You are describing Clefable, man. Except you forgot a thing. Awesome ability, which also applies to Clefable itself.lolspeed, roflstats and omfg4mss.
You are describing Clefable, man. Except you forgot a thing. Awesome ability, which also applies to Clefable itself.lolspeed, roflstats and omfg4mss.
Heracross and Blastoise got expanded movepools because they had nothing to abuse their new abilities.Interestingly, I think this thing is actually a perfect BP counter to Denisss' current team. Something like Snarl, Nasty Plot, (move), Recover while being immune to spore, taunt, phasing and stored power, and perpetually reducing the chain's special attack, sub or no, with Nasty Plot boosts.
Very interesting. Wonder if he'll get an expanded movepool on him like Heracross did.
I believe this is the point behind Mega Sableye. Magic Bounce is nice for reflecting stuff on the switch, but really it's there to prompt opponents to use direct attacks on Mega Sableye. This allows it to counter with Metal Burst, Sucker Punch, etc. Similarly, Mega Absol is set up to be a great Me First user, with all its stat boosts in Attack, SpAtk, and Speed and Magic Bounce to prompt direct attacks.The combination of Magic Bounce + Metal Burst is also interesting.
I personally wouldn't give it a mention on my stall teams unless I really, REALLY needed a solid answer to opposing stall. Unless the Defense buff this thing is enormous, I don't see it being more useful against offensive threats than what's already out there. Compounding this is the fact that it's a Mega Evolution--meaning you can't use StallZard X or Mega Venu.However, after all of that shittalking, this might find a home on stall teams. As Karxrida said, the other Magic Bounce users are lacking in sustain and status that Sableye nicely patches up. Stall teams might like the unique typing in conjunction with Magic Bounce, sustain, and WoW; it fits the archetype and offers something fresh and new to those teams. I don't play stall, so I can't really elaborate, but some stall player might want to weigh in on this. It's nice at least to have another defense-oriented Mega to run other than Venusaur.
I wouldn't say it is lost, but this will certainly be a problem if you're not leading with Sableye. It does look like it'll turn out to be a good anti-lead though.Magic bounce is an ability that is more often seen to deflect hazards on the switch, and this is lost on a pokemon that needs to play a turn to utilize this ability.
I have to disagree somewhat with that statement. Sableye uses prankster taunt to pressure hazard set up alot more efficiently. Realistically you would taunt, then mega evolve but any intelligent player seeing sableye in team preview will know to not send in their hazard set up first to avoid wasted first turns. I see his mega evolutiom acting as a counter to that counter as an ultimate anti hazard pokemon. If they do go with the hazard set up first turn its taunted, if they decide not to you boost your defenses then have a magic bouncer which means unless they out predict you, their hazards will never see the light of day.See here's the thing, it depends on how you look at it and it depends on how much these stat boosts will be taken into play. The way I look if it is indeed magic bounce it can pressure hazard setters and be a safeguard of sorts against support heavy mons. On the off chance they go to attack instead of lay a hazard or use a support move in general, if it gets an adequate boost in defense stats, it won't have to worry too much about taking heavy damage. Yeah losing prankster would kind of suck but right now it's really all speculation. It may or may not work well in practice in the near future we'll just have to wait and see.
Wat Sableye is UU according to the current tier list.Some much hype for mega sableye
NU finally has its own mega!
I know. I was (half) joking.Wat Sableye is UU according to the current tier list.
I know. I was (half) joking.
Just that it feels so disappointing after much speculation of a new signature ability.
That cryptic dex entry (giant ruby that cannot be scratched) and not revealing the ability at first
gave us high expectations
Thb those two infos combinated made Magic Bounce quite obvious. At least if interpreting "no attacks" as "no passive attack".Official Pokémon ORAS site said:Sableye has concentrated all of the energy from its Mega Evolution into the red jewel on its chest, which increases in size and detaches from its body. This enlarged jewel boasts incredible hardness, and it is said that no attack can even make a scratch on it!
During battle, Mega Sableye shelters itself behind the jewel, from where it can take advantage of any openings its target leaves exposed.
You're aware of how difficult sableye is to remove from play correct? Now give it better defenses and a way to stay healthy.I know. I was (half) joking.
Just that it feels so disappointing after much speculation of a new signature ability.
That cryptic dex entry (giant ruby that cannot be scratched) and not revealing the ability at first
gave us high expectations
Well now that I have read the posts from the last couple of pages I can see it's far from rubbish.You're aware of how difficult sableye is to remove from play correct? Now give it better defenses and a way to stay healthy.
What about that is even remotely disappointing? Because it didn't get some broken ability like wonder guard? It's going to be an extremely viable pokemon depending on how its stats are laid out. I wouldn't be so sure it will be disappointing if I were you.
If it's an ability that aids in doing something better than its original form, I won't be disappointed at all.Well now that I have read the posts from the last couple of pages I can see it's far from rubbish.
Half of my disappointment comes from the fact that mega sableye did not receive a whole NEW ability (i.e. not so much to do with brokenness or competitive merits).
Since Gamefreak is giving mega sableye an existing ability, it could have announced it from the get go, instead of teasing us by leaving the ability blank.
Sylveon's typing was left blank when it was first announced and we had Fairy type which was completely new. So I think I have some legitimate expectation there that "leaving blank" --> "new stuff"
Looking from another angle, how would you feel it Primal Groundon and Kyorge turn out to have existing abilities?
Well we had different lines of thinking (competitive merits for you and novelty value for me) and that's completely fine.If it's an ability that aids in doing something better than its original form, I won't be disappointed at all.
I was talking more along the lines of how viable it will be when it's released. Your disappointment is your own opinion on the matter.
Switching gets priority over prankster mean look. If your opponent is, erm, inexperienced enough to leave a hazard setter in vs sableye, you're probably winning anyway.It may sound gimmicky, but this thing's actually a fantastic Anti-Lead if you use Mean Look and Mega Evolve on the first turn.
Additionally, this thing will really piss off Hyper Offense, as it will shut Deoxys down. Seriously--you Mean Look on Deo-D and they can kiss their hazards goodbye.
That's so much physical def that you're getting into diminishing returns territory, and that's before your opponent gets burned. One of my biggest disappointments is that the def increase is pretty useless on a mon that utilizes WoW. Both you and GF should have given it special defense instead.This sounds like a great moveset for Mega Sableye:
Sableye @ Sableyite
Trait: Prankster
EVs: 252 HP / 88 Def / 168 SDef
Bold Nature (+Def, -Atk)
- Dark Pulse
- Will-O-Wisp
- Recover
- Calm Mind
It didn't improve on its existing playstyle. Prankster sableye has an effective niche, but magic bounce boosting already belongs to two other pokemon and is questionably effective. In addition, you cannot use both prankster sableye and megasableye effectively on the same pokemon. The two conflict with each other; the def boost is fairly useless on a mon with priority burn, the spa boost is useless on a mon that uses foul play effectively, and magic bounce is just a slight upgrade over priority taunt. You have to greatly weaken both sableyes to be able to use them at the same time. That's why I'm disappointed.You're aware of how difficult sableye is to remove from play correct? Now give it better defenses and a way to stay healthy.
What about that is even remotely disappointing?
Right, you're proving me right. If Deoxys can't stay in, it can't do its job. I'd say that's shutting it down.Switching gets priority over prankster mean look. If your opponent is, erm, inexperienced enough to leave a hazard setter in vs sableye, you're probably winning anyway.