Fusion Evolution

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Luckily it seems fusions that can't mega are shining again...

Parents: Torkoal + Furfrou
Shared egg group: Field
Offspring name: Furkoal
New type: Normal / Fire
New base stats: 82 / 92 / 110 / 85 / 90 / 71 (BST: 530)
New ability and desc: White Coat: Halves damage from attacks that have a chance to lower this Pokemon's stats.
Notable moves: Body Slam, Clear Smog, Earth Power, Earthquake, Eruption, Explosion, Fire Blast, Flame Charge, Flamethrower, Heat Wave, Lava Plume, Overheat, Rapid Spin, Shell Smash, Sludge Bomb, Stealth Rock, Stone Edge, Superpower, Will-o-Wisp, Curse, Gyro Ball, Yawn, Cotton Guard, Dark Pulse, Grass Knot, Hyper Voice, Roar, Sucker Punch, Surf, Thunder Wave, U-Turn, Wild Charge, Zen Headbutt, Work Up
Role identification: A very interesting Pokemon with a variety of roles. Being able to be a set-up attacker (Work Up, Shell Smash, Curse) and a defensive tank (Lava Plume, Rapid Spin, Stealth Rock), Furkoal also has the unique ability 'White Coat', which halves damage from any attack that has a chance to lower the user's stats. This includes Crunch, Earth Power and Focus Blast, quite common moves that Furkoal would be neutral or weak to. All-round, a versatile, well-balanced fusionmon.

Acid
Acid Spray
Aurora Beam
Bubble
Bubblebeam
Bug Buzz
Bulldoze
Constrict
Crunch
Earth Power
Energy Ball
Flash Cannon
Focus Blast
Glaciate
Icy Wind
Iron Tail
Leaf Tornado
Low Sweep
Luster Purge
Mirror Shot
Mist Ball
Moonblast
Mud Bomb
Mud Shot
Mud Slap
Muddy Water
Mystical Fire
Night Daze
Octazooka
Play Rough
Psychic
Razor Shell
Rock Smash
Rock Tomb
Shadow Ball
Snarl
Struggle Bug
 
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Parents: Sharpedo / Gyarados
Shared egg group: Water 1
Offspring name: Sharpedos
New type: Water
New base stats: 92/132/69/87/80/98
New ability and desc: Intimidating Fangs - The opponent loses attack by one stage every time it makes contact with this pokemon (not that OP considering the base form's physical defense)
Notable moves: Aqua Jet, Crunch, Dark Pulse, Destiny Bond, Earthquake, Facade, Ice Beam, Hydro Pump, Ice Fang, Poison Jab, Scald, Surf, Taunt, Waterfall, Zen Headbutt, Dragon Dance, Dragon Tail, Fire Blast, Poison Fang, Iron Head, Thunderbolt, Thunder Wave, Toxic, Stone Edge
Role identification: While it loses Speed Boost, it has an useful ability, and to compensate for Speed Boost, it gets higher attack, higher base speed, and the ability to use Dragon Dance. Still, its base forms aren't as viable as its' megas...

Parents: Sharpedo / Gyarados
Shared egg group: MEGA
Offspring name: Sharpedos
New type: Water
New base stats: 92/152/99/102/105/108
New ability and desc: Strong Jaw
Notable moves: Aqua Jet, Crunch, Dark Pulse, Destiny Bond, Earthquake, Facade, Ice Beam, Hydro Pump, Ice Fang, Poison Jab, Scald, Surf, Taunt, Waterfall, Zen Headbutt, Dragon Dance, Dragon Tail, Fire Blast, Poison Fang, Iron Head, Thunderbolt, Thunder Wave, Toxic, Stone Edge
Role identification: The main difference is, actually decent defenses, a nice n trolly 108 speed tier, but mainly access to Dragon Dance and surprisingly, Fire blast. You also lose the dark typing, which is both a blessing and a curse. Also, having a higher attack stat helps. Losing crunch STAB doesn't, however.

Parents: Sharpedo / Gyarados
Shared egg group: MEGA
Offspring name: Sharpedos
New type: Water / Dark
New base stats: 92/162/99/97/110/98
New ability and desc: Mold Breaker
Notable moves: Aqua Jet, Crunch, Dark Pulse, Destiny Bond, Earthquake, Facade, Ice Beam, Hydro Pump, Ice Fang, Poison Jab, Scald, Surf, Taunt, Waterfall, Zen Headbutt, Dragon Dance, Dragon Tail, Fire Blast, Poison Fang, Iron Head, Thunderbolt, Thunder Wave, Toxic, Stone Edge
Role identification: This is basically Mega Gyarados with weaker defenses but higher speed, attack, and the loss of its dark typing, which as noted before, can be a blessing and a curse. Alternatively, it has access to Swords Dance + Aqua Jet coming off 162 base attack and Mold Breaker. Unaware? Pfffftt. Them Clefables be droppin'.
Mega Sharpedo S would still be Water/Dark, because Sharpedonite does not change the holder's type.

And since we're doing Furfrou fusions, reserving Furfrou + Granbull.
 
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Mega Sharpedo S would still be Water/Dark, because Sharpedonite does not change the holder's type.
You mean Mega Sharpedonite Sharpedos would still be pure Water type, not Water/Dark?

Parents: Sharpedo / Gyarados
Shared egg group: Water 1
Offspring name: Sharpedos
New type: Water
New base stats: 92/132/69/87/80/98
New ability and desc: Intimidating Fangs - The opponent loses attack by one stage every time it makes contact with this pokemon (not that OP considering the base form's physical defense)
Notable moves: Aqua Jet, Crunch, Dark Pulse, Destiny Bond, Earthquake, Facade, Ice Beam, Hydro Pump, Ice Fang, Poison Jab, Scald, Surf, Taunt, Waterfall, Zen Headbutt, Dragon Dance, Dragon Tail, Fire Blast, Poison Fang, Iron Head, Thunderbolt, Thunder Wave, Toxic, Stone Edge
Role identification: While it loses Speed Boost, it has an useful ability, and to compensate for Speed Boost, it gets higher attack, higher base speed, and the ability to use Dragon Dance. Still, its base forms aren't as viable as its' megas...

Parents: Sharpedo / Gyarados
Shared egg group: MEGA
Offspring name: Sharpedos
New type: Water
New base stats: 92/152/99/102/105/108
New ability and desc: Strong Jaw
Notable moves: Aqua Jet, Crunch, Dark Pulse, Destiny Bond, Earthquake, Facade, Ice Beam, Hydro Pump, Ice Fang, Poison Jab, Scald, Surf, Taunt, Waterfall, Zen Headbutt, Dragon Dance, Dragon Tail, Fire Blast, Poison Fang, Iron Head, Thunderbolt, Thunder Wave, Toxic, Stone Edge
Role identification: The main difference is, actually decent defenses, a nice n trolly 108 speed tier, but mainly access to Dragon Dance and surprisingly, Fire blast. You also lose the dark typing, which is both a blessing and a curse. Also, having a higher attack stat helps. Losing crunch STAB doesn't, however.

Parents: Sharpedo / Gyarados
Shared egg group: MEGA
Offspring name: Sharpedos
New type: Water / Dark
New base stats: 92/162/99/97/110/98
New ability and desc: Mold Breaker
Notable moves: Aqua Jet, Crunch, Dark Pulse, Destiny Bond, Earthquake, Facade, Ice Beam, Hydro Pump, Ice Fang, Poison Jab, Scald, Surf, Taunt, Waterfall, Zen Headbutt, Dragon Dance, Dragon Tail, Fire Blast, Poison Fang, Iron Head, Thunderbolt, Thunder Wave, Toxic, Stone Edge
Role identification: This is basically Mega Gyarados with weaker defenses but higher speed, attack, and the loss of its dark typing, which as noted before, can be a blessing and a curse. Alternatively, it has access to Swords Dance + Aqua Jet coming off 162 base attack and Mold Breaker. Unaware? Pfffftt. Them Clefables be droppin'.
 
For my last submission this round I'll re-post one of my older submission with a new Mega attached:

Parents: Ferrothorn and Steelix
Shared egg group: Mineral
Offspring Name: Ferrolix
New type: Grass/Steel
New base stats: 84/99/175/64/100/35 (BST 557)
New ability and desc: Steel Barbs: Any Pokemon that makes contact with this Pokemon loses 1/12 of its maximum HP (less than the damage that Iron Barbs does) and the Pokemon cannot be knocked out from full HP in one hit.
Notable Moves: Gyro Ball, Power Whip, Leech Seed, Protect, Thunder Wave, Toxic, Stealth Rock, Spikes, Curse, Dragon Tail
Role identification: Similar to Ferrothorn, but with slightly increased HP, and Attack and slightly lower Special Defence. However, it gets a massive boost to Defence, making its physical bulk extraordinary. Similar to Ferrothorn in what it can do, such as setting up hazards, attacking with Grass/Steel STABs, spreading Paralysis, stalling with Leech Seed + Protect, or even using a Curse set to boost Attack, Defence and the power of Gyro Ball. However, it does inherit the odd trick from Steelix, such as Dragon Tail and a Sturdy factor in its ability.

Mega Ferrolix (Steelixite)
Offspring Name:
Mega Ferrolix
New type: Grass/Steel
New base stats: 84/139/205/64/130/35 (BST 557)
New ability and desc: Sheer Force Sand Force
Notable Moves: Gyro Ball, Power Whip, Leech Seed, Protect, Thunder Wave, Toxic, Stealth Rock, Spikes, Curse, Dragon Tail, Rock Slide, Bulldoze, Crunch, Iron Head
Role identifcation: Can either be an even bulkier wall than regular Ferrolix with insane 84/205/130 bulk and actually good defensive typing, it can be hard to take down thanks to Leech Seed and Protect for recovery, and Toxic, Thunder Wave, Stealth Rock, Dragon Tail and Spikes for utility. Furthermore, its mega evolution allows it to have an even greater offensive presence, with 139 attack and Sheer Force to boost Iron Head and a plethora of coverage moves. This allows it to run a deadly Curse set boosting its attack to sky-high levels and making its defence incomprehensible. For its fourth move it would likely run Bulldoze to utilise Sheer Force Earthquake and to get past Steel-Types.
 
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T.I.A.

formerly Ticktock
Let's take shot of this at full blast.

Parents: Weavile + Emboar
Shared egg group: Field
Offspring Name: Weaboar
New type: Dark/Fire
New base stats: 100/132/75/83/85/105 (580)
New ability and desc: Blazing Pressure: All Fire moves lose twice the PP each turn.
Notable Moves: Knock Off, Flare Blitz, Superpower, Head Smash, Earthquake, Swords Dance, Stone Edge, Icicle Crash, Ice Shard, Poison Jab, Sucker Punch, Zen Headbutt, Thunder Punch, Iron Head
Role identification: A fast Physical attack with good coverage and high Speed.

Parents: Roserade + Azumarril
Shared egg group: Fairy
Offspring Name: Azurade
New type: Water/Grass
New base stats: 90/70/83/103/103/80 (529)
New ability and desc: Natural Power: The user's attack is doubled and any major status conditions are removed when switched out.
Notable Moves: Energy Ball, Leaf Storm, Spikes, Toxic Spikes, Ice Beam, Superpower, Extrasensory, Aqua Tail, Shadow Ball, Aqua Jet, Belly Drum, Swords Dance, Sleep Powder, Focus Blast, Hydro Pump, Swords Dance, Play Rough, Scald, Encore, Knock Off, Seed Bomb, Ice Punch, Double-Edge, Giga Drain, Aromatherapy, Poison Jab, Sludge Bomb, Leech Seed, Rest
Role identification: A mixed attacker with high offensives and a good ability. Has access to Swords Dance and Belly Drum, making it's Attack even better for sweeping, especially having high powered coverage moves and Aqua Jet, which does patch up the average 80 Speed. It can run a bulky set thanks to the good bulk and moves it gets.

Parents: Castform + Glalie
Shared egg group: Fairy
Offspring Name: Castlie
New type: Normal/Ice
New base stats: 85/85/85/85/85/85
New ability and desc: Season Heal: When in Rain Dance, Hail, Sunny Day, Sandstorm, Electric Terrain, Grassy Terrain, or Misty Terrain, it's primary type becomes that move's type and heals HP by 1/8 every turn. When in Normal form, it heals HP by 1/16 every turn. It keeps the typing, even in Mega form, unless it gets knocked out, gets overrided by another one of the mentioned moves above, or switches out. It also is effected by Drizzle, Drought, Snow Warning, and Sand Stream. This also effects Weather Ball by tripling it's Power, and this is not affected by Mega override.
Notable Moves: Blizzard, Ice Beam, Hurricane, Explosion, Hydro Pump, Energy Ball, Ice Shard, Double-Edge, Shadow Ball, Super Fang, Thunderbolt, Fire Blast, Earthquake, Scald, Thunder Wave, Crunch, Freeze-Dry, Dark Pulse, Spikes
Role identification: Really? It's abillity is alright, but, you want it just want it a mega...

Mega Castlie
Offspring Name:
Mega Castlie
New type: Normal/Ice or it the type changes to before Mega
New base stats: 85/125/85/125/85/105
New ability and desc: Refrigerate
Notable Moves: Everything from before.
Role identification: Good mixed attacker. With access to an Ice type Explosion, good speed, and good coverage, this thing is able to plow down any Pokemon thanks to the good coverage it has.

Parents: Weavile + Lopunny
Shared egg group: Field
Offspring Name: Weapunny
New type: Dark/Normal
New base stats: 78/108/85/60/101/125
New ability and desc: Pressurized Cuteness: Moves that make contact now have a 30% to influtulate the target and the target's moves lose twice the PP.
Notable Moves: Swords Dance, Return, Knock Off, High Jump Kick, Ice Shard, Icicle Crash, Drain Punch, Elemental Punches, Poison Jab, Quick Attack, Iron Tail
Role identification: Just a big drop in the ocean of Megas. Speaking of Megas...

Mega Weapunny
Offspring Name:
Mega Weapunny
New type: Dark/Fighting
New base stats: 78/168/95/60/101/155
New ability and desc: Scrappy
Notable Moves: Same as before.
Role identification: A strong Pokemon with high Attack, Speed, and Scrappy to let it's now STAB High Jump Kick on Ghost types. Ice coverage is also very nice.
 
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Parents:
Togekiss + Glalie
Shared egg group: Fairy
Offspring name: Glakiss
New type: Fairy / Ice
New base stats: 92 / 75 / 97 / 110 / 107 / 90 (BST: 571)
New ability and desc: Serene Focus (aka Shield Dust): User is immune to secondary effects of moves.
Notable moves: Air Slash, Ancient Power, Aura Sphere, Baton Pass, Body Slam, Dazzling Gleam, Defog, Double-Edge, Encore, Extreme Speed, Explosion, Fire Blast, Flamethrower, Grass Knot, Heal Bell, Heat Wave, Hyper Voice, Light Screen, Magic Coat, Morning Sun, Nasty Plot, Psychic, Psyshock, Reflect, Roost, Shadow Ball, Soft-Boiled, Thunder Wave, Tri Attack, Trick, Wish, Zen Headbutt, Focus Punch, Retaliate, Steel Wing, Work Up, Water Pulse, Yawn, Blizzard, Dark Pulse, Disable, Freeze-Dry, Ice Beam, Iron Head, Spikes, Super Fang, Switcheroo, Taunt, Icy Wind
Role identification: A special attacker with decent bulk and ok typing. Could be a decent lead with decently good speed with its defensive stats, Taunt and Spikes. It can also be a cleric, offensive or defensive, due to its access to Baton Pass, Heal Bell and Wish. Lastly, it can be a bulky attacker or defensive wall. With lots of viable options, Glakiss is quite good on its own even without a mega.


Parents: Togekiss + Glalie
Shared egg group: [MEGA]
Offspring name: Glakiss
New type: Fairy / Ice
New base stats: 92 / 115 / 97 / 150 / 107 / 110 (BST: 671)
New ability and desc: (Refrigerate)
Notable moves: Air Slash, Ancient Power, Aura Sphere, Baton Pass, Body Slam, Dazzling Gleam, Defog, Double-Edge, Encore, Extreme Speed, Explosion, Fire Blast, Flamethrower, Grass Knot, Heal Bell, Heat Wave, Hyper Voice, Light Screen, Magic Coat, Morning Sun, Nasty Plot, Psychic, Psyshock, Reflect, Roost, Shadow Ball, Soft-Boiled, Thunder Wave, Tri Attack, Trick, Wish, Zen Headbutt, Focus Punch, Retaliate, Steel Wing, Work Up, Water Pulse, Yawn, Blizzard, Dark Pulse, Disable, Freeze-Dry, Ice Beam, Iron Head, Spikes, Super Fang, Switcheroo, Taunt, Icy Wind
Role identification: ...Refrigerate Extreme Speed. REFRIGERATE EXTREME SPEED.
In all seriousness, as well as fulfilling normal Glakiss' roles, Mega Glakiss can be a great physical attacker, and due to its higher speed, it could be used better as an attacker in general.

Let's take shot of this at full blast.

Parents: Mismagius + Gardevoir
Shared egg group: Amorphous
Offspring Name: Misgar
New type: Ghost/Fairy
New base stats: 74/73/73/125/120/103
New ability and desc: Levitating Passing: When affected by a major stats condition, it gives it to the target and the user is now immune to Ground type moves as well as most entry hazards.
Notable Moves: Energy Ball, Moonblast, Hyper Voice, Calm Mind, Icy Wind, Nasty Plot, Mystical Fire, Power Gem, Shadow Ball, Psyshock, Psychic, Thunderbolt, Will-O-Wisp, Focus Blast, Destiny Bond, Dark Pulse, Thunder Wave, Wish
Role identification: A Pokemon that has a unique typing and a passable speed with some better bulk. What it really means though it just a way for a mega...

Mega Misgar
Offspring Name:
Mega Misgar
New type: Ghost/Fairy
New base stats: 74/93/73/165/140/123
New ability and desc: Pixilate
Notable Moves: Everything from before.
Role identification: Insane special attacker. This thing with Pixilate means anything in it's way is plowed in front of it thanks to the still high 165 Special Attack and now acceptably high 123 speed. It thankfully has access to a better attack, making it able to use moves like Shadow Sneak and Pixilate Return more effectively.

Parents: Mismagius + Gallade
Shared egg group: Amorphous
Offspring Name: Galmagius
New type: Ghost/Fighting
New base stats: 74/103/73/95/120/103
New ability and desc: Meditation: When the user flinches, it is immune to Ground moves for the rest of the battle.
Notable Moves: Close Combat, Shadow Sneak, Ice Punch, Knock Off, Sucker Punch, Zen Headbutt, Fire Punch, Leaf Blade, Drain Punch, Swords Dance, Nasty Plot, Psychic, Psyshock, Calm Mind, Shadow Ball, Focus Blast, Power Gem, Thunderbolt, Earthquake, Stone Edge, X-Scissor, Poison Jab, Icy Wind, Mystical Fire, Phantom Force. This thing's movepool is very expansive.
Role identification: Again, like Misgar, it has a unique typing that is unresisted and yet still has a decent attack. Access to Nasty Plot makes it able to run a special set. It has the same speed as Misgar and yet is better than regular Gallade. Too bad it's best physical STAB is Phantom Force. Of cource it does have a Mega....

Mega Galmagius
Offspring Name:
Mega Galmagius
New type: Ghost/Fighting
New base stats: 74/143/103/95/120/133
New ability and desc: Inner Focus
Notable Moves: Nothing new.
Role identification: Insanely powerful now and has much better bulk than before. Still has a good move pool and typing. Too bad the ability is not as good as before.

Parents: Ledian + Heracross
Shared egg group: Bug
Offspring Name: Ledcross
New type: Bug
New base stats: 78/90/73/58/113/95
New ability and desc: Swarmed Guts: When the Pokemon is affected by status, it's Bug moves are doubled in power
Notable Moves: Swords Dance, Megahorn, Close Combat, Earthquake, TBA
Role identification: TBA
Misgar and Galmagius should both be Ghost/Psychic...
 
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Parents: Mr. Mime + Infernape
Shared egg group: Human-Like
Offspring name: Mr. Ape
New type: Psychic/Fire
New base stats: 68 / 84 / 78 / 112 / 105 / 109
New ability and desc: Specialist -- The power of moves with <60 BAP is increased by x 1.5. This boost increases to x 2 when this Pokemon is under 1/3 of its maximum health.
Notable moves: Magical Leaf, Psychic, Fake Out, Icy Wind, Nasty Plot, Psyshock, Calm Mind, Hidden Power, Taunt, Shock Wave, Aerial Ace, Thief, Focus Blast, Charge Beam, Thunder Wave, Substitute, Flame Wheel, Acrobatics, Torment, Slack Off, Stealth Rock, Vacuum Wave, Roar, Flamethrower, Fire Blast, Flame Charge, Overheat, Incinerate, Will-O-Wisp, U-turn
Role identification: Versatile Special Attacker/Set-Up Sweeper that powers up as the game goes on. The ability allows for many coverage options, as well as the potential for a few late game comebacks. A few potential set ideas could include Sub CM, Nasty Plot + 3 Attacks, CM + Slack Off + Filler + Filler, Choice or "Double Dance".

And if this manages to win by some freak chance, as with all of my submissions, I'd be happy to throw together a sprite for it.
 

SpartanMalice

Y'all jokers must be crazy
Mega Sharpedo S would still be Water/Dark, because Sharpedonite does not change the holder's type.

And since we're doing Furfrou fusions, reserving Furfrou + Granbull.
Yeah, Sharpedos is pure Water normally, so it's pure Water with Sharpedonite.

Mega Ferrolix seems potentially devastating with a 252 HP / 252 SpD / 4 Atk or 4 Def spread.
 

Cretacerus

Survivor
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For my last submission this round I'll re-post one of my older submission with a new Mega attached:

Parents: Ferrothorn and Steelix
Shared egg group: Mineral
Offspring Name: Ferrolix
New type: Grass/Steel
New base stats: 84/99/175/64/100/35 (BST 557)
New ability and desc: Steel Barbs: Any Pokemon that makes contact with this Pokemon loses 1/12 of its maximum HP (less than the damage that Iron Barbs does) and the Pokemon cannot be knocked out from full HP in one hit.
Notable Moves: Gyro Ball, Power Whip, Leech Seed, Protect, Thunder Wave, Toxic, Stealth Rock, Spikes, Curse, Dragon Tail
Role identification: Similar to Ferrothorn, but with slightly increased HP, and Attack and slightly lower Special Defence. However, it gets a massive boost to Defence, making its physical bulk extraordinary. Similar to Ferrothorn in what it can do, such as setting up hazards, attacking with Grass/Steel STABs, spreading Paralysis, stalling with Leech Seed + Protect, or even using a Curse set to boost Attack, Defence and the power of Gyro Ball. However, it does inherit the odd trick from Steelix, such as Dragon Tail and a Sturdy factor in its ability.

Mega Ferrolix (Steelixite)
Offspring Name:
Mega Ferrolix
New type: Grass/Steel
New base stats: 84/139/205/64/130/35 (BST 557)
New ability and desc: Sheer Force
Notable Moves: Gyro Ball, Power Whip, Leech Seed, Protect, Thunder Wave, Toxic, Stealth Rock, Spikes, Curse, Dragon Tail, Rock Slide, Bulldoze, Crunch, Iron Head
Role identifcation: Can either be an even bulkier wall than regular Ferrolix with insane 84/205/130 bulk and actually good defensive typing, it can be hard to take down thanks to Leech Seed and Protect for recovery, and Toxic, Thunder Wave, Stealth Rock, Dragon Tail and Spikes for utility. Furthermore, its mega evolution allows it to have an even greater offensive presence, with 139 attack and Sheer Force to boost Iron Head and a plethora of coverage moves. This allows it to run a deadly Curse set (that would likely run Gyro Ball over Iron Head due to Curse reducing Ferrloix's speed to near enough 0), boosting its attack to sky-high levels and making its defence incomprehensible. For its fourth move it would likely run Bulldoze to utilise Sheer Force and to get past Steel-Types.
It's too bad Steelixite gives you the near useless Sand Force instead of Sheer Force, so Iron Head and Bulldoze won't be the best options, unfortunately. Depending on Mega Ferrolix's weight it could run Heavy Slam and Earthquake as replacement though, without loosing out too much power (Earthquake is in fact more powerful).
 
It's too bad Steelixite gives you the near useless Sand Force instead of Sheer Force, so Iron Head and Bulldoze won't be the best options, unfortunately. Depending on Mega Ferrolix's weight it could run Heavy Slam and Earthquake as replacement though, without loosing out too much power (Earthquake is in fact more powerful).
Wow I completely forgot about that. I guess I confused it with Mega Camerupt. Will edit post to say Sand Force instead of Sheer Force although it still works well as a wall regardless)
 
Oh yeah. Before I forget, I need to ask about something.

Do the previous fusions with no mega analysis are also able to mega (Swampamar, Gyaradotic, Garchados, Gargatr, Archedactyl, Cofagreelix, Aggrodos are all the fusions that can mega, but there are no analysis of them)? If yes, can we make an analysis of them (ability, stats, role identification, etc.)?
 

EV

Banned deucer.
Oh yeah. Before I forget, I need to ask about something.

Do the previous fusions with no mega analysis are also able to mega (Swampamar, Gyaradotic, Garchados, Gargatr, Archedactyl, Cofagreelix, Aggrodos are all the fusions that can mega, but there are no analysis of them)? If yes, can we make an analysis of them (ability, stats, role identification, etc.)?
Yes! We kinda did this when I introduced the mega mechanic, but feel free to dive right in.
 

SpartanMalice

Y'all jokers must be crazy
Well, Eevee said we can discuss about the fusions regardless of whether we are submitting or not. I actually think the discussion phase just filters out all the submissions basically making it easier to discuss.

Garchados will be a fine mega evo in both formes. Archedactyl is potentially broken in mega form and Cofagreelix is... still annoying. But on the bright side we have more mons that can take care of it now.
 

EV

Banned deucer.

Parents:
Pidgeot / Chatot
Shared egg group: Flying
Offspring name: Pidgetot
New type: Normal / Flying
New base stats: 89 / 82 / 70 / 91 / 66 / 106
New ability and desc: Keen Feet (Keen Eye + Tangled Feet) - Doubles Evasion whenever a stat is lowered (doesn't activate with self-inflicted drops).
Notable moves: Boomburst, Hurricane, Chatter, Nasty Plot, Heatwave, U-turn, Roost, Taunt
Role identification: Don't Intimidate this one! Pidgetot gets a free Minimize with Keen Feet on any Intimidate, Defog (net gain of +1), or other stat-lowering move or ability. The evasion boost helps it grab a Nasty Plot or even setup a Substitute first. Chatter exacerbates its trolly behavior even further. Its coverage is still limited to STAB+Heatwave, however.

Parents: Pidgeot / Chatot
Shared egg group: *Mega
Offspring name: Mega Pidgetot
New type: Normal / Flying
New base stats: 89 / 82 / 75 / 156 / 76 / 126
New ability and desc: No Guard
Notable moves: Sing, Boomburst, Hurricane, Chatter, Nasty Plot, Heatwave, U-turn, Roost, Taunt
Role identification: STABmons Pidgeot returns! And this baby has some real power now! Sing+Nasty Plot+Boomburst/Hurricane=GG. Even Chatter is gonna hurt at +2, adding insult to injury. And don't forget about Taunt, which also makes it an absurd stallbreaker with Chatter and Nasty Plot and even Sing on top of it. Bring Soundproof. Bring Own Tempo. Seriously, bring something!


Parents: Audino / Togekiss
Shared egg group: Fairy
Offspring name: Audikiss
New type: Normal / Fairy
New base stats: 104 / 65 / 100 / 100 / 110 / 75
New ability and desc: Super Grace (Regenerator + Serene Grace) - Doubles secondary effects and healing of attacks.
Notable moves: Roost, Heal Bell, Wish, Dazzling Gleam, Fire Blast, Flamethrower, Draining Kiss, Knock Off, Ice Beam, Thunderbolt, Aura Sphere, Thunder Wave, Calm Mind, Nasty Plot, Defog, Body Slam
Role identification: Thanks to Super Grace, Draining Kiss now heals 150% of the damage dealt to the target! It's too slow to take advantage of a Nasty Plot set, but Calm Mind looks feasible. As a supporter it looks awesome with cleric abilities, recovery, Defog, and Knock Off. It has great coverage if needed--Fire Blast or Flamethrower being the most important I think. 104 / 100 / 110 bulk is sexy with a nice Normal / Fairy typing. Heck, this thing probably doesn't want to mega evolve so it can keep its great ability and hold an item like Leftovers.

Parents: Audino / Togekiss
Shared egg group: *Mega
Offspring name: Mega Audikiss
New type: Normal / Fairy
New base stats: 104 / 65 / 140 / 120 / 150 / 75
New ability and desc: Healer
Notable moves: Roost, Heal Bell, Wish, Dazzling Gleam, Fire Blast, Flamethrower, Draining Kiss, Knock Off, Ice Beam, Thunderbolt, Aura Sphere, Thunder Wave, Calm Mind, Nasty Plot, Defog, Body Slam, Hyper Voice
Role identification: The increase to bulk and Special Attack is cool, making a Calm Mind set a bit more viable with the exception that it loses out on that extra HP replenishment from Draining Kiss. 50 BP isn't that strong anyway. This definitely wants to play in Doubles where Healer is much more relevant. Hyper Voice and Dazzling Gleam are spread moves, so it could invest in Special Attack and use its natural bulk to take most hits while dealing out respectable damage. Add Protect and Thunder Wave and you've got a build ready for DOU.
 
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What I mean is something like this is added to the "Previous Fusions" in the second post, so that people know that this poke can mega. This is just my analysis, other people can probably do better.

Parents: Archeops / Aerodactyl
Shared egg group: Flying
Offspring name: (Aerodactylite)
New type: Rock / Flying
New base stats: 87 / 162 / 95 / 106 / 100 / 150
New ability and desc: Tough Claws
Notable moves: Head Smash, Aqua Tail, Knock Off, Earthquake, Stone Edge, Fire Fang, Ice Fang, U-Turn, Roost, Acrobatics, Heat Wave, Taunt, Stealth Rock, Endeavor
Role identification: After mega, this poke become faster and much stronger. One of the most important thing it has is TOUGH CLAWS HEAD SMASH!!! It's a 150 BP STAB move boosted by Tough Claws coming from 162 base Attack. The drawback? Well, after you use it, it'll likely drain around half of your health.
 
May as well post one of my old submissions, but damn these submissions are coming in fast lol
Parents: Volcarona and Venomoth
Shared egg group: Bug
Offspring name: Volcamoth
New type: Bug
New base stats: 87/72/72/122/100/105
New ability and desc: Flaming Lens: Volcamoth cannot be burned, moves that are not very effective now do twice as much damage.
Notable moves: Bug Buzz, Quiver Dance, Sleep Powder, Giga Drain, Energy Ball, Disable, Baton Pass, Morning Sun, Defog, Toxic Spikes, Agility, Psychic, Sludge Bomb, Fiery Dance, Fire Blast, Hurricane, Roost
Role identification: A quite powerful Quiver Dance user due to Flaming Lens. It can get at least one QD up thanks to Sleep Powder, has a nice niche in setting up Toxic Spikes, and can Baton Pass any boost it gets, however 87/72/100 bulk means it's suspectible to physical attacks and priority along with burn damage, although reliable recovery makes this easier.
 
Parents: Dragalge + Milotic
Shared egg group: Water 1, Dragon
Offspring name: Dragaltic
New type: Poison/Water
New base stats: 90/77/94/108/134/72 (BST: 575)
New ability and desc: Marvel Scale + Poison Touch = Patient Zero: Increases defense 30% when afflicted with a major status condition. If a Pokemon makes contact, it has a 30% chance of acquiring its status condition.
Notable moves: Toxic, Toxic Spikes, Scald, Sludge Wave, Recover, Dragon Tail, Hydro Pump, Surf, Haze, Focus Blast, Aqua Ring, Light Screen, Magic Coat, Mirror Coat, Ice Beam
Role identification: Wall, through and through. It has great defensive stats, a very good defensive typing, and reliable recovery, so it's not easy to break through. It's practically impenetrable from the special side, and it has Scald to bolster its physical defense, not to mention Haze to stop setup sweepers. Its ability is... kind of situational, but I can see it being very annoying in the right circumstances.
 

Parents:
Slowbro + Relicanth
Shared egg group: Water 1
Offspring name: Relibro (Really Bro?)
New type: Water
New base stats: 107 / 92 / 130 / 82 / 82 / 52 (BST: 545)
New ability and desc: Oblivious Head: User cannot be taunted, infatuated, and takes no recoil damage.
Notable moves: Ancient Power, Aqua Tail, Blizzard, Calm Mind, Double-Edge, Earth Power, Earthquake, Head Smash, Hydro Pump, Ice Beam, Rock Polish, Rock Slide, Scald, Stealth Rock, Stone Edge, Surf, Waterfall, Zen Headbutt, Avalanche, Disable, Drain Punch, Fire Blast, Flamethrower, Focus Blast, Foul Play, Grass Knot, Light Screen, Magic Coat, Psychic, Psyshock, Seismic Toss, Shadow Ball, Slack Off, Thunder Wave, Trick, Yawn, Curse, Trick Room
Role identification: Pretty much a straight up improvement of Slowbro, Relibro can be used as a great defensive wall, with 107 / 130 / 82 stats being very good, especially the first two. A Calm Mind set may be viable, and with Stealth Rock with taunt immunity, it can be a great lead. In all, a good poke that fufills defensive roles.


Parents: Slowbro + Relicanth
Shared egg group: [MEGA]
Offspring name: Relibro
New type: Water
New base stats: 107 / 92 / 200 / 112 / 82 / 52 (BST: 645)
New ability and desc: (Shell Armor)
Notable moves: Ancient Power, Aqua Tail, Blizzard, Calm Mind, Double-Edge, Earth Power, Earthquake, Head Smash, Hydro Pump, Ice Beam, Rock Polish, Rock Slide, Scald, Stealth Rock, Stone Edge, Surf, Waterfall, Zen Headbutt, Avalanche, Disable, Drain Punch, Fire Blast, Flamethrower, Focus Blast, Foul Play, Grass Knot, Light Screen, Magic Coat, Psychic, Psyshock, Seismic Toss, Shadow Ball, Slack Off, Thunder Wave, Trick, Yawn, Curse, Trick Room
Role identification: Once again, a debatably straight-up improvement of Slowbro - Mega Slowbro that is. With 200 Defense being above average, I could see most users having Calm Mind. Of course it loses its immunity to Taunt, but the improved stats may just makes up for it. Pretty much the same roles as regular Relibro.
 

SpartanMalice

Y'all jokers must be crazy
Now I'm feeling like reposting Blastbro, but that would make it three Mega Launchers... although, Blastbro could simply use Slowbronite.
 
Parents: Charizard and Venusaur
Shared egg group: Monster
Offspring name: Venuzard
New type: Fire/Grass
New base stats: 89/93/90/114/102/100(BST: 588)
New ability and desc: Charcoal: This Pokémon's Fire and Grass type moves are powered up by 50% under 33% HP (sorry, I couldn't think of anything better)
Notable moves: Growth, Roost, Dragon Dance, Fire Blast, Giga Drain, power Whip
Role identification: Pokemon with every stat pretty good but none outstanding. He seems to be overall improvement of Charizard but not necessarily Venusaur as it loses good defensing typing. It can use Sleep Powder to create set up opportunities for Dragon Dance or Growth and since Fire/Grass is decent coverage it would still have slot for healing. he can also punish potential Sleep powder switch-ins with fire stab.

More imortant than base form should be his mega:

Parents:
Charizard and Venusaur
Shared egg group: Mega
Offspring name: Mega Venuzard Y
New type: Fire/Grass
New base stats: 89/113/90/164/132/100(BST: 688)
New ability and desc: Drought
Notable moves: Fire Blast, Solarbeam, Growth, Sleep Powder, Synthesis, Roost, Focus Blast, Flame Charge
Role identification: Similar to Charizard Y, but with different typing and some pretty useful moves. Under the sun it can now boost both offensive stats with growth giving him simultanous Swords Dance and Nasty Plot. Additionally he has now stab Solarbeam to hit water types and can use (it may be little gimmic) synthesis over roost for stroner regeneration. Stealth rocks takes now only 25% of his health, but he's now weak to flying and therefore to Talonflame. Overall worth consideration.

I will probably edit two other mega evos soon.
 

Cretacerus

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Reposting another former submission due to the now available Mega Evolution. It was primarily chosen for its unique ability combination though.


Parents:
Seviper + Houndoom
Shared egg group: Field
Offspring name: Sevidoom
New type: Poison / Dark
New base stats: 84 / 105 / 65 / 115 / 80 / 90
New ability and desc: Shed Skin + Early Bird = Power Nap - The Pokemon will recover from a potential Sleep condition at the end of each turn.
Notable moves: Rest, Coil, Sucker Punch, Knock Off, Gunk Shot, Aqua Tail, Earthquake, Pursuit, Nasty Plot, Sludge Bomb, Dark Pulse, Fire Blast, Giga Drain, Will-O-Wisp, Destiny Bond
Role identification: It makes up for its rather low stats with access to reliable recovery in Rest (similar to Hydration under Rain) and great boosting options. A sole weakness to Ground gives it sufficient opportunity to set up a couple of Coil / Nasty Plot boosts, before starting a sweep with solid STAB options and coverage on either side of the spectrum.

Megastone: Houndoomite
New type: Poison / Dark
New base stats: 84 / 105 / 105 / 145 / 90 / 110
New ability: Solar Power
Notable moves: Rest, Coil, Sucker Punch, Knock Off, Gunk Shot, Aqua Tail, Earthquake, Pursuit, Nasty Plot, Sludge Bomb, Dark Pulse, Fire Blast, Giga Drain, Will-O-Wisp, Destiny Bond
Role identification: The Mega Evolution will almost entirely benefit the Nasty Plot set, and can be useful due to the significant speed increase, though the opportunity cost of forgoing an item and your Mega Slot might be rather high especially in this metagame. Base 145 Special Attack is respectable especially when backed up by a Nasty Plot boost, but it can't be compared to Mega Houndoom's attacking power due to weaker STAB options and the lack of weather boosting potential.
Overall, Sevidoom probably does best in its regular form taking advantage of that unique and powerful signature ability.
 

EV

Banned deucer.
Here's one just for funs.


Parents: Gigalith / Probopass
Shared egg group: Mineral
Offspring name: Gigapass
New type: Rock
New base stats: 82 / 105 / 147 / 77 / 125 / 42
New ability and desc: Sturdy Magnet (Sturdy + Magnet Pull) - Can't be knocked out by Steel-type moves.
Notable moves: Stealth Rock, Stone Edge, Rock Blast, Earthquake, Volt Switch, Thunder Wave
Role identification: This bad boy laughs at your feeble attempts to faint it with Steel moves. Sturdy Magnet ensures it will always live with 1 HP whenever hit with a Steel attack, so there's got to be some strategy involved with that, right?

And here's a serious one. :x


Parents: Ursaring / Arcanine
Shared egg group: Field
Offspring name: Arcursaring
New type: Normal / Fire
New base stats: 104 / 130 / 87 / 97 / 87 / 85
New ability and desc: Quick Fire (Flash Fire + Quick Feet) - Raises Speed 1 stage when hit with a Fire-type move and powers up the strength of Fire-type attacks 50%. Does not grant Fire immunity.
Notable moves: Belly Drum, Extreme Speed, Crunch, Shadow Claw, Flare Blitz, Morning Sun, Swords Dance, Earthquake, Close Combat, Wild Charge, Will-O-Wisp, Roar
Role identification: BellySpeed ... Run! And don't think if you're faster you're safe because with Quick Fire it has a chance to nab a +1 Speed boost. With its secondary STAB it can smash through Steel-types with Flare Blitz or the less suicidal Fire Punch. It also has Crunch or Shadow Claw to hit Ghost targets trying to absorb Extreme Speed. Unawaremons are a full stop (per usual). If the HP loss from Belly Drum is unappealing, it has Swords Dance which makes it a fearsome sweeper regardless and it doesn't shave off HP in the process.
 
Parents: Altaria and Dragalge
Shared egg group: Dragon
Offspring name: Dragaria
New type: Poison/Dragon
(Altarianite) Poison/Fairy
New base stats: 80 / 82 / 100 / 93 / 124 / 72 (BST 551)
(Altarianite) 80 / 122 / 120 / 133 / 124 / 72 (BST 651)
New ability and desc: Toxic Shift (Natural Cure + Poison Point) - If the user carries a primary status when switching out, the status will be removed and the opponent will be poisoned.
(Altarianite) Pixilate
Notable moves: Dragon Dance, Dragon Pulse, Moonblast, Dragon Claw, Ice Beam, Roost, Earthquake, Return, Flamethrower, Fire Blast, Agility, Hyper Voice, Draco Meteor, Heal Bell, Heat Wave, Tailwind, Dragon Tail, Aqua Tail, Sludge Bomb, Hydro Pump, Thunderbolt, Shadow Ball, Sludge Wave, Focus Blast, Scald, Surf, Play Rough, Toxic Spikes, Gunk Shot, Icy Wind
Role identification: Dragaria is what happens when you make Altaria much, much bulkier. It barely lost a bit of speed, but in return it's much, much powerful and have a ridiculous movepool, able to do anything from a set-up sweeper to tank to Toxic Spike setter.
 
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SpartanMalice

Y'all jokers must be crazy
Just gonna repost Swamptile and get the better ones in next round.

Parents: Swampert + Sceptile
Shared egg group: Monster
Offspring Name: Swamptile
New type: Water/Grass
New base stats: 95/107/87/105/97/100
New ability and desc: Water Growth = Grass and Water attacks are boosted in a pinch.
Notable Moves: Earth Power, Earthquake, Focus Blast, Hydro Pump, Ice Beam, Ice Punch, Low Kick, Power-Up Punch, Stealth Rock, Stone Edge, Superpower, Surf, Waterfall, Swords Dance, Bullet Seed, Detect, Dragon Claw, Dragon Pulse, Drain Punch, Energy Ball, Giga Drain, Leaf Storm, Leaf Blade, Seed Bomb, Thunderpunch, X-Scissor
Role identification: Unique, well rounded stats for its typing. Without a mega though, it's fairly average, but it easily outclasses Ludicolo in an offensive role due to the presence of Swords Dance, however it cannot utilize Swift Swim, however, its megas...

Parents: Swampert + Sceptile
Shared egg group: MEGA
Offspring Name: Mega Swamptile (Swampertite)
New type: Water/Grass
New base stats: 95/147/107/115/117/110
New ability and desc: Swift Swim
Notable Moves: Earth Power, Earthquake, Focus Blast, Hydro Pump, Ice Beam, Ice Punch, Low Kick, Power-Up Punch, Stealth Rock, Stone Edge, Superpower, Surf, Waterfall, Swords Dance, Bullet Seed, Detect, Dragon Claw, Dragon Pulse, Drain Punch, Energy Ball, Giga Drain, Leaf Storm, Leaf Blade, Seed Bomb, Thunderpunch, X-Scissor
Role identification: Meet Mega Swamptile. A much faster, superior version of Mega Swampert with Ludicolo's typing and Sceptile's moves. You can either go full on physical with Swords Dance, or lure users with a mixed set. Either way, it's a great rain abuser.

Parents: Swampert + Sceptile
Shared egg group: MEGA
Offspring Name: Mega Swamptile (Sceptilite)
New type: Water/Dragon
New base stats: 95/127/97/145/97/125
New ability and desc: Lightningrod
Notable Moves: Earth Power, Earthquake, Focus Blast, Hydro Pump, Ice Beam, Ice Punch, Low Kick, Power-Up Punch, Stealth Rock, Stone Edge, Superpower, Surf, Waterfall, Swords Dance, Bullet Seed, Detect, Dragon Claw, Dragon Pulse, Drain Punch, Energy Ball, Giga Drain, Leaf Storm, Leaf Blade, Seed Bomb, Thunderpunch, X-Scissor
Role identification: Mega Swamptile, with Sceptilite, is a very effective Special Attacker, but it can also perform a mixed wall breaker role with ease. Defensively, Water/Dragon is pretty nice, and it actually serves to be useful for Lightningrod, unlike Mega Sceptile which already resisted it anyway.
 

Parents:
Heracross + Accelgor
Shared egg group: Bug
Offspring name: Heragor
New type: Bug
New base stats: 90 / 107 / 67 / 80 / 87 / 125 (BST: 556)
New ability and desc: Hydrating Guts: Attack is 1.5x in Rain.
Notable moves: Baton Pass, Bulk Up, Close Combat, Earthquake, Knock Off, Low Kick, Megahorn, Pursuit, Rain Dance, Recover, Spikes, Stone Edge, Swords Dance, U-Turn, Work Up, Yawn
Role identification: An interesting physical attacker, possibly a sweeper thanks to Swords Dance, that could also be a lead due to access to Spikes and U-Turn. It can also be a very valuable rain team asset due to its unique ability, and it may work well with Water/Rock types due to its resistance to Bug and weakness to Flying. A mixed attacker might be interesting, thanks to its access to Work Up, as it has a lot more special moves I haven't mentioned, such as Bug Buzz, Focus Blast, Energy Ball and Hidden Power.


Parents: Heracross + Accelgor
Shared egg group: [MEGA]
Offspring name: Heragor
New type: Bug
New base stats: 90 / 167 / 107 / 80 / 97 / 115 (BST: 656)
New ability and desc: (Skill Link)
Notable moves: Baton Pass, Bulk Up, Close Combat, Earthquake, Knock Off, Low Kick, Megahorn, Pursuit, Rain Dance, Recover, Spikes, Stone Edge, Swords Dance, U-Turn, Work Up, Yawn AND ALSO Rock Blast, Pin Missile, Arm Thrust, Bullet Seed, Water Shuriken
Role identification: Accelgor's access to Water Shuriken may be the one reason I fused Heracross and Accelgor together, as it adds another move that can be abused by Skill Link. Mega Heragor may have worse bulk and attack than Mega Heracross, however it still has access to decent speed despite its loss apon mega-evolution. Apart from its Skill Link moves, Mega Heragor can serve many purposes just as regular Heragor can.

Agh, I've only got one more submission left... better make the right choice...
YOLO Reserving Dusknoir + Eelektross
 
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