The meowth guides no longer work, I think they changed the stage as I can never follow the instructions as my pokemon never appear the way they do in any video, wtf?
It's just random, but I gotta say I've been failing more often than before (either lack the combos or deal too many combos with few moves). Still this is pokemon too, we need some shitty RNG to be common to be in line with the series x)The meowth guides no longer work, I think they changed the stage as I can never follow the instructions as my pokemon never appear the way they do in any video, wtf?
I screen capped this off of reddit after googling how to exp grind better.So something that did cross my mind.
What determines specifically how much EXP you earn for a round? Is it score, number of moves, or damage done by the Pokemon? Like, say I have Groudon. Would Snorlax be worth more just for having more raw moves, or Ampharos since Groudon in particular, as a Ground type, would do more damage to it than Snorlax?
3 pokemon team with mega mawile + the atk up item should allow you to finish the stage with enough moves for a decent catch rate if you're having too much trouble.Caught Spiritomb today, and I think that Lucarionite is as good as mine, with a score of 10000+.
Now I need to do something about that pesky Regirock.
No one knows.I have a question regarding the competitive stage rankings: what si the score of the 30000th rankedplayer
Not an exact answer to your question, but more interesting tidbits from the gamefaqs boards (credit to Lloyd13Z for his efforts):I have a question regarding the competitive stage rankings: what si the score of the 30000th rankedplayer
So my score will not get it then, It was higher then the number you listed but still within the 7000s, then again It is close to the 8000s so you never know, I'll check when I get back to shuffleNot an exact answer to your question, but more interesting tidbits from the gamefaqs boards (credit to Lloyd13Z for his efforts):
http://www.gamefaqs.com/boards/114531-pokemon-shuffle/71862696
The shorthand, Lloyd13Z waited until the last day to aim for various scores (using a combination of teams ranging from 100% NVE to 100% SE with no Mega), just to see what the score distribution was. As it turns out, out of roughly 120,000 entrants, 76739 of them at the time of his report (7 hours remaining in the event) got a score of 7113 or lower. Basically, the top 30,000 is filled primarily with people who really wanted the Lucarionite (ie. enough to spend items on a decent score), with only a small amount of people placing by accident (no items but serious attempts, or accidental high scores on non-serious attempts).
Edit: Shorter hand. If you aren't godawful at this game, using an item should be a guaranteed spot in the top 30,000. Most people who didn't place were either intentionally not trying or just that bad.
Shaymin gets 20% + 7% per move. Since he starts with 22 moves, you can guarantee a regular Pokeball capture essentially with 11 moves remaining, so clear the Iced Shaymins out as quickly as possible. I notice combos happening extremely often in my plays of this.
Also, was Regirock a unique case with the 3 mons thing, or do many do that and Regirock was just the only one worth doing it for?
That'll just turn it into a Crystal Onix stage. On the upside, as obnoxious as some of the post-150 stages can be, they will never be as bad as Onix. Nope, not Chespin, not Froakie, not Braixen, not Quilladin, not Snorlax, not even Steelix.Now that I have beaten mega mewtwo I now know the horrors of Onix, and what it feels like to find a copy of the coding for that level, put it onto an SD card and then set it on fire while making a pentagram out of brim stone to send it back to the pits of hell from whence it came.