 3 / 3 / 20 | 1 / 5 / 11
Boosts: +9% Accuracy | -10% Evasion
Status: Paralysis (15%) | N/A

Revenankh (M)
Typing
: Ghost/Fighting
Abilities: Shed Skin/Air Lock/Infiltrator
HP/EN: 100 / 92
Stats
: 5 / 3 / 2 / 4 / 65
SC/WC/BRT: 3 / 3 / 20
Boosts: N/A
Status: N/A

BACKPACK
Potion: 2/2 free slots
Super Potion: 0/1 free slots
1× Super Potion
Ether: 2/2 free slots
Revive: 0/1 free slots
1× Revive
Poké Balls: 13/50 free slots
13× Heal Ball
16× Sport Ball
8× Timer Ball
Berries: 30/30 free slots
Battle Items: 14/20 free slots
1× Charcoal (Camerupt)
1× Expert Belt (Mollux)
1× Magnet
2× Mental Herb
1× Rare Candy (Bronzor)
Gems: 19/20 free slots
1× Steel Gem
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
+1× Bronzor
+1× Magnet
+2× Mental Herb
+1× Steel Gem
-2× Potion
-2× Ether
-1× Heal Ball

COUNTERS
Elevator Music: 8 CC
Revenankh: 3 MC
Camerupt: 9 MC, 1 KOC
Mollux: 2 KOC
Bronzor: 1 EC, 2 MC, 1 AC, 1 KOC

REF PAYOUT
Maxim: 12 UC (5 from Lackeys, 2 from Traps, 5 from Guardians)
Its_A_Random: 2 UC (2 from Rare Encounters)
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
ELEVATOR MUSIC

Iron Dungeon - Hall of Mirrors


"TIME TO BRING DESTRUCTION."

Bronzong: Psychic > Zen Headbutt > Hidden Power + Hyper Beam combo

The two Pokémon trade blows before the Bronzong decides to fire it wide open with a powerful beam that leaves the Camerupt in a critical condition!

Arena Notes
-Type: Building

END ROUND ONE

Elevator Music OAOB

Bakuuda (M) @ Charcoal
Typing
: Fire/Ground
Abilities: Magma Armour/Solid Rock/Anger Point
HP/EN: 16 / 67
Stats
: 4 / 3 / 5 / 3 / 59
SC/WC/BRT: 4 / 6 / 19
Boosts: +1 Speed, -10% Evasion
Status: N/A

Bronzong A

Bronzong (-) @ Float Stone
Typing
: Steel/Psychic
Abilities: Levitate/Heatproof/Heavy Metal
HP/EN: 55 / 65
Stats
: 4 / 4 / 3 / 4 / 28
SC/WC/BRT: 3 / 5 / 19
Boosts: -10% Evasion
Status: Cooldown (1a), Sluggish (1a)
|

Mollux (F) @ Expert Belt | Bronzor (-) @ Rare Candy
Typing
: Fire/Poison | Steel/Psychic
Abilities: Dry Skin/Illuminate | Levitate/Heatproof/Heavy Metal
HP/EN: 62 / 79 | 82 / 90
Stats
: 1 / 3 / 5 / 4 / 22 | 1 / 5 / 2 / 5 / 20
SC/WC/BRT: 3 / 3 / 20 | 1 / 5 / 11
Boosts: +9% Accuracy | -10% Evasion
Status: Paralysis (15%) | N/A

Revenankh (M)
Typing
: Ghost/Fighting
Abilities: Shed Skin/Air Lock/Infiltrator
HP/EN: 100 / 92
Stats
: 5 / 3 / 2 / 4 / 65
SC/WC/BRT: 3 / 3 / 20
Boosts: N/A
Status: N/A

BEGIN ROUND
---
ACTION ONE
Bakuuda used Lava Plume!

(Crit Roll [<=625]: 4503/10000; No)
It is Super Effective!
Bronzong took (8+3+1.5+4)=16.5 Damage!
(Effect Roll {Burn} [<=3000]: 8404/10000; No)
Bakuuda used (6-1)=5 Energy!

Bronzong used Psychic!
(Crit Roll [<=625]: 5311/10000; No)
Bakuuda took (11+3)=14 Damage!
(Effect Roll {-1 Sp. Defence} [<=1000]: 2335/10000; No)
Bronzong used (5-1+(6÷2))=7 Energy!
---
ACTION TWO
Bakuuda used Flame Charge!

(Crit Roll [<=625]: 7808/10000; No)
It is Super Effective!
Bronzong took (5+3+4)=12 Damage!
Bakuuda's Speed rose (1s)!
Bakuuda used (4-1)=3 Energy!

Bronzong used Zen Headbutt!
(Crit Roll [<=625]: 1949/10000; No)
Bakuuda took (7+3+1.5)=11.5 Damage!
Bronzong used (6-1)=5 Energy!
---
ACTION THREE
Bakuuda used Lava Plume!

(Crit Roll [<=625]: 7819/10000; No)
It is Super Effective!
Bronzong took (8+3+1.5+4)=16.5 Damage!
(Effect Roll {Burn} [<=3000]: 6247/10000; No)
Bakuuda used (6-1)=5 Energy!

Bronzong used a Hidden Power + Hyper Beam combo!
(BEC=(5+10)=15, 88 > 15; Combo works)
(Set > Passive; Typing = Water)
(Crit Roll [<=625]: 9360/10000; No)

It is Super Effective!
Bakuuda took (19×2.25)=42.75 Damage!
Bronzong became sluggish (1a)!
Bronzong used ((5+10)×1.5)=22.5 Energy!
---
END ROUND

BACKPACK
Potion: 2/2 free slots
Super Potion: 0/1 free slots
1× Super Potion
Ether: 2/2 free slots
Revive: 0/1 free slots
1× Revive
Poké Balls: 13/50 free slots
13× Heal Ball
16× Sport Ball
8× Timer Ball
Berries: 30/30 free slots
Battle Items: 14/20 free slots
1× Charcoal (Camerupt)
1× Expert Belt (Mollux)
1× Magnet
2× Mental Herb
1× Rare Candy (Bronzor)
Gems: 19/20 free slots
1× Steel Gem
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
+1× Bronzor
+1× Magnet
+2× Mental Herb
+1× Steel Gem
-2× Potion
-2× Ether
-1× Heal Ball

COUNTERS
Elevator Music: 8 CC
Revenankh: 3 MC
Camerupt: 9 MC, 1 KOC
Mollux: 2 KOC
Bronzor: 1 EC, 2 MC, 1 AC, 1 KOC

REF PAYOUT
Maxim: 12 UC (5 from Lackeys, 2 from Traps, 5 from Guardians)
Its_A_Random: 2 UC (2 from Rare Encounters)



"RESTORING... POWER..."

Bronzong: N/A > Confusion > Psychic
IF
Protect is used successfully, THEN use Chill that action.
IF Dig is used A3, THEN use Bulldoze A3.

Player Options
Issue three actions per Pokémon.
Initiate a capture phase.​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
ELEVATOR MUSIC

Iron Dungeon - Hall of Mirrors

Yeah you caught it first Heal Ball. Well done.

After the battle, you pick up the Float Stone and tend to your team. You then move on, deeper into the dungeon...

END BATTLE

Elevator Music OOOBB
|
|

Mollux (F) @ Expert Belt | Bakuuda (M) @ Charcoal | Bronzor (-) @ Rare Candy
Typing
: Fire/Poison | Fire/Ground | Steel/Psychic
Abilities: Dry Skin/Illuminate | Magma Armour/Solid Rock/Anger Point | Levitate/Heatproof/Heavy Metal
HP/EN: 62 / 79 | 16 / 67 | 82 / 90
Stats
: 1 / 3 / 5 / 4 / 22 | 4 / 3 / 5 / 3 / 34 | 1 / 5 / 2 / 5 / 20
SC/WC/BRT: 3 / 3 / 20 | 4 / 6 / 19 | 1 / 5 / 11
Boosts: +9% Accuracy | -10% Evasion | -10% Evasion
Status: Paralysis (15%) | N/A | N/A
|

Revenankh (M) | Bronzong (-) @ Float Stone
Typing
: Ghost/Fighting | Steel/Psychic
Abilities: Shed Skin/Air Lock/Infiltrator | Levitate/Heatproof/Heavy Metal
HP/EN: 100 / 92 | 100 / 100
Stats
: 5 / 3 / 2 / 4 / 65 | 4 / 4 / 3 / 4 / 28
SC/WC/BRT: 3 / 3 / 20 | 3 / 5 / 19
Boosts: N/A | -10% Evasion
Status: N/A | N/A

BEGIN CAPTURE ROUND
---
ATTEMPT ONE
Elevator Music threw 1× Heal Ball!

(Capture Chance=(((190×90×2)+1)÷300)÷256=44.53%)
(Catch Roll [<=4453]: 442/10000; Yes)

Gotcha! Bronzong was caught!

Elevator Music wins!
---
END CAPTURE ROUND

BACKPACK
Potion: 2/2 free slots
Super Potion: 0/1 free slots
1× Super Potion
Ether: 2/2 free slots
Revive: 0/1 free slots
1× Revive
Poké Balls: 14/50 free slots
12× Heal Ball
16× Sport Ball
8× Timer Ball
Berries: 30/30 free slots
Battle Items: 14/20 free slots
1× Charcoal (Camerupt)
1× Expert Belt (Mollux)
1× Float Stone (Bronzong)
1× Magnet
2× Mental Herb
1× Rare Candy (Bronzor)
Gems: 19/20 free slots
1× Steel Gem
Spare Pocket (any item): 3/3 free slots

ITEMS/POKEMON GAINS/LOSSES
+1× Bronzong
+1× Bronzor
+1× Float Stone
+1× Magnet
+2× Mental Herb
+1× Steel Gem
-2× Potion
-2× Ether
-2× Heal Ball

COUNTERS
Elevator Music: 8 CC
Revenankh: 3 MC
Camerupt: 9 MC, 1 KOC
Mollux: 2 KOC
Bronzor: 1 EC, 2 MC, 1 AC, 1 KOC
Bronzong: N/A

REF PAYOUT
Maxim: 12 UC (5 from Lackeys, 2 from Traps, 5 from Guardians)
Its_A_Random: 2 UC (2 from Rare Encounters)


Player Options
Manage your team.​
 

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