Dear Amianki,
you are the
Courier.
“You’re playing the hand you’ve been dealt, but you don’t let it rest, you shuffle and stack, and a gamble… a gamble that may pay off? But how?”
- The Forecaster on the Courier
Your past remains largely unknown - not only to others, but to you as well. The past doesn’t matter, however, because what matters is what happens now. You are the Courier, and when you set your mind to things, you get things done. However, the delivery of a mysterious Platinum Chip proves more challenging than previous jobs. Suddenly you find yourself caught up in a conflict spanning all of the Mojave Desert, as the Wastelanders and Caesar’s Legion are set to clash. Who you side with is entirely up to you.
You are the Courier. You have no night action, except for Night 0. On Night 0, you must send a PM to the hosts titled “Night 0 - Side with <FACTION>”, with <FACTION> being either the Wastelanders, the Legion, or neither. This choice will decide how the rest of the game will play out for you.
Should you choose to side with the Wastelanders, your win condition will become “You are allied with the Wastelanders. You win if the Wastelanders eliminate Caesar’s Legion or if nothing can prevent the same.”
Should you choose to side with the Legion, your win condition will become “You are allied with Caesar’s Legion. You win when the Legion eliminates the Wastelanders, or if nothing can prevent the same.” Siding with the Legion will not reveal its members, and you will not be able to discuss anything with them outside of the game thread.
Should you choose to remain Neutral, your win condition will become “You are the Wild Card. You win when <SNIP> are dead.” In order to fulfill your win condition, you must have voted for <SNIP> on the day they are lynched - if you fail to do so, <SNIP>, you will receive a new Wastelander-aligned target that you need to lynch. If you remain Neutral, you may send a PM to the hosts at night, titled “Night X - Check if <USER> is an enemy”. Doing so will tell you whether or not you need the targeted person dead. You may use this action up to three times in the game.
Regardless of who you side with, you must be alive to win the game. Some players’ night actions will act somewhat differently based on the alliance you chose. If you are Neutral and win the game, the game will still continue.