Geodude6
Look at my shiny CT!
Err I mean 6v6 training brawl with Pixelplant and Gale Wing Srock
Gale Wing Srock:
Gale Wing Srock:
D' Burd | Fletchling (M)
________________________
D' Burd is chirpy and naughty and likes to fly around wide open spaces. Showing off its Big Pecks when ever it sees another bird pokemon.
[Nature]
Naughty (+Atk | -SpD)
[Type]
Normal | Flying
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
[Abilities]
Big Pecks () - (Passive, MoldBreaker affects - Yes) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.
Gale Wings (Unlocked Hidden Ability)[✓] - (Passive, MoldBreaker affects - No) This Pokemon's Flying type moves have an additional level of priority over their normal order (e.g. +0 priority is +1, +1 is +2, etc.)
[Stats]
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 62
Size Class: 1
Weight Class: 1
Total: 13
[Tokens]
EC: 5 | 9
AC: 5 | 5
MC: 2
KOC: 11
[Attacks]
Level Up ( 10 / 12 )
Tackle (7,1) | Growl (0,3) | Quick Attack (7,2) | Peck (11,5) | Agility (0,7) | Flail (23,12) | Roost (0,10) | Razor Wind (11,5) | Flame Charge (5,4) | Steel Wing (7, 5)
Still to get: Me First (m*1.5, m*1.25), Natural Gift.
Egg ( 3 / 3 )
Quick Guard (0,6) | Snatch (0,4+F) | Tailwind (0,9)
Gen 6 TM/HM ( 16 / 23 )
Acrobatics (14,6) | Double Team (0,(4*C) - 1) | Facade (17,7) | Return (13,6) | Overheat (13,10) | Swords Dance (0,6) | Taunt (0,10) | Fly (12,10) | Toxic (0,7) | Substitute (0,11) | Protect(0,7+d) | U-Turn(7,5) | Thief(6,4) | Sleep Talk(0,3+m) | Hidden Power (Water)(6,4) | Aerial Ace (9,3)
Still to get: Sunny Day | Frustration | Rest | Attract | Round | Swagger | ConfideSmokin' Hot | Embirch (F)
________________________
Smokin' Hot is serious, egoistic and proud of its power, versatility and beauty. It never talks to anyone during or after the battle and always works on strengthening its moves.
[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
[Type]
Fire | Grass
Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
[Abilities]
Leaf Guard (✓)
(Passive, MoldBreaker affects - Yes)
In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Reckless
(Passive, MoldBreaker affects - No) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.
Chlorophyll (H)
(Passive, MoldBreaker affects - No)
During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
[Stats]
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52 (-)
Size Class: 1
Weight Class: 2
Total: 13
[Tokens]
EC: 3 | 9
AC: 3 | 5
MC: 0
KOC: 0
[Attacks]
Level Up ( 11 / 16 )
Sweet Scent (0,4) | Bullet Seed (3*h + 3,6) | Absorb (7,5) | Growth (0,6) | Ember (7,2) | Leech Seed (0,9) | Flame Wheel (9,3) | Giga Drain (11,11) | Fire Spin (7,4) | Synthesis (0,13) | Lava Plume (11,5) | Double Edge(14,7)
Still to get: Zap Cannon (12,9) | Petal dance | Leaf Tornado | Flame Burst
Egg ( 6 / 15 )
Aromatherapy (0,8) | Counter (P*1.5,6+p/2) | Grassy Terrain (0,9) | Revenge (6/12,7) | Sand Tomb (4,5) | Earth Power (9,7)Gen 6 TM/HM ( 9 / 36 )
Still to get: Grass Whistle(0,4) | Blaze Kick(12,6) | Psybeam(7,5) | Dragon Breath(6,5) | Inferno(13,6) | Natural Gift | Petal Blizzard(12,6) | Seed Bomb(11,5) | Water Sport(0,4)
Prev Gens (Tutor / TM / HM) ( 0 / 14 )
Endure (0,15)
Still to get: Ancientpower | Heat Wave | Iron Defense | Worry Seed | Low Kick | Block | Headbutt | Iron Tail | Snore | Stealth Rock | Secret Power | Natural Gift | Rock Climb
Substitute (0,12) | Will-o-Wisp (0,6) | Protect (0,7+d) | Rock Slide (8,6) | Double Team (0,4*C) | Solar Beam(15,7) | Rock Tomb(6,4) | Sunny Day(0,9) | Fire Blast(14,7) | Flame Charge (5,4)
Still to get: Flash Cannon(8,6) | Attract | Sleep Talk | Roar | Toxic | Hidden Power | Light Screen | Safeguard | Frustration | Return | Flamethrower | Façade | Rest | Low Sweep | Round | Overheat | Energy Ball | Incinerate | Flash | Swords Dance | Grass Knot | Swagger | Rock Smash | Nature Power | Confide | Stength
Bubba Shrimp Co | Protowatt (M)
____________________________________
Bubba Shrimp Co, is always lost in thought and out of this world. It is happy and cheerful and does not care about the world around it.
[Nature]
Timid (+Spd | -Atk)
[Type]
Water | Electric[Abilities]
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Electric STAB; immune to paralysis status.
Trace
(Trigger, MoldBreaker affects - No)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Magic Guard ()
(Passive, MoldBreaker affects - No)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Shed Skin (Unlocked Hidden Ability)[✓]
(Passive, MoldBreaker affects - No)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
[Stats]
HP: 80
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 2
SpD: Rank 1
Spe: 110 (+)
Accuracy: +28
Size Class: 1
Weight Class: 1
Total: 10
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
KOC: 0
[Attacks]
Level Up ( 7 / 7 )
Bubble (7,2) | Charge (0,7) | Tackle (4,2) | Thunder Shock (7,2) | Detect (0,7+d) | Fairy Wind (4,3) | Zap Cannon (15,8)
Egg ( 6 / 12 )
Counter (P*1.5,6+p/2) | Mirror Coat (P*1.5,6+p/2) | Mind Reader (0,6) | Sheer cold (25,18) | Muddy Water (12,6) | Metronome (0,7+f) | Signal Beam(8,6) | Whirlpool(15,3)Prev Gens (Tutor / TM / HM) ( 2 / 13 )
Still to get: Eerie Impulse | Follow Me | Me First | Shock Wave
Dive (11,9) | Electro Web (9,4) | Endure(0,15)
Still to get: Helping Hand | Icy Wind | Swift | Aqua Tail | Snore | Water Pulse | Secret Power | Recycle | Captivate | Natural Gift
Gen 6 TM/HM ( 8 / 22 )
Volt Switch (10,4) | Thunder Wave (0,6) | Ice Beam (9,7) | Thunder Bolt (12,6) | Dazzling Gleam (8,5) | Substitute (0,12) | Rest (0,15) | Sleep Talk (3+f) | Double Team (0,4*C)
Still to get: Toxic | Hail | Hidden Power | Protect | Rain Dance | Frustration | Return | Attract | Round | Scald | Flash | Wild Charge | Confide
Angelina | Togepi (F)
________________________
Angelina is the cutie pie, who everyone adores. She is glamourous and fashionable; always likes to dress up well and loves attention. But she is Modest when you praise her efforts, or if you compliment her on her hard work.
[Nature]
Modest (+SpA | -Atk)
[Type]
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)[Abilities]
Serene Grace (✓) - (Passive, MoldBreaker affects - No) This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Hustle - (Toggle, MoldBreaker affects - No) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Super Luck (H) - (Passive, MoldBreaker affects - No) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
[Stats]
Hp: 90
Atk: Rank 0 (-)
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 12
Total: 13
[Tokens]
EC: 1 | 9
AC: 1 | 5
MC: 0
[Attacks]
Level Up ( 9 / 15 )
Charm(0,5) | Growl(0,4) | Metronome(0,7+m) | Sweet Kiss(0,4) | Yawn(0,7) | Encore(0,10) | Ancient Power(6,4) | Follow Me(0,9) | Bestow(0,4) | Wish(0,13)
Still to get: Safeguard | Double Edge(11,7) | Baton Pass | Last Resort | After You
Egg ( 5 / 13 )
Future Sight(12,8) | Morning Sun(0,15) | Psycho Shift(0,7) | Mirror Move(0,2+m) | Foresight(0,6)
Still to get: Extrasensory | Lucky Chant | Nasty Plot | Peck | Present | Psych Up | Secret Power | Stored Power
Tutor ( 3 / 23 )
Magic Coat(0,10) | Trick(0,7) | Endure(0,15) | Counter (P*1.5,6+p/2) | Endeavor(avg, 6+avg/1.5) | Head butt(7,5) | Body Slam(7+UW, 5 + UW) | Mimic(0,5)
Still to get: Seismic (7+tw, 6)| Soft Boiled(0,11) | Swift(6,4) | Uproar | Covet | Defense Curl | Heal Bell | Hyper Voice | Mega Kick | Mega Punch | Mud Slap | Roll out | Signal Beam | Snore | Zen Headbutt
Prev Gen TM/HM ( 0 / 9 )
Still to get: Zap Cannon (12,9) | Shock Wave(6,4) | Water Pulse | Curse | Telekinesis | Detect | Work Up | Captivate | Natural Gift
TM/HM ( 10 / 33 )
Reflect(0,10) | Light Screen(0,10) | Solar Beam(12,8) | Fire Blast(11,8) | Dazzling Gleam(11,5) | Shadow Ball(8,6) | Substitute (0,12) | Toxic(0,7) | Psyshock(8,6) | Double Team (0,4*c) | Protect (0,7+d)
Still to get: Sleep Talk(0,3+m) | Hidden Power | Sunny Day | Rain Dance | Frustration | Return | Psychic | Flamethrower | Facade | Rest | Attract | Round | Echoed Voice | Fling | Incinerate | Flash | Thunder Wave | Dream Eater | Grass Knot | Swagger | Rock Smash | Confide
Taggie | Breezi (F)
________________________
Breezi loves to fly around and is always willing to travel. She is the most entertaining travel partner any trainer can have and she always wants everyone around her to stay happy, chirpy and saucy.
[Nature]
Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)
[Type]
Poison/Flying
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command. Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
[Abilities]
Persistent (✓) - (Passive, MoldBreaker affects - No) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit () - (Passive, MoldBreaker affects - Yes) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Unburden (Locked Hidden Ability) - (Passive, MoldBreaker affects - No) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.
[Stats]
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 73 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
[Tokens]
EC: 0 | 6
AC: 0 | 5
MC: 0
KOC: 0
[Attacks]
Level Up ( 9 / 18 )
Gust (7,2) | Tailwind (0,9) | Encore (0,10) | Rapid Spin (4,6) | Clear Smog (8,3) | Knock Off (10,7) | Copycat (0,2+m) | Razor Wind (8,5) | Whirlwind (0,7) | Sludge Bomb(12,6) | Air Slash(11,5) | Toxic Spikes(0,6)
Still to get: Sticky Web(0,10) | Heal Block(0,10) | Gravity(0,10) | Body Slam | Me First (m*1.5, m*1.25) | Lucky Chant.
Egg ( 5 / 15 )
Follow Me (0,9) | Disable (0,7) | Heal Pulse (0,14) | Wish(0,13) | Metronome(0,7+m) | Haze(0,6)Prev Gens (Tutor / TM / HM) ( 0 / 20 )
Still to get: Mimic(0,5) | Acid Spray(7,4) | Stealth Rock(-3<<12<<+3,12) | Spikes (12/18/24,8) | Quick Guard (0,6) | Sand Tomb (4,5) | Entrainment(0,8) | After you | Venom Drench (0,7)
Gen 6 TM/HM ( 5 / 32 )
Still to get: Gastro Acid | Helping Hand | Snatch | Snore | Mud-Slap | Ominous Wind | Swift | Twister | Skill Swap | Endure | Psych Up | Captivate | Natural Gift | Telekinesis | Ally Switch
Torment (0,10) | Sludge Wave (13,6) | Taunt (0,10) | Substitute (0,12) | Protect(0,7+d) | Sunny Day(0,10) |
Still to get: Double Team(0,4*c) | Shadow Ball (8,6) | Venoshock(7/13,7) | Rest(0,15) | Sleep Talk(0,3+m) | Rain Dance(0,10) | Toxic | Hidden Power | Light Screen | Safeguard | Frustration | Return | Reflect | Sandstorm | Aerial Ace | Facade | Attract | Thief | Round | Echoed Voice | Embargo | Retaliate | Struggle Bug | U-turn | Trick Room | ConfideRajny | Ralts (M)
________________________
Rajny is extremely stylish, he is quite but never shy of wearing the most stylish clothes available. He even requests any Leavanny he could find to stitch him a new pair of jeans. Loves to watch other people have fun while he enjoys from a distant.
[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
[Type]
Psychic/Fairy
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
[Abilities]
Synchronize () - (Passive, MoldBreaker affects - No) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace (Trigger, MoldBreaker affects - No) (✓)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Telepathy (Locked Hidden Ability) - (Passive, MoldBreaker affects - Yes) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
[Stats]
HP: 90
Atk: Rank 1
Def: Rank 1
SpA: Rank 3+
SpD: Rank 2
Spe: 34-
Size Class: 1
Weight Class: 1
Base Rank Total: 10
[Tokens]
EC: 0 | 9
AC: 0 | 5
MC: 0
KOC: 0
[Attacks]
Level Up ( 8 / 15 )
Growl(0,4) | Confusion (8,2) | Double Team (0,4*C) | Teleport (0,6) | Calm Mind (0,6) | Lucky Chant (0,10) | Magical Leaf (6,4) | Heal Pulse (0,13) | Future Sight(15,7)
Still to get: Hypnosis(0,6)[No G] | Imprison(0,7)[No G] | Dream Eater(13,11)[No G] | Stored power(2+2*b, 6) | Psychic(6+tw, (5+tw/2)-1)[No G] | Charm[No G]
Egg ( 5 / 12 )
Destiny Bond (0,15) | Misty Terrain (0,9) | Disable (0,7) | Encore (0,10) | Skill Swap(0,6 per swap)
Still to get: Shadow Sneak(4,4) | Synchronoise (15,7) | Grudge(0,9) | Ally Switch(0,4) | Confuse Ray(0,5) | Mean Look | Memento
Prev Gens (Tutor / TM / HM) ( 0 / 20 )
Endure (0,12)
Still to get: Icy Wind [No G] | Magic Coat | Pain Split | Magic Room | Mimic | Recycle | Signal beam | Snatch | Snore | Swift | Mud-Slap | Night mare | Fire Punch | Ice Punch | Thunder Punch | Trick | Wonder Room | Zen Headbutt | Hyper Voice | Head Butt | Double Edge | Body Slam | Defense Curl
Gen 6 TM/HM ( 5 / 35 )
Torment (0,10) | Dazzling Gleam(11,5) | Taunt (0,10) | Charge Beam (5,6) | Trick Room(0,9) | Shadow Ball(8,6) | Substitute(0,12) | Will-o-Wisp(0,7)
Still to get: Psyshock(11,5) | Thunderbolt(9,7) | Double Team(0,4*c) | Grass Knot(4+tw,4.5+.5*tw) | Sleep Talk(0,3+m) | Rest(0,14) | Toxic | Hidden Power | Sunny Day | Light Screen | Rain Dance | Safeguard | Frustration | Return | Reflect | Facade | Rest | Attract | Thief | Round | Echoed Voice | Fling | Flash | Thunder Wave | Psych up | Dream Eater | Swagger | Confide
Pixelplant:
THEN send me orders via PM
Equip items in this thread should you so desire~
Larvesta [Male] [Solabrande]
Types: Bug/Fire
During my battle with my acquaintance Munchyoshi, Solabrande had exhibited an unprecedented behavior for a Larvesta; his horns morphed into much larger tendrils, and used them to draw energy from the sun. It is especially curious how they achieve this, as their natural habitat lies deep beneath the crypts of Unova, but Solabrande is quite the exception.
When I came across Sol, I was accompanying an exploration party deep within Relic Castle. After long hours of descending into the expansive darkness, our party reached what appeared to be a Volcarona's nesting chamber—a cave easily distinguished from the ruins by the shining silk draped across its walls, reminiscent of sunlight itself. Among this strange silk lie evidence of what appeared to be a massacre. Wild pokemon had discovered the nesting site and had ransacked it, leaving the remains of undeveloped Larvesta—some left uneaten. While our group set onward, a magnificent flame banished the darkness. A lone Larvesta stood before us, its eyes scintillating with rage. It appeared that this Larvesta had hatched during the raid and had scattered the scavenging pokemon, before turning its fury on us. Despite its bravado, it was still a hatchling; my Dusk Ball made short work of capturing it. While a cave-in shortly following the encounter ruined the rest of the exploration, Solabrande became part of my life, and I would wish nothing different.W/L/T:
2/0/0
Matches:
vs Protolucario (WIN)
8/17 - 8/23
3v3 LC Doubles
vs munchyoshi (WIN)
8/26 - 8/30
2v2 LC Singles
Abilities::
Flame Body / Swarm (H)
Nature: Rash (+1 SAtk, -1 SDef)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 3 (+)
SpD: 1 (-)
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 13
EC: 2/6
MC: 0
AC: 2/5
Moves: (17)
Level Up
Ember
String Shot
Leech Life
Take Down
Bug Buzz
Flare Blitz
Egg/Tutor
Zen Headbutt
Morning Sun
Magnet Rise
Endure
Harden
Giga Drain
TM/HM
Fire Blast
Acrobatics
Will-O-Wisp
Wild Charge
Sunny Day
Pumpkaboo-S [Female] [Chaora]
Types: Grass/Ghost
Chaora
Abilities::
Pickup / Frisk / Insomnia (H)
Nature: Naughty (+1 Atk, -1 SDef)
Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 2
SpD: 1 (-)
Spe: 56
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 3/6
MC: 0
AC: 1/5
Moves: (20)
Level Up
Trick
Astonish
Confuse Ray
Scary Face
Trick-or-Treat
Worry Seed
Razor Leaf
Leech Seed
Shadow Sneak
Seed Bomb
Pain Split
Egg/Tutor
Bestow
Destiny Bond
Disable
TM/HM
Fire Blast
Rock Slide
Will-O-Wisp
Safeguard
Shadow Ball
Sludge Bomb
Dark Pulse
Skrelp [Male] [Puget]
Types: Poison/Water
Puget had always been strong for his kind. Even in the wild, he never lost his territory to another skrelp during their constant disputes, which often resulted in permanent injury to his opponents. His prowess did not lie in his physical capabilities or in his agility, it lie in his affinity for his aqueous manipulation. Puget's potent water attacks KO'd all three of my opponent's pokemon with the assistance of Chaora, which had ultimately carried me to victory against my acquaintance Protolucario, a fellow novice. However, what followed perplexed me.
Unlike most trainers, I seldom keep my pokemon in their pokeballs on the grounds of observation. As a pokemon researcher in training, it is my duty to discover all I can about these friends and assets. I keep specially-made habitats across Hoenn for each of my pokemon so I may observe them naturally, and they have yielded unprecedented data. I keep Puget in an open habitat in the seas west of Mossdeep City, an ecosystem filled with lush underwater vegetation where he may go about his life naturally. Early the morning after our duel with Protolucario, my cameras caught quite the sight.
Resting against a frond of kelp, Puget slept peacefully. The first rays of morning light colored his habitat an auburn orange, and as his body was hit by this light, it started to change. While he appeared to still be asleep, thin, plantlike growths extended from every pore. Before long, these growths were the size of young kelp, but a pale blue, a color unique to Puget. His kelp continued to lengthen and grow what seemed to be air sacs, levitating the kelp to where Puget's body was a small underwater forest. His new form was magnificent, but it faded quickly. As Puget woke, his newly spawned appendages retreated into his pores, completely undoing the change. Stunned, I scrambled to retrieve the video files from the recording. After reconstructing the transformation, I am left with this synthesized image:As of late, Puget has begun to grow. While growth for most pokemon is normal and happens throughout their lives, Skrelp only grow soon before evolution. If his growth is to continue, he will evolve within the week. Never before have I commanded a fully evolved pokemon, so raising a Dragalage will be a daunting task. A creature known sinking even the most heavily-clad of vessels is frightening indeed. However, I am very excited to command a pokemon with such fighting strength!W/L/T:
2/0/0
Matches:
vs S0LID GOLD (LOSS)
9/6 - 9/9
3v3 LC Training Doubles
vs Protolucario (WIN)
8/17 - 8/23
3v3 LC Doubles
vs munchyoshi (WIN)
8/26 - 8/30
2v2 LC Singles
Abilities::
Poison Point / Poison Touch / Adaptability (H)
Nature: Quiet (+1 SAtk, -15% Spe, -10% Eva)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 5/6
MC: 0
AC: 5/5
Moves: (24)
Level Up
Tackle
Smokescreen
Water Gun
Feint Attack
Tail Whip
Bubble
Acid
Camouflage
Poison Tail
Water Pulse
Sludge Bomb
Hydro Pump
Dragon Pulse
Egg/Tutor
Haze
Play Rough
Toxic Spikes
Venom Drench
Acid Armor
TM/HM
Thunderbolt
Scald
Toxic
Shadow Ball
Venoshock
Protect
Focus BlastBrattler (Louse) (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Grass/Dark
W/L/T:
0/0/0
Matches:
Abilities: Harvest / Infiltrator (H)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 30
Size Class: 2
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Moves: (16)
Level Up
Vine Whip
Pursuit
Wrap
Grass Knot
Sucker Punch
Bite
Egg/Tutor
Night Slash
Glare
Aromatherapy
Haze
Scary Face
TM/HM
Taunt
Wild Charge
Payback
U-Turn
Facade
Larvitar [Ymatra] (F)
Types: Rock/Ground
Abilities:
Guts / Sand Veil (H)
Nature: Brave (+1 Atk, -15% Speed, -10 Evasion)
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 35 (-)
Size Class: 1
Weight Class: 4
Base Rank Total: 17
EC: 1/9
MC: 0
AC: 1/5
Moves:
Level Up
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Crunch
Stone Edge
Egg
Outrage
Iron Head
Dragon Dance
Assurance
Iron Tail
TM/HM
Earthquake
Brick Break
Dig
Taunt
Torment
Solosis [Ooroi] (M)
Types: Psychic
Abilities:
Overcoat / Magic Guard / Regenerator (H)
Nature: Relaxed (+1 Def, -15% Speed, -10 Evasion)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 4
SpD: Rank 2
Spe: 17 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/9
MC: 0
AC: 1/5
Moves:
Level Up
Psywave
Reflect
Rollout
Snatch
Hidden Power
Light Screen
Charm
Recover
Psyshock
Psychic
Pain Split
Egg
Helping Hand
Confuse Ray
Imprison
Acid Armor
Night Shade
TM/HM
Thunder
Psychic
Energy Ball
Shadow Ball
Thunder Wave
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