Anyone still care about these?? some pretty good deals today and the event is slightly more inspired than usual. Post your recs, snags, etc.
I'm prolly not going to buy anything today but Valkyria Chronicles is on sale at 75% discount, i.e. $5 (and it comes with the DLC built-in) and I cannot recommend this game enough for anyone who likes SRPGs. Its difficulty varies depending on how determined you are to break it, but it's a really well-made (it's fucking pretty for what it is, with a lovely art direction, good voice acting, and nicely-drawn maps) and innovative game with some stellar mechanics and great character movements. Unfortunately the plot eventually devolves into the most predictable and saccharine of JRPG fluff (which I cannot get enough of, I just feel obliged to mention it since I'm shilling this game), but it's actually pretty mature about war and interesting enough, even though it suffers at the end for its excessively individualist analysis. It's less centred on individual units and more centred on classes, weapon customisation, and perks, but all the non-main character units still have at least as much characterisation as they would get in a Fire Emblem game (even if it's not in the cutscenes), and I really enjoy this approach.
Does feature permadeath btw, but you can save a dead unit within three turns (easy) and chances are you won't lose anyone you're attached to. Also simultaneously rewards turncount minimisation, defeating lots of enemies, and defeating optional bosses. Level design is nicely diverse.
The approach to terrain and cover and environmental hazards is better fleshed out than the average SRPG and literally every class is useful at some point to justify levelling them (although Scouts are broken). I got like 60 hours out of this game without my achievement hunting (unfortunately the achievements are mostly just grinding lol). The action segments (and the fake action segments which are really just turn-based, like counterattacking and attacking units you spot, which are really great mechanics that reward good positioning) in every turn make the game feel a lot livelier. Literally the only mechanical complaint I have is that the game is opaque about accuracy (and I suppose the slow enemy phase).
Be prepared to sit through a lot of cutscenes, though. The game is really, really story-oriented.
I don't know how well potatoes run it but my computer is 7 years old and ran it okay off an external hard drive. Doesn't require a controller.
Also if you're obsessed with alt history/WWI and WWII tech you'll probably love this game.
edit: also I'm holding out for Kentucky Route Zero, RE4, Never Alone (Kisima Ingitchuna), TWD 400 Days DLC (yes its like $2.50 now but TWD will totally have a franchise sale so whatever), the newer Final Fantasy games, ME/ME2 (because I still haven't played them lolll), and anything on my wishlist that goes sufficiently cheap, 'cause I'm about to drop a heap of money on Final Fantasy XIV and its not on sale (fuck you Square Enix)
I'm prolly not going to buy anything today but Valkyria Chronicles is on sale at 75% discount, i.e. $5 (and it comes with the DLC built-in) and I cannot recommend this game enough for anyone who likes SRPGs. Its difficulty varies depending on how determined you are to break it, but it's a really well-made (it's fucking pretty for what it is, with a lovely art direction, good voice acting, and nicely-drawn maps) and innovative game with some stellar mechanics and great character movements. Unfortunately the plot eventually devolves into the most predictable and saccharine of JRPG fluff (which I cannot get enough of, I just feel obliged to mention it since I'm shilling this game), but it's actually pretty mature about war and interesting enough, even though it suffers at the end for its excessively individualist analysis. It's less centred on individual units and more centred on classes, weapon customisation, and perks, but all the non-main character units still have at least as much characterisation as they would get in a Fire Emblem game (even if it's not in the cutscenes), and I really enjoy this approach.
Does feature permadeath btw, but you can save a dead unit within three turns (easy) and chances are you won't lose anyone you're attached to. Also simultaneously rewards turncount minimisation, defeating lots of enemies, and defeating optional bosses. Level design is nicely diverse.
The approach to terrain and cover and environmental hazards is better fleshed out than the average SRPG and literally every class is useful at some point to justify levelling them (although Scouts are broken). I got like 60 hours out of this game without my achievement hunting (unfortunately the achievements are mostly just grinding lol). The action segments (and the fake action segments which are really just turn-based, like counterattacking and attacking units you spot, which are really great mechanics that reward good positioning) in every turn make the game feel a lot livelier. Literally the only mechanical complaint I have is that the game is opaque about accuracy (and I suppose the slow enemy phase).
Be prepared to sit through a lot of cutscenes, though. The game is really, really story-oriented.
I don't know how well potatoes run it but my computer is 7 years old and ran it okay off an external hard drive. Doesn't require a controller.
Also if you're obsessed with alt history/WWI and WWII tech you'll probably love this game.
edit: also I'm holding out for Kentucky Route Zero, RE4, Never Alone (Kisima Ingitchuna), TWD 400 Days DLC (yes its like $2.50 now but TWD will totally have a franchise sale so whatever), the newer Final Fantasy games, ME/ME2 (because I still haven't played them lolll), and anything on my wishlist that goes sufficiently cheap, 'cause I'm about to drop a heap of money on Final Fantasy XIV and its not on sale (fuck you Square Enix)
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